Maintenance for the week of April 6:
• PC/Mac: No maintenance – April 6

Killing witness should make crime go away [poll]

dafox187
dafox187
✭✭✭
Much like in skyrim i want to be able to lose my bounty by killing the witnesses i see no possable cons to this
Edited by dafox187 on May 12, 2015 10:34PM

don't get mad at my spelling, autocorrect doesn't cover fantasy.
Why couldn't the Khajiit go to the party? She had to be Elsweyr.

Killing witness should make crime go away [poll] 136 votes

yes i like this idea ZOS please make it
79%
ZazaajiSolarikenwayfarerxDevolusNivzruo_ESOSeñorCincoNixesjnjdun_ESOMisterBigglesworthYolokin_SwagonbornLawfulEvilPKMN12capasrulb14_ESOdocstrawbIllumousMirra_HalfelvenglakHypertionb14_ESOKalmanjersydvlb14_ESO 108 votes
nu [spelled correct]
20%
GidorickNewBlacksmurfBigMEuckenKhajitFurTraderEnodocThe_SpAwNidkDaraughMoonscythevovus69HermodKrycek89sylviermooneBrassRazooNatjurDurbanFireCowCommandoRomoSarevocc 28 votes
  • newtinmpls
    newtinmpls
    ✭✭✭✭✭
    ✭✭✭✭
    nu [spelled correct]
    Too Abuse-able.
    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
    Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
    Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
    ***
    Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
    House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
    Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
  • Natjur
    Natjur
    ✭✭✭✭✭
    nu [spelled correct]
    If you one shot a NPC and there are no witness, you get no bounty and there was already a NPC that was in the middle of no where that you could one shot and instance re-spawn and was farmed for 500g items.

    If they did your change, there are TONS of NPC that are by them selves and instance respawn (but not one shot-able) that would then be farmed.
  • PKMN12
    PKMN12
    ✭✭✭✭✭
    yes i like this idea ZOS please make it
    They will not add it though.
  • NewBlacksmurf
    NewBlacksmurf
    ✭✭✭✭✭
    ✭✭✭✭✭
    nu [spelled correct]
    No, it's a game and there are consequences to actions. Just because someone didn't see doesn't drive the reason to exclude cause and consequence.
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Dagoth_Rac
    Dagoth_Rac
    ✭✭✭✭✭
    ✭✭✭✭✭
    yes i like this idea ZOS please make it
    [Ugh. I thought the option was, "Yes, I like the way ZOS did it." My poll answer does not reflect my true opinion. I really should have voted No.]

    Why not just get rid of the Justice System and hand everybody a giant bag of gold every day, instead? There is no inflation in Skyrim. No economy of hundreds of thousands of players that will be unbalanced.

    Also, if you do not one-shot an NPC, they whisper the guards and start warning everybody about you in their guild chat. :-)
    Edited by Dagoth_Rac on May 13, 2015 1:28AM
  • Theosis
    Theosis
    ✭✭✭✭
    yes i like this idea ZOS please make it
    in my opinion, granted this is my opinion..

    Anyone who disagrees is crazy. if I two hit some dude in his house I should NOT get reported by his ghost.

    This whole thing is nuts. if I miss on the first hit and pound random stranger number one and easily KO his wife there is nobody that can report me.

    The only reason things are otherwise is a gold sink.
    This is were my signature would be if I was allowed one.
  • Natjur
    Natjur
    ✭✭✭✭✭
    nu [spelled correct]
    Theosis wrote: »
    This whole thing is nuts. if I miss on the first hit and pound random stranger number one and easily KO his wife there is nobody that can report me.
    Since ESO is a world where there is no permanent death (and therefore no children either) and the NPC you just killed will be back there in 5 mins, unless you killed him so fast he has no idea who killed him, he will report you when is 'respawns'
    Edited by Natjur on May 13, 2015 2:16AM
  • dafox187
    dafox187
    ✭✭✭
    yes i like this idea ZOS please make it
    newtinmpls wrote: »
    Too Abuse-able.

    i dont see how really
    Natjur wrote: »
    If you one shot a NPC and there are no witness, you get no bounty and there was already a NPC that was in the middle of no where that you could one shot and instance re-spawn and was farmed for 500g items.

    If they did your change, there are TONS of NPC that are by them selves and instance respawn (but not one shot-able) that would then be farmed.

    yes but some npcs are un one shotable so basicly iu cant killanyone unless ur a nightblade
    No, it's a game and there are consequences to actions. Just because someone didn't see doesn't drive the reason to exclude cause and consequence.
    this makes no sense because there are no consequence if no one knows
    Natjur wrote: »
    Theosis wrote: »
    This whole thing is nuts. if I miss on the first hit and pound random stranger number one and easily KO his wife there is nobody that can report me.
    Since ESO is a world where there is no permanent death (and therefore no children either) and the NPC you just killed will be back there in 5 mins, unless you killed him so fast he has no idea who killed him, he will report you when is 'respawns'
    they dont respawn the only person who can respawn is the soulless one yeah they do respawn but they dont know anything of there past life

    don't get mad at my spelling, autocorrect doesn't cover fantasy.
    Why couldn't the Khajiit go to the party? She had to be Elsweyr.
  • dafox187
    dafox187
    ✭✭✭
    yes i like this idea ZOS please make it
    the no option was auctally a joke

    don't get mad at my spelling, autocorrect doesn't cover fantasy.
    Why couldn't the Khajiit go to the party? She had to be Elsweyr.
  • Gidorick
    Gidorick
    ✭✭✭✭✭
    ✭✭✭✭✭
    nu [spelled correct]
    There are other ways to evolve the Justice System that wouldn't be subject to abuse.
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • BrassRazoo
    BrassRazoo
    ✭✭✭✭✭
    nu [spelled correct]
    Why not just kill everyone in town and then steal all their ***?
  • Enodoc
    Enodoc
    ✭✭✭✭✭
    ✭✭✭✭✭
    nu [spelled correct]
    During this time in the Second Era, all citizens are taught a spell by which they can report an assailant immediately to the Guard. If you assault someone and don't kill them on the first hit, they cast this spell to report you, so that if you then kill them, they know appropriate justice will be served as your crime has already been reported before they die.
    UESP: The Unofficial Elder Scrolls Pages - A collaborative source for all knowledge on the Elder Scrolls series since 1995
    Join us on Discord - discord.gg/uesp
  • MornaBaine
    MornaBaine
    ✭✭✭✭✭
    ✭✭✭✭✭
    yes i like this idea ZOS please make it
    It makes no logical sense for dead people to be able to report you to the authorities and for you to incur a bounty of any sort when there are no witnesses to your crime. Of course it also makes no sense that the bounty for a single murder will actually completely go away in a relatively short amount of time either. There really should be no statute of limitations on murder for those occasions where you DO have a witness to your crime. There should also be a small chance that you will incur a bounty for a murder no one saw some time AFTER you have committed the crime and it can be assumed that you have left some sort of incriminating evidence behind that links the discovered body to you. THAT would be a cool system.
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • dafox187
    dafox187
    ✭✭✭
    yes i like this idea ZOS please make it
    Gidorick wrote: »
    There are other ways to evolve the Justice System that wouldn't be subject to abuse.

    i dont see how u could abuse this
    BrassRazoo wrote: »
    Why not just kill everyone in town and then steal all their ***?

    thats why the made the justice sytem
    Enodoc wrote: »
    During this time in the Second Era, all citizens are taught a spell by which they can report an assailant immediately to the Guard. If you assault someone and don't kill them on the first hit, they cast this spell to report you, so that if you then kill them, they know appropriate justice will be served as your crime has already been reported before they die.

    that makes no sense if they had that in the second era why would they not have it in the 4th area the 4th area is after the second era

    don't get mad at my spelling, autocorrect doesn't cover fantasy.
    Why couldn't the Khajiit go to the party? She had to be Elsweyr.
  • Nestor
    Nestor
    ✭✭✭✭✭
    ✭✭✭✭✭
    So you want to make Murder go away as crime by allowing Witness Intimidation instead?
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • Davadin
    Davadin
    ✭✭✭✭✭
    yes i like this idea ZOS please make it
    yes i want it, BUT it never happens....

    WHY?

    because the current foundation of the system is... if the guy NOTICED you, you get bounty immediately. even if u kill him right after.

    i doubt they can change the system, but at this point, killing witnesses is futile.

    in order to implement that, dev gotta implement 10x more effort on coding proximity with other NPCs, directional they're facing, domino effects (if A saw u kill B, then u chase A and kill him in front of C, etc...), then verification (when WILL i get the bounty? if said victim reaches... a guard? or if i can't kill him in 20 sec? timer?)

    it's just too complicated.

    they'd be done with underwater combat before they can overhaul the justice system...
    August Palatine Davadin Bloodstrake - Nord Dragon Knight - PC NA - Gray Host
    Greymoor 6.0.7 PvP : Medium 2H/SnB The Destroyer
    Dragonhold 5.2.11 PvE : Medium DW/2H The Blood Furnace
    March 2021 (too lazy to add CP) PvP: Medium DW/Bow The Stabber
  • dafox187
    dafox187
    ✭✭✭
    yes i like this idea ZOS please make it
    Nestor wrote: »
    So you want to make Murder go away as crime by allowing Witness Intimidation instead?

    no i mean if i have a witness i can kill them before they tell the guards i still want guards to get mad at u and stuff but if i kill a person with two hits they should not be able to tell the guards

    don't get mad at my spelling, autocorrect doesn't cover fantasy.
    Why couldn't the Khajiit go to the party? She had to be Elsweyr.
  • dafox187
    dafox187
    ✭✭✭
    yes i like this idea ZOS please make it
    Davadin wrote: »
    they'd be done with underwater combat before they can overhaul the justice system...

    i argree with your other points but this was funny they had soooo many things to talk about like
    houses
    better pvp
    different craftiny
    yet they talk about going under water for a hour

    don't get mad at my spelling, autocorrect doesn't cover fantasy.
    Why couldn't the Khajiit go to the party? She had to be Elsweyr.
  • Davadin
    Davadin
    ✭✭✭✭✭
    yes i like this idea ZOS please make it
    dafox187 wrote: »
    Davadin wrote: »
    they'd be done with underwater combat before they can overhaul the justice system...

    i argree with your other points but this was funny they had soooo many things to talk about like
    houses
    better pvp
    different craftiny
    yet they talk about going under water for a hour

    its interesting the first few minutes, then it became funny the next 10 minutes or so.

    afterward, i feel like throwing my laptop out of the window.
    August Palatine Davadin Bloodstrake - Nord Dragon Knight - PC NA - Gray Host
    Greymoor 6.0.7 PvP : Medium 2H/SnB The Destroyer
    Dragonhold 5.2.11 PvE : Medium DW/2H The Blood Furnace
    March 2021 (too lazy to add CP) PvP: Medium DW/Bow The Stabber
  • gard
    gard
    ✭✭✭✭✭
    If a guy says something in the forest where his wife can't hear,
    is he still wrong?

    My wife complains that I never listen to her. (Or something like that.)
    -- I'm a one man smurf zerg!

    My ESO addons:
    Midnight - Find out when midnight is so that you can check for ww/vamp spawn.
    Goto - Adds a tab to the map pane allowing you to teleport to a friend, guildmate, or groupmate for free.
  • Nestor
    Nestor
    ✭✭✭✭✭
    ✭✭✭✭✭
    gard wrote: »
    If a guy says something in the forest where his wife can't hear,
    is he still wrong?

    The woman always hears. Always.

    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • gard
    gard
    ✭✭✭✭✭
    Nestor wrote: »
    gard wrote: »
    If a guy says something in the forest where his wife can't hear,
    is he still wrong?

    The woman always hears. Always.

    See, it works the same way when you kill an NPC.
    My wife complains that I never listen to her. (Or something like that.)
    -- I'm a one man smurf zerg!

    My ESO addons:
    Midnight - Find out when midnight is so that you can check for ww/vamp spawn.
    Goto - Adds a tab to the map pane allowing you to teleport to a friend, guildmate, or groupmate for free.
  • idk
    idk
    ✭✭✭✭✭
    ✭✭✭✭✭
    nu [spelled correct]
    Stop being sloppy and you won't get caught.
  • Rosveen
    Rosveen
    ✭✭✭✭✭
    ✭✭✭✭
    yes i like this idea ZOS please make it
    I never liked psychic guards.
  • Enodoc
    Enodoc
    ✭✭✭✭✭
    ✭✭✭✭✭
    nu [spelled correct]
    dafox187 wrote: »
    Enodoc wrote: »
    During this time in the Second Era, all citizens are taught a spell by which they can report an assailant immediately to the Guard. If you assault someone and don't kill them on the first hit, they cast this spell to report you, so that if you then kill them, they know appropriate justice will be served as your crime has already been reported before they die.
    that makes no sense if they had that in the second era why would they not have it in the 4th area the 4th area is after the second era
    Different time period, different customs. I heard of these spells called "Daedric Mines" and "Radiant Destruction" that were prevalent in the Second Era, but they don't exist in the Fourth Era either.

    Besides, this conceptual "spell" still existed in the Third Era, as killing witnesses in Morrowind and Oblivion never cleared your bounty either.
    UESP: The Unofficial Elder Scrolls Pages - A collaborative source for all knowledge on the Elder Scrolls series since 1995
    Join us on Discord - discord.gg/uesp
  • dafox187
    dafox187
    ✭✭✭
    yes i like this idea ZOS please make it
    Davadin wrote: »
    dafox187 wrote: »
    Davadin wrote: »
    they'd be done with underwater combat before they can overhaul the justice system...

    i argree with your other points but this was funny they had soooo many things to talk about like
    houses
    better pvp
    different craftiny
    yet they talk about going under water for a hour

    its interesting the first few minutes, then it became funny the next 10 minutes or so.

    afterward, i feel like throwing my laptop out of the window.

    yeah underwater sound fun but not that fun
    gard wrote: »
    If a guy says something in the forest where his wife can't hear,
    is he still wrong?

    wat
    gard wrote: »
    Nestor wrote: »
    gard wrote: »
    If a guy says something in the forest where his wife can't hear,
    is he still wrong?

    The woman always hears. Always.

    See, it works the same way when you kill an NPC.

    which makes no sense
    Stop being sloppy and you won't get caught.

    so not one hitting someone is being sloppy ? be sloppy would be letting witnesses live
    Enodoc wrote: »
    dafox187 wrote: »
    Enodoc wrote: »
    During this time in the Second Era, all citizens are taught a spell by which they can report an assailant immediately to the Guard. If you assault someone and don't kill them on the first hit, they cast this spell to report you, so that if you then kill them, they know appropriate justice will be served as your crime has already been reported before they die.
    that makes no sense if they had that in the second era why would they not have it in the 4th area the 4th area is after the second era
    Different time period, different customs. I heard of these spells called "Daedric Mines" and "Radiant Destruction" that were prevalent in the Second Era, but they don't exist in the Fourth Era either.

    Besides, this conceptual "spell" still existed in the Third Era, as killing witnesses in Morrowind and Oblivion never cleared your bounty either.

    where did u find this info

    don't get mad at my spelling, autocorrect doesn't cover fantasy.
    Why couldn't the Khajiit go to the party? She had to be Elsweyr.
  • Enodoc
    Enodoc
    ✭✭✭✭✭
    ✭✭✭✭✭
    nu [spelled correct]
    dafox187 wrote: »
    Enodoc wrote: »
    dafox187 wrote: »
    Enodoc wrote: »
    During this time in the Second Era, all citizens are taught a spell by which they can report an assailant immediately to the Guard. If you assault someone and don't kill them on the first hit, they cast this spell to report you, so that if you then kill them, they know appropriate justice will be served as your crime has already been reported before they die.
    that makes no sense if they had that in the second era why would they not have it in the 4th area the 4th area is after the second era
    Different time period, different customs. I heard of these spells called "Daedric Mines" and "Radiant Destruction" that were prevalent in the Second Era, but they don't exist in the Fourth Era either.

    Besides, this conceptual "spell" still existed in the Third Era, as killing witnesses in Morrowind and Oblivion never cleared your bounty either.
    where did u find this info
    What info? There is no info. It's a fact that Daedric Mines and Radiant Destruction are Second Era spells that don't appear in the Fourth Era, as they don't exist in Skyrim. It's also a fact that killing witnesses in Morrowind and Oblivion doesn't clear your bounty. If you are referring to this hypothetical "spell" concept, then it's just that, a concept. I suggested a hypothetical lore-friendly reason which entirely accounts for how NPCs can report crimes without witnesses, and counters any arguments along the lines of "they can't report you if they're dead".

    Morrowind and Oblivion are situations that you could work this same concept into. In both of those games, killing witnesses did not clear your bounty. Systematically, ESO is the same. Conceptually, it could mean that the same "spell" that I suggested could exist in the Third Era as well.
    UESP: The Unofficial Elder Scrolls Pages - A collaborative source for all knowledge on the Elder Scrolls series since 1995
    Join us on Discord - discord.gg/uesp
  • docstrawb
    docstrawb
    ✭✭✭
    yes i like this idea ZOS please make it
    Also, killing an npc while hidden shouldn't magically alert guards and give a bounty. The justice system has a lot of these little drawbacks. It is a shame they phoned it in. It's fun, but far from what it should be.
  • Hypertionb14_ESO
    Hypertionb14_ESO
    ✭✭✭✭✭
    yes i like this idea ZOS please make it
    BrassRazoo wrote: »
    Why not just kill everyone in town and then steal all their ***?

    because not all NPCs can be killed, eventually somoene you cannot kill will become a witness and you will be stuck with your crime...

    not just the guards either who should make your bounty perm if they are a witness..
    I play every class in every situation. I love them all.
Sign In or Register to comment.