Need ZoS to look at major fracture debuff, it's possibly broken. Please read, ZoS.

deepseamk20b14_ESO
deepseamk20b14_ESO
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So, I did some testing. I tested on about a dozen different mobs and also tested on a buddy of mine from another alliance. What was I testing? Piercing mark and surprise attacks major fracture debuff. This is what we found:

For testing purposes the other player used light armor to best see the difference in damage when reducing a persons armor by 5120.

Surprise attack and piercing mark did indeed lower the other players armor. He could check this by looking at his character info screen. However, after several attempts using follow up surprise attacks, light attacks, heavy attacks, wrecking blow, bombard, lethal arrow, poison injection, and a few other non class stamina based attacks we noticed that there was NO damage difference for any attack except lethal arrow and bombard.

The increase in damage for bombard and lethal arrow was only 110-120 damage.

Surprise attack, wrecking blow, light attacks, heavy attacks did absolutely NO extra damage even though targets armor was reduced 5120. Even if the damage increase would be minimal, there should indeed be an increase in damage. There was none. Being that these are stamina based attacks they SHOULD be mitigated by armor rating, correct? Yet even with lower armor there is zero increase in damage.

Conclusion:

The increase in damage from bombard and lethal arrow was so incredibly small I believe it's not working as intended.

I also believe that the fact there is 0 damage increase using the other above skills and attacks that I mentioned, the debuff and/or skills are definitely not working as intended.

Has anyone else tested/noticed this? This doesn't just affect Night Blade but other classes as well. Please help me find an answer to this.
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  • Cody
    Cody
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    hmm... never heard of this.

    could you perhaps make a video of it?
  • EisregenX90
    EisregenX90
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    I would test it with our opponent wearing heavy armor, cause light armor reduces your dmg not enough to see a great difference when he wears heavy armor and your dmg before the major fracture debuff is reduced more you'll likley see a greater difference when the debuff is applyed.
  • Sharee
    Sharee
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    Just a guess, but could it be that your friend's armor was being ignored completely in the firstplace due to your armor penetration?
  • Elijah_Crow
    Elijah_Crow
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    I thought I was seeing something similar in my damage numbers as well with surprise attack. It the armor reduction doesn't seem to effect damage do follow up attacks. I will test more thoroughly tomorrow.

  • deepseamk20b14_ESO
    deepseamk20b14_ESO
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    I would test it with our opponent wearing heavy armor, cause light armor reduces your dmg not enough to see a great difference when he wears heavy armor and your dmg before the major fracture debuff is reduced more you'll likley see a greater difference when the debuff is applyed.

    That's the thing though. It shouldn't matter using heavy or light really. Even if the difference is small in light armor I'd at least see a difference. Even if normally an attack hit for 1000, if I saw a change to 1001 I'd at least know it's doing something. But in this case there is zero change.

    I can try it on someone with heavy armor just to make sure any armor penetration is screwing the test up. However, this still wouldn't explain why I was seeing zero damage change in heavily armored mobs as well.
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  • leshpar
    leshpar
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    Granted I am only a low level, but I definitely notice that I kill mobs faster when they have the major fracture debuff on them than when they do not. Perhaps the person who asked about armor pen is right, maybe you have enough to bypass light armor all together? I'd recommend trying against a heavy armor target.
  • Morvul
    Morvul
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    I would test it with our opponent wearing heavy armor, cause light armor reduces your dmg not enough to see a great difference when he wears heavy armor and your dmg before the major fracture debuff is reduced more you'll likley see a greater difference when the debuff is applyed.

    That's the thing though. It shouldn't matter using heavy or light really. Even if the difference is small in light armor I'd at least see a difference. Even if normally an attack hit for 1000, if I saw a change to 1001 I'd at least know it's doing something. But in this case there is zero change.

    I can try it on someone with heavy armor just to make sure any armor penetration is screwing the test up. However, this still wouldn't explain why I was seeing zero damage change in heavily armored mobs as well.

    Let me start by stating that I am inclined to believe your findings are correct.
    However: it IS possible to have enough armor penetration to completely ignore light armor. And if you were at that point already prior to applying the major fracture, naturally you would not see a change in damage. Hence testing against heavy armor being required to be certain what you see is a bug with major fracture.
  • deepseamk20b14_ESO
    deepseamk20b14_ESO
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    Morvul wrote: »
    I would test it with our opponent wearing heavy armor, cause light armor reduces your dmg not enough to see a great difference when he wears heavy armor and your dmg before the major fracture debuff is reduced more you'll likley see a greater difference when the debuff is applyed.

    That's the thing though. It shouldn't matter using heavy or light really. Even if the difference is small in light armor I'd at least see a difference. Even if normally an attack hit for 1000, if I saw a change to 1001 I'd at least know it's doing something. But in this case there is zero change.

    I can try it on someone with heavy armor just to make sure any armor penetration is screwing the test up. However, this still wouldn't explain why I was seeing zero damage change in heavily armored mobs as well.

    Let me start by stating that I am inclined to believe your findings are correct.
    However: it IS possible to have enough armor penetration to completely ignore light armor. And if you were at that point already prior to applying the major fracture, naturally you would not see a change in damage. Hence testing against heavy armor being required to be certain what you see is a bug with major fracture.

    I did the tests with 40% ignore armor total, from weapon and CP. It shouldn't ignore the light armor totally. I am not 100% but I believe whatever the enemies current armor is, is how the game will figure the 40%. So if I put major fracture on them, it would bypass 40% of whatever that new number is. I don't think you can ever go through 100% of their armor.

    Has anyone else tested this stuff yet?
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  • Alcast
    Alcast
    Class Representative
    When I use major fracture on a worldboss, then the boss almost has 0 Armor. I tested it with a DKs ulti Corrosive armor which ignors 100% of armor. was a daedra boss though. Though same was in Vet dungeon Elden.
    Wblow did 11,6k dmg with no debuff, and with corrosive armor 100% ignore armor it did 12,4k. Meaning Wolrdbosses/vetbosses have not a lot of armor.

    Only bosses that have shitloads of armor are Trialbosses.

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