Maintenance for the week of December 15:
• PC/Mac: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
• Xbox: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
• PlayStation®: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)

How to balance the (weak) Magicka Templar

BugCollector
BugCollector
✭✭✭✭
If you've been paying attention to some discussions and polls, most people agree that Magicka Templars are weak, so I'll be offering some balance tips.

1. Aedric Spear

- Puncturing Strikes: remove CC immunity or increase the damage
- Piercing Javelin: Increase the damage on all its morphs

2. Dawn's Wrath

- Sun Fire: increase the projectile speed
- Solar Flare and Dark Flare: increase the projectile speed and (for Dark Flare) give Dark Flare a 20% instant cast chance (like Crystal Fragments).
- Backlash: slightly increase the maximum damage
- Eclipse: lower the magicka cost with 400

3. Restoring Light

- Healing Ritual: Give this ability and its morphs a 20% chance to instant cast when previously used another Restoring Light ability.
May knowledge guide you to enlightenment
  • Saft
    Saft
    ✭✭✭
    In addition to you suggestions.

    1. Aedric Spear

    The sun shield and its morph could use cost reduction or increased amount warded.

    2. Dawn's Wrath

    3. - Eclipse: lower the magicka cost with 400 + remove CC immunity it trigger, make it a purgable effect (for PVP balancing)
  • Etaniel
    Etaniel
    ✭✭✭✭✭
    ✭✭
    I'm all for templar buff, but only if radiant destruction is nerfed.
    Noricum | Kitesquad

    Youtube

    AR 41 DC DK

  • drackonir
    drackonir
    ✭✭✭
    oh sure, like templar need any changes, even magicka builds pull better DPS then sorcerers.

    If anything Templars DPS need to be tweak down B)
    "Even Gods dislike the absolute, for it stinks of something larger than themselves."
    Sotha Sil
  • BugCollector
    BugCollector
    ✭✭✭✭
    drackonir wrote: »
    oh sure, like templar need any changes, even magicka builds pull better DPS then sorcerers.

    If anything Templars DPS need to be tweak down B)

    Yea, cause Templars can pull 13k+ DPS with Overload light attacks.

    [Moderator Note: Edited per our rules on Trolling & Baiting]
    Edited by ZOS_ArtG on May 6, 2015 4:29PM
    May knowledge guide you to enlightenment
  • BuggeX
    BuggeX
    ✭✭✭✭✭
    no but 20k with Radiant xD
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
  • BugCollector
    BugCollector
    ✭✭✭✭
    BuggeX wrote: »
    no but 20k with Radiant xD

    No, You can't go higher than 11K with only Radiant Destruction.
    May knowledge guide you to enlightenment
  • Vaerth
    Vaerth
    ✭✭✭✭
    All magicka builds are weak...Not just Templars.
    Pact Bloodwraith
  • BuggeX
    BuggeX
    ✭✭✭✭✭
    and wath are you complaining now? Overload is a ulti Radiant not
    Edited by BuggeX on May 6, 2015 11:49AM
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
  • BugCollector
    BugCollector
    ✭✭✭✭
    BuggeX wrote: »
    and wath are you complaining now? Overload is a ulti Radiant not

    Yea, but Sorcerers still pull a lot better DPS and almost always win in a 1 vs 1 against a Magicka Templar.

    [Moderator Note: Edited per our rules on Trolling & Baiting]
    Edited by ZOS_ArtG on May 6, 2015 4:29PM
    May knowledge guide you to enlightenment
  • BuggeX
    BuggeX
    ✭✭✭✭✭
    Do you win a fight vs a Stamina NB?
    OR Magica NB?
    Edited by BuggeX on May 6, 2015 11:58AM
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
  • BugCollector
    BugCollector
    ✭✭✭✭
    BuggeX wrote: »
    and wath are you complaining now? Overload is a ulti Radiant not

    Yea, but Sorcerers still pull a lot better DPS and almost always win in a 1 vs 1 against a Magicka Templar, so that other guy is just trolling me or has no knowledge of the game.
    BuggeX wrote: »
    Do you win a fight vs a Stamina NB?
    OR Magica NB?

    Stamina Nightlbade, no. Magicka Nightblade sometimes.
    May knowledge guide you to enlightenment
  • BuggeX
    BuggeX
    ✭✭✭✭✭
    BuggeX wrote: »
    and wath are you complaining now? Overload is a ulti Radiant not

    Yea, but Sorcerers still pull a lot better DPS and almost always win in a 1 vs 1 against a Magicka Templar, so that other guy is just trolling me or has no knowledge of the game.
    BuggeX wrote: »
    Do you win a fight vs a Stamina NB?
    OR Magica NB?

    Stamina Nightlbade, no. Magicka Nightblade sometimes.

    My DK neighter, so just buff DK to?
    Edited by BuggeX on May 6, 2015 12:08PM
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
  • Derra
    Derra
    ✭✭✭✭✭
    ✭✭✭✭✭
    I have the feeling this thread would be better suited for the pvp combat and skills section of the forum when reading some comments.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Kas
    Kas
    ✭✭✭✭✭
    Etaniel wrote: »
    I'm all for templar buff, but only if radiant destruction is nerfed.

    As a templar, i think this is actually not a bad idea.

    RD's biggest problem is that it is a cahnnel. however, since 90% of players like to rely on eitehr BoL or dodging for defense, that is actually a good thing now.
    RD is a ridiculously strong skill and more than often worth to be cast in non-execute range.
    It's still situational but only in terms of if you can safely pull of the cast. Excute range or not is more of a bonus than a requirement.

    No matter how OP the skill may be, the templar in itself isn't even close to being one of the strongest classes.
    So if we want to see templar buffs (at teh cost of RD getting nerfed)

    PS:
    1. Who cares about PvE balance? Leaderboards will be reset anyway, you could run into weeklies with every class easily. Just completing dungeons/trials for loot is a joke already.
    2. Whoever thinks sorcs don't do enough damage in PvE hasn't found out about proper suage of overload yet. 15k amnti / 17k serpent sorcs would liek to have a word with you.
    3. Since magicka termplar are still prety good healers, I don't think competetive PvE dps is too much of a concern anyway. They're already superb at doing dps and healing only in emergencies because they're the only class that can slot BoL on a destro staff bar and go from full damage to emergency heal without a weapon swap or heal build-up (grand healing)

    @bbu - AD/EU
    Kasiia - Templar (AR46)
    Kasiir Aberion - Sorc (AR38)
    Dr Kastafari - Warden (~AR31)
    + many others
  • BuggeX
    BuggeX
    ✭✭✭✭✭
    Kas wrote: »
    1. Who cares about PvE balance? Leaderboards will be reset anyway, you could run into weeklies with every class easily.

    You all speak about 1v1, who care anyway about 1v1?
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
  • Bfish22090
    Bfish22090
    ✭✭✭✭✭
    If you've been paying attention to some discussions and polls, most people agree that Magicka Templars are weak, so I'll be offering some balance tips.

    1. Aedric Spear

    - Puncturing Strikes: remove CC immunity or increase the damage
    - Piercing Javelin: Increase the damage on all its morphs

    2. Dawn's Wrath

    - Sun Fire: increase the projectile speed
    - Solar Flare and Dark Flare: increase the projectile speed and (for Dark Flare) give Dark Flare a 20% instant cast chance (like Crystal Fragments).
    - Backlash: slightly increase the maximum damage
    - Eclipse: lower the magicka cost with 400

    3. Restoring Light

    - Healing Ritual: Give this ability and its morphs a 20% chance to instant cast when previously used another Restoring Light ability.

    Funny you didn't include radiant destruction in here.

    It's almost as if you didn't get a magicka based DPs execute that can be spammed for 15k+ dps
  • Gandrhulf_Harbard
    Gandrhulf_Harbard
    ✭✭✭✭✭
    ✭✭
    Kas wrote: »
    1. Who cares about PvE balance?

    Given that in most MMORPGS the % of player that regularly PvP is less than 30% that would mean that close to 70% of player care ONLY about PvE Balance.

    But why let facts get in the way of yet another, boring, "Buff X, Nerf Y, Plz, its not fair I get beat in PvP" whine?

    I hear Sheogorath has a decent cheese collection, maybe if you ask nicely he'll find something suitable for you.

    All The Best
    Those memories come back to haunt me, they haunt me like a curse.
    Is a dream a lie if it don't come true, or is it something worse.
  • eliisra
    eliisra
    ✭✭✭✭✭
    Etaniel wrote: »
    I'm all for templar buff, but only if radiant destruction is nerfed.

    As a templar I can agree on that. I never even asked for a sucker punch tool like Jesus Beam. It's like the magicka version of Snipe, be a dip-*** and hit someone in the back while they're busy fighting someone else. Rather that skill was made into a normal instant execute at 20/25% for PvE, no buggy channelling proc'ing way to early or not at all.

    For PvP, I rather have viable and non-buggy tools pre-execute range that improves overall game play.

    Topic: What I feel templar(and also DK) need the most right now is help with mobility and disengage. The old argument about tanky classes clearly went out the window the day 1.6 launched. We shouldn't have to play dodge-bot or vampire to roam in PvP.
  • lolo_01b16_ESO
    lolo_01b16_ESO
    ✭✭✭✭✭
    ✭✭
    Bfish22090 wrote: »
    It's almost as if you didn't get a magicka based DPs execute that can be spammed for 15k+ dps
    Would you mind telling me how to do that? I have 2.5k spell damage, 29k magicka and don't get rd above 5k dps outside execute range.

    Btw. I want my blinding flashes back.
    Edited by lolo_01b16_ESO on May 6, 2015 12:54PM
  • Lorkhan
    Lorkhan
    ✭✭✭✭✭
    #NERFJESUSBEAM
  • BRogueNZ
    BRogueNZ
    ✭✭✭✭✭
    Edit. OT and trolling.

    Can't help myself sometimes

    Edited by BRogueNZ on May 6, 2015 1:21PM
  • Sotha_Sil
    Sotha_Sil
    ✭✭✭✭✭
    - Healing Ritual: Give this ability and its morphs a 20% chance to instant cast when previously used another Restoring Light ability.

    That is not a bad idea... but I think that somehow it's still not the perfect solution to fix the skill.
    Edited by Sotha_Sil on May 6, 2015 2:11PM
    Restoration is a perfectly valid school of magic, and don't let anyone tell you otherwise! - Spells and incantations for those with the talent to cast them!
  • Animal_Mother
    Animal_Mother
    ✭✭✭✭
    Lorkhan wrote: »
    #NERFJESUSBEAM

    ZOS beat you to that at least three times. It's just as easy for a Templar to scream for nerfing multiple Fears. But instead of nerfing it, could ZOS just us a proper tool to fight it. You know, maybe an AoE CC - like we used to have, or if we must, an escape?



    Edited by Animal_Mother on May 6, 2015 2:27PM
  • Dixa
    Dixa
    ✭✭✭✭
    is this a pvp or pve discussion? i can't tell. many of you talk about dps and 1v1 in the same sentence - two totally UNRELATED aspects of any class.
  • BugCollector
    BugCollector
    ✭✭✭✭
    Dixa wrote: »
    is this a pvp or pve discussion? i can't tell. many of you talk about dps and 1v1 in the same sentence - two totally UNRELATED aspects of any class.

    It's mostly 1 vs 1 PvP
    May knowledge guide you to enlightenment
  • technohic
    technohic
    ✭✭✭✭✭
    ✭✭✭✭✭
    If you've been paying attention to some discussions and polls, most people agree that Magicka Templars are weak, so I'll be offering some balance tips.

    1. Aedric Spear

    - Puncturing Strikes: remove CC immunity or increase the damage
    - Piercing Javelin: Increase the damage on all its morphs

    2. Dawn's Wrath

    - Sun Fire: increase the projectile speed
    - Solar Flare and Dark Flare: increase the projectile speed and (for Dark Flare) give Dark Flare a 20% instant cast chance (like Crystal Fragments).
    - Backlash: slightly increase the maximum damage
    - Eclipse: lower the magicka cost with 400

    3. Restoring Light

    - Healing Ritual: Give this ability and its morphs a 20% chance to instant cast when previously used another Restoring Light ability.

    Changes to your suggestions I would make would be

    -to just remove the CC from Puncturing Strikes, not the CC immunity.

    -Eclipse its not a magicka cost issue. I would rather make it purgeable rather than treat it like a CC the way it is now. Then, make the heals happen when purged on Total Dark the way the damage happens when removed on unstable core so it always has its use



    its really more of a matter of QOL changes that I see needed more than power buffs. Smoother animations. Bug fixes. Removal of some of the extra GCD templar seems to have compared to other classes with quicker animations. As for extras, I would like some better crowd control and some sort of escape. i would trade RD for Blinding Flashes back any day of the week.
  • glak
    glak
    ✭✭✭
    1. Aedric Spear

    - Piercing Javelin: Increase the damage on all its morphs

    2. Dawn's Wrath

    - Sun Fire: increase the projectile speed
    - Solar Flare and Dark Flare: increase the projectile speed and (for Dark Flare) give Dark Flare a 20% instant cast chance (like Crystal Fragments).
    - Backlash: slightly increase the maximum damage
    - Eclipse: lower the magicka cost with 400

    3. Restoring Light

    - Healing Ritual: Give this ability and its morphs a 33% chance to proc instant cast when previously used another Templar ability.

    Healing Ritual suggestion above with additions
    Crystal Shards proc behavior, same 33%
    Show white hands when proc is ready.
    Increase to 20 m range only on proc.

    Baring all the above, change the Restoring Light passives to affect all healing that the Templar innitiates if ZOS is married to a 2 second cast time on Healing Ritual.
  • glak
    glak
    ✭✭✭
    Bfish22090 wrote: »
    It's almost as if you didn't get a magicka based DPs execute that can be spammed for 15k+ dps
    Would you mind telling me how to do that? I have 2.5k spell damage, 29k magicka and don't get rd above 5k dps outside execute range.

    Btw. I want my blinding flashes back.
    Put blinding flagged back in place of eclipse.

    And it's not 15k dps. It's 15k total. Don't just eat the channeled, fully interruptable execute like you don't have a choice.
    Edited by glak on May 6, 2015 4:11PM
  • VagabondAngel
    VagabondAngel
    ✭✭✭✭
    - Make Solar Barrage instant cast (like impulse)
    - Make one morph of Radiant Destruction to be like Blinding Flashes was
    - Make the other morph of Blazing Shield (the non-booming one) scale off magicka
    - Faster projectiles for Dawn's Wrath
    ~ Níamh ~
    ~ Ebonheart Pact ~

    ~ SatGNU - PC - EU ~
  • Rook_Master
    Rook_Master
    ✭✭✭✭✭
    Make Dark Flare like Crystal Frags.

    Make Blazing Shield Scale off Magicka.

    Remove CC immunity from Jabs.

    Make Sun Fire and Dark Flare projectiles faster.

Sign In or Register to comment.