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Would You Like To See Race Passives Gone

Heromofo
Heromofo
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Personally i believe they should there should be total balance.
People should choose the race they like without worrying about best stats for there build.
So lets see who else agrees make sure to leave a comment below as to why you agree/disagree.
:)

[Moderator Note: Edited title per our rules on spamming]
Edited by ZOS_MichelleA on April 26, 2015 10:58PM

Would You Like To See Race Passives Gone 277 votes

Yes i want to see race passives gone and play what race i wish to (Please comment)
17%
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No i wish to see each race have strengths and weaknesses ( Please comment)
82%
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  • Heromofo
    Heromofo
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    Yes i want to see race passives gone and play what race i wish to (Please comment)
    Personally i want to see each race choice be made because they like that race and not because of stats.
  • Maudieu
    Maudieu
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    Yes i want to see race passives gone and play what race i wish to (Please comment)
    It would be interesting to see the numbers on these type of things. (How many of X characters are Y race.)
    Edited by Maudieu on April 26, 2015 9:18PM
  • daemonios
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    Heromofo wrote: »
    Personally i believe they should there should be total balance.
    People should choose the race they like without worrying about best stats for there build.
    So lets see who else agrees make sure to leave a comment below as to why you agree/disagree.
    :)

    Not voting because I don't feel strongly one way or the other. What I do know is that if racial traits are in, they should be carefully balanced, which is not the case right now. Maybe a third option would be to have racial traits be more of a convenience rather than a utility advantage, i.e. they could be fluff and not give one race and advantage over other races.
  • Heromofo
    Heromofo
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    Yes i want to see race passives gone and play what race i wish to (Please comment)
    Maudieu wrote: »
    It would be interesting to see the numbers on these type of things.

    Well feedback has changed alot of things in zos so its always good to do. :)
  • Gidorick
    Gidorick
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    No i wish to see each race have strengths and weaknesses ( Please comment)
    Maybe they should be lessened a bit but some races should have benefits. Argonians should swim faster. Nords should be tougher, Altmer should be more adept to magic.
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  • RazzPitazz
    RazzPitazz
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    I agree, however racial passive are a staple of TES (of which I know this is not). I think the passives need to play a smaller role in the min/maxing game.
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  • Heromofo
    Heromofo
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    Yes i want to see race passives gone and play what race i wish to (Please comment)
    Gidorick wrote: »
    Maybe they should be lessened a bit but some races should have benefits. Argonians should swim faster. Nords should be tougher, Altmer should be more adept to magic.

    I agree with the idea but the balancing will always leave one short especially with pvp and end game. :)
    Edited by Heromofo on April 26, 2015 9:20PM
  • Psychobunni
    Psychobunni
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    No i wish to see each race have strengths and weaknesses ( Please comment)
    Because I don't pvp is the simplest answer
    If options weren't necessary, and everyone played the same way, no one would use addons. Fix the UI!

  • Bookwyrm
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    No i wish to see each race have strengths and weaknesses ( Please comment)
    No, I'd like there to be racial passives, just for them to be appropriately balanced (there should be strengths and weaknesses for each race, but not the same strengths and weaknesses).

    Personally, it's because ever since I've played Elder Scrolls (Morrowind +) there have always been racial passives, and it's just always been a part of the game. Sure, you may have a harder time working with an Orc mage, but you could do it--you weren't class-locked like some games. I feel it adds some cultural immersion and makes the races stand out some from another, indicating that there are more differences than just appearance. It would be...disappointing...if they got rid of them. Not worth quitting over, certainly, but it would be a shame.

    I do think they need to be revisited, though, since there are a few generally useless passives out there--if one race is going to have a useless passive (Argonian swim-speed, which is a left-over from previous ES games but not really applicable in this game) then all races should have a useless (if immersive) passive. Or you could just make all of them useful. Either way I'm happy.

    Edited for typos.
    Edited by Bookwyrm on April 26, 2015 9:24PM
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  • Taleof2Cities
    Taleof2Cities
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    No i wish to see each race have strengths and weaknesses ( Please comment)
    Racial strengths & weaknesses are what contribute to the uniqueness of your character. I personally believe "balance" is whatever combination of racial, boons, armor, champion points, and non-race passives that fits your playstyle and enjoyment of the game. Homogenization of racial passives takes a step back from that.

    Those players who want the best stats will always select the best stats regardless if racial passives were taken away or not.

    Edited by Taleof2Cities on April 26, 2015 9:26PM
  • MercyKilling
    MercyKilling
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    No i wish to see each race have strengths and weaknesses ( Please comment)
    If there is nothing to set races apart from each other, why even bother to have races in the first place? Why not just let us have a mannikin body, featureless and exactly like every other character that everyone else plays?

    No, there has to be things besides cosmetics that set the races apart from one another.

    Oh, I don't PvP either, so having some kind of advantage over someone else does not figure into my reasoning whatsoever.
    I am not spending a single penny on the game until changes are made to the game that I want to see.
    1) Remove having to be in a guild to sell items to other players at a kiosk.
    2) Cosmetic modding for armor and clothing.
    3) Difficulty slider.
    4) Fully customizable player housing that isn't tied to anything in the game other than having the correct resources and enough gold to build. Don't tie it to PvP, guild membership, or anything at all. Oh, make it instanced so as not to take up world map space, too. Zeni screwed this one up already.
    Any /one/ of these things implemented would get me spending again, maybe even subbing.
  • Kendaric
    Kendaric
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    No i wish to see each race have strengths and weaknesses ( Please comment)
    Races in Elder Scrolls always have had their strengths and weaknesses, they should in ESO as well. It should never be a cosmetic choice only.
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    • eNumbra
      eNumbra
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      No i wish to see each race have strengths and weaknesses ( Please comment)
      The outliers could use balancing, but races should be unique.
    • Zhoyzu
      Zhoyzu
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      daemonios wrote: »
      Heromofo wrote: »
      Personally i believe they should there should be total balance.
      People should choose the race they like without worrying about best stats for there build.
      So lets see who else agrees make sure to leave a comment below as to why you agree/disagree.
      :)

      Not voting because I don't feel strongly one way or the other. What I do know is that if racial traits are in, they should be carefully balanced, which is not the case right now. Maybe a third option would be to have racial traits be more of a convenience rather than a utility advantage, i.e. they could be fluff and not give one race and advantage over other races.
      kind of like how argonians are now
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    • Betahkiin
      Betahkiin
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      No i wish to see each race have strengths and weaknesses ( Please comment)
      Without racial strengths and weakenesses, what's the point of having races?

      The races are not only aesthetic, represent the qualities and defects of the people to which they belong. They are an identity that defines the character.

      Maybe what we need is an overall improvement or balance that allows them to be useful without a single race OP is generated.
    • Faulgor
      Faulgor
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      No i wish to see each race have strengths and weaknesses ( Please comment)
      I wish they would do away with the attribute and attribute regen buffs, and only keep the unique ones like faster running / swim speed and certain resists. That's how previous TES games handled it where eventually, each race could have the same maximum attribute or skill value, but some unique qualities remained.
      Altmer
      - Major Resist Disease
      - 1/2/3% chance to negate the cost of a spell

      Argonian
      - Major Resist Disease
      - Major Resist Poison
      - +50% Swim Speed for lack of Waterbreathing

      Bosmer
      - Major Resist Disease
      - Major Reduce Detection Distance

      Breton
      - Major Resist Spell
      - Shields from Shielding Spells increased by 5%

      Dunmer
      - Major Resist Fire
      - On attack, 1/2/3% chance to summon Ancestral Ghost for 15 seconds

      Imperial
      - Increase gold found by 10%
      - Lower repair cost by 10%

      Khajiit
      - No movement penalty while sneaking
      - On attack, 1/2/3% chance to fear target

      Nord
      - Major Resist Frost
      - Minor Resist Shock

      Orc
      - Minor Resist Spell ('tis true)
      - On attack, 1/2/3% chance to increase power by 10% and lower armor by 10%.

      Redguard
      - Major Resist Poison
      - Increase running speed by 10%
      Edited by Faulgor on April 26, 2015 10:14PM
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    • daemonios
      daemonios
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      Betahkiin wrote: »
      Without racial strengths and weakenesses, what's the point of having races?

      The races are not only aesthetic, represent the qualities and defects of the people to which they belong. They are an identity that defines the character.

      Maybe what we need is an overall improvement or balance that allows them to be useful without a single race OP is generated.

      The problem with strengths and weaknesses is balancing.

      Take Dunmer and their fire resistance. That's a pretty nifty thing to have, right? But if you consider that there is practically no other elemental damage in end-game content, and no other racial traits to counter what few there are, then it's a HUGE advantage. This isn't just laziness at the racial trait level, it's also at the combat/boss design level. Every friggin' motherfrigger in trials or vet dungeons is hurling fire at you - why??
    • sk8ingeckoub17_ESO
      sk8ingeckoub17_ESO
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      No i wish to see each race have strengths and weaknesses ( Please comment)
      I love each race being unique to their lore via the stats. There has always been a stat based reason to be each and every race even in the single player games i would like to see that stay.

      Lore wise having a altmer naturally gravitate to magic or a imperial towards feats of strength and statesmanship all are part of their racial background, lore and make sense. Even with the stats as they are they are "mostly" negligible by the time one is fully geared and set anyways as is.
    • Dre4dwolfb14_ESO
      No i wish to see each race have strengths and weaknesses ( Please comment)
      Homogenization is what killed WoW'S diversity, now everything in that game is the same.... Rogues Druids Warriors are all identical in WoW and have almost no class diversity (same abilities with diff names/icons lol).

      The best way to keep a game fun is to make everything in the game as diverse as possible.

      If wood elfs get something like 10% boosted dmg with bows and dark elfs get the same thing for daggers and lizard people get to run and swim fast......... lol I mean cmon? whats not fun about that?

      I would like to see MORE Passives in this game in general (race and class).

      I hated in WoW when druids were at one point better rogues than rogues . . . lol made no sense and both classes had pretty much the exact same abilities just with different icons/graphics attached . . . it was stupid/still is.
      Edited by Dre4dwolfb14_ESO on April 26, 2015 9:48PM
    • Sandmanninja
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      No i wish to see each race have strengths and weaknesses ( Please comment)
      No. What do you want? Every possible option a gray, multi-limbed biped that has the same exact stats?
      No.
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    • Turelus
      Turelus
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      No i wish to see each race have strengths and weaknesses ( Please comment)
      As frustrating as everyone wanting to play FotM races are, I still like the choices.

      My Bosmer Sorcerer is a testament to how little I care about min/max :tongue:
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    • golfer.dub17_ESO
      golfer.dub17_ESO
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      Yes i want to see race passives gone and play what race i wish to (Please comment)
      Don't like racials that much as a concept.
      But racials are a staple of TES!

      In TES races more or less determine how you start out, not how you end up.
      Here they define your entire character.

      In TES, differences between weapon damage don't scale dramatically with your resource pools (actually, as far as I know, they don't scale at all with resource pools, just on quality of weapon and level of skill).

      Here, they do, and anything that buffs those pools is going to be essential.

      ESO and TES games are not the same. They have several mechanical differences. Stop drawing direct parallels where none exist.
      Edited by golfer.dub17_ESO on April 26, 2015 10:41PM
    • Tavore1138
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      No i wish to see each race have strengths and weaknesses ( Please comment)
      People can and will argue forever about whether one race has an advantage over another because of the race perks but race perks and their consequences have been a part of this series and the lore behind it for as long as I have played and to drop it simply because a few people get upset they may not have picked the optimum max/min build would be a damn shame.
    • CP5
      CP5
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      No i wish to see each race have strengths and weaknesses ( Please comment)
      If anything I would want to see race choice matter more, all being balanced and offer unique twist on any build.
    • ZigoSid
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      No i wish to see each race have strengths and weaknesses ( Please comment)
      Nope but they need changes.
    • pecheckler
      pecheckler
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      Yes i want to see race passives gone and play what race i wish to (Please comment)
      Racial passives have caused me so much indecision and character re-rolls it's really quite depressing. Trying to do something like heal as an imperial is so painful knowing i'm missing out on critical passives.
      End the tedious inventory management game.
    • timidobserver
      timidobserver
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      No i wish to see each race have strengths and weaknesses ( Please comment)
      I like the strengths and weaknesses. It makes the races feel different beyond just looking different. However, I suspect we'll probably end up at a point where the differences between the races are mostly cosmetic, like GW2, if the whiners get their way.
      Edited by timidobserver on April 26, 2015 10:42PM
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    • Julianos
      Julianos
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      No i wish to see each race have strengths and weaknesses ( Please comment)
      no but they need to be balanced
    • Wyietsayon
      Wyietsayon
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      No i wish to see each race have strengths and weaknesses ( Please comment)
      Nah, I like the passives. Gives racial choice more importance than looks. But they also aren't super important to most builds, unless you're trying for trials, or top PVP scores. I mean, they aren't penalties. Wouldn't that suck?

      Besides, they know people are upset about the balancing, and have plans already set to change them. But then if they change them, people would want to be able to respec their race. So they have planned to release the racial changes and the racial respec ability at the same time. All this was answered in the latest Live episode. And even though they didn't cover this in the live episode, I assume the barbershop is waiting to be released at the same time as those changes, because why have a racial respec if you can't change how you look?

      So just chill and wait. I know we all hate having to wait until after console release for fun stuff, but we'll survive.
    • timidobserver
      timidobserver
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      No i wish to see each race have strengths and weaknesses ( Please comment)
      pecheckler wrote: »
      Racial passives have caused me so much indecision and character re-rolls it's really quite depressing. Trying to do something like heal as an imperial is so painful knowing i'm missing out on critical passives.

      I do just fine healing as an imperial. If you are having trouble healing, it isn't the fault of your race.
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