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Early Morning Stealthy Nerfs!

Grao
Grao
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forums.elderscrollsonline.com/en/discussion/168422/hotfix-4-28-15-fungal-grotto-mudcrabs#latest

So, besides the title (which I think doesn't show enough of my indignation at this ridiculous tweaks ZOS keeps doing in the early morning), my question is, why? Why must Zenimax nerf every single grind spot in this game? Aren't we players supposed to decide how we want to play the damn game???

I've been around since Beta and I've completed every piece of content in the game, every quest. I shouldn't need to go through the same stuff over and over and over again just so I can level up a few different characters for more options! You forcing us to read the same book repeatedly and that SUCKS! It really sucks!

It is not that the story line is not great, it is... I enjoyed a lot going through it the first time. I just don't want to be forced to revisit that same story until I actually feel like doing so! So ZOS... @ZOS_GinaBruno, tell me, why is grinding so scary to you all?
  • Nestor
    Nestor
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    Edited by Nestor on April 28, 2015 5:46PM
    Enjoy the game, life is what you really want to be worried about.

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  • MCMancub
    MCMancub
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    It's not really about whether or not you're allowed to grind. This exploit made Fungal Grotta the only dungeon worth doing for XP while leveling. That's a bad thing.
  • UrQuan
    UrQuan
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    MCMancub wrote: »
    It's not really about whether or not you're allowed to grind. This exploit made Fungal Grotta the only dungeon worth doing for XP while leveling. That's a bad thing.
    Quoted for truth. This isn't nerfing a legitimate grind spot, it's plugging up an exploit.
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  • Grao
    Grao
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    So having a grind spot for players that want to level new characters but don't feel the need to do over 1000 quests again is an exploit? So leveling through grinding is considered an exploit by Zenimax?

    THe same exact 1000 quests, keep it in mind, after all this game hasn't seen and won't see any new content for months.
    Edited by Grao on April 28, 2015 5:54PM
  • UrQuan
    UrQuan
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    Grao wrote: »
    So having a grind spot for players that want to level new characters but don't feel the need to do over 1000 quests again is an exploit? So leveling through grinding is considered an exploit by Zenimax?

    THe same exact 1000 quests, keep it in mind, after all this game hasn't seen and won't see any new content for months.
    There's a big difference between a legitimate grind spot and an exploit that lets you gain multiple vet ranks per hour...
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  • Grao
    Grao
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    UrQuan wrote: »
    Grao wrote: »
    So having a grind spot for players that want to level new characters but don't feel the need to do over 1000 quests again is an exploit? So leveling through grinding is considered an exploit by Zenimax?

    THe same exact 1000 quests, keep it in mind, after all this game hasn't seen and won't see any new content for months.
    There's a big difference between a legitimate grind spot and an exploit that lets you gain multiple vet ranks per hour...

    They are nerfing all grind spots to the ground. Look how much EXP running around the Spell Scar gives this days.

    The moment a new grind spot gets popular, bam - ZoS hits it with the nerf bat. I just want them to tell us why are they doing this?
    Edited by Grao on April 28, 2015 6:02PM
  • UrQuan
    UrQuan
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    Grao wrote: »
    UrQuan wrote: »
    Grao wrote: »
    So having a grind spot for players that want to level new characters but don't feel the need to do over 1000 quests again is an exploit? So leveling through grinding is considered an exploit by Zenimax?

    THe same exact 1000 quests, keep it in mind, after all this game hasn't seen and won't see any new content for months.
    There's a big difference between a legitimate grind spot and an exploit that lets you gain multiple vet ranks per hour...

    They are nerfing all grind spots to the ground. Look how much EXP running around the Spell Scar gives this days.
    And I disagree with the idea of nerfing legitimate grind spots. In fact, I have proposed multiple times that each zone be given 1-2 grind spots without any quests, so that those who prefer to grind have a good place to do it without there being any bad blood between grinders and questers.

    This was never a legitimate grind, though, this was an exploit, pure and simple.
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  • RazzPitazz
    RazzPitazz
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    Grao wrote: »
    So having a grind spot for players that want to level new characters but don't feel the need to do over 1000 quests again is an exploit? So leveling through grinding is considered an exploit by Zenimax?

    THe same exact 1000 quests, keep it in mind, after all this game hasn't seen and won't see any new content for months.

    I don't understand how doing 1000 different quests repeatedly is more mundane than killing 1000 crabs repeatedly, or running the same dungeon 1000 times. Not defending or arguing, but this stance doesn't make sense.
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  • Grao
    Grao
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    Grao wrote: »
    So having a grind spot for players that want to level new characters but don't feel the need to do over 1000 quests again is an exploit? So leveling through grinding is considered an exploit by Zenimax?

    THe same exact 1000 quests, keep it in mind, after all this game hasn't seen and won't see any new content for months.

    I don't understand how doing 1000 different quests repeatedly is more mundane than killing 1000 crabs repeatedly, or running the same dungeon 1000 times. Not defending or arguing, but this stance doesn't make sense.

    Oh, both options are really boring. Grind is just faster and more mechanical, so it allows you to be talking to friends, listening to an audiobook, whatever, while leveling. Quests you actually need to focus, go through dialogs, move around the map...

    I have no problem with questing, don't get me wrong. I leveled my main by questing all the way... I just don't feel like doing it again and again to have other toons to play when my guildies need me to be a tank or a healer. I'd much prefer to sit my ass for a couple of hours everyday in a single spot in the game and kill crabs. Better that than read the same story again and again.
  • Mettaricana
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    i just dont see my exp bar move while grinding like it does with questing
  • Grao
    Grao
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    UrQuan wrote: »
    Grao wrote: »
    UrQuan wrote: »
    Grao wrote: »
    So having a grind spot for players that want to level new characters but don't feel the need to do over 1000 quests again is an exploit? So leveling through grinding is considered an exploit by Zenimax?

    THe same exact 1000 quests, keep it in mind, after all this game hasn't seen and won't see any new content for months.
    There's a big difference between a legitimate grind spot and an exploit that lets you gain multiple vet ranks per hour...

    They are nerfing all grind spots to the ground. Look how much EXP running around the Spell Scar gives this days.
    And I disagree with the idea of nerfing legitimate grind spots. In fact, I have proposed multiple times that each zone be given 1-2 grind spots without any quests, so that those who prefer to grind have a good place to do it without there being any bad blood between grinders and questers.

    This was never a legitimate grind, though, this was an exploit, pure and simple.

    If ZoS did that we wouldnt need to chase around this little exploits.

    What I find funny though, is that Zenimax does all sorts of stealthy nerfs and patches to cover grind exploits, yet serious exploits are still left unaddressed.

    >> PvP can still be target lagged.
    >> Players are still running around with multiple mundus stones.
  • Psychobunni
    Psychobunni
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    Because if people get to many CP's, no one new will play, won't stand a chance compared to year plus players.

    However, the downside is that there is no newer content, no content in sight, despite Tamriel Limited bringing in some folks, older players have left for other games and/or just logging mails. Those players likely won't return even when new content comes, realizing the 6 months they stayed away....put too big a gap between them and players that stayed and most won't stay. And those players will tell others of their experience, meaning less new players.

    ESO has mostly become a game for those who are extreme casual and can play for 5 years before seeing the end of the line or TES fanboys (I am a TES fanboy before someone gets all offended)

    As an MMO, its a one and done game. The process is simply too long without any *meaningful* reason to grind. and PVP well, I don't PVP but from all the complaints, they will never get that right if they haven't by now.

    My 2 cents anyway.
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  • UrQuan
    UrQuan
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    Grao wrote: »
    UrQuan wrote: »
    Grao wrote: »
    UrQuan wrote: »
    Grao wrote: »
    So having a grind spot for players that want to level new characters but don't feel the need to do over 1000 quests again is an exploit? So leveling through grinding is considered an exploit by Zenimax?

    THe same exact 1000 quests, keep it in mind, after all this game hasn't seen and won't see any new content for months.
    There's a big difference between a legitimate grind spot and an exploit that lets you gain multiple vet ranks per hour...

    They are nerfing all grind spots to the ground. Look how much EXP running around the Spell Scar gives this days.
    And I disagree with the idea of nerfing legitimate grind spots. In fact, I have proposed multiple times that each zone be given 1-2 grind spots without any quests, so that those who prefer to grind have a good place to do it without there being any bad blood between grinders and questers.

    This was never a legitimate grind, though, this was an exploit, pure and simple.

    If ZoS did that we wouldnt need to chase around this little exploits.

    What I find funny though, is that Zenimax does all sorts of stealthy nerfs and patches to cover grind exploits, yet serious exploits are still left unaddressed.

    >> PvP can still be target lagged.
    >> Players are still running around with multiple mundus stones.
    Exactly. That's part of the reason why I keep suggesting it in multiple threads. Grinders gonna grind. Give them legitimate places to do it where they won't bother questers, and won't be bothered by questers. Make the grind spots good places to earn XP without being ridiculous XP farms like the exploits grinders find when they don't have good legitimate grind spots. I feel strongly that it would solve a lot of problems - especially if the different grind spots had lots of different types of enemies so you could grind them for monster hunter achievements and such as well as for XP (but no achievements specific to the spots, please - I don't want them to be places where anyone feels they are forced to grind).

    I'm not a grinder. I hate grinding, as I find it to be insanely boring. Despite that, I think there should be good grind spots for those who want to grind.
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  • Aldarenn
    Aldarenn
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    I wouldn't be grinding if experience wasn't so terrible in this game. On top of that, the immersion and questing in this game is so terrible, it isn't anymore than a typical MMORPG with an Elder Scrolls theme (hardly would even call it TES). All MMO's have grinds...

    LET PLAYERS CHOOSE TO GRIND OR QUEST, QUIT FORCING PLAYERS TO DO WHAT YOU WANT THEM TO DO! This game was originally about choice, but they persist on some totally different objective the subscribers don't know about.
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  • ZOS_UlyssesW
    ZOS_UlyssesW
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    Hi, all. We are closing this thread because there is already a thread on this topic. Keeping threads consolidated allows us to help players more efficiently and facilitates the visibility of different issues. We encourage you to head to that thread to continue your discussion.
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