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Siege still a bit underpowered

  • maryriv
    maryriv
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    I'm clever....
  • Oughash
    Oughash
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    maryriv wrote: »
    Yesterday I sat on a wall firing a COLD FIRE BALISTA at a guy and he just jumped up and down as I directly hit him over and oever.....

    I don't understand your complaint. Are you expecting him to die in one shot? Or just stand and die to the DoT?
  • maryriv
    maryriv
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    Ishammael wrote: »
    maryriv wrote: »
    Yesterday I sat on a wall firing a COLD FIRE BALISTA at a guy and he just jumped up and down as I directly hit him over and oever.....

    I don't understand your complaint. Are you expecting him to die in one shot? Or just stand and die to the DoT?

    To at least take some damage......
  • Tankqull
    Tankqull
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    Cogo wrote: »
    Just plain Ballistas are the best damage/time/AP cost for walls.
    Treb do more damage per hit but are slow regarding DPS.
    Treb is mainly used for longer hit range, "volley" over walls or hit a big pile of enemies who doesn't move for...some reason.

    20 Ballistas (not fire) are the best DPS on walls.

    On enemies, oil, meatbags and fire Ballistas are the best. However, Treb is good for its range and one shot capability. Note: Sieges scales of your health. Boost health and you splat more things!

    On getting hit. You can block and/or roll dodge everything.
    Moving away from the BIG RED CIRCLE, works too...

    They even said when they made the changes to siege that stone trebs now do higher DPS to walls compared to ballistas, hold on while I find the quote

    EDIT: I didn't find an exact quote, but I found the stats... Trebs have a 13.8 second reload time and do 4000 damage which is about 290 DPS on a wall. Ballistas have a 7 second reload time and do 2000 damage which is about 285 DPS.

    Trebuchets also have more health which is a bonus. But...I guess a whole 5 DPS isn't that great of a bonus when it comes to damage...

    i´m not sure but its more sth like 15s to 5s i´m firing three times my balista while my group mate fires once on his treb. so the dps of a balista is > treb.

    but the entire dmg formular of walls needs to be adjusted, they are down far to quick.
    Edited by Tankqull on May 11, 2015 2:03PM
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • vortexman11
    vortexman11
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    Tankqull wrote: »
    Cogo wrote: »
    Just plain Ballistas are the best damage/time/AP cost for walls.
    Treb do more damage per hit but are slow regarding DPS.
    Treb is mainly used for longer hit range, "volley" over walls or hit a big pile of enemies who doesn't move for...some reason.

    20 Ballistas (not fire) are the best DPS on walls.

    On enemies, oil, meatbags and fire Ballistas are the best. However, Treb is good for its range and one shot capability. Note: Sieges scales of your health. Boost health and you splat more things!

    On getting hit. You can block and/or roll dodge everything.
    Moving away from the BIG RED CIRCLE, works too...

    They even said when they made the changes to siege that stone trebs now do higher DPS to walls compared to ballistas, hold on while I find the quote

    EDIT: I didn't find an exact quote, but I found the stats... Trebs have a 13.8 second reload time and do 4000 damage which is about 290 DPS on a wall. Ballistas have a 7 second reload time and do 2000 damage which is about 285 DPS.

    Trebuchets also have more health which is a bonus. But...I guess a whole 5 DPS isn't that great of a bonus when it comes to damage...

    i´m not sure but its more sth like 15s to 5s i´m firing three times my balista while my group mate fires once on his treb. so the dps of a balista is > treb.

    but the entire dmg formular of walls needs to be adjusted, they are down far to quick.

    Those reload times were the exact numbers, its 13.8 for trebs and 7 for ballistas, Brian Wheeler said so in a post
    Edited by vortexman11 on May 11, 2015 7:10PM
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  • Hypertionb14_ESO
    Hypertionb14_ESO
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    Tankqull wrote: »
    Cogo wrote: »
    Just plain Ballistas are the best damage/time/AP cost for walls.
    Treb do more damage per hit but are slow regarding DPS.
    Treb is mainly used for longer hit range, "volley" over walls or hit a big pile of enemies who doesn't move for...some reason.

    20 Ballistas (not fire) are the best DPS on walls.

    On enemies, oil, meatbags and fire Ballistas are the best. However, Treb is good for its range and one shot capability. Note: Sieges scales of your health. Boost health and you splat more things!

    On getting hit. You can block and/or roll dodge everything.
    Moving away from the BIG RED CIRCLE, works too...

    They even said when they made the changes to siege that stone trebs now do higher DPS to walls compared to ballistas, hold on while I find the quote

    EDIT: I didn't find an exact quote, but I found the stats... Trebs have a 13.8 second reload time and do 4000 damage which is about 290 DPS on a wall. Ballistas have a 7 second reload time and do 2000 damage which is about 285 DPS.

    Trebuchets also have more health which is a bonus. But...I guess a whole 5 DPS isn't that great of a bonus when it comes to damage...

    i´m not sure but its more sth like 15s to 5s i´m firing three times my balista while my group mate fires once on his treb. so the dps of a balista is > treb.

    but the entire dmg formular of walls needs to be adjusted, they are down far to quick.

    erm hate to point this out, but while its easy to operate 2 ballista, is equally as easy to operate 4 trebs... with trebs you will always be doing better at this point. its not 15s to 5.. trebs take almost exactly double the time to reload and hit twice as hard... point per second they are nearly dead even..

    so when you can only operate 2 ballista while your friend is operating 4 trebs and putting out double the damage as a result, you are the one holding your offense back. not to mention those trebs can hit the top of the wall, doing damage to it and anyone stupid enough to be on it, clearly trebs are the best option for attacking a keep.
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