So you get proper credit for fixing the whole, "my mount just random runs into invisible stuff".. thing.
Somehow though we now just instead mount.. and then promptly get dismounted. Im just spit balling numbers here but I feel like 75% of the time I have to try to mount twice because the first try immediately dismounts me.
I just want you to be aware of this issue. I understand you generally want video to help in your investigations but honestly if you play your own game, I am positive video evidence shouldnt be necessary. Make me have some faith that you play your own game
ZOS_RyanRuzich wrote: »@Jakx, @rileynotzb14_ESO, @Ourorboros - We're aware of the issue, and plan to publish this fix in an upcoming incremental patch.
ZOS_RyanRuzich wrote: »@Jakx, @rileynotzb14_ESO, @Ourorboros - We're aware of the issue, and plan to publish this fix in an upcoming incremental patch.
I also have another bug with the horse..in pvp when i try to sneak off the horse i need to press the CTRL botton few times (takes 2+ seconds) to dismount.
In 1.5 this was instant now i need to activate a skill for instant dismount
And yes I tried on other computers too (so its not my keyboard)
Is anyone getting this too?
ZOS_RyanRuzich wrote: »We had a difficult time reproducing the dismount bug internally. It would happen at home, while on the NA server, so there wasn't any doubt it was happening. It's just very hard to nail down a heisenbug (short aside: A heisenbug is a bug that disappears when actively investigating it. As you can imagine, these are very frustrating to fix.). For the majority of players, the patch put in in 2.0.5 fixed their dismounting bug (more specifically, players were unable to dismount without jumping into water, or traveling to a wayshrine, etc), but we are still investigating the remaining issues. As an added side-bonus, the fix we’re implementing has actually exposed additional areas where it was silently failing before, allowing us to crush more bugs.
Oh, i know all about heisenbugs and how freaking annoying they are!!!ZOS_RyanRuzich wrote: »It's just very hard to nail down a heisenbug (short aside: A heisenbug is a bug that disappears when actively investigating it. As you can imagine, these are very frustrating to fix.).
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
@ZOS_RyanRuzichThere seems to also be a problem with spending Champion Points..
Here's one for ya @ZOS_RyanRuzich
You can now dismount while sprinting on your mount. (this should not occur)
ZOS_RyanRuzich wrote: »@GTech_1, @Dar_Zeena
We're looking into these bugs now.
Also, if you do @Name it won't notify the user, @ZOS_RyanRuzich will ping me correctly.
davidbarryb16_ESO wrote: »I'm still seeing an occasional unexpected dismount, while riding in South western Grahtwood (after 2.0.7.)(with my L20-ish AD templar bosmer). Not quite consistent enough to pin it down to a specific spot on the road, but it was happening in one particular region there, several times.
There seems to also be a problem with spending Champion Points.. Most of the time when I spend a point I earned, I get immediately thrown out of the menu and dismounted.
I'd just like to take this time to appreciate the amount of frustration coding can have. A single space, a ; when you meant : and everything falls apart, and looking through line after line after line of code to find the culprit can be maddening.ZOS_RyanRuzich wrote: »@GTech_1 Problem Identified and destroyed. This fix will go in one of the next incremental patches. The annoying forum issue has been passed on, and it was a problem with my username. It had a random space at the end, which caused the issue. This is now fixed.