Since ESO is a world where there is no permanent death (and therefore no children either) and the NPC you just killed will be back there in 5 mins, unless you killed him so fast he has no idea who killed him, he will report you when is 'respawns'This whole thing is nuts. if I miss on the first hit and pound random stranger number one and easily KO his wife there is nobody that can report me.
newtinmpls wrote: »Too Abuse-able.
If you one shot a NPC and there are no witness, you get no bounty and there was already a NPC that was in the middle of no where that you could one shot and instance re-spawn and was farmed for 500g items.
If they did your change, there are TONS of NPC that are by them selves and instance respawn (but not one shot-able) that would then be farmed.
this makes no sense because there are no consequence if no one knowsNewBlacksmurf wrote: »No, it's a game and there are consequences to actions. Just because someone didn't see doesn't drive the reason to exclude cause and consequence.
they dont respawn the only person who can respawn is the soulless one yeah they do respawn but they dont know anything of there past lifeSince ESO is a world where there is no permanent death (and therefore no children either) and the NPC you just killed will be back there in 5 mins, unless you killed him so fast he has no idea who killed him, he will report you when is 'respawns'This whole thing is nuts. if I miss on the first hit and pound random stranger number one and easily KO his wife there is nobody that can report me.
There are other ways to evolve the Justice System that wouldn't be subject to abuse.
BrassRazoo wrote: »Why not just kill everyone in town and then steal all their ***?
During this time in the Second Era, all citizens are taught a spell by which they can report an assailant immediately to the Guard. If you assault someone and don't kill them on the first hit, they cast this spell to report you, so that if you then kill them, they know appropriate justice will be served as your crime has already been reported before they die.
So you want to make Murder go away as crime by allowing Witness Intimidation instead?
they'd be done with underwater combat before they can overhaul the justice system...
If a guy says something in the forest where his wife can't hear,
is he still wrong?
Different time period, different customs. I heard of these spells called "Daedric Mines" and "Radiant Destruction" that were prevalent in the Second Era, but they don't exist in the Fourth Era either.that makes no sense if they had that in the second era why would they not have it in the 4th area the 4th area is after the second eraDuring this time in the Second Era, all citizens are taught a spell by which they can report an assailant immediately to the Guard. If you assault someone and don't kill them on the first hit, they cast this spell to report you, so that if you then kill them, they know appropriate justice will be served as your crime has already been reported before they die.
its interesting the first few minutes, then it became funny the next 10 minutes or so.
afterward, i feel like throwing my laptop out of the window.
If a guy says something in the forest where his wife can't hear,
is he still wrong?
Giles.floydub17_ESO wrote: »Stop being sloppy and you won't get caught.
Different time period, different customs. I heard of these spells called "Daedric Mines" and "Radiant Destruction" that were prevalent in the Second Era, but they don't exist in the Fourth Era either.that makes no sense if they had that in the second era why would they not have it in the 4th area the 4th area is after the second eraDuring this time in the Second Era, all citizens are taught a spell by which they can report an assailant immediately to the Guard. If you assault someone and don't kill them on the first hit, they cast this spell to report you, so that if you then kill them, they know appropriate justice will be served as your crime has already been reported before they die.
Besides, this conceptual "spell" still existed in the Third Era, as killing witnesses in Morrowind and Oblivion never cleared your bounty either.
What info? There is no info. It's a fact that Daedric Mines and Radiant Destruction are Second Era spells that don't appear in the Fourth Era, as they don't exist in Skyrim. It's also a fact that killing witnesses in Morrowind and Oblivion doesn't clear your bounty. If you are referring to this hypothetical "spell" concept, then it's just that, a concept. I suggested a hypothetical lore-friendly reason which entirely accounts for how NPCs can report crimes without witnesses, and counters any arguments along the lines of "they can't report you if they're dead".where did u find this infoDifferent time period, different customs. I heard of these spells called "Daedric Mines" and "Radiant Destruction" that were prevalent in the Second Era, but they don't exist in the Fourth Era either.that makes no sense if they had that in the second era why would they not have it in the 4th area the 4th area is after the second eraDuring this time in the Second Era, all citizens are taught a spell by which they can report an assailant immediately to the Guard. If you assault someone and don't kill them on the first hit, they cast this spell to report you, so that if you then kill them, they know appropriate justice will be served as your crime has already been reported before they die.
Besides, this conceptual "spell" still existed in the Third Era, as killing witnesses in Morrowind and Oblivion never cleared your bounty either.
BrassRazoo wrote: »Why not just kill everyone in town and then steal all their ***?