Seems simple, wouldn't results in anything game breaking. Thanks!
Quoted for truth. I mean, it's not worth doing max level writs for all crafts (unless you have a cheap/free source of the mats without wasting a ton of time collecting them), but for those that are worth doing at max level, the rewards from the containers are definitely worth it.And I don't do Writs at max level for the Inspiration, I do them for the containers and what I get from them.
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Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
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Moonshadow66 wrote: »Seems like a waste of gold since I also could sell the items instead
Seems simple, wouldn't results in anything game breaking. Thanks!
If they made it significant enough to matter, then people would grind on writs to gain levels. That would drive the prices of materials through the roof. Writs have already had an impact on materials prices, essentially they are 50% to 75% higher than they were prior to writs being offered.
I agree that seeing that chunk of Inspiration go to waste on a maxed is not fun. But since you can start doing max level writs at a Crafting level of 40, then in those cases the Inspiration is useful. And I don't do Writs at max level for the Inspiration, I do them for the containers and what I get from them.
OP, there is already XP gained from completing writs, so I assume you mean from deconstructing or crafting items? You would probably have to do some IP to XP conversion, otherwise the XP gain would be too much (particularly when enlightened.)
This is too open to abuse
I could get a level 1 character, get him to max wood work (as this gives the most craft exp per deconstruction) using my main. I can do this within an hour. (sometimes it takes me 2 hours depending on whats on telly)
Then I could use a very basic bot to collect the sheilds/bow in Cryodil, improove them once and then send them back to the first character (put in the bank)
Then I could have the first character deconstruct these till he hits vr14.
I could speed this up easily buy having multiple characters on different accounts doing the collecting, probably adding metalwork and clothing into the mix to save time when they log in and out to refresh the collectables.
Depending on the numbers, I could either level characters while im at work or I could get a few champion points a day extra.
My guild started a year ago, around 50 people, im the only one left, so I could get those 49 accounts.
Using my VM i can run them all easily
So thats 49 accounts feeding my deconstructor bot
Not a great idea to be honest.
This is too open to abuse
I could get a level 1 character, get him to max wood work (as this gives the most craft exp per deconstruction) using my main. I can do this within an hour. (sometimes it takes me 2 hours depending on whats on telly)
Then I could use a very basic bot to collect the sheilds/bow in Cryodil, improove them once and then send them back to the first character (put in the bank)
Then I could have the first character deconstruct these till he hits vr14.
I could speed this up easily buy having multiple characters on different accounts doing the collecting, probably adding metalwork and clothing into the mix to save time when they log in and out to refresh the collectables.
Depending on the numbers, I could either level characters while im at work or I could get a few champion points a day extra.
My guild started a year ago, around 50 people, im the only one left, so I could get those 49 accounts.
Using my VM i can run them all easily
So thats 49 accounts feeding my deconstructor bot
Not a great idea to be honest.
Yeah, ok. But who in the planes of oblivion is gonna do all that BS? And what if keeping them from doing that now to "cheat" and level their crafts? Looking at fringe cases and outliers isn't a great way to analyse a designed system.
Yeah, ok. But who in the planes of oblivion is gonna do all that BS? And what if keeping them from doing that now to "cheat" and level their crafts? Looking at fringe cases and outliers isn't a great way to analyse a designed system.
Yeah, ok. But who in the planes of oblivion is gonna do all that BS? And what if keeping them from doing that now to "cheat" and level their crafts? Looking at fringe cases and outliers isn't a great way to analyse a designed system.
You are joking arnt you?
This opens up all sorts of ways to automatically create Max level characters.
If someone can do it they WILL do it.
I can easily do what I have said, very little hassel and I am not one of those pro gold farming companys who have the resources to do the same without being detected.
Remember we are sat in the Western World, 10 quid for us is nothing, but to someone from the 3rd world, they can easily feed their family on the money they can make from us for this sort of thing.
Material pricing may have gone up but that isn't a bad thing. Materials prior to writs were selling for barely more than the vendor price (if at all) which made it nearly worthless.
Moonshadow66 wrote: »Seems like a waste of gold since I also could sell the items instead
Good luck with making money from actual "crafting" unless you are selling food/potions/glyphs, you are going to be poor.
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Moonshadow66 wrote: »Moonshadow66 wrote: »Seems like a waste of gold since I also could sell the items instead
Good luck with making money from actual "crafting" unless you are selling food/potions/glyphs, you are going to be poor.
(...)
Uhm, no. I was not talking about selling crafted items, I was talking about deconstructing loot/rewards for levelling all my alts' crafting skills. Since my main can do all this already, I could also sell these items instead of deconstructing them. That's what I meant by "waste of gold".
In trading guilds I sell other things than you mentioned, and I get quite a lot pretty much everyday. Sometimes also crafted armor/weapons for research which go more or less well in the stores.