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Best class/build to solo as much as possible

shallak.stormbringerb16_ESO
Hi all, I was toying around a Socerer/Pets build to try to solo as much as possible as in other mmos that's usually the best to solo (even if not always the fastest). But in ESO, I realise it might not be true.

Can anyone point me to the thoughest/hardest to kill build to solo as much as possible. (Doesnt need to kill fast, but need to outlive everything).

Thanks for any suggestion you guys can provide. I am open to build from any class.
  • nagarjunna
    nagarjunna
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    DK - self heals, good protection, good damage

    Currently soloing everything...

    (I reckon all of them could do it, tho!)
    @nagarjunna- PC / NA / AD / DC
    Zazarakel - Max CP Magicka Templar
    Tartys - Max CP Stamina Nightblade
    Temelechus - Max CP Magicka Sorcerer
    Assaku - Max CP Stamina DragonKnight
    Truthforge - Sub 50 Stamina Templar
    Yang Wudi Sub 50 Stamina Sorceror [DC]
    Shou Chung Sub 50 Magicka DragonKnight
    Chen Tuan Sun 50 Magicka Nightblade
  • Stinkur
    Stinkur
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    Templar magicka tanky type, puncturing sweep, frontal aoe that heals you and doesnt good daamge all the while you pretty much keep yourself full health using it, plus they got a few other aoe's they can drop down.
  • Elijah_Crow
    Elijah_Crow
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    I've seen a sorcerer build to solo everything up to and including trial bosses. Saw a video about this on the general forums. Guy provided a build link and videos as well. Should be able to find it with a little searching.
  • Shunravi
    Shunravi
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    2handed is likely the most solo friendly skill line on its own. Any class can use it pretty effectively. BUT it is not necessarily the best choice. Some classes can use class skills to get what 2h offers. It's just well rounded in itself.

    It starts out with an aoe, it might not be the hardest hitting thing, but you can morph it to give you a scaling damage shield that's dependent on the number of enemies hit. Very useful.

    The skill line also has a gap closer, a heavy hitter with cc, an execution move, and a stamina based self heal with damage buff.

    Now, any class can use it, each a bit differently. Nightblades get the most inherent benifit because it provides the two defensive abilities that they lack. A shield and suficient self heal in a stamina build.

    It comes down to what you prefer. Do you like running pets and lightning magics? Do you like pyro/earth magics? Spears and light magic? Darkness and illusion?

    here is what it looks like on a nightblade solo (I need to stop sharing this.) https://www.youtube.com/watch?v=3vN5lH7HbZw
    I've seen a sorcerer build to solo everything up to and including trial bosses. Saw a video about this on the general forums. Guy provided a build link and videos as well. Should be able to find it with a little searching.

    Here ya go I think... :) Things he used for the solo bosses are a bit dated I think... Should still have viability I believe.
    http://forums.elderscrollsonline.com/en/discussion/152589/1-6-5-sorcerer-detailed-balance-feedback/p1
    This one has an eloquent and well thought out response to tha... Ooh sweetroll!
  • Sharee
    Sharee
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    Orc DK in heavy armor using 2H. Built around health regeneration, Orgnum's scales 5/5, rest oblivion's foe. Capable of soloing group dungeons (crypt of hearts etc.). Health regenerates faster than the bosses can damage you.
  • shallak.stormbringerb16_ESO
    Hey thanks for the good advices. I'll try to work on my search-fu following these pointers or work on a build myself and post it here.

    Nice community in this game. I appreciate the effort.
  • Shunravi
    Shunravi
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    Nice community in this game. I appreciate the effort.

    You may see bickering and differences in opinion, but we do try to help :)
    This one has an eloquent and well thought out response to tha... Ooh sweetroll!
  • Shunravi
    Shunravi
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    Oh, and just giving props to @Emma_Eunjung for soloing the elden hollow dungeon on her sorc :)


    Bite your tongue! I just soloed Elden Hollow a couple days ago with my VR14 Vampire Sorc:

    V2MQe3L.jpg
    Edited by Shunravi on May 5, 2015 10:20PM
    This one has an eloquent and well thought out response to tha... Ooh sweetroll!
  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    Stamina Nightblade high burst, great regen and best of all Nightblades are the only class without real synergies so you wouldn't need a ally to help you unlock the full power of your attacks like you do with Nova, Liquid lightning, Standard and a host of others. For Nightblades if a ally hit our Synergy it only helps them no bonus damage or heals to you the class is perfect for solo Warfare
    Chaos Shadow-Scale: Shadow Archer
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    Tanks-With-Sap-Essence: Dark Mage
    Dark Brotherhood Listener: Blade of Argonia
    Chaos Dragon-Scale: Draconic Shield Master
    Chaos Light-Scale: Marsh Paladin
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    Forged-In-Dragon-Fire: Pyro Mage
    Guardian of The Hist: Light Mender
    Chaos of Black Marsh: Master of The Burning Sword
    Star of Chaos: Frost Blade Champion
    Chaos-Lightning-Tower: Lightning Shield Master

    For the King of Argonia
    May Sithis hold back his Void
  • Emma_Overload
    Emma_Overload
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    Shunravi wrote: »
    Oh, and just giving props to @Emma_Eunjung for soloing the elden hollow dungeon on her sorc :)


    Bite your tongue! I just soloed Elden Hollow a couple days ago with my VR14 Vampire Sorc:

    V2MQe3L.jpg

    Heh heh, thanks! If anyone is curious about my gear sets, I was wearing 5 pc Warlock, 5 pc Seducer and 2 pc Eyes of Mara. If you're going to solo dungeon bosses (notice my fight against Oraneth lasted 10 minutes!), you MUST have enough regen to keep going until the end. 2000 seems to be the "sweet spot" for Magicka regen, so I try to make sure I have a bit more than that. I could switch from food to drink and get my regen up to 3000, but that would make my health too low and my damage too weak.

    Edited by Emma_Overload on May 6, 2015 10:10AM
    #CAREBEARMASTERRACE
  • mcmatib16_ESO
    Shunravi wrote: »
    Oh, and just giving props to @Emma_Eunjung for soloing the elden hollow dungeon on her sorc :)


    Bite your tongue! I just soloed Elden Hollow a couple days ago with my VR14 Vampire Sorc:

    V2MQe3L.jpg

    Heh heh, thanks! If anyone is curious about my gear sets, I was wearing 5 pc Warlock, 5 pc Seducer and 2 pc Eyes of Mara. If you're going to solo dungeon bosses (notice my fight against Oraneth lasted 10 minutes!), you MUST have enough regen to keep going until the end. 2000 seems to be the "sweet spot" for Magicka regen, so I try to make sure I have a bit more than that. I could switch from food to drink and get my regen up to 3000, but that would make my health too low and my damage too weak.

    I'm constantly thinking of : should I stay Vampire or not?
    I rarely use vampire skills. I love the magicka regen from Vampire but the Health regen and fire dmg taken are strong weakness.
    I saw a lot on forums that you shouldn't be vampire for VR due to the Fire everywhere.
    I usually don't die and will move a lot to not get hit from fire but it also happened that some fights almost one-shoted me.
    So I'm not sure if 10% magicka regen VS 40% fire weakness and less health regen is good enough to stay vampire :S
  • Emma_Overload
    Emma_Overload
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    Shunravi wrote: »
    Oh, and just giving props to @Emma_Eunjung for soloing the elden hollow dungeon on her sorc :)


    Bite your tongue! I just soloed Elden Hollow a couple days ago with my VR14 Vampire Sorc:

    V2MQe3L.jpg

    Heh heh, thanks! If anyone is curious about my gear sets, I was wearing 5 pc Warlock, 5 pc Seducer and 2 pc Eyes of Mara. If you're going to solo dungeon bosses (notice my fight against Oraneth lasted 10 minutes!), you MUST have enough regen to keep going until the end. 2000 seems to be the "sweet spot" for Magicka regen, so I try to make sure I have a bit more than that. I could switch from food to drink and get my regen up to 3000, but that would make my health too low and my damage too weak.

    I'm constantly thinking of : should I stay Vampire or not?
    I rarely use vampire skills. I love the magicka regen from Vampire but the Health regen and fire dmg taken are strong weakness.
    I saw a lot on forums that you shouldn't be vampire for VR due to the Fire everywhere.
    I usually don't die and will move a lot to not get hit from fire but it also happened that some fights almost one-shoted me.
    So I'm not sure if 10% magicka regen VS 40% fire weakness and less health regen is good enough to stay vampire :S

    I'll admit I rely heavily on damage shields when the fireballs are flying. Sometimes I use both Harden Ward AND Dampen Magic. What I wouldn't do is put a bunch of Resist Fire enchants on my jewelry. I know a lot of people say to do that, but I've found it just makes your Vamp weaker by giving up more generally useful enchants like Spell Cost Reduction.

    Ultimately, the biggest problem Vampires face is public perception. If you want to run Veteran Dungeons, you're really going to need help, but most other players have already made up their minds that Vampires are no good at endgame. Normal dungeons and anything else you can solo are fine for Vampires, but Trials and Vet Dungeon groups are probably not going to want a Vamp around.
    #CAREBEARMASTERRACE
  • Shunravi
    Shunravi
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    Shunravi wrote: »
    Oh, and just giving props to @Emma_Eunjung for soloing the elden hollow dungeon on her sorc :)


    Bite your tongue! I just soloed Elden Hollow a couple days ago with my VR14 Vampire Sorc:

    V2MQe3L.jpg

    Heh heh, thanks! If anyone is curious about my gear sets, I was wearing 5 pc Warlock, 5 pc Seducer and 2 pc Eyes of Mara. If you're going to solo dungeon bosses (notice my fight against Oraneth lasted 10 minutes!), you MUST have enough regen to keep going until the end. 2000 seems to be the "sweet spot" for Magicka regen, so I try to make sure I have a bit more than that. I could switch from food to drink and get my regen up to 3000, but that would make my health too low and my damage too weak.

    I'm constantly thinking of : should I stay Vampire or not?
    I rarely use vampire skills. I love the magicka regen from Vampire but the Health regen and fire dmg taken are strong weakness.
    I saw a lot on forums that you shouldn't be vampire for VR due to the Fire everywhere.
    I usually don't die and will move a lot to not get hit from fire but it also happened that some fights almost one-shoted me.
    So I'm not sure if 10% magicka regen VS 40% fire weakness and less health regen is good enough to stay vampire :S

    I run fire heavy instances like vEH (final boss) and vCoA (even vDSA) all the time with vamps and they do just fine. You just need to understand the weaknesses and how to compensate.
    This one has an eloquent and well thought out response to tha... Ooh sweetroll!
  • AngersRevenge
    AngersRevenge
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    I have soloed every dolmen, world boss, quest, public dungeon (all bosses), solo dungeon, including vet content, and a lot of Craglorn (too lazy to finish but most likely could.) with 2 abilities.

    Puncturing Sweep and Quick Siphon

    Magicka based, light armor, Templar with those 2 skills slotted. Any race any armor sets (if you do have access to armor sets though, go with Seducer or Magnus)

    If you run low on magicka drink a pot or use Remembrance (even if your at full health, to buy some time while your magicka regens). Run light armor and you should have little problem with magicka though.

    Puncturing Sweep and Quick Siphon, that's it. End of story. Easy mode.
    Edited by AngersRevenge on May 7, 2015 3:06PM
    A true warrior never reveals his heart. Until the axe rips it from his chest.
  • mcmatib16_ESO

    I'll admit I rely heavily on damage shields when the fireballs are flying. Sometimes I use both Harden Ward AND Dampen Magic. What I wouldn't do is put a bunch of Resist Fire enchants on my jewelry. I know a lot of people say to do that, but I've found it just makes your Vamp weaker by giving up more generally useful enchants like Spell Cost Reduction.

    Ultimately, the biggest problem Vampires face is public perception. If you want to run Veteran Dungeons, you're really going to need help, but most other players have already made up their minds that Vampires are no good at endgame. Normal dungeons and anything else you can solo are fine for Vampires, but Trials and Vet Dungeon groups are probably not going to want a Vamp around.

    Isn't Empowered Ward better than Hardened Ward for pet/solo build?
  • Emma_Overload
    Emma_Overload
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    I'll admit I rely heavily on damage shields when the fireballs are flying. Sometimes I use both Harden Ward AND Dampen Magic. What I wouldn't do is put a bunch of Resist Fire enchants on my jewelry. I know a lot of people say to do that, but I've found it just makes your Vamp weaker by giving up more generally useful enchants like Spell Cost Reduction.

    Ultimately, the biggest problem Vampires face is public perception. If you want to run Veteran Dungeons, you're really going to need help, but most other players have already made up their minds that Vampires are no good at endgame. Normal dungeons and anything else you can solo are fine for Vampires, but Trials and Vet Dungeon groups are probably not going to want a Vamp around.

    Isn't Empowered Ward better than Hardened Ward for pet/solo build?

    Not unless you really care about your pets' DPS! I use my pets to distract mobs while I do most of the damage :)
    #CAREBEARMASTERRACE
  • Zsymon
    Zsymon
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    I'm quite sure Sorcerer is the only class that can solo Trial bosses, therefor they are most likely the best solo class.

    I solo everything on my NB with bow though, Bombard goes a long way. First you snipe the ranged npcs, then you just leisurely spam Bombard. Against tough bosses I just dodge the attack, sprint a bit, fire some arrows, dodge and sprint again, fire some more arrows.

    Though that technique does require a lot of stamina regeneration, I recommend at least 1800. To make it even easier you could slot Crippling Grasp, it doesn't slow down the bosses, but it speeds you up 40% for 8 seconds, making kiting big bosses a piece of cake, and then you can work with less stamina regeneration since you can get off heavy attacks. Against casters or archer bosses you just fire venom arrows while dodging their projectiles.
  • Thelon
    Thelon
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    I've seen a sorcerer build to solo everything up to and including trial bosses. Saw a video about this on the general forums. Guy provided a build link and videos as well. Should be able to find it with a little searching.

    The Unholy Herdsman - Thelon's Pet Build

    Hope you like it!
  • shallak.stormbringerb16_ESO
    Thelon wrote: »
    I've seen a sorcerer build to solo everything up to and including trial bosses. Saw a video about this on the general forums. Guy provided a build link and videos as well. Should be able to find it with a little searching.

    The Unholy Herdsman - Thelon's Pet Build

    Hope you like it!

    Awesome!!! Thank you Thelon! This is perfect! I'll try it right away!


  • Emma_Overload
    Emma_Overload
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    Thelon wrote: »
    I've seen a sorcerer build to solo everything up to and including trial bosses. Saw a video about this on the general forums. Guy provided a build link and videos as well. Should be able to find it with a little searching.

    The Unholy Herdsman - Thelon's Pet Build

    Hope you like it!

    This is an awesome build and is much more effective for solo Sorcs than the (in)famous Spell Damage build that's been floating around since 1.6. The pets really shine against bosses that summon adds, leveling the odds for the player somewhat.
    #CAREBEARMASTERRACE
  • xKaSx7
    xKaSx7

    I'll admit I rely heavily on damage shields when the fireballs are flying. Sometimes I use both Harden Ward AND Dampen Magic. What I wouldn't do is put a bunch of Resist Fire enchants on my jewelry. I know a lot of people say to do that, but I've found it just makes your Vamp weaker by giving up more generally useful enchants like Spell Cost Reduction.

    Ultimately, the biggest problem Vampires face is public perception. If you want to run Veteran Dungeons, you're really going to need help, but most other players have already made up their minds that Vampires are no good at endgame. Normal dungeons and anything else you can solo are fine for Vampires, but Trials and Vet Dungeon groups are probably not going to want a Vamp around.

    Isn't Empowered Ward better than Hardened Ward for pet/solo build?

    Not unless you really care about your pets' DPS! I use my pets to distract mobs while I do most of the damage :)


    Is a Breton sorc rrally that good? I want to try this build with the pets. And I like to solo a lot. I figured if I can solo dungens I can do great in groups. I was talking about this with one of the guys I work with and telling him I would like to use a bow. Is that even possible? Or would I just be nerfing myself.
  • WyldfireWyrm
    WyldfireWyrm
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    xKaSx7 wrote: »

    I'll admit I rely heavily on damage shields when the fireballs are flying. Sometimes I use both Harden Ward AND Dampen Magic. What I wouldn't do is put a bunch of Resist Fire enchants on my jewelry. I know a lot of people say to do that, but I've found it just makes your Vamp weaker by giving up more generally useful enchants like Spell Cost Reduction.

    Ultimately, the biggest problem Vampires face is public perception. If you want to run Veteran Dungeons, you're really going to need help, but most other players have already made up their minds that Vampires are no good at endgame. Normal dungeons and anything else you can solo are fine for Vampires, but Trials and Vet Dungeon groups are probably not going to want a Vamp around.

    Isn't Empowered Ward better than Hardened Ward for pet/solo build?

    Not unless you really care about your pets' DPS! I use my pets to distract mobs while I do most of the damage :)


    Is a Breton sorc rrally that good? I want to try this build with the pets. And I like to solo a lot. I figured if I can solo dungens I can do great in groups. I was talking about this with one of the guys I work with and telling him I would like to use a bow. Is that even possible? Or would I just be nerfing myself.

    You just Necroed a 4 month old thread.
  • Swindy
    Swindy
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    Shunravi wrote: »
    2handed is likely the most solo friendly skill line on its own. Any class can use it pretty effectively. BUT it is not necessarily the best choice. Some classes can use class skills to get what 2h offers. It's just well rounded in itself.

    It starts out with an aoe, it might not be the hardest hitting thing, but you can morph it to give you a scaling damage shield that's dependent on the number of enemies hit. Very useful.

    The skill line also has a gap closer, a heavy hitter with cc, an execution move, and a stamina based self heal with damage buff.

    Now, any class can use it, each a bit differently. Nightblades get the most inherent benifit because it provides the two defensive abilities that they lack. A shield and suficient self heal in a stamina build.

    It comes down to what you prefer. Do you like running pets and lightning magics? Do you like pyro/earth magics? Spears and light magic? Darkness and illusion?

    here is what it looks like on a nightblade solo (I need to stop sharing this.) https://www.youtube.com/watch?v=3vN5lH7HbZw
    I've seen a sorcerer build to solo everything up to and including trial bosses. Saw a video about this on the general forums. Guy provided a build link and videos as well. Should be able to find it with a little searching.

    Here ya go I think... :) Things he used for the solo bosses are a bit dated I think... Should still have viability I believe.
    http://forums.elderscrollsonline.com/en/discussion/152589/1-6-5-sorcerer-detailed-balance-feedback/p1

    Having died solo in there dozens of times, that's a brilliant video thanks.
    I even failed in there in full Whitestrakes heavy, and sorely missed my medium dps even with the longer life.
    I don't have caltrops sadly, & never will it appears.
    The armour I recognise, I'm setup the same (not purple though with IC due to hit I've been saving) and never seen that jewelry, but you appear to get the shield bonus at low health from the Whitestrakes set? No?

    I'd like to know the technique for not being consumed by Illusionists fright force?.
    I get annihilated by them everywhere with that one attack alone, & I cannot seem to control more than one of them to avoid instadeath.

    (Note: Nice to see a 2H master not WB WB WB WB.)
    Edited by Swindy on September 13, 2015 12:10AM
    II Swindy II

    Australian on Xbox NA (ex EU)
  • ADarklore
    ADarklore
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    xKaSx7 wrote: »
    I would like to use a bow. Is that even possible? Or would I just be nerfing myself.

    Yes, you would be nerfing yourself by using a Bow because Bow uses Stamina and weapon damage is based off Weapon Damage and Max Stamina. So if you wanted to use Spells for damage AND Bow for damage, you're talking about a hybrid build and those are major FAILS in ESO... you have to pick either Magicka or Stamina and focus on it.

    Myself... I'm running an Imperial Sorc but gone full Stamina using DW/Bow for damage while the only Spells that I use are Clannfear pet, Critical Surge and Hardened Ward and this works extremely well as the pet does the tanking while I either target from range with the bow or use Steel Tornado when I'm up close with mobs. :)
    Edited by ADarklore on September 12, 2015 11:57PM
    CP: 2105 ** ESO+ ** ~~ ***** Strictly a solo PvE quester *****
    ~~Started Playing: May 2015 | Stopped Playing: July 2025 | Returned: March 2026~~
  • Shunravi
    Shunravi
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    Swindy wrote: »
    Shunravi wrote: »
    2handed is likely the most solo friendly skill line on its own. Any class can use it pretty effectively. BUT it is not necessarily the best choice. Some classes can use class skills to get what 2h offers. It's just well rounded in itself.

    It starts out with an aoe, it might not be the hardest hitting thing, but you can morph it to give you a scaling damage shield that's dependent on the number of enemies hit. Very useful.

    The skill line also has a gap closer, a heavy hitter with cc, an execution move, and a stamina based self heal with damage buff.

    Now, any class can use it, each a bit differently. Nightblades get the most inherent benifit because it provides the two defensive abilities that they lack. A shield and suficient self heal in a stamina build.

    It comes down to what you prefer. Do you like running pets and lightning magics? Do you like pyro/earth magics? Spears and light magic? Darkness and illusion?

    here is what it looks like on a nightblade solo (I need to stop sharing this.) https://www.youtube.com/watch?v=3vN5lH7HbZw
    I've seen a sorcerer build to solo everything up to and including trial bosses. Saw a video about this on the general forums. Guy provided a build link and videos as well. Should be able to find it with a little searching.

    Here ya go I think... :) Things he used for the solo bosses are a bit dated I think... Should still have viability I believe.
    http://forums.elderscrollsonline.com/en/discussion/152589/1-6-5-sorcerer-detailed-balance-feedback/p1

    Having died solo in there dozens of times, that's a brilliant video thanks.
    I even failed in there in full Whitestrakes heavy, and sorely missed my medium dps even with the longer life.
    I don't have caltrops sadly, & never will it appears.
    The armour I recognise, I'm setup the same (not purple though with IC due to hit I've been saving) and never seen that jewelry, but you appear to get the shield bonus at low health from the Whitestrakes set? No?

    I'm not sure if its your thing, but you could always do a few hours of zerging to get calthrops... Its nerfed now though, it wont be exactly the same effect in the video, but the combo of SA+Calthrops is still strong.

    2 fanged snake comes from trials. There are a few others you can use that could substitute. The shield at low heath is brawler's, I usually move away when its low so it looks like it lasts longer.

    Its really just hundings rage and ashen grip for the sets.
    I'd like to know the technique for not being consumed by Illusionists fright force?.
    I get annihilated by them everywhere with that one attack alone, & I cannot seem to control more than one of them to avoid instadeath.

    (Note: Nice to see a 2H master not WB WB WB WB.)

    At around 2:00 you see me fighting an illusionist. When he starts to charge his attack you will see me frantically bashing him to stop it (acquired hatred of charged attacks.) Before that, I make sure to keep him in sight or just behind me, being sure of what he is doing at all times. As soon as you see the red glow, drop everything you are doing (no matter what) and interrupt it (or get ready to dodgeroll). And saying that, disregard 2:30. For the fights, I am always controlling where I want the mobs to be. If they are not where I want them, I go behind something so that the AI has to move.
    Edited by Shunravi on September 13, 2015 12:44AM
    This one has an eloquent and well thought out response to tha... Ooh sweetroll!
  • Swindy
    Swindy
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    Shunravi wrote: »
    Swindy wrote: »
    Shunravi wrote: »
    2handed is likely the most solo friendly skill line on its own. Any class can use it pretty effectively. BUT it is not necessarily the best choice. Some classes can use class skills to get what 2h offers. It's just well rounded in itself.

    It starts out with an aoe, it might not be the hardest hitting thing, but you can morph it to give you a scaling damage shield that's dependent on the number of enemies hit. Very useful.

    The skill line also has a gap closer, a heavy hitter with cc, an execution move, and a stamina based self heal with damage buff.

    Now, any class can use it, each a bit differently. Nightblades get the most inherent benifit because it provides the two defensive abilities that they lack. A shield and suficient self heal in a stamina build.

    It comes down to what you prefer. Do you like running pets and lightning magics? Do you like pyro/earth magics? Spears and light magic? Darkness and illusion?

    here is what it looks like on a nightblade solo (I need to stop sharing this.) https://www.youtube.com/watch?v=3vN5lH7HbZw
    I've seen a sorcerer build to solo everything up to and including trial bosses. Saw a video about this on the general forums. Guy provided a build link and videos as well. Should be able to find it with a little searching.

    Here ya go I think... :) Things he used for the solo bosses are a bit dated I think... Should still have viability I believe.
    http://forums.elderscrollsonline.com/en/discussion/152589/1-6-5-sorcerer-detailed-balance-feedback/p1

    Having died solo in there dozens of times, that's a brilliant video thanks.
    I even failed in there in full Whitestrakes heavy, and sorely missed my medium dps even with the longer life.
    I don't have caltrops sadly, & never will it appears.
    The armour I recognise, I'm setup the same (not purple though with IC due to hit I've been saving) and never seen that jewelry, but you appear to get the shield bonus at low health from the Whitestrakes set? No?

    I'm not sure if its your thing, but you could always do a few hours of zerging to get calthrops... Its nerfed now though, it wont be exactly the same effect in the video, but the combo of SA+Calthrops is still strong.

    2 fanged snake comes from trials. There are a few others you can use that could substitute. The shield at low heath is brawler's, I usually move away when its low so it looks like it lasts longer.

    Its really just hundings rage and ashen grip for the sets.
    I'd like to know the technique for not being consumed by Illusionists fright force?.
    I get annihilated by them everywhere with that one attack alone, & I cannot seem to control more than one of them to avoid instadeath.

    (Note: Nice to see a 2H master not WB WB WB WB.)

    At around 2:00 you see me fighting an illusionist. When he starts to charge his attack you will see me frantically bashing him to stop it (acquired hatred of charged attacks.) Before that, I make sure to keep him in sight or just behind me, being sure of what he is doing at all times. As soon as you see the red glow, drop everything you are doing (no matter what) and interrupt it (or get ready to dodgeroll). And saying that, disregard 2:30. For the fights, I am always controlling where I want the mobs to be. If they are not where I want them, I go behind something so that the AI has to move.
    Ya ok, at about 2:30 you get caught by one from a distance (my specialty lol), with the same effects I get but usually I'm copping 2-4 of them & I die straight off...clearly that's a lack of positional awareness on my part then.
    Damn I still need more practice.
    L2P Shaney... :wink:

    Many thanks. Bookmarked it on YouTube for reference once I've ground up several 2H morphs.
    II Swindy II

    Australian on Xbox NA (ex EU)
  • Shunravi
    Shunravi
    ✭✭✭✭✭
    ✭✭
    Swindy wrote: »
    Shunravi wrote: »
    Swindy wrote: »
    Shunravi wrote: »
    2handed is likely the most solo friendly skill line on its own. Any class can use it pretty effectively. BUT it is not necessarily the best choice. Some classes can use class skills to get what 2h offers. It's just well rounded in itself.

    It starts out with an aoe, it might not be the hardest hitting thing, but you can morph it to give you a scaling damage shield that's dependent on the number of enemies hit. Very useful.

    The skill line also has a gap closer, a heavy hitter with cc, an execution move, and a stamina based self heal with damage buff.

    Now, any class can use it, each a bit differently. Nightblades get the most inherent benifit because it provides the two defensive abilities that they lack. A shield and suficient self heal in a stamina build.

    It comes down to what you prefer. Do you like running pets and lightning magics? Do you like pyro/earth magics? Spears and light magic? Darkness and illusion?

    here is what it looks like on a nightblade solo (I need to stop sharing this.) https://www.youtube.com/watch?v=3vN5lH7HbZw
    I've seen a sorcerer build to solo everything up to and including trial bosses. Saw a video about this on the general forums. Guy provided a build link and videos as well. Should be able to find it with a little searching.

    Here ya go I think... :) Things he used for the solo bosses are a bit dated I think... Should still have viability I believe.
    http://forums.elderscrollsonline.com/en/discussion/152589/1-6-5-sorcerer-detailed-balance-feedback/p1

    Having died solo in there dozens of times, that's a brilliant video thanks.
    I even failed in there in full Whitestrakes heavy, and sorely missed my medium dps even with the longer life.
    I don't have caltrops sadly, & never will it appears.
    The armour I recognise, I'm setup the same (not purple though with IC due to hit I've been saving) and never seen that jewelry, but you appear to get the shield bonus at low health from the Whitestrakes set? No?

    I'm not sure if its your thing, but you could always do a few hours of zerging to get calthrops... Its nerfed now though, it wont be exactly the same effect in the video, but the combo of SA+Calthrops is still strong.

    2 fanged snake comes from trials. There are a few others you can use that could substitute. The shield at low heath is brawler's, I usually move away when its low so it looks like it lasts longer.

    Its really just hundings rage and ashen grip for the sets.
    I'd like to know the technique for not being consumed by Illusionists fright force?.
    I get annihilated by them everywhere with that one attack alone, & I cannot seem to control more than one of them to avoid instadeath.

    (Note: Nice to see a 2H master not WB WB WB WB.)

    At around 2:00 you see me fighting an illusionist. When he starts to charge his attack you will see me frantically bashing him to stop it (acquired hatred of charged attacks.) Before that, I make sure to keep him in sight or just behind me, being sure of what he is doing at all times. As soon as you see the red glow, drop everything you are doing (no matter what) and interrupt it (or get ready to dodgeroll). And saying that, disregard 2:30. For the fights, I am always controlling where I want the mobs to be. If they are not where I want them, I go behind something so that the AI has to move.
    Ya ok, at about 2:30 you get caught by one from a distance (my specialty lol), with the same effects I get but usually I'm copping 2-4 of them & I die straight off...clearly that's a lack of positional awareness on my part then.
    Damn I still need more practice.
    L2P Shaney... :wink:

    Many thanks. Bookmarked it on YouTube for reference once I've ground up several 2H morphs.

    Yea, at 5:10 I'm going against three (illusionist and 2 ravagers) that really bugged me when I first went in there. As such I'm rolling around and anticipating more than normal to avoid their damage. It really does just come down to the situational awareness, but once you got it down its fun :).

    (Going back in there, fright force is their light attack, essentially) keep brawler up for this build. They hit hard but not too fast. work on the smaller targets as they will keep brawlers strength at max while whittling down incoming damage. once you have the illusionists more or less alone, then focus them.
    This one has an eloquent and well thought out response to tha... Ooh sweetroll!
  • Swindy
    Swindy
    ✭✭✭
    Shunravi wrote: »
    Swindy wrote: »
    Shunravi wrote: »
    Swindy wrote: »
    Shunravi wrote: »
    2handed is likely the most solo friendly skill line on its own. Any class can use it pretty effectively. BUT it is not necessarily the best choice. Some classes can use class skills to get what 2h offers. It's just well rounded in itself.

    It starts out with an aoe, it might not be the hardest hitting thing, but you can morph it to give you a scaling damage shield that's dependent on the number of enemies hit. Very useful.

    The skill line also has a gap closer, a heavy hitter with cc, an execution move, and a stamina based self heal with damage buff.

    Now, any class can use it, each a bit differently. Nightblades get the most inherent benifit because it provides the two defensive abilities that they lack. A shield and suficient self heal in a stamina build.

    It comes down to what you prefer. Do you like running pets and lightning magics? Do you like pyro/earth magics? Spears and light magic? Darkness and illusion?

    here is what it looks like on a nightblade solo (I need to stop sharing this.) https://www.youtube.com/watch?v=3vN5lH7HbZw
    I've seen a sorcerer build to solo everything up to and including trial bosses. Saw a video about this on the general forums. Guy provided a build link and videos as well. Should be able to find it with a little searching.

    Here ya go I think... :) Things he used for the solo bosses are a bit dated I think... Should still have viability I believe.
    http://forums.elderscrollsonline.com/en/discussion/152589/1-6-5-sorcerer-detailed-balance-feedback/p1

    Having died solo in there dozens of times, that's a brilliant video thanks.
    I even failed in there in full Whitestrakes heavy, and sorely missed my medium dps even with the longer life.
    I don't have caltrops sadly, & never will it appears.
    The armour I recognise, I'm setup the same (not purple though with IC due to hit I've been saving) and never seen that jewelry, but you appear to get the shield bonus at low health from the Whitestrakes set? No?

    I'm not sure if its your thing, but you could always do a few hours of zerging to get calthrops... Its nerfed now though, it wont be exactly the same effect in the video, but the combo of SA+Calthrops is still strong.

    2 fanged snake comes from trials. There are a few others you can use that could substitute. The shield at low heath is brawler's, I usually move away when its low so it looks like it lasts longer.

    Its really just hundings rage and ashen grip for the sets.
    I'd like to know the technique for not being consumed by Illusionists fright force?.
    I get annihilated by them everywhere with that one attack alone, & I cannot seem to control more than one of them to avoid instadeath.

    (Note: Nice to see a 2H master not WB WB WB WB.)

    At around 2:00 you see me fighting an illusionist. When he starts to charge his attack you will see me frantically bashing him to stop it (acquired hatred of charged attacks.) Before that, I make sure to keep him in sight or just behind me, being sure of what he is doing at all times. As soon as you see the red glow, drop everything you are doing (no matter what) and interrupt it (or get ready to dodgeroll). And saying that, disregard 2:30. For the fights, I am always controlling where I want the mobs to be. If they are not where I want them, I go behind something so that the AI has to move.
    Ya ok, at about 2:30 you get caught by one from a distance (my specialty lol), with the same effects I get but usually I'm copping 2-4 of them & I die straight off...clearly that's a lack of positional awareness on my part then.
    Damn I still need more practice.
    L2P Shaney... :wink:

    Many thanks. Bookmarked it on YouTube for reference once I've ground up several 2H morphs.

    Yea, at 5:10 I'm going against three (illusionist and 2 ravagers) that really bugged me when I first went in there. As such I'm rolling around and anticipating more than normal to avoid their damage. It really does just come down to the situational awareness, but once you got it down its fun :).

    (Going back in there, fright force is their light attack, essentially) keep brawler up for this build. They hit hard but not too fast. work on the smaller targets as they will keep brawlers strength at max while whittling down incoming damage. once you have the illusionists more or less alone, then focus them.

    I've not morphed brawler or the others you use (except Rally) so it'll mean a lot of wayshrines whilst I grind...but such is the way at VR14.

    Built s&b, couldn't kill by VR level, so built up DW & bow, couldn't heal & survive in VR levels, tried heavy with 2H, but have clearly the wrong morphs, so...off I go again to learn medium & 2H. :smile:
    II Swindy II

    Australian on Xbox NA (ex EU)
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