I like some of the others have mentioned was primarily a console player (grew up this way), now that I have my own PC that I built myself I would never chose a console over it. I'd also imagine that the console audience will quickly drop off soon after release which will ruin the game by turning it into a wasteland.
SeñorCinco wrote: »I do not condone elitism. However, I would vote [no]. I built my PC a few months after the release of Skyrim. The sheer amount of customization, by far, surpasses anything remotely possible by the console. ESO is no different. The ability of using addons alone weighs heavily in the favor of the PC.
I upgraded to PC from the console. I cannot envision reversing that decision.
I see this whole Console gambit going down in flames. It won't be immediate, but consoles just do not have the necessary tools to allow players to build the proper kind of community an MMORPG requires to be successful in the long haul. If you start making keyboards to work with consoles then they go from being consoles, designed to support up to 4 players in friendly face to face gaming, to being very specialized PCs with limited hardware and no upgradeability.
I see this whole Console gambit going down in flames. It won't be immediate, but consoles just do not have the necessary tools to allow players to build the proper kind of community an MMORPG requires to be successful in the long haul. If you start making keyboards to work with consoles then they go from being consoles, designed to support up to 4 players in friendly face to face gaming, to being very specialized PCs with limited hardware and no upgradeability.
first off, Keyboards DO mostly work with many consoles
also, FF11 says hi, an MMO longer running then WOW, and is/was on Console, and is still on PC
FF14 ALSO says hi.
DCUO has MOST of its players on console.
By the way there is what 1,000,000,000 MMOs on PC vs 2-3 on consoles right now so which is more likely to fall off?
the ONLY thing consoles have is console exclusives.
golfer.dub17_ESO wrote: »Not ashamed to claim PC master race.
I don't understand why someone would want to go from playing this on the PC to console. Worse graphics, worse controls, having to pay a console subscription fee, no text chat, probably more time between dlc releases or less of it, and so on.
Not to bash consoles in general (indeed, consoles have moments where they truly shine), but I don't see how this specific type of game is compatible with consoles.By the way there is what 1,000,000,000 MMOs on PC vs 2-3 on consoles right now so which is more likely to fall off?
Perhaps there's a reason why there's so few...
I'm sure id software was saying the same thing when they tried and failed to break into the console market with Quake. "No one else is doing it, so we're guaranteed to win." Except shooters didn't become popular on consoles until they started radically changing their formula to better adapt to a console's limitations (see Goldeneye and Halo for prime examples).
If your platform can't provide a quality game of a specific genre then it doesn't matter how little direct competition exists on that platform, the game will fail simply because it doesn't play well.the ONLY thing consoles have is console exclusives.
One of the major draws to having a console was split-screen. The ability to be at a party and all play in the same room and have a good time.
Nowadays developers are all "we better release games that only support 1-2 players offline because we need that space for graphics instead".
Another was being able to simply pop in a disc and play. But now you have to install everything just like you would on a PC.
Developers have forgotten what set consoles apart from PC's. They shoot themselves in the foot by not playing to the inherent strengths a console has.
Darkonflare15 wrote: »It is pretty simple me. I prefer playing on my console because I going from a crappy pc barely playing on medium graphics to a more stable system. A system that only has to worry about one type of hardware instead of thousands. Where I do not have to have add ons or worry about other people using add ons to unfairly change the game because they want to make it easier for themselves.
MalodorousIntent wrote: »I'm transferring to PS4 because I'll just be more comfortable. I have Carpal tunnel syndrome in my left hand, so after just an hour with mouse and keyboard, I can no longer feel my fingers. A controller would be so much better. I also would feel more comfortable leaning back on my couch while playing this.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
why should i use inferior hardware to my not "optimal" hardware making the already not impressive graphic worse?
not even counting the horrible ui without addon options, awefull controlls etc.
While I realize they are the vast minority, I'm honestly surprised that there are even as many people as there are that want to give up playing on a PC to play on a console.
I do understand why many gamers play on consoles (like, the lack of a decent gaming PC), but assuming that anyone who has played this game on PC already has a decent PC to use, I don't really know why anyone would want to give that up to switch to a console.
I won't make fun of people for it, as anyone is free to do whatever they want. I just don't understand it.
RinaldoGandolphi wrote: »Nope,
Also, i have my doubts the Console Hardware is up to the challenge.Especially in PVP. I saw videos of PVP in the console beta, and there were moments of FPS drops below 30 FPS, in what on PC right now, i'd consider smaller skirmishes....and this was with a much, much, much smaller amount of players then their will be at live launch. I can see the console being more of a lagfest then the PC version.
I know all about optimization having read most of the documents out on AMD Mantle, you can't get any closer to the bare metal on AMD hardware then that....it took them quite awhile to fix the bugs in Battlefield 4 to make Mantle work correctly...there is more to it then just optimizing for consoles.....
II'll wait to see the large zergfests on consoles...im curious to see what happens once you get those large zergfests together on console, chances are it will be just as much, perhaps more unplayable then the PC version....if thats the case, console players, will make a mass exodus from this game that will look like the exodus that took place with the PC launch after the 1st 30 days childs play in comparison.
Im just being a realist, if they could fix the lag in Cyrodiil they would have fixed it by now. ZOS doesn't want this lag anymore then any of us do, and if there was a viable fix it would have been done already. Just putting the game on console will not magically fix the lag.
the beta is not really a valid test because the PC version looked and played great in beta/Cyrodiil too, but it doesn't now....Just wait until those large zergballs collide on console....chances are the forums here explode with lots of angry console people...color me UN-optimistic...if they could have fixed the lag issue, they would have done so by now, fixing it on PC would be easier then on console because there are no restrictions. You are restricted in some ways on waht you cna do coding for console vs coding for PC.
We will see i suppose.
RinaldoGandolphi wrote: »Nope,
Also, i have my doubts the Console Hardware is up to the challenge.Especially in PVP. I saw videos of PVP in the console beta, and there were moments of FPS drops below 30 FPS, in what on PC right now, i'd consider smaller skirmishes....and this was with a much, much, much smaller amount of players then their will be at live launch. I can see the console being more of a lagfest then the PC version.
I know all about optimization having read most of the documents out on AMD Mantle, you can't get any closer to the bare metal on AMD hardware then that....it took them quite awhile to fix the bugs in Battlefield 4 to make Mantle work correctly...there is more to it then just optimizing for consoles.....
II'll wait to see the large zergfests on consoles...im curious to see what happens once you get those large zergfests together on console, chances are it will be just as much, perhaps more unplayable then the PC version....if thats the case, console players, will make a mass exodus from this game that will look like the exodus that took place with the PC launch after the 1st 30 days childs play in comparison.
Im just being a realist, if they could fix the lag in Cyrodiil they would have fixed it by now. ZOS doesn't want this lag anymore then any of us do, and if there was a viable fix it would have been done already. Just putting the game on console will not magically fix the lag.
the beta is not really a valid test because the PC version looked and played great in beta/Cyrodiil too, but it doesn't now....Just wait until those large zergballs collide on console....chances are the forums here explode with lots of angry console people...color me UN-optimistic...if they could have fixed the lag issue, they would have done so by now, fixing it on PC would be easier then on console because there are no restrictions. You are restricted in some ways on waht you cna do coding for console vs coding for PC.
We will see i suppose.
Finally someone has said it. The beta was not a stress test, and more importantly has not proved Cryodiil will work at all. On console there is frame lag on Destiny, Diablo 3, or any game with a massive amount of spell effects on the screen at one time.
And here is the problem, when the issue hits right after console release, what do you do to hotfix this? The only solution is to push a patch that lowers the graphics settings which are equivalent to LOW on PC. Making the game look like H1Z1...some sandbox game with minecraft characters.
I am only doing this to help out my mom. Once she buys the game, I will log in and mail her stuff to give her a leg up on the game.
Fair enough. I guess I didn't think of console players who were only "settling for" the PC version because it came out first, but that make sense.While I realize they are the vast minority, I'm honestly surprised that there are even as many people as there are that want to give up playing on a PC to play on a console.
I do understand why many gamers play on consoles (like, the lack of a decent gaming PC), but assuming that anyone who has played this game on PC already has a decent PC to use, I don't really know why anyone would want to give that up to switch to a console.
I won't make fun of people for it, as anyone is free to do whatever they want. I just don't understand it.
Keep in mind that a lot of us wanted to play on consoles from the beginning. I only bought the PC version as a holdover when they first announced the console transfer program (shortly after the PC launch, at the same time they announced the indefinite console delay). So there are a lot of us console defectors already playing on PC because we didn't want to have to wait over a year for ZOS to get its act together and finally get the console versions out.
I have a good mid-range gaming PC, mind you. But I much prefer to lazy-out on the couch and play most games that way if possible. I spend enough time sitting at my desk staring at my PC when I'm working. When I'm gaming, I like to crash on the couch or in bed.