When I see wings I just count to three doing a heavy attack and restore my mana before just nuking them down, with the addition of the limited number of reflects nerf a time increase should have been implemented.
Banner used to be decent for PvP combined with the root DK's do back in beta when 80% of the population didn't know how to hotkey dodge roll to get out of it. So they all came on the forums and complained till it got nerfed, now that everyone knows it's super underpowered.
I've also seen DK's try to use corrosive armor or whatever utlimate and still get burned down rather fast.
The leap thing is really cool looking when done from a distance but really doesn't do that much since most people run around with CC immunity 90% of the time and the damage is pitiful. Give it a minimum range and double the damage would help.
Wolfchild07 wrote: »The problem with all MMOs, nerf x class rather than boost x class(es). Stop this nerf crap, just bring whatever class or ability is underpowered up to par.
Wolfchild07 wrote: »The problem with all MMOs, nerf x class rather than boost x class(es). Stop this nerf crap, just bring whatever class or ability is underpowered up to par.
Agree. It's no challenge, when I see a DK on the field I see free kill as a sorc, I would like at least a little challenge.
pugyourself wrote: »Wolfchild07 wrote: »The problem with all MMOs, nerf x class rather than boost x class(es). Stop this nerf crap, just bring whatever class or ability is underpowered up to par.
Agree. It's no challenge, when I see a DK on the field I see free kill as a sorc, I would like at least a little challenge.
Hi there DK!
pugyourself wrote: »Wolfchild07 wrote: »The problem with all MMOs, nerf x class rather than boost x class(es). Stop this nerf crap, just bring whatever class or ability is underpowered up to par.
Agree. It's no challenge, when I see a DK on the field I see free kill as a sorc, I would like at least a little challenge.
Hi there DK!
You are a DK?
WrathOfRegicide wrote: »Dragonknight abilities are perfectly fine and balanced as is, except green dragon blood is still a little OP.
[Moderator Note: Edited per our rules on Trolling & Baiting]
WrathOfRegicide wrote: »Dragonknight abilities are perfectly fine and balanced as is, except green dragon blood is still a little OP.
[Moderator Note: Edited per our rules on Trolling & Baiting]
Unless they just aren't using dragon blood then it doesn't stop burst damage.
What don't you agree with about my post? Why don't you agree that all their abilities are easy to avoid?
I guarantee that all DK's use dragon blood, it would be dumb not to. It automatically heals 33% of your missing health then on top of that it gives you increased stamina regen, 20% I believe which is very helpful in AvA.
WrathOfRegicide wrote: »WrathOfRegicide wrote: »Dragonknight abilities are perfectly fine and balanced as is, except green dragon blood is still a little OP.
[Moderator Note: Edited per our rules on Trolling & Baiting]
Unless they just aren't using dragon blood then it doesn't stop burst damage.
What don't you agree with about my post? Why don't you agree that all their abilities are easy to avoid?
I guarantee that all DK's use dragon blood, it would be dumb not to. It automatically heals 33% of your missing health then on top of that it gives you increased stamina regen, 20% I believe which is very helpful in AvA. The reason I don't agree with your post is because its not valid. You claim the reason DK's banner is bad is because you can't aoe spam claws like you used to, because the aoe range has been decreased (which it should have been done the first couple months of the game). I agree corrosive armor could use a tweak so there is more incentive to use it, because i rarely see any DK's using this ability in AvA. Reflective Scale has to be one of best skills in-game, it can completely negate a ranged caster, and if you're in full light you can spam it pretty easily. Flying Leap is still a pretty decent skill it can go through a block from what i've experienced and does decent damage with a somewhat low cost to ultimate. DK's are perfectly fine now they don't need any buffs or nerf's other some tweaking to green dragon blood imo.
golfer.dub17_ESO wrote: »I think people believe DK is in a good spot because they look at the skills on paper, and they look at the quantity of tanking skills instead of the quality of them.I guarantee that all DK's use dragon blood, it would be dumb not to. It automatically heals 33% of your missing health then on top of that it gives you increased stamina regen, 20% I believe which is very helpful in AvA.
33% of missing hp at low health is grand. 33% outside of execute range is useless. I can get better heals at any amount of hp by crit stacking and using rally.
The stamina regen is problematic because potions give the exact same buff (major endurance), and the buffs don't stack.
WrathOfRegicide wrote: »Dragonknight abilities are perfectly fine and balanced as is, except green dragon blood is still a little OP Perfectly Fine.
[Moderator Note: Edited per our rules on Trolling & Baiting]
WrathOfRegicide wrote: »WrathOfRegicide wrote: »Dragonknight abilities are perfectly fine and balanced as is, except green dragon blood is still a little OP.
[Moderator Note: Edited per our rules on Trolling & Baiting]
Unless they just aren't using dragon blood then it doesn't stop burst damage.
What don't you agree with about my post? Why don't you agree that all their abilities are easy to avoid?
I guarantee that all DK's use dragon blood, it would be dumb not to. It automatically heals 33% of your missing health then on top of that it gives you increased stamina regen, 20% I believe which is very helpful in AvA. The reason I don't agree with your post is because its not valid. You claim the reason DK's banner is bad is because you can't aoe spam claws like you used to, because the aoe range has been decreased (which it should have been done the first couple months of the game). I agree corrosive armor could use a tweak so there is more incentive to use it, because i rarely see any DK's using this ability in AvA. Reflective Scale has to be one of best skills in-game, it can completely negate a ranged caster, and if you're in full light you can spam it pretty easily. Flying Leap is still a pretty decent skill it can go through a block from what i've experienced and does decent damage with a somewhat low cost to ultimate. DK's are perfectly fine now they don't need any buffs or nerf's other some tweaking to green dragon blood imo.
No, I claim it's bad bc you hit one button and you dodge roll out of it.
pugyourself wrote: »When I see wings I just count to three doing a heavy attack and restore my mana before just nuking them down, with the addition of the limited number of reflects nerf a time increase should have been implemented.
Banner used to be decent for PvP combined with the root DK's do back in beta when 80% of the population didn't know how to hotkey dodge roll to get out of it. So they all came on the forums and complained till it got nerfed, now that everyone knows it's super underpowered.
I've also seen DK's try to use corrosive armor or whatever utlimate and still get burned down rather fast.
The leap thing is really cool looking when done from a distance but really doesn't do that much since most people run around with CC immunity 90% of the time and the damage is pitiful. Give it a minimum range and double the damage would help.
Is this a joke? DKs are most overpowered class in the game.
Nerf DKs now ZOS.
DKs are fine. No class is underpowerd or overpowered, its the game mechanics themselves that are screwed over.
Tonnopesceb16_ESO wrote: »pugyourself wrote: »When I see wings I just count to three doing a heavy attack and restore my mana before just nuking them down, with the addition of the limited number of reflects nerf a time increase should have been implemented.
Banner used to be decent for PvP combined with the root DK's do back in beta when 80% of the population didn't know how to hotkey dodge roll to get out of it. So they all came on the forums and complained till it got nerfed, now that everyone knows it's super underpowered.
I've also seen DK's try to use corrosive armor or whatever utlimate and still get burned down rather fast.
The leap thing is really cool looking when done from a distance but really doesn't do that much since most people run around with CC immunity 90% of the time and the damage is pitiful. Give it a minimum range and double the damage would help.
Is this a joke? DKs are most overpowered class in the game.
Nerf DKs now ZOS.
I belive that the dk's is the best done class in the game , the only one " working as intended" the other tree are somehow broken (templars) and a little unbalanced (sorc).
The scales work great, i cant remember the countless times i've killed brainless snipe spammers with 20k dmg, not evryone douring the fight have the time to count till four to know exactly when cast a ranged spell against a dk, and banner it feels underpowered only because now evryone is using meteor and soul assault (more dmg in less time) but it is a great ultimate and well balanced.
So imho stop cry for the dk and sorcerers and start to do it for the templars and nightblade .
Tonnopesceb16_ESO wrote: »pugyourself wrote: »When I see wings I just count to three doing a heavy attack and restore my mana before just nuking them down, with the addition of the limited number of reflects nerf a time increase should have been implemented.
Banner used to be decent for PvP combined with the root DK's do back in beta when 80% of the population didn't know how to hotkey dodge roll to get out of it. So they all came on the forums and complained till it got nerfed, now that everyone knows it's super underpowered.
I've also seen DK's try to use corrosive armor or whatever utlimate and still get burned down rather fast.
The leap thing is really cool looking when done from a distance but really doesn't do that much since most people run around with CC immunity 90% of the time and the damage is pitiful. Give it a minimum range and double the damage would help.
Is this a joke? DKs are most overpowered class in the game.
Nerf DKs now ZOS.
I belive that the dk's is the best done class in the game , the only one " working as intended" the other tree are somehow broken (templars) and a little unbalanced (sorc).
The scales work great, i cant remember the countless times i've killed brainless snipe spammers with 20k dmg, not evryone douring the fight have the time to count till four to know exactly when cast a ranged spell against a dk, and banner it feels underpowered only because now evryone is using meteor and soul assault (more dmg in less time) but it is a great ultimate and well balanced.
So imho stop cry for the dk and sorcerers and start to do it for the templars and nightblade .
DK stamina class dps is bad in pvp because of the game mechanics (DoTs). That is why every stamina DK uses WB because the class lacks burst stamina dps. One of the whip morphs should be stamina based.
Talons are almost useless in small scale battles because if you use it on a Sors they BE with them, almost all NB and DK are stamina based and they can roll dodge the whole map and most of the templars are healers and use cleanse skills.
hahaha DK underpowered... hahahah wait let me laught hahahahahhahahahahahahahha
They have ALL shields, reflection, super heal, damage,, tanky, they have ALL.
Any other class you have to learn to roll, or scape, or live without possibility to heal yourself, etc.
DK is still missing a execute. All class has on, just the DK not.
Mephiston87 wrote: »DK's are fine, focus on a total templar overhaul before any other class. theyr woefully underpowered compared to the
OP mage/OP NB, if anything DK is where the other classes should be.