https://www.youtube.com/watch?v=3vN5lH7HbZw
Elijah_Crow wrote: »I've seen a sorcerer build to solo everything up to and including trial bosses. Saw a video about this on the general forums. Guy provided a build link and videos as well. Should be able to find it with a little searching.
shallak.stormbringerb16_ESO wrote: »Nice community in this game. I appreciate the effort.
Emma_Eunjung wrote: »
Bite your tongue! I just soloed Elden Hollow a couple days ago with my VR14 Vampire Sorc:
Oh, and just giving props to @Emma_Eunjung for soloing the elden hollow dungeon on her sorcEmma_Eunjung wrote: »
Bite your tongue! I just soloed Elden Hollow a couple days ago with my VR14 Vampire Sorc:
Emma_Eunjung wrote: »Oh, and just giving props to @Emma_Eunjung for soloing the elden hollow dungeon on her sorcEmma_Eunjung wrote: »
Bite your tongue! I just soloed Elden Hollow a couple days ago with my VR14 Vampire Sorc:
Heh heh, thanks! If anyone is curious about my gear sets, I was wearing 5 pc Warlock, 5 pc Seducer and 2 pc Eyes of Mara. If you're going to solo dungeon bosses (notice my fight against Oraneth lasted 10 minutes!), you MUST have enough regen to keep going until the end. 2000 seems to be the "sweet spot" for Magicka regen, so I try to make sure I have a bit more than that. I could switch from food to drink and get my regen up to 3000, but that would make my health too low and my damage too weak.
mcmatib16_ESO wrote: »Emma_Eunjung wrote: »Oh, and just giving props to @Emma_Eunjung for soloing the elden hollow dungeon on her sorcEmma_Eunjung wrote: »
Bite your tongue! I just soloed Elden Hollow a couple days ago with my VR14 Vampire Sorc:
Heh heh, thanks! If anyone is curious about my gear sets, I was wearing 5 pc Warlock, 5 pc Seducer and 2 pc Eyes of Mara. If you're going to solo dungeon bosses (notice my fight against Oraneth lasted 10 minutes!), you MUST have enough regen to keep going until the end. 2000 seems to be the "sweet spot" for Magicka regen, so I try to make sure I have a bit more than that. I could switch from food to drink and get my regen up to 3000, but that would make my health too low and my damage too weak.
I'm constantly thinking of : should I stay Vampire or not?
I rarely use vampire skills. I love the magicka regen from Vampire but the Health regen and fire dmg taken are strong weakness.
I saw a lot on forums that you shouldn't be vampire for VR due to the Fire everywhere.
I usually don't die and will move a lot to not get hit from fire but it also happened that some fights almost one-shoted me.
So I'm not sure if 10% magicka regen VS 40% fire weakness and less health regen is good enough to stay vampire :S
mcmatib16_ESO wrote: »Emma_Eunjung wrote: »Oh, and just giving props to @Emma_Eunjung for soloing the elden hollow dungeon on her sorcEmma_Eunjung wrote: »
Bite your tongue! I just soloed Elden Hollow a couple days ago with my VR14 Vampire Sorc:
Heh heh, thanks! If anyone is curious about my gear sets, I was wearing 5 pc Warlock, 5 pc Seducer and 2 pc Eyes of Mara. If you're going to solo dungeon bosses (notice my fight against Oraneth lasted 10 minutes!), you MUST have enough regen to keep going until the end. 2000 seems to be the "sweet spot" for Magicka regen, so I try to make sure I have a bit more than that. I could switch from food to drink and get my regen up to 3000, but that would make my health too low and my damage too weak.
I'm constantly thinking of : should I stay Vampire or not?
I rarely use vampire skills. I love the magicka regen from Vampire but the Health regen and fire dmg taken are strong weakness.
I saw a lot on forums that you shouldn't be vampire for VR due to the Fire everywhere.
I usually don't die and will move a lot to not get hit from fire but it also happened that some fights almost one-shoted me.
So I'm not sure if 10% magicka regen VS 40% fire weakness and less health regen is good enough to stay vampire :S
Emma_Eunjung wrote: »
I'll admit I rely heavily on damage shields when the fireballs are flying. Sometimes I use both Harden Ward AND Dampen Magic. What I wouldn't do is put a bunch of Resist Fire enchants on my jewelry. I know a lot of people say to do that, but I've found it just makes your Vamp weaker by giving up more generally useful enchants like Spell Cost Reduction.
Ultimately, the biggest problem Vampires face is public perception. If you want to run Veteran Dungeons, you're really going to need help, but most other players have already made up their minds that Vampires are no good at endgame. Normal dungeons and anything else you can solo are fine for Vampires, but Trials and Vet Dungeon groups are probably not going to want a Vamp around.
mcmatib16_ESO wrote: »Emma_Eunjung wrote: »
I'll admit I rely heavily on damage shields when the fireballs are flying. Sometimes I use both Harden Ward AND Dampen Magic. What I wouldn't do is put a bunch of Resist Fire enchants on my jewelry. I know a lot of people say to do that, but I've found it just makes your Vamp weaker by giving up more generally useful enchants like Spell Cost Reduction.
Ultimately, the biggest problem Vampires face is public perception. If you want to run Veteran Dungeons, you're really going to need help, but most other players have already made up their minds that Vampires are no good at endgame. Normal dungeons and anything else you can solo are fine for Vampires, but Trials and Vet Dungeon groups are probably not going to want a Vamp around.
Isn't Empowered Ward better than Hardened Ward for pet/solo build?
Elijah_Crow wrote: »I've seen a sorcerer build to solo everything up to and including trial bosses. Saw a video about this on the general forums. Guy provided a build link and videos as well. Should be able to find it with a little searching.
Elijah_Crow wrote: »I've seen a sorcerer build to solo everything up to and including trial bosses. Saw a video about this on the general forums. Guy provided a build link and videos as well. Should be able to find it with a little searching.
The Unholy Herdsman - Thelon's Pet Build
Hope you like it!
Elijah_Crow wrote: »I've seen a sorcerer build to solo everything up to and including trial bosses. Saw a video about this on the general forums. Guy provided a build link and videos as well. Should be able to find it with a little searching.
The Unholy Herdsman - Thelon's Pet Build
Hope you like it!
Emma_Eunjung wrote: »mcmatib16_ESO wrote: »Emma_Eunjung wrote: »
I'll admit I rely heavily on damage shields when the fireballs are flying. Sometimes I use both Harden Ward AND Dampen Magic. What I wouldn't do is put a bunch of Resist Fire enchants on my jewelry. I know a lot of people say to do that, but I've found it just makes your Vamp weaker by giving up more generally useful enchants like Spell Cost Reduction.
Ultimately, the biggest problem Vampires face is public perception. If you want to run Veteran Dungeons, you're really going to need help, but most other players have already made up their minds that Vampires are no good at endgame. Normal dungeons and anything else you can solo are fine for Vampires, but Trials and Vet Dungeon groups are probably not going to want a Vamp around.
Isn't Empowered Ward better than Hardened Ward for pet/solo build?
Not unless you really care about your pets' DPS! I use my pets to distract mobs while I do most of the damage
Emma_Eunjung wrote: »mcmatib16_ESO wrote: »Emma_Eunjung wrote: »
I'll admit I rely heavily on damage shields when the fireballs are flying. Sometimes I use both Harden Ward AND Dampen Magic. What I wouldn't do is put a bunch of Resist Fire enchants on my jewelry. I know a lot of people say to do that, but I've found it just makes your Vamp weaker by giving up more generally useful enchants like Spell Cost Reduction.
Ultimately, the biggest problem Vampires face is public perception. If you want to run Veteran Dungeons, you're really going to need help, but most other players have already made up their minds that Vampires are no good at endgame. Normal dungeons and anything else you can solo are fine for Vampires, but Trials and Vet Dungeon groups are probably not going to want a Vamp around.
Isn't Empowered Ward better than Hardened Ward for pet/solo build?
Not unless you really care about your pets' DPS! I use my pets to distract mobs while I do most of the damage
Is a Breton sorc rrally that good? I want to try this build with the pets. And I like to solo a lot. I figured if I can solo dungens I can do great in groups. I was talking about this with one of the guys I work with and telling him I would like to use a bow. Is that even possible? Or would I just be nerfing myself.
2handed is likely the most solo friendly skill line on its own. Any class can use it pretty effectively. BUT it is not necessarily the best choice. Some classes can use class skills to get what 2h offers. It's just well rounded in itself.
It starts out with an aoe, it might not be the hardest hitting thing, but you can morph it to give you a scaling damage shield that's dependent on the number of enemies hit. Very useful.
The skill line also has a gap closer, a heavy hitter with cc, an execution move, and a stamina based self heal with damage buff.
Now, any class can use it, each a bit differently. Nightblades get the most inherent benifit because it provides the two defensive abilities that they lack. A shield and suficient self heal in a stamina build.
It comes down to what you prefer. Do you like running pets and lightning magics? Do you like pyro/earth magics? Spears and light magic? Darkness and illusion?
here is what it looks like on a nightblade solo (I need to stop sharing this.)https://www.youtube.com/watch?v=3vN5lH7HbZw
Elijah_Crow wrote: »I've seen a sorcerer build to solo everything up to and including trial bosses. Saw a video about this on the general forums. Guy provided a build link and videos as well. Should be able to find it with a little searching.
Here ya go I think...Things he used for the solo bosses are a bit dated I think... Should still have viability I believe.
http://forums.elderscrollsonline.com/en/discussion/152589/1-6-5-sorcerer-detailed-balance-feedback/p1
I would like to use a bow. Is that even possible? Or would I just be nerfing myself.
2handed is likely the most solo friendly skill line on its own. Any class can use it pretty effectively. BUT it is not necessarily the best choice. Some classes can use class skills to get what 2h offers. It's just well rounded in itself.
It starts out with an aoe, it might not be the hardest hitting thing, but you can morph it to give you a scaling damage shield that's dependent on the number of enemies hit. Very useful.
The skill line also has a gap closer, a heavy hitter with cc, an execution move, and a stamina based self heal with damage buff.
Now, any class can use it, each a bit differently. Nightblades get the most inherent benifit because it provides the two defensive abilities that they lack. A shield and suficient self heal in a stamina build.
It comes down to what you prefer. Do you like running pets and lightning magics? Do you like pyro/earth magics? Spears and light magic? Darkness and illusion?
here is what it looks like on a nightblade solo (I need to stop sharing this.)https://www.youtube.com/watch?v=3vN5lH7HbZw
Elijah_Crow wrote: »I've seen a sorcerer build to solo everything up to and including trial bosses. Saw a video about this on the general forums. Guy provided a build link and videos as well. Should be able to find it with a little searching.
Here ya go I think...Things he used for the solo bosses are a bit dated I think... Should still have viability I believe.
http://forums.elderscrollsonline.com/en/discussion/152589/1-6-5-sorcerer-detailed-balance-feedback/p1
Having died solo in there dozens of times, that's a brilliant video thanks.
I even failed in there in full Whitestrakes heavy, and sorely missed my medium dps even with the longer life.
I don't have caltrops sadly, & never will it appears.
The armour I recognise, I'm setup the same (not purple though with IC due to hit I've been saving) and never seen that jewelry, but you appear to get the shield bonus at low health from the Whitestrakes set? No?
I'd like to know the technique for not being consumed by Illusionists fright force?.
I get annihilated by them everywhere with that one attack alone, & I cannot seem to control more than one of them to avoid instadeath.
(Note: Nice to see a 2H master not WB WB WB WB.)
Ya ok, at about 2:30 you get caught by one from a distance (my specialty lol), with the same effects I get but usually I'm copping 2-4 of them & I die straight off...clearly that's a lack of positional awareness on my part then.2handed is likely the most solo friendly skill line on its own. Any class can use it pretty effectively. BUT it is not necessarily the best choice. Some classes can use class skills to get what 2h offers. It's just well rounded in itself.
It starts out with an aoe, it might not be the hardest hitting thing, but you can morph it to give you a scaling damage shield that's dependent on the number of enemies hit. Very useful.
The skill line also has a gap closer, a heavy hitter with cc, an execution move, and a stamina based self heal with damage buff.
Now, any class can use it, each a bit differently. Nightblades get the most inherent benifit because it provides the two defensive abilities that they lack. A shield and suficient self heal in a stamina build.
It comes down to what you prefer. Do you like running pets and lightning magics? Do you like pyro/earth magics? Spears and light magic? Darkness and illusion?
here is what it looks like on a nightblade solo (I need to stop sharing this.)https://www.youtube.com/watch?v=3vN5lH7HbZw
Elijah_Crow wrote: »I've seen a sorcerer build to solo everything up to and including trial bosses. Saw a video about this on the general forums. Guy provided a build link and videos as well. Should be able to find it with a little searching.
Here ya go I think...Things he used for the solo bosses are a bit dated I think... Should still have viability I believe.
http://forums.elderscrollsonline.com/en/discussion/152589/1-6-5-sorcerer-detailed-balance-feedback/p1
Having died solo in there dozens of times, that's a brilliant video thanks.
I even failed in there in full Whitestrakes heavy, and sorely missed my medium dps even with the longer life.
I don't have caltrops sadly, & never will it appears.
The armour I recognise, I'm setup the same (not purple though with IC due to hit I've been saving) and never seen that jewelry, but you appear to get the shield bonus at low health from the Whitestrakes set? No?
I'm not sure if its your thing, but you could always do a few hours of zerging to get calthrops... Its nerfed now though, it wont be exactly the same effect in the video, but the combo of SA+Calthrops is still strong.
2 fanged snake comes from trials. There are a few others you can use that could substitute. The shield at low heath is brawler's, I usually move away when its low so it looks like it lasts longer.
Its really just hundings rage and ashen grip for the sets.I'd like to know the technique for not being consumed by Illusionists fright force?.
I get annihilated by them everywhere with that one attack alone, & I cannot seem to control more than one of them to avoid instadeath.
(Note: Nice to see a 2H master not WB WB WB WB.)
At around 2:00 you see me fighting an illusionist. When he starts to charge his attack you will see me frantically bashing him to stop it (acquired hatred of charged attacks.) Before that, I make sure to keep him in sight or just behind me, being sure of what he is doing at all times. As soon as you see the red glow, drop everything you are doing (no matter what) and interrupt it (or get ready to dodgeroll). And saying that, disregard 2:30. For the fights, I am always controlling where I want the mobs to be. If they are not where I want them, I go behind something so that the AI has to move.
Ya ok, at about 2:30 you get caught by one from a distance (my specialty lol), with the same effects I get but usually I'm copping 2-4 of them & I die straight off...clearly that's a lack of positional awareness on my part then.2handed is likely the most solo friendly skill line on its own. Any class can use it pretty effectively. BUT it is not necessarily the best choice. Some classes can use class skills to get what 2h offers. It's just well rounded in itself.
It starts out with an aoe, it might not be the hardest hitting thing, but you can morph it to give you a scaling damage shield that's dependent on the number of enemies hit. Very useful.
The skill line also has a gap closer, a heavy hitter with cc, an execution move, and a stamina based self heal with damage buff.
Now, any class can use it, each a bit differently. Nightblades get the most inherent benifit because it provides the two defensive abilities that they lack. A shield and suficient self heal in a stamina build.
It comes down to what you prefer. Do you like running pets and lightning magics? Do you like pyro/earth magics? Spears and light magic? Darkness and illusion?
here is what it looks like on a nightblade solo (I need to stop sharing this.)https://www.youtube.com/watch?v=3vN5lH7HbZw
Elijah_Crow wrote: »I've seen a sorcerer build to solo everything up to and including trial bosses. Saw a video about this on the general forums. Guy provided a build link and videos as well. Should be able to find it with a little searching.
Here ya go I think...Things he used for the solo bosses are a bit dated I think... Should still have viability I believe.
http://forums.elderscrollsonline.com/en/discussion/152589/1-6-5-sorcerer-detailed-balance-feedback/p1
Having died solo in there dozens of times, that's a brilliant video thanks.
I even failed in there in full Whitestrakes heavy, and sorely missed my medium dps even with the longer life.
I don't have caltrops sadly, & never will it appears.
The armour I recognise, I'm setup the same (not purple though with IC due to hit I've been saving) and never seen that jewelry, but you appear to get the shield bonus at low health from the Whitestrakes set? No?
I'm not sure if its your thing, but you could always do a few hours of zerging to get calthrops... Its nerfed now though, it wont be exactly the same effect in the video, but the combo of SA+Calthrops is still strong.
2 fanged snake comes from trials. There are a few others you can use that could substitute. The shield at low heath is brawler's, I usually move away when its low so it looks like it lasts longer.
Its really just hundings rage and ashen grip for the sets.I'd like to know the technique for not being consumed by Illusionists fright force?.
I get annihilated by them everywhere with that one attack alone, & I cannot seem to control more than one of them to avoid instadeath.
(Note: Nice to see a 2H master not WB WB WB WB.)
At around 2:00 you see me fighting an illusionist. When he starts to charge his attack you will see me frantically bashing him to stop it (acquired hatred of charged attacks.) Before that, I make sure to keep him in sight or just behind me, being sure of what he is doing at all times. As soon as you see the red glow, drop everything you are doing (no matter what) and interrupt it (or get ready to dodgeroll). And saying that, disregard 2:30. For the fights, I am always controlling where I want the mobs to be. If they are not where I want them, I go behind something so that the AI has to move.
Damn I still need more practice.
L2P Shaney...
Many thanks. Bookmarked it on YouTube for reference once I've ground up several 2H morphs.
Ya ok, at about 2:30 you get caught by one from a distance (my specialty lol), with the same effects I get but usually I'm copping 2-4 of them & I die straight off...clearly that's a lack of positional awareness on my part then.2handed is likely the most solo friendly skill line on its own. Any class can use it pretty effectively. BUT it is not necessarily the best choice. Some classes can use class skills to get what 2h offers. It's just well rounded in itself.
It starts out with an aoe, it might not be the hardest hitting thing, but you can morph it to give you a scaling damage shield that's dependent on the number of enemies hit. Very useful.
The skill line also has a gap closer, a heavy hitter with cc, an execution move, and a stamina based self heal with damage buff.
Now, any class can use it, each a bit differently. Nightblades get the most inherent benifit because it provides the two defensive abilities that they lack. A shield and suficient self heal in a stamina build.
It comes down to what you prefer. Do you like running pets and lightning magics? Do you like pyro/earth magics? Spears and light magic? Darkness and illusion?
here is what it looks like on a nightblade solo (I need to stop sharing this.)https://www.youtube.com/watch?v=3vN5lH7HbZw
Elijah_Crow wrote: »I've seen a sorcerer build to solo everything up to and including trial bosses. Saw a video about this on the general forums. Guy provided a build link and videos as well. Should be able to find it with a little searching.
Here ya go I think...Things he used for the solo bosses are a bit dated I think... Should still have viability I believe.
http://forums.elderscrollsonline.com/en/discussion/152589/1-6-5-sorcerer-detailed-balance-feedback/p1
Having died solo in there dozens of times, that's a brilliant video thanks.
I even failed in there in full Whitestrakes heavy, and sorely missed my medium dps even with the longer life.
I don't have caltrops sadly, & never will it appears.
The armour I recognise, I'm setup the same (not purple though with IC due to hit I've been saving) and never seen that jewelry, but you appear to get the shield bonus at low health from the Whitestrakes set? No?
I'm not sure if its your thing, but you could always do a few hours of zerging to get calthrops... Its nerfed now though, it wont be exactly the same effect in the video, but the combo of SA+Calthrops is still strong.
2 fanged snake comes from trials. There are a few others you can use that could substitute. The shield at low heath is brawler's, I usually move away when its low so it looks like it lasts longer.
Its really just hundings rage and ashen grip for the sets.I'd like to know the technique for not being consumed by Illusionists fright force?.
I get annihilated by them everywhere with that one attack alone, & I cannot seem to control more than one of them to avoid instadeath.
(Note: Nice to see a 2H master not WB WB WB WB.)
At around 2:00 you see me fighting an illusionist. When he starts to charge his attack you will see me frantically bashing him to stop it (acquired hatred of charged attacks.) Before that, I make sure to keep him in sight or just behind me, being sure of what he is doing at all times. As soon as you see the red glow, drop everything you are doing (no matter what) and interrupt it (or get ready to dodgeroll). And saying that, disregard 2:30. For the fights, I am always controlling where I want the mobs to be. If they are not where I want them, I go behind something so that the AI has to move.
Damn I still need more practice.
L2P Shaney...
Many thanks. Bookmarked it on YouTube for reference once I've ground up several 2H morphs.
Yea, at 5:10 I'm going against three (illusionist and 2 ravagers) that really bugged me when I first went in there. As such I'm rolling around and anticipating more than normal to avoid their damage. It really does just come down to the situational awareness, but once you got it down its fun.
(Going back in there, fright force is their light attack, essentially) keep brawler up for this build. They hit hard but not too fast. work on the smaller targets as they will keep brawlers strength at max while whittling down incoming damage. once you have the illusionists more or less alone, then focus them.