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It's been a year since launch, ZOS. Where is the enforcer system?

  • Betahkiin
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    Egonieser wrote: »
    Betahkiin wrote: »
    Delith wrote: »
    Betahkiin wrote: »
    dwtdwtdwt wrote: »
    Nothing brings me more joy than killing another player's avatar. It is fun in Cyrodiil, and it would be more fun in open world combat.

    For those of us who desperately want this, especially after the developers told us it would happen and got our hopes up, it has been a constant topic of discussion and something that is extremely important to our game experience. For those who do not like the idea of player-enforcing in the Justice System, there is already a switch that allows you to opt out of it if you're not into that type of gameplay. As I have said before- If you don't like the punishment, do not commit the crime.

    One thing I do not like, is all the murderers that run around cities killing NPCs and I can't do anything about it. Since this is a post directed at the developers: Please, implement a REAL Justice System. Let there be justice for these heinous criminal acts.



    When the enforcer system arrive, all of you must be prepared.....

    The dark forces at the service of the Night Mother arise and every enforcer go to disappear in the shadows of doom.....

    Light your torchs, close the gates and pray, nothing can stop the hand of the death.....



    I hate you, but I also love you and truly hope we get to do battle.

    Please, ZOS. Let this happen.

    If people don't want to participate, they can... Not be criminals???

    You will only be able to hear the clink of gold coins falling from the hands of my victims .... The depths of Tamriel host me and at night, I go out of her entrails to slip in cities and claim the tribute to my dear mother .... Do you want to stop me? Swears loyalty to your people, forge an army and be vigilant, you're in my territory, I am the lord of the shadows .....

    Wha... With your vr5 templar? I'll eat you for lunch and wipe the floor with your entrails... Repeatedly :P All you'll get from me is a free trip to nearest wayshrine lol

    My Templar VR5 with 40 CP has the amazing ability to run cowardly faster than the wind which generates vacuum behind and make implode anyone who tries to chase .....
  • Delith
    Delith
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    Tandor wrote: »
    Delith wrote: »

    I would like to know whether or not to continue investing time in the game. If the system won't be coming, I can stop looking forward to it, and focus on other things.

    In all honesty, if the Enforcer system is the only reason you want to play the game then I'd suggest moving on. Chances are that even if it does come in, it isn't going to be enough on its own to sustain long-term interest in the game. Your choice, of course.

    Heh. It actually is the only thing preventing me from enjoying the game. The lack of meaningful player interaction and decidedly single player nature of the game is what keeps me teetering back and forth between enjoying it and not enjoying it.

    I appreciate you being polite, but I'm perfectly capable of making my own decision, and I don't really need a random forum poster recommending how I spend my free time.

    What I do need is a ZOS employee to clarify their intent in regards to a system we were told was being added, which got me and a large number of other players very excited. That is quite literally the only response to this thread that will satisfy me. You and the other posters who have attempted to derail it by expressing your disdain for PvP are only accomplishing the feat of keeping it on the front page, and the longer it sits there, and the longer the thread gets, the more likely it is that ZOS will finally give us a legitimate response.

    And for that, I say: "Thank you."
    Edited by Delith on April 28, 2015 10:19PM
  • Tandor
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    Delith wrote: »
    Tandor wrote: »
    Delith wrote: »

    I would like to know whether or not to continue investing time in the game. If the system won't be coming, I can stop looking forward to it, and focus on other things.

    In all honesty, if the Enforcer system is the only reason you want to play the game then I'd suggest moving on. Chances are that even if it does come in, it isn't going to be enough on its own to sustain long-term interest in the game. Your choice, of course.

    Heh. It actually is the only thing preventing me from enjoying the game. The lack of meaningful player interaction and decidedly single player nature of the game is what keeps me teetering back and forth between enjoying it and not enjoying it.

    I appreciate you being polite, but I'm perfectly capable of making my own decision, and I don't really need a random forum poster recommending how I spend my free time.

    What I do need is a ZOS employee to clarify their intent in regards to a system we were told was being added, which got me and a large number of other players very excited. That is quite literally the only response to this thread that will satisfy me. You and the other posters who have attempted to derail it by expressing your disdain for PvP are only accomplishing the feat of keeping it on the front page, and the longer it sits there, and the longer the thread gets, the more likely it is that ZOS will finally give us a legitimate response.

    And for that, I say: "Thank you."

    You're welcome, I'm keen to keep both sides' views on the Enforcer system on the front page so appreciate the opportunity to do so. However, what we've also pointed out is that your question has already been answered. The addition of the Enforcer system is on hold pending observation of the first phase of the Justice System, and asking the question before they've reached a decision on that isn't going to elicit any further answers than the one they've already given. That said, have you considered raising the question on the ESO Live questions topic at the top of the front page? You may have a better chance of having it answered that way.
    Edited by Tandor on April 28, 2015 11:11PM
  • Delith
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    That's a great idea. I'll post it there too, so they can ignore it in another place. :P

    But if they've answered it before, is it really so hard to just... you know, repeat it? Because right now, all we have is "if/when" from Matt Firor, after previously saying it would be coming with the justice system.

    All I'm asking for is a hard quote on their plans with it, and nobody has provided one.

    If they've already answered, that should be incredibly simple to provide.
    Edited by Delith on April 28, 2015 11:27PM
  • RazzPitazz
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    Tandor wrote: »
    On ESO live (about two weeks ago now) they mentioned the enforcer system. All they said was it is still being worked on. The best we can take from that is that it had not been scrapped, but doesn't mean it won't be.
    As to the camping of entrances to the underground, a safe zone would most likely be implemented where player enforcers cannot actively fight another player upon approach.

    So they'd camp just outside the safe zone instead?

    Understood!
    Just like PvP gates apparently. Uncovering holes is a good skill, finding ways to creatively fix them is better.
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  • nimander99
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    My assertion: They can't figure out how to prevent Tabards from camping at the hideout doorways and lockboxes in the cities. This is why we won't see it for a looooooooooooooooong time.
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  • RainfeatherUK
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    I'm sure there are plenty of innovative ways they could implement player enforcement without turning it into a camp fest.

    Most likely centered around the heat system, and tiering the bounty amount. Its also not that hard to level gate those who can attack you or cant based upon level difference.

    People just need to be a little bit more open minded on both camps and give it some thought. Rather than trying to spoil each others fun.

    Bottom line imo, crime needs a larger counter - one that player enforcement could provide. It just needs measures built in to prevent abuse. That would take time to plan and develop.

    Anyway thats hopefully what ZoS are doing/working on. Either way any information on it wont be put out until after consoles / the content drought is over.
    Edited by RainfeatherUK on April 29, 2015 5:32PM
  • cracker81
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    Developers don't lie.... Lol...hhahahhahaha ok..... For the ppl that are scared of enforcers coming u will just need to get that much better at stealing. I believe it would add more to the game and a prison would awesome. I am sure ppl will conplain due to that is what ppl do best. I would say most ppl hate being out of their confurt zone. So, why do it? In my opinion most will try it and hate it in the beginning and quit after 3 weeks. Then come back after 2 weeks and realize it made them better at doing something. It would create an addiction (revenge/hate/love/drama/anger/achievement/excitement/joy)from one aspect of the game. Some ppl will be held as the most wanted criminal or a champion of the enforcers.

    It makes anything can happen ambush from criminals to enforcers. When things get stale ppl can just commit some crime and take down an enforcer or vice versa.
  • Heromofo
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    Delith wrote: »
    If this goes Live, expect to see a bunch of elite epeeners, vr14 with 200+ champion points and all purple gear, ganking everyone they can in the starter/low level zones.

    /sarcasm on
    yaaaa...
    /sarcasm off

    Honestly, unless it's perfect, it's going to get abused.

    I mis-press a key, heal a mob of flagged players, and get flagged myself.
    No five minute timer - just an insta-1000+ gold bounty...

    I'm not asking for it to be rushed, but simply for someone to tell us whether or not we can still expect it. As a previous poster has pointed out, Matt Firor has stated it may not even come at all.

    I would like to know whether or not to continue investing time in the game. If the system won't be coming, I can stop looking forward to it, and focus on other things.

    I don't think that's really unreasonable, though I guess there are people in this thread vehemently angry enough that the system might come to be that they think it is unreasonable.

    Uuum it bloody better lol alot of peeps i know including my self to a lesser extent are looking foward to this.
    This was one of there selling points expect to see this soon sigh they got to stop going back on there promises.
  • SteveCampsOut
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    Delith wrote: »
    AlnilamE wrote: »
    I'm quite sure they've already "talked publicly about" the enforcer system.

    True; I just didn't see it listed, and I still haven't heard a time frame on delivery, so I figured I'd post and hope they give clarity, so that if the system is no longer planned I do not spend any more time hoping.

    You are trolling right? You expect them to give you a definitive answer on this when they couldn't be bothered to answer any questions about the B2P conversion up til the day they announced it was happening? We'll just call you Don Quixote from here on out, how about that? Windmills my friend. Windmills!
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  • Jitterbug
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    Tandor wrote: »
    And miss out on all that the Thieves Guild and Dark Brotherhood will offer in due course, just because PvPers want their activities extended into PvE areas? Why should PvE players be denied access to PvE content?

    By all means have the Justice System fully implemented including Enforcers in Cyrodil, but don't attach PvP penalties to PvE crimes in PvE areas, it will deter a lot of people from playing as well as creating performance issues in those areas.

    Although I personally cannot wait for epic skirmishes on the streets of Wayrest I do get your point.
    Could there not be a "PvP off" option that defaults at off, so you can't get busted by other players?
    Then the PvP crowd, of which I am one, can have their cake while you can eat it too...
  • Sallington
    Sallington
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    It's a PvP update, so you can expect it never.
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  • Jitterbug
    Jitterbug
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    nimander99 wrote: »
    Tabards

    Auto correct?
  • Daemons_Bane
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    Could there not be a "PvP off" option that defaults at off, so you can't get busted by other players?
    Then the PvP crowd, of which I am one, can have their cake while you can eat it too...[/quote]


    This would probably be the best solution in the long run.. Those who wants to fight can fight, and those who likes to just relax in their game can continue to do just that
    Edited by Daemons_Bane on April 29, 2015 7:39PM
  • Delith
    Delith
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    Could there not be a "PvP off" option that defaults at off, so you can't get busted by other players?
    Then the PvP crowd, of which I am one, can have their cake while you can eat it too...



    Again, why should people be permitted to steal and murder with impunity? That makes no sense at all.

    There is a "PvP off" switch built into the game: don't break the damn law.
    Edited by Delith on April 29, 2015 7:49PM
  • Raash
    Raash
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    I'm sure there are plenty of innovative ways they could implement player enforcement without turning it into a camp fest.

    Most likely centered around the heat system, and tiering the bounty amount. Its also not that hard to level gate those who can attack you or cant based upon level difference.

    People just need to be a little bit more open minded on both camps and give it some thought. Rather than trying to spoil each others fun.

    Bottom line imo, crime needs a larger counter - one that player enforcement could provide. It just needs measures built in to prevent abuse. That would take time to plan and develop.

    Anyway thats hopefully what ZoS are doing/working on. Either way any information on it wont be put out until after consoles / the content drought is over.

    Pff, if there are good and innovative ways to implement it you can be sure they will avoid it like the plague. From what ive seen so far they just have to pee on the cake before serving it.
  • RinaldoGandolphi
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    Enforcer system, murkmire, imperial city, etc are all vaporware until they actually come out.

    I have my doubts we will see any of this, we don't even have all of Skyrim holds, most of morrowind, heck 80% of Tamriel isn't even in the game

    I'll be surprised if we see any of it, but we will see new mounts in the crown store though lol ;)
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  • Sallington
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    woodsro wrote: »
    Enforcer system, murkmire, imperial city, etc are all vaporware until they actually come out.

    I have my doubts we will see any of this, we don't even have all of Skyrim holds, most of morrowind, heck 80% of Tamriel isn't even in the game

    I'll be surprised if we see any of it, but we will see new mounts in the crown store though lol ;)

    Exactly this.

    Pretty much everything they've said is coming to the game has been fluff to keep people around and to sell new boxes.

    Hell, we still don't have the PvP we were promised before the game was even launched.
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  • Delith
    Delith
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    Raash wrote: »
    I'm sure there are plenty of innovative ways they could implement player enforcement without turning it into a camp fest.

    Most likely centered around the heat system, and tiering the bounty amount. Its also not that hard to level gate those who can attack you or cant based upon level difference.

    People just need to be a little bit more open minded on both camps and give it some thought. Rather than trying to spoil each others fun.

    Bottom line imo, crime needs a larger counter - one that player enforcement could provide. It just needs measures built in to prevent abuse. That would take time to plan and develop.

    Anyway thats hopefully what ZoS are doing/working on. Either way any information on it wont be put out until after consoles / the content drought is over.

    Pff, if there are good and innovative ways to implement it you can be sure they will avoid it like the plague. From what ive seen so far they just have to pee on the cake before serving it.

    It is incredibly depressing to me to see all the potential in this game if it were designed with a GW2 style auto-scaling content system to encourage exploration, no classes, risk vs reward gameplay where there is an actual penalty for death, challenging questing, player vs player combat with a criminal/murderer/guard system, or any number of other factors that might set it apart from the rest of the mind bogglingly simplistic entrees into the MMO arena over the past decade. The art, the sound design, the first person, the architecture, the music... it's all beautiful. The mechanics? Designed to be so basic that there is little to no depth or challenge anywhere.

    Every single unique factor that made single player TES fun got dropped in order to appeal to the fairweather friends that populated your average MMO community, and the population has suffered immensely as a result.

    Did they not take a hint from the vast and immeasurable Skyrim modding community who spent time and energy doing things like making food have a purpose, adding in Frostfall, realistic needs and diseases, wet and cold, or other difficulty increasing mods?

    Did they not see the top played PC games on Steam are all games designed for players to fight one another, or half-baked and unfinished (but mega populated) survival sims, or mind-bendingly challenging experiences like Dark Souls?

    I don't get it. I truly don't understand why developers keep designing these games with infinite potential and then tie it down to mediocrity by making it appeal to the absolute lowest common denominator of the gaming world.

    Why does everything have to be idiot proof? Star Citizen has made $80 million without even being released by completely ignoring people demanding things be easy or simple. How did this not illustrate that the demand for an actual TES experience with other players being the majority of the content was there?

    I guess it's too late now, but it really is depressing, watching them not even put their whole arse into implementing a system that people were genuinely excited for as it dragged ESO kicking and screaming just a little bit closer to an actual TES experience.

    Whatever. Tandor is probably right. This game isn't for me. This game is designed to be mind numbing and pointless, and all we will ever see are new crown store items and promises of exciting systems that inevitably get dumbed down so that the people who want to casually beat things until brightly colored objects pour out don't feel alienated.

    Which is ironic, because something like the justice system/champion points/VR debate would never have even been an issue in regards to scaling if the game had been designed to be less vertical and more horizontal progression.

    Best of luck guys. I'm wiping this one from my hard drive again. I hope the people who enjoy this game continue to do so, but all this thread has made me realize is that ZOS will never stop listening to the people that hamstrung their game from day one. I'm ashamed it took me this long to realize, since I've been around since the Psijic Order, just hoping they would stop listening to these people.

    MMO is synonymous with Skinner Box now. You guys win. Enjoy the never ending gear grind, where death is barely an annoyance, and your fellow players exist to do nothing but remove your ability to immerse yourself in the on-rails quest you are participating in that will have little to no impact on the world around you.

    ZOS, enjoy spending hundreds of thousands of dollars on content that will become obsolete as players conquer it and complain for more, instead of designing a game in which players can actually interact with one another and create their own content. That business model has been failing for years, but I hope it works out for you; your artists did a great job, and they don't deserve to suffer as a result of the poor decisions the people who designed the mechanics made.
    Edited by Delith on April 29, 2015 8:31PM
  • Davadin
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    im scared of the enforcer system...

    ...but excited too!


    with usually running around 20k - 50k bounty for MASSACRING friendly army camps and looting their helpless bodies.... MWAHAHAHAHAHAHA...........
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