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So are they Removing Veteran Ranks with the Console Launch or Not?

Castielle
Castielle
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I thought Zenimax had said they were removing Veteran Ranks sometime after the last major patch, but can't recall when exactly. I thought it was at Console Launch??? Can anyone give me some info if this is happening and if not if it will ever happen?

Thanks,

Cas
  • NewBlacksmurf
    NewBlacksmurf
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    No. There is an older article where they confirm this
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • LameoveR
    LameoveR
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    Nope.
  • Castielle
    Castielle
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    So they aren't removing them, or they aren't removing them at launch?

    Cas
  • NewBlacksmurf
    NewBlacksmurf
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    Castielle wrote: »
    So they aren't removing them, or they aren't removing them at launch?

    Cas


    Based on their outline...they are being removed and we are in phase 3 of the removal process
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Elsonso
    Elsonso
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    Castielle wrote: »
    So they aren't removing them, or they aren't removing them at launch?

    Cas

    1. The last word was that they were going to be removed.
    2. ... but not before console release. (meaning, after console, not at the same time)

    Edited by Elsonso on May 12, 2015 2:35AM
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • leshpar
    leshpar
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    I, personally, do not want to see veteran ranks removed unless they replace it with something of equal vertical progression. Right now gaining a VR level feels important and helps progress your character. I like it. Sure it takes a long time, but so what? If they replace it with a system that's more fun I can get behind that, but if they just remove it all together without adding something else, then that's just not cool.
  • Sandmanninja
    Sandmanninja
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    Castielle wrote: »
    So they aren't removing them, or they aren't removing them at launch?

    Cas

    1. The last word was that they were going to be removed.
    2. ... but not before console release. (meaning, after console, not at the same time)

    What does that mean?

    It's either:
    a) Less Than (before) console release <
    b) done at the same exact time as console release =
    or
    c) after console release >



    [Hard Mode Dungeoneers] is recruiting all players of all levels for this new Guild.
    THIS IS A NEW-BUT-GROWING GUILD. We are focused on doing vet pledges, vet dungeons, getting achieves, & doing hard mode bosses.
    Most active GMT+10 (Australia time zone) in the afternoon Mon-Fri and all day Sat/Sun.
    Pst/email for info/invites.
  • BrassRazoo
    BrassRazoo
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    leshpar wrote: »
    I, personally, do not want to see veteran ranks removed unless they replace it with something of equal vertical progression. Right now gaining a VR level feels important and helps progress your character. I like it. Sure it takes a long time, but so what? If they replace it with a system that's more fun I can get behind that, but if they just remove it all together without adding something else, then that's just not cool.

    That's correct.
    You know you can get to like level 50 in a few days.
    With XP pots coming it will be even shorter.
    What's the point of that?
    Max level in 3 days.
    Even if they remove them the level cap will not stay at 50 anyway.
    What is the point of new content and story or quests if you don't get a level increase?
    VR levels should stay or sure, remove them, but increase level cap to 100.


  • Audigy
    Audigy
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    leshpar wrote: »
    I, personally, do not want to see veteran ranks removed unless they replace it with something of equal vertical progression. Right now gaining a VR level feels important and helps progress your character. I like it. Sure it takes a long time, but so what? If they replace it with a system that's more fun I can get behind that, but if they just remove it all together without adding something else, then that's just not cool.

    That's always the issue, gaming companies have to deal with.

    On the one side they do have the hardcores who want to rush to max level and then leave after their triumph of beating the game, hardcores that usually spread the word a lot about the game, be it positive or negative.

    At the other side they do have the casuals who want to just waste their spare time by exploring the story, looking behind every bush or inside every cave. People for whom the game better never ends, as they just use it to relax from RL, people who probably wont tell their friends about ESO or host a YT channel.

    By removing the VR´s, the hardcore get their wish and triumph of beating the game, but at the same time the Casual loses out on content, as there is nothing new in the works right now, nothing that can replace the VRs. Even if ZOS adds a new zone, its just 1/10th of the content that they lose by removing the VRs.

    As I belong to the second group, I would like to see the VR´s stay, but be improved. One improvement would be changing Craglorn to a real AV with monster scaling to support adventuring there. If someone enters a trial with just a friend then so be it, just like someone entering it in a public or delve environment. A new zone will then add additional VR´s, so that the story can always continue. I feel that the big concerns about VRs are mostly due the restricted gameplay at Craglorn. If you don't have a raid guild, that zone is pretty much unplayable for you, which is a real pity as I am sure that the Devs have put a lot of work into it.
    Edited by Audigy on May 12, 2015 5:28AM
  • RazzPitazz
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    Audigy wrote: »
    leshpar wrote: »
    I, personally, do not want to see veteran ranks removed unless they replace it with something of equal vertical progression. Right now gaining a VR level feels important and helps progress your character. I like it. Sure it takes a long time, but so what? If they replace it with a system that's more fun I can get behind that, but if they just remove it all together without adding something else, then that's just not cool.

    That's always the issue, gaming companies have to deal with.

    On the one side they do have the hardcores who want to rush to max level and then leave after their triumph of beating the game, hardcores that usually spread the word a lot about the game, be it positive or negative.

    At the other side they do have the casuals who want to just waste their spare time by exploring the story, looking behind every bush or inside every cave. People for whom the game better never ends, as they just use it to relax from RL, people who probably wont tell their friends about ESO or host a YT channel.

    By removing the VR´s, the hardcore get their wish and triumph of beating the game, but at the same time the Casual loses out on content, as there is nothing new in the works right now, nothing that can replace the VRs. Even if ZOS adds a new zone, its just 1/10th of the content that they lose by removing the VRs.

    As I belong to the second group, I would like to see the VR´s stay, but be improved. One improvement would be changing Craglorn to a real AV with monster scaling to support adventuring there. If someone enters a trial with just a friend then so be it, just like someone entering it in a public or delve environment. A new zone will then add additional VR´s, so that the story can always continue. I feel that the big concerns about VRs are mostly due the restricted gameplay at Craglorn. If you don't have a raid guild, that zone is pretty much unplayable for you, which is a real pity as I am sure that the Devs have put a lot of work into it.

    They have started that Cadwells quests will remain, and if a quest remains them they obviously know that a reason to have a quest must remain (otherwise all of Craghanistan is worthless). I believe the levels will be replaced based on this alone.
    PC NA
    VR1 - Jar'eed - Khajiit Dragon Knight - AD
    VR1 - Broad Tail - Argonian Templar - EP
    All-Star Crafter Guild
  • Jeremy
    Jeremy
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    leshpar wrote: »
    I, personally, do not want to see veteran ranks removed unless they replace it with something of equal vertical progression. Right now gaining a VR level feels important and helps progress your character. I like it. Sure it takes a long time, but so what? If they replace it with a system that's more fun I can get behind that, but if they just remove it all together without adding something else, then that's just not cool.

    I like it so far too.

    One of my biggest criticisms of this game was that experience moved too quickly. I frequently out-leveled the quests before I could finish them. It was also as a result wasteful for me to bother crafting blue or epic gear since character progression was so quick and easy. It simply wasn't worth it to invest rare materials.

    If anything is flawed on this game I would argue it's the levels 1-50. The veteran ranks are actually paced more appropriately. I actually bothered to craft me a blue set of armor and am still using it. These players who just want to rush to the end of everything are ruining this genre.

    Edited by Jeremy on May 12, 2015 5:48AM
  • Sausage
    Sausage
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    I thought it was meant to be in 1.6, so it must be close.
  • Razzak
    Razzak
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    If they remove V1-V14 levels, they have done very little. Removed few levels and we get stuck with lvl 50 or something similar. It will not change the game or how it is perceived by us.
    If they remove silver and gold quests, they will remove 2 thirds of the game. On a game with very little content as is. I don't think they will do that without releasing one or two DLCs before.
  • RazzPitazz
    RazzPitazz
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    ZoS stated Cadwells will not be removed.
    PC NA
    VR1 - Jar'eed - Khajiit Dragon Knight - AD
    VR1 - Broad Tail - Argonian Templar - EP
    All-Star Crafter Guild
  • Elsonso
    Elsonso
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    ZoS stated Cadwells will not be removed.

    On the last day that ESO is online, there will still be wretched souls doing Cadwell Gold and Silver. This is a terribly depressing thought.

    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
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