Maintenance for the week of April 13:
• PC/Mac: No maintenance – April 13
• ESO Store and Account System for maintenance – April 14, 9:00AM EDT (13:00 UTC) - 6:00PM EDT (22:00 UTC)

Buying ESO for your console? Be warned!

  • Uberkull
    Uberkull
    ✭✭✭✭✭
    First...given the short timeframe available for PC to console transfers, not as many will transfer as you think.

    Second...Link
    Edited by Uberkull on May 16, 2015 2:03PM
    ▬ஜ Seeds of War, Piles of Skulls ஜ▬
    ▬▬▬ஜ twitch.tv/uberkull ஜ▬▬▬
  • Raash
    Raash
    ✭✭✭✭
    People don't need to catch up to have fun. It's the same thing in EVE really.

    Aha? So when a veteran player in eve start a new game their first vessel has the benefits of the heavy battleships?
    Earelith wrote: »
    When I read the title and before click and read the post, lot of things crossed my mind..Bad graphics, bugs, exploits, etc..Then I got a relief when finally I read the post..

    As you said in your last sentence, I am one of those "some players" that don't care..I never been the top player or the top trader. While I understand that some people take all these serious cause I ve been there before when I was playing competitive, I honestly chose to play on console in the hope that the game will mostly have new MMO players that only play on consoles and never bothered to play pc MMOs..

    I just thought that this will create a "noob" community like my first MMO days where everyone was excited that the grass is green and not qq for everything..Plus, since I will be new to the game (I did not transfer character but also i don't have high level char anyway), I can probably be able to sell what I gather to people that have the money to buy them...

    But if you really want to see it competitive I ll tell you this..once you reach those people in level and gear, the game will be as equal as it can be..cause everyone will play with the same controller and there are no bots on consoles..while in PC someone might play with a mouse with 2 buttons and others with a razer naga...so it may not be equal at start but at the end it will be much more equal than pc.

    It is awesome if you can look at it like that, then you will absolutely have no problem enjoying the game on consoles.

    We do not share this view however, when I look into buying something, especially an MMO, I want to make sure that there are ways to get on par with everyone else. if there is no such ways I would rather skip it and invest into something else.

    By the time you reach vet levels (hard to judge how much & fast you play, but if lvls 1-50 take you lets say 30 days (just as an example since it will most definatly take you longer) you would have earned 0 champion points while those who already start as a vet player will have at the very least 30 new ones for all their chars including low level alts - on top of those they already have.
    The longer your journey to 50 takes the more behind in regards of CP you will get compared to the "old timers". And you will never have the chance to really catch up. Ever. unless ofc they start sell CP-pots in crownstore...

    Anyway, I think this is a wierd approach if you want to get new players into the game when launching on new platforms. So just want t give people that think like me the heads up and make a second thought before they decide this is a game for them.

  • Raash
    Raash
    ✭✭✭✭
    Talrenos wrote: »
    Raash wrote: »
    If you are one of those that have not played this game on PC you should know what is waiting when you start playing. This will not really be a "new game".

    TDLR: You wont have the same chance for success.

    This might not be a big deal for some, but at least now you know what is waiting. Good luck.

    You have nailed it exactly. ZOS put NO thought into allowing transfers to console. And once again they made a really really bad decision that is only going to hurt them in the end. Im not really surprised.

    Most likely they got greedy and wanted to make some extra bucks out of pc-crowd.
    Anyway, time will tell if this transfer thing will be a problem or not - since the crowd this thread is aimed at has not yet begun their eso journey.
  • Bouvin
    Bouvin
    ✭✭✭✭✭
    Bit alarmist actually.

    I have never been in a guild with a kiosk and have no trouble selling anything. Big guilds with lots of money that buy them repeatedly are also spending big money, so it self-regulates in that way.

    Also, once you get to 90 CP the difference is very minimal until you get way more than 200. That first critical strike bonus is really all you NEED to be competitive.

    Big guilds that spend lots of money are also having a hard time paying the 2-4 million gold for prime trader spots.

    Causing them to not get traders for weeks on end.

    It'll even itself out eventually...

    I guess the biggest issue is people believing there's nothing good to buy on the small out of the way traders. Yes, they usually have more inventory, but if you're looking for something specific that's expensive you can usually get it 1/2 price by shopping around instead of just heading to Rawl.
  • Egonieser
    Egonieser
    ✭✭✭✭✭
    Robo_Hobo wrote: »
    It's not just console players really, you could apply what you've said to anyone who would be starting the game on any platform - anyone who starts the game on PC the day console version gets released would have the same disadvantage as the console players starting out.

    That's just how MMO's are, aren't they? Start late, and people will be ahead of you, naturally, what else would you expect?

    No - there is a massive difference. New console players didn't have the option to start early because it was not available for them.
    Almost no other developer would allow cross platform transfers a year on the game's life for exactly this reason (and possible technical limitations although with 8th gen there really aren't any).

    If you missed the launch date and started late - yes you missed your train and that's tough sh*t, your own fault. But when you start a BRAND new game for that platform and there are people that transfered from a different platform already Max - that is just plain bad business practice - they already have destroyed what remains of competitive play day-one. And that is not the players fault, he didn't miss the game's release date, he just got shafted by the devs/pubs who catered more to one vocal part of the playerbase over another who didn't/couldn't have a say in the matter.
    This is bollocks move from ZoS IMO, although i don't play consoles, i can see this becoming a huge issue on day-one already.
    Edited by Egonieser on May 16, 2015 4:12PM
    Sometimes, I dream about...cheese...

    Dermont - v16 Pompous Altmer Sorcerer (With a very arrogant face!)
    Egonieser - v16 Nord Stamina Dragonborn Wannabe
    Endoly - v16 Tiny Redguard Sharpened MaceBlade
    Egosalina - v16 Breton Cheesus Beam Specialist
    Egowen - v16 Dunmer Whipping Expert (Riding crops eluded her)
    (Yes, I had to grind all these to v16)
    Akamanakh - lvl 22 Khajiit GankBlade (Inspired by Top Cat)
    Targos Icewind - lvl 34 Imperial (Future) Jabplar
    (CP 830+)

    PC - EU
  • Moonscythe
    Moonscythe
    ✭✭✭✭✭
    Lol, only thing about it that makes me feel sorry for them are the new console players thinking they will ever reach emperor against the transferred accounts.

    So, once someone reaches Emperor they just sit on the throne and gloat? Don't they, like, leave because they are bored and let someone else get a shot at the big time? I really have trouble believing that anyone just starting now whether on PC or console will never, ever achieve any success at all because someone got a head start. Why would anyone even bother buying the game after launch if that were so?
    Scura di Notte - Altmer Nightblade (gear)
    Lalin del Sombra - Bosmer Sorcerer (alchemy/enchanting)
    Angevin Sarkany - Bosmer Dragonknight
    Alkemene Velothi - Dunmer Warden (Morrowind)
    Sanna yos'Phalen - Altmer Sorcerer (provisioning)
    Cosima di Mattina -Altmer Sorcerer
    Naria Andrano - Dunmer Templar
    Luca della Serata - Redguard Templar
  • TheShadowScout
    TheShadowScout
    ✭✭✭✭✭
    ✭✭✭✭✭
    Raash wrote: »
    All this means that you will recieve the short end of the stick througout your whole game experience and will never catch up.
    So... it boils down to "You'll never catch up to those who have been playing for a year before you"? Funny, that's how it is for me in -every- game I ever played! Even in those "cap" games, I never got the kind of high-power endgame gear others strut around with, just for not having had the time to earn it. To actualyl catch up, I'd have to play a lot -more- then the older players... So, what else is new?
  • Heromofo
    Heromofo
    ✭✭✭✭✭
    Bouvin wrote: »
    Bit alarmist actually.

    I have never been in a guild with a kiosk and have no trouble selling anything. Big guilds with lots of money that buy them repeatedly are also spending big money, so it self-regulates in that way.

    Also, once you get to 90 CP the difference is very minimal until you get way more than 200. That first critical strike bonus is really all you NEED to be competitive.

    Big guilds that spend lots of money are also having a hard time paying the 2-4 million gold for prime trader spots.

    Causing them to not get traders for weeks on end.

    It'll even itself out eventually...

    I guess the biggest issue is people believing there's nothing good to buy on the small out of the way traders. Yes, they usually have more inventory, but if you're looking for something specific that's expensive you can usually get it 1/2 price by shopping around instead of just heading to Rawl.

    Solution = Global Auction House

    ( The Community has done the hard work in multiple threads on how it can be balanced)
  • LEGENDARYYY
    LEGENDARYYY
    ✭✭✭✭
    and why is any of this a problem atm? The game is built around casual play and not competitive play. It doesn't matter if people have advantages or disadvantages. If you are in a 100v100v100 battle and theres 2% of the people there with 100+ CP you won't even notice because it's already full on random. And if you die while in a group, you get AP anyways, no skills or gear required.

    And, if you pay Crowns you can upgrade the speed of your horse and get more AP/hour then other people.
    Edited by LEGENDARYYY on May 16, 2015 6:25PM
    CP capped.

    EP - Nord - Eystein Blodsbringar - Tristat DK Tank
    EP - Nord - Eyjolf Blodsbringar - Stamina NB PvPer
    EP - Argonian - Tired-Of-Cats - Magicka Sorc PvPer
    EP - Khajit - Cutepaws - Banker
    EP - Redguard - Jathod Trearan - Stamina DK DD
    EP - Redgaurd - Dhenus Okzhat-Si - Stamina Sorcerer DD (vMSA toon, 569K)
    EP - Altmer - Haqsin - Magicka Sorc DD
    EP - Altmer - Minia Feaine - Templar Healer

    + about 20 deleted alts

    GM of Pact Veteran Trade (Craglorn), Traders of the Ebonheart (Mournhold), Pact Veteran Trade II (Mournhold)

    All part of the "Akatosh Imperium".

    Want competitive Cyrodiil? Support THIS thread.

    Me soloing Veteran Elden Hollow and AA: HERE
  • driosketch
    driosketch
    ✭✭✭✭✭
    ✭✭✭
    Right, because day one transfer players are going to snag all the shops in Craglorn and then... sit around twiddling their thumbs I guess.

    It'll be weeks before the average new console player base makes it to end game, a bit longer till they have any gold to spend. So no ones going to be buying price fixed legendary mats or overpriced motifs. Other shops will develop a rep for fair prices, and all that gold will be lining the pockets of new players as the old try to corner the markets, or down the drain trying to secure the "prime" kiosk locations they remember from the PC. Because that's the strenght of the segregated guild shop system, it makes what you're warning will happen nearly impossible to pull off.
    Main: Drio Azul ~ DC, Redguard, Healer/Magicka Templar ~ NA-PC
    ●The Psijic Order●The Sidekick Order●Great House Hlaalu●Bal-Busters●
  • Grimnaur
    Grimnaur
    ✭✭✭
    I know this will never happen and some might get mad at me for suggesting, but I do agree with the OP to an extent. I think a couple of things should happen to let the game be closer to even grounds on consoles and not hurt the long time players too much.

    1- Erase all CP on everybody starting the console. Wait about a month, then start letting people earn it. That would give console players a chance to catch up, and not give pc transfers a big PVP advantage. ( I know people worked hard to grind CP on PC, but you can still have it on your PC character.)

    2- Only let PC transfers take a certain amount of gold to console ( say 500k max.) That way transfers can still carry over gold, but won't have ridiculous amounts to ruin the economy.

    I know some transfers would hate this, but I think it's fair to both parties. All other achievements and traits learned can remain. I am transferring to PS4 and wouldn't be bothered by this happening or something similar.
    “Laugh whenever you can. Keeps you from killing yourself when things are bad. That and vodka.” - J.B.
  • pugyourself
    pugyourself
    ✭✭✭✭
    Raash wrote: »
    If you are one of those that have not played this game on PC you should know what is waiting when you start playing. This will not really be a "new game".

    PC players that wanted the game for their consoles have copied their PC-accounts and transfered them to console and will start at launch with their max lvl characters etc. This will mean the following:

    - Very rich players will control the ingame market in day one. "But the game has guild stores and not a server-wide auction house" you might argue. Thats true, but in order to sell alot you need to be in a guild that has the good kiosk spots that can be found in the game world - and these are bought ala highest bidder gets it. These will be taken from start and beyond. On top of that: There have been lots of exploits during the games first year so there are much money around in the game already, and all that gold that is around is copied to old pc players new accounts aswell... You wont have the same chance for success.

    - Crafting. The old pc players will most likely have maxed just about everything regarding crafting and unlocked most of the traits already and will controll the sales of set items for months - It takes long time to research traits for weapons and armor. You will eventually catch up of coarse, but by then the market will be flooded with stuff and not really as profitable as in the beginning of the game. You wont have the same chance for success.

    - In this game there is this second character progression system called Champion Points of wich you will start earn them when reaching first veteran lvl (lvl 51 you could say). You will never stop earning those and there is a total of something like 3000+ that you could get. This system is kind of fresh so while its very unlikely that many who transfered to console would have more then 200 of these points you would be at a disadvantage. You see, these points are used to raise your characters passives such as critical strike chance, armor, resistances etc.
    The devilish thing about these points is that they are copied & shared by ALL you other characters aswell. So when the old PC players want to make an alt they will have the bonus passives of their choices and will have at the very least 10% stronger characters (in every stat) then you will have from the start. And since you wont be able to earn those points yourself until later in the game the old vet players points will continue to grow every day. You wont have the same chance for success.

    All this means that you will recieve the short end of the stick througout your whole game experience and will never catch up.
    In pvp you will face alot of boosted characters with really good set armors & weapons + higer stats and resistances etc.

    TDLR: You wont have the same chance for success.

    This might not be a big deal for some, but at least now you know what is waiting. Good luck.

    This sounds like America! And like every other new player joining a game on ANY platform that has been played already.
  • Raash
    Raash
    ✭✭✭✭
    Raash wrote: »
    If you are one of those that have not played this game on PC you should know what is waiting when you start playing. This will not really be a "new game".

    PC players that wanted the game for their consoles have copied their PC-accounts and transfered them to console and will start at launch with their max lvl characters etc. This will mean the following:

    - Very rich players will control the ingame market in day one. "But the game has guild stores and not a server-wide auction house" you might argue. Thats true, but in order to sell alot you need to be in a guild that has the good kiosk spots that can be found in the game world - and these are bought ala highest bidder gets it. These will be taken from start and beyond. On top of that: There have been lots of exploits during the games first year so there are much money around in the game already, and all that gold that is around is copied to old pc players new accounts aswell... You wont have the same chance for success.

    - Crafting. The old pc players will most likely have maxed just about everything regarding crafting and unlocked most of the traits already and will controll the sales of set items for months - It takes long time to research traits for weapons and armor. You will eventually catch up of coarse, but by then the market will be flooded with stuff and not really as profitable as in the beginning of the game. You wont have the same chance for success.

    - In this game there is this second character progression system called Champion Points of wich you will start earn them when reaching first veteran lvl (lvl 51 you could say). You will never stop earning those and there is a total of something like 3000+ that you could get. This system is kind of fresh so while its very unlikely that many who transfered to console would have more then 200 of these points you would be at a disadvantage. You see, these points are used to raise your characters passives such as critical strike chance, armor, resistances etc.
    The devilish thing about these points is that they are copied & shared by ALL you other characters aswell. So when the old PC players want to make an alt they will have the bonus passives of their choices and will have at the very least 10% stronger characters (in every stat) then you will have from the start. And since you wont be able to earn those points yourself until later in the game the old vet players points will continue to grow every day. You wont have the same chance for success.

    All this means that you will recieve the short end of the stick througout your whole game experience and will never catch up.
    In pvp you will face alot of boosted characters with really good set armors & weapons + higer stats and resistances etc.

    TDLR: You wont have the same chance for success.

    This might not be a big deal for some, but at least now you know what is waiting. Good luck.

    This sounds like America! And like every other new player joining a game on ANY platform that has been played already.

    It does? To me its unheard of anyway. If consoles would join pc servers and play together with us I would understand, but this is not the case.
  • Raash
    Raash
    ✭✭✭✭
    And a big LOL @ z-max for sinking the thread.
  • Huckdabuck
    Huckdabuck
    ✭✭✭✭✭
    LameoveR wrote: »
    If console sales will fail, pc/mac side will fail too.

    PC failed brilliantly a year ago. Console will more than likely do the same and within the same time frame.
    Texashighelf - VR16 Sorcerer EP NA - FILTHY BARBARIAN
    Texasimperial - VR16 Dragonknight EP NA - How do you like your DK?
    Texas'Imperial - VR16 Dragonknight DC NA - How do you like your DK?
    Texas-Imperial - VR16 Templar DC NA - Queue Clogging Lagsploitter
    Texas Highelf - VR16 Sorcerer DC NA - Queue Clogging Lagsploitter
    Texas Imperial - VR16 Nightblade DC NA - Queue Clogging Lagsploitter
    It's a very grey area.
  • Nerio
    Nerio
    ✭✭✭
    Raash wrote: »
    Raash wrote: »
    If you are one of those that have not played this game on PC you should know what is waiting when you start playing. This will not really be a "new game".

    PC players that wanted the game for their consoles have copied their PC-accounts and transfered them to console and will start at launch with their max lvl characters etc. This will mean the following:

    - Very rich players will control the ingame market in day one. "But the game has guild stores and not a server-wide auction house" you might argue. Thats true, but in order to sell alot you need to be in a guild that has the good kiosk spots that can be found in the game world - and these are bought ala highest bidder gets it. These will be taken from start and beyond. On top of that: There have been lots of exploits during the games first year so there are much money around in the game already, and all that gold that is around is copied to old pc players new accounts aswell... You wont have the same chance for success.

    - Crafting. The old pc players will most likely have maxed just about everything regarding crafting and unlocked most of the traits already and will controll the sales of set items for months - It takes long time to research traits for weapons and armor. You will eventually catch up of coarse, but by then the market will be flooded with stuff and not really as profitable as in the beginning of the game. You wont have the same chance for success.

    - In this game there is this second character progression system called Champion Points of wich you will start earn them when reaching first veteran lvl (lvl 51 you could say). You will never stop earning those and there is a total of something like 3000+ that you could get. This system is kind of fresh so while its very unlikely that many who transfered to console would have more then 200 of these points you would be at a disadvantage. You see, these points are used to raise your characters passives such as critical strike chance, armor, resistances etc.
    The devilish thing about these points is that they are copied & shared by ALL you other characters aswell. So when the old PC players want to make an alt they will have the bonus passives of their choices and will have at the very least 10% stronger characters (in every stat) then you will have from the start. And since you wont be able to earn those points yourself until later in the game the old vet players points will continue to grow every day. You wont have the same chance for success.

    All this means that you will recieve the short end of the stick througout your whole game experience and will never catch up.
    In pvp you will face alot of boosted characters with really good set armors & weapons + higer stats and resistances etc.

    TDLR: You wont have the same chance for success.

    This might not be a big deal for some, but at least now you know what is waiting. Good luck.

    This sounds like America! And like every other new player joining a game on ANY platform that has been played already.

    It does? To me its unheard of anyway. If consoles would join pc servers and play together with us I would understand, but this is not the case.

    So instead of new console players being behind the handful of people who transfer high level characters from PC, they'd be behind the entire PC population of high level characters?

    I know lots of people here would like nothing more than seeing this game fail, but your backwards logic makes your toxic messages that much less credible.
  • BloodStorm
    BloodStorm
    ✭✭✭
    Most people going console will be more PVE enthusiastic. PvP will possibly be fun but soloplay and 4 man dungeons is what console will shine at in my opinion and surpass PC immersion wise and voice chat in dungeons will be great.
  • Raash
    Raash
    ✭✭✭✭
    BloodStorm wrote: »
    Most people going console will be more PVE enthusiastic. PvP will possibly be fun but soloplay and 4 man dungeons is what console will shine at in my opinion and surpass PC immersion wise and voice chat in dungeons will be great.

    Yeah sorry I should have asked for your opinion on the matter before I posted this thread. Forgot that you know what rest of console players are entusiastic about in games they play...
  • Gidorick
    Gidorick
    ✭✭✭✭✭
    ✭✭✭✭✭
    I actually plan on making a new character JUST for console. I will have some extra benefit because of the money and mounts and whatnot but I really don't intend to lord over console players. :lol:
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
Sign In or Register to comment.