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DK Chain - Anyway to make it viable? [PVP Wise]
Love the idea of this skill. Hate the immunity and lack of stun it gives. Shield charge/crit rush are much better options.
Maybe if ZOS changed it to make the pull put them into a disorient after instead of having the stun immunity? Maybe if it does no damage this would be a decent idea? Or you could do the pull and then have a 2-3 sec stun as they are "chained up". This skill just has very limited uses and i would like to have it worthwhile and be able to be put into a build as the primary gap closer.
Opinions/thoughts?
Banned for Naming and Shaming exploiters. Great ideology ZOS.
#FreeLeo
Main: Vir Cor | Dragonknight
Alt: Leo Cor | Nightblade
Alt: Leonidas Cor | Templar
Guild: K-Hole
Youtube: CorESO DK PvP Tank/DPS Hybrid Build (2.1+): Cor Leonis