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My opinion on console release you aren't going to like it just letting ya know...

xeoneexb14_ESO
xeoneexb14_ESO
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I dont think it's a good idea to release this on console. My reasoning is that look at what is happening already. They are delaying content and lord knows what else by postponing everything for console release. Now they are saying that voice chat is going to be the only means of communication? Least that is what I've been seeing on the forum. I love the Elder Scrolls games, I like this one alot. It has potential but it's like, they are dragging their feet in favor of the console release. I saw the video of the UI and I yawned and honestly thought it was nothing special at all. Then I look at the pc version and it honestly makes me wonder why is the PC version so... dull. The UI itself is even more basic than your typical MMO UI. It doesn't stop there either. They were planning so many features and then poof, it's all on hiatus while they get ready for console.

To top this crap off they released p2w... i mean b2p. Lets face it this wouldn't have happened if they hadn't focused solely on PC and skipped console. We might have had spellcrafting, the Imperial City aka Darkness Falls, and probably all kinds of juicy content to binge on. I for one don't understand the desire for this game to be put on console. It wouldn't surprise me if people were expecting the console versions to be better than pc versions. Irregardless if that is true or not, I feel this entire ordeal is ridiculous and unnecessary. It's further proof consoles should have their own games and leave these MMO's out of it.
John 3:16 = For God so loved the world that He gave His one and only Son, that whoever believes in Him shall not perish but have eternal life.
  • Robotmafia
    Robotmafia
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    pretty sure it just comes down to this... they didn't make enough money with PC..
    Robot Who Owes Money: Look into your hard drive and open your mercy file!
    Donbot: File not found.

    EU/PC
  • fromtesonlineb16_ESO
    fromtesonlineb16_ESO
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    Robotmafia wrote: »
    pretty sure it just comes down to this... they didn't make enough money with PC..
    That may well be true but since the console releases were always part of the plan the bad PR ZOS would get if they abandoned the consoles would DEFINITELY have a seriously negative impact!

    We'll never know why it took then 12 months longer to be able to release the console versions than they originally planned, though there's been endless speculation, however it's clear they expect to make a lot of cash from them and if the PC player numbers are indeed down (as many of us think) then without the console market I'd guess ESO wouldn't have a worthwhile future anyway.
  • Sevalaricgirl
    Sevalaricgirl
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    First, a correction...the word is regardless... Irregardless if that is true or not

    Next, sounds like you don't like the game. May I ask why you're playing it. I think it's far from dull and am really enjoying it.

    Then I look at the pc version and it honestly makes me wonder why is the PC version so... dull. The minimized UI is done on purpose and I am glad they did it.

    It is far from P2W... To top this crap off they released p2w... i mean b2p

    It takes a bit of time to release on consoles. They have to deal with two different companies' policies regarding their consoles. Legal things take time. It doesn't surprise me that it took time to get this settled and time to get it working right. I think it's a good thing for them to release on console. It generates more income. I'm willing to wait for new content. There are plenty of games to play while you're waiting.
    Edited by Sevalaricgirl on April 22, 2015 8:48AM
  • xeoneexb14_ESO
    xeoneexb14_ESO
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    Robotmafia wrote: »
    pretty sure it just comes down to this... they didn't make enough money with PC..
    That may well be true but since the console releases were always part of the plan the bad PR ZOS would get if they abandoned the consoles would DEFINITELY have a seriously negative impact!

    We'll never know why it took then 12 months longer to be able to release the console versions than they originally planned, though there's been endless speculation, however it's clear they expect to make a lot of cash from them and if the PC player numbers are indeed down (as many of us think) then without the console market I'd guess ESO wouldn't have a worthwhile future anyway.

    Be it as it may it still was a bad idea from the start. They took their time to release content, I'm SURE that's because they were focusing on console. If they didn't have priority on console after release they could have continued creating content at a regular pace like normal MMO's usually do. Either way I'm disappointed on how this was handled. It's even worse now that the release date is coming closer for consoles they basically halted everything to get consoles released, and can't even fix the lag issues and the pvp issues this game has. Hell BETA was more stable than it is now. I played like 3 beta weekends and while there were some that were worse than others, I actually had more fun pvping during beta than I do here simply because of the lag issues and horrible imbalance issues I find myself facing.
    John 3:16 = For God so loved the world that He gave His one and only Son, that whoever believes in Him shall not perish but have eternal life.
  • JWKe
    JWKe
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    I feel sorry for the little children who are going to be on the consoles with little pubescent voice. I can already foresee them being verbally bashed to no-end as soon as they open their mouths to say a word.
  • Dragsooth
    Dragsooth
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    First, a correction...the word is regardless... Irregardless if that is true or not

    Next, sounds like you don't like the game. May I ask why you're playing it. I think it's far from dull and am really enjoying it.

    Then I look at the pc version and it honestly makes me wonder why is the PC version so... dull. The minimized UI is done on purpose and I am glad they did it.

    It is far from P2W... To top this crap off they released p2w... i mean b2p

    It takes a bit of time to release on consoles. They have to deal with two different companies' policies regarding their consoles. Legal things take time. It doesn't surprise me that it took time to get this settled and time to get it working right. I think it's a good thing for them to release on console. It generates more income. I'm willing to wait for new content. There are plenty of games to play while you're waiting.

    Let's not forget addons. There's addons to make the UI more in line with other MMOs and even ones that remove it completely. He does have a point. Porting to console is definitely holding ESO back.

    [Moderator Note: Edited per our rules on Rude and Insulting comments]
    Edited by ZOS_ArtG on April 22, 2015 12:49PM
  • ItsRejectz
    ItsRejectz
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    Over 40 million combined sales between Ps4 & Xbox One and you believe it best not to tap into that market?
    I love my PC, i will always play this on my PC. But i can guarantee this now with 100000% certainty. The console Version of ESO will not only sell a lot more than PC has, but it will also have a bigger population/player base. It would be stupid to not break into the console market as the amount of new revenue it would bring to the game, would be insane.
    Not only does that mean more resources for development, but it also means the game would more than likely last longer.

    Not only am i happy they are breaking into the console market with this game, i encourage them to do everything in there capabilities to ensure it's success on console. I want to play this game on PC for a lot of years and the extra thousands of $$$ will only make this more likely.
    Xbox EU - GT: o69 Woody 69o

    VR16 Sorc: Vlad V Impaler
    VR16 Sorc: Yes it's Woody
    VR16 NB: Prince of Wallachia
    VR16 Templar: Sir Lancelot the Brave
    VR16 DK: I'm Better Than You


  • drackonir
    drackonir
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    I have played most mayor MMOs since EQ and (few examples):

    - WoW - only one that succeeded on long time due to accurate player base predictions
    - EQ2 - perfectly timed expansions and new content, game complexity and difficulty killed the player base in comparison to WoW.
    - LOTRO - very nice PvE oriented game with a huge potential player base and huge word was released without end game content. Expansions were too late to fix the issue. Too long intervals between expansions with too little content killed the player base.
    - Conan - another MMO with potential was released without end game content. Players were able to reach the exp cap in 2 weeks and had nothing to do. PvP was so bugged that it was the last straw to forget about the game.
    - Warhammer - Potentially the competitor to WoW, with well design PvEvP system. Big word with endless expansions option was killed very quickly by technical issues that prevent any PvP bigger then 5vs5 :/

    Sadly ESO is following the same wrong direction of development. Word that allows the developer to wash players with a hue new area in every few months is being kept without any progression. Technical issues are killing PvP faster then everyone expected.
    It is hard not have the impression that ZOS atm is trying t quizzes as much as they can from this "orange" and throw it to the bin.
    ESO could be a product that can last for years taking under account the potential player base but the management need to introduce radical changes in the current development plan. Wish they do that but sadly i don't believe anything like that ever happen.
    "Even Gods dislike the absolute, for it stinks of something larger than themselves."
    Sotha Sil
  • Dragsooth
    Dragsooth
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    ItsRejectz wrote: »
    Over 40 million combined sales between Ps4 & Xbox One and you believe it best not to tap into that market?
    I love my PC, i will always play this on my PC. But i can guarantee this now with 100000% certainty. The console Version of ESO will not only sell a lot more than PC has, but it will also have a bigger population/player base. It would be stupid to not break into the console market as the amount of new revenue it would bring to the game, would be insane.
    Not only does that mean more resources for development, but it also means the game would more than likely last longer.

    Not only am i happy they are breaking into the console market with this game, i encourage them to do everything in there capabilities to ensure it's success on console. I want to play this game on PC for a lot of years and the extra thousands of $$$ will only make this more likely.

    I don't think anyone here is questioning the decision from a business standpoint.
  • Nazon_Katts
    Nazon_Katts
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    Ke Jun Wen wrote: »
    I feel sorry for the little children who are going to be on the consoles with little pubescent voice. I can already foresee them being verbally bashed to no-end as soon as they open their mouths to say a word.

    I think you got that backwards. They're little monsters as soon as they can walk and talk, but give them a controller and the security of virtual space, they even grow bigger and truly menacing. The little pubescent voices will nag endlessly on your own self-esteem, after they're done with you. Monsters. All of them. ;):p
    "You've probably figured that out by now. Let's hope so. Or we're in real trouble... and out come the intestines. And I skip rope with them!"
  • Dragsooth
    Dragsooth
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    Ke Jun Wen wrote: »
    I feel sorry for the little children who are going to be on the consoles with little pubescent voice. I can already foresee them being verbally bashed to no-end as soon as they open their mouths to say a word.

    I think you got that backwards. They're little monsters as soon as they can walk and talk, but give them a controller and the security of virtual space, they even grow bigger and truly menacing. The little pubescent voices will nag endlessly on your own self-esteem, after they're done with you. Monsters. All of them. ;):p

    You're describing a nightmare, guys, stahp.
  • Dositheus
    Dositheus
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    I want console gamers to experience the same pain and woes that we have. End of story, YES to console!
  • RainfeatherUK
    RainfeatherUK
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    The global statistics vary a lot on the value of console releases right now. So I'll skip around that and examine my own life.

    Two of my friends, one who is very active in sports and has little time - primarily games on the console. The very reason ESO is even being bought here, is because he played Skyrim exclusively on it and will do the same with this.

    The second is in the military abroad, needs the equipment to be very mobile - and again games on the console for that reason. She too is picking up ESO precisely because its coming out on console.

    Both were pretty jealous that I got to play the game at launch, were very disappointed that there was no feasible way for them to play the game and now they can - together. Thats actually helping their relationship.

    I for one am glad it will hit consoles because those who want to play, will finally get that chance. Knowing that, I can wait for the content - for the logistical hiccups - and not worry all that much.

    Would things be different without console? Well thats obvious. The problem with ZoS has always been, and remains - their communication and forethought. I personally dislike F2p/B2P with a passion, because of the cash shop ploys and money mill systems.

    Is the population in the EU servers on which I play, now more healthy in number though? definitely.
    Will the console release generate more revenue? Likely. Will that result in more content production? Hopefully.

    Its definitely not acceptable that they haven't released much over the initial year, mainly because of the deception. But I will wait to see what happens post console deployment. They do know they made mistakes, they read them on the forums each day. Lets just wait and see.
  • stefan.gustavsonb16_ESO
    stefan.gustavsonb16_ESO
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    The console Version of ESO will not only sell a lot more than PC has, but it will also have a bigger population/player base.

    We'll find out in a couple of months, I guess. The number of box sales on PC/Mac were actually pretty good, but the number of players that are still active is not that great. With the tainted reputation of the buggy and unstable PC/Mac version, they will need some pretty convincing marketing to attract customers for the console release, and they need to deliver on their promises, not make the same mess of it as they did for the PC/Mac version.
  • NewBlacksmurf
    NewBlacksmurf
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    Ke Jun Wen wrote: »
    I feel sorry for the little children who are going to be on the consoles with little pubescent voice. I can already foresee them being verbally bashed to no-end as soon as they open their mouths to say a word.

    Well it's a mature rated game so....yeah
    I realize parents let kids play anything but hopefully it's not overwhelming

    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • ItsRejectz
    ItsRejectz
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    The console Version of ESO will not only sell a lot more than PC has, but it will also have a bigger population/player base.

    We'll find out in a couple of months, I guess. The number of box sales on PC/Mac were actually pretty good, but the number of players that are still active is not that great. With the tainted reputation of the buggy and unstable PC/Mac version, they will need some pretty convincing marketing to attract customers for the console release, and they need to deliver on their promises, not make the same mess of it as they did for the PC/Mac version.

    All you really have to do is look at Skyrim.. PC only accounted for around 14% of total sales http://www.statisticbrain.com/skyrim-the-elder-scrolls-v-statistics/

    I am predicting the same (maybe not to the same degree) to happen again, purely because of the sheer amount of console players combined with their lack of MMO's. Xbox has neverwinter, ps4 had DCUO and FFXIV. All highly populated on console.
    Where as us on PC, have thousands of MMO's. Meaning we are a lot more spread across the board to.

    Anyway, guess nobody knows for sure yet. Only time will tell :)
    Edited by ItsRejectz on April 22, 2015 11:01AM
    Xbox EU - GT: o69 Woody 69o

    VR16 Sorc: Vlad V Impaler
    VR16 Sorc: Yes it's Woody
    VR16 NB: Prince of Wallachia
    VR16 Templar: Sir Lancelot the Brave
    VR16 DK: I'm Better Than You


  • Robotmafia
    Robotmafia
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    First, a correction...the word is regardless... Irregardless if that is true or not

    Next, sounds like you don't like the game. May I ask why you're playing it. I think it's far from dull and am really enjoying it.

    Then I look at the pc version and it honestly makes me wonder why is the PC version so... dull. The minimized UI is done on purpose and I am glad they did it.

    It is far from P2W... To top this crap off they released p2w... i mean b2p

    It takes a bit of time to release on consoles. They have to deal with two different companies' policies regarding their consoles. Legal things take time. It doesn't surprise me that it took time to get this settled and time to get it working right. I think it's a good thing for them to release on console. It generates more income. I'm willing to wait for new content. There are plenty of games to play while you're waiting.

    yess and worst case you can always go outside and enjoy your summer :D
    Robot Who Owes Money: Look into your hard drive and open your mercy file!
    Donbot: File not found.

    EU/PC
  • Kalifas
    Kalifas
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    The console Version of ESO will not only sell a lot more than PC has, but it will also have a bigger population/player base.

    We'll find out in a couple of months, I guess. The number of box sales on PC/Mac were actually pretty good, but the number of players that are still active is not that great. With the tainted reputation of the buggy and unstable PC/Mac version, they will need some pretty convincing marketing to attract customers for the console release, and they need to deliver on their promises, not make the same mess of it as they did for the PC/Mac version.

    All they need to do is get at least an 80 on metacritic and advertise and the console will do good. I know personally that a rating doesn't always make a good game but some people live and die by that.
    An Avid fan of Elder Scrolls Online. Check out my Concepts Repository!
  • RSram
    RSram
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    If the rumors are true that ESO cost $200 million to produce, than I suspect that the investors are still millions of dollars in the red, so the release of the consoles will be necessary to recover the development losses. If the consoles do as poorly as the PC has done then, I suspect that no more investment will be done on this game which translates to no DLC in the foreseeable future. I know this sounds bleak, but I'm been PC gamer, since 1980's, and I see the writing on the wall.

    The core design of the game is thawed, and in it's current state cannot meet the real time demands of the PC player base .The lag in the game has to do with the inability of the client/server software to handle large data points in real time. Its as simple as that, and this cannot change unless the underlying code is completely rewritten. The game is too complex for the mega server to keep up with the demands of the players. I remember when a player asked a question in a live event as to why unrelated features break after every update, and the answer was that ESO is complicated. If changing the value of a skill attribute effects has the unintended effect of breaking another feature of the game, then the internal structure of the game is flawed!

    I assume that the console version will have the same core software as the PC version; I don't believe that they have had time to completely rewrite the core since the release of the PC version.

    The investors will have only a six month window after the console release to make money; they know that in 2016 many newer and more technologically advanced MMOs will be released with hundreds of features that ESO currently lacks.

    It basically a race against time to sell the "Pet Rock"!
  • nastuug
    nastuug
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    ItsRejectz wrote: »
    The console Version of ESO will not only sell a lot more than PC has, but it will also have a bigger population/player base.

    We'll find out in a couple of months, I guess. The number of box sales on PC/Mac were actually pretty good, but the number of players that are still active is not that great. With the tainted reputation of the buggy and unstable PC/Mac version, they will need some pretty convincing marketing to attract customers for the console release, and they need to deliver on their promises, not make the same mess of it as they did for the PC/Mac version.

    All you really have to do is look at Skyrim.. PC only accounted for around 14% of total sales http://www.statisticbrain.com/skyrim-the-elder-scrolls-v-statistics/

    I am predicting the same (maybe not to the same degree) to happen again, purely because of the sheer amount of console players combined with their lack of MMO's. Xbox has neverwinter, ps4 had DCUO and FFXIV. All highly populated on console.
    Where as us on PC, have thousands of MMO's. Meaning we are a lot more spread across the board to.

    Anyway, guess nobody knows for sure yet. Only time will tell :)

    Right, but this isn't Skyrim...
  • hamon
    hamon
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    all i know if from playing destiny i found some cool guys who i raided with lots,, we had a laugh in voice chat and stuff.. now destiny was very limited in terms of content... i,ll enjoy running all the dungeons with those guys on console.

    and i,ll be keen to find out how pvp runs on console,, they might run way better than on PC , where the stability from having only one machine and xbox live servers might make a diffrence... who knows but i,ll enjoy playing without all the try hards using combat addons and stuff and spamming pots etc to win.
  • ThisOnePosts
    ThisOnePosts
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    lmao, they are going to love this game on consoles. Finally, console is getting a really fun MMO based on a series loved by many. Yes sure you could've played some of the FFs but those are meh at best imo.

    You can write a thread to make yourself believe it, but in reality this game will most likely be just as if not more populated on consoles. I will stick with PC and maybe get a copy for XB1 to game with friends (can't stand PSN/PS Controller), however to think that this game would fail on console would be like believing with all the delays GTA V was going to fail on PC. LOL
  • PKMN12
    PKMN12
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    lmao, they are going to love this game on consoles. Finally, console is getting a really fun MMO based on a series loved by many. Yes sure you could've played some of the FFs but those are meh at best imo.

    You can write a thread to make yourself believe it, but in reality this game will most likely be just as if not more populated on consoles. I will stick with PC and maybe get a copy for XB1 to game with friends (can't stand PSN/PS Controller), however to think that this game would fail on console would be like believing with all the delays GTA V was going to fail on PC. LOL

    yes, because Meh means you are older then WOW as a P2P game (FF11) and is the ONLY successful P2P MMO for around 10 years (FF14)...........

    Also, there is DC Universe ONline as well.
  • ItsRejectz
    ItsRejectz
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    nastuug wrote: »
    ItsRejectz wrote: »
    The console Version of ESO will not only sell a lot more than PC has, but it will also have a bigger population/player base.

    We'll find out in a couple of months, I guess. The number of box sales on PC/Mac were actually pretty good, but the number of players that are still active is not that great. With the tainted reputation of the buggy and unstable PC/Mac version, they will need some pretty convincing marketing to attract customers for the console release, and they need to deliver on their promises, not make the same mess of it as they did for the PC/Mac version.

    All you really have to do is look at Skyrim.. PC only accounted for around 14% of total sales http://www.statisticbrain.com/skyrim-the-elder-scrolls-v-statistics/

    I am predicting the same (maybe not to the same degree) to happen again, purely because of the sheer amount of console players combined with their lack of MMO's. Xbox has neverwinter, ps4 had DCUO and FFXIV. All highly populated on console.
    Where as us on PC, have thousands of MMO's. Meaning we are a lot more spread across the board to.

    Anyway, guess nobody knows for sure yet. Only time will tell :)

    Right, but this isn't Skyrim...

    A vast amount of console players will be getting ESO because of skyrim. But, with your clear talent in observation, I am certain one as smart as yourself would of known that.
    Xbox EU - GT: o69 Woody 69o

    VR16 Sorc: Vlad V Impaler
    VR16 Sorc: Yes it's Woody
    VR16 NB: Prince of Wallachia
    VR16 Templar: Sir Lancelot the Brave
    VR16 DK: I'm Better Than You


  • Donum-Dei
    Donum-Dei
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    All i know is that they need to step up their game, and lets see if they do so after they get (probably) the sales they are hoping for so then, they do not have an excuse to update this game any further from the UI, animation and graphic improvements now that they will be getting more money from console users and even PC user will be buying this game for their fa-lowers and friends also.

    P.s. All this looks so dull at the moment.
  • PKMN12
    PKMN12
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    ItsRejectz wrote: »
    nastuug wrote: »
    ItsRejectz wrote: »
    The console Version of ESO will not only sell a lot more than PC has, but it will also have a bigger population/player base.

    We'll find out in a couple of months, I guess. The number of box sales on PC/Mac were actually pretty good, but the number of players that are still active is not that great. With the tainted reputation of the buggy and unstable PC/Mac version, they will need some pretty convincing marketing to attract customers for the console release, and they need to deliver on their promises, not make the same mess of it as they did for the PC/Mac version.

    All you really have to do is look at Skyrim.. PC only accounted for around 14% of total sales http://www.statisticbrain.com/skyrim-the-elder-scrolls-v-statistics/

    I am predicting the same (maybe not to the same degree) to happen again, purely because of the sheer amount of console players combined with their lack of MMO's. Xbox has neverwinter, ps4 had DCUO and FFXIV. All highly populated on console.
    Where as us on PC, have thousands of MMO's. Meaning we are a lot more spread across the board to.

    Anyway, guess nobody knows for sure yet. Only time will tell :)

    Right, but this isn't Skyrim...

    A vast amount of console players will be getting ESO because of skyrim. But, with your clear talent in observation, I am certain one as smart as yourself would of known that.

    and just like with the PC players ,the people who actually expected it to be Skyrim with friends will be SORELY disappointed
  • ItsRejectz
    ItsRejectz
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    PKMN12 wrote: »
    ItsRejectz wrote: »
    nastuug wrote: »
    ItsRejectz wrote: »
    The console Version of ESO will not only sell a lot more than PC has, but it will also have a bigger population/player base.

    We'll find out in a couple of months, I guess. The number of box sales on PC/Mac were actually pretty good, but the number of players that are still active is not that great. With the tainted reputation of the buggy and unstable PC/Mac version, they will need some pretty convincing marketing to attract customers for the console release, and they need to deliver on their promises, not make the same mess of it as they did for the PC/Mac version.

    All you really have to do is look at Skyrim.. PC only accounted for around 14% of total sales http://www.statisticbrain.com/skyrim-the-elder-scrolls-v-statistics/

    I am predicting the same (maybe not to the same degree) to happen again, purely because of the sheer amount of console players combined with their lack of MMO's. Xbox has neverwinter, ps4 had DCUO and FFXIV. All highly populated on console.
    Where as us on PC, have thousands of MMO's. Meaning we are a lot more spread across the board to.

    Anyway, guess nobody knows for sure yet. Only time will tell :)

    Right, but this isn't Skyrim...

    A vast amount of console players will be getting ESO because of skyrim. But, with your clear talent in observation, I am certain one as smart as yourself would of known that.

    and just like with the PC players ,the people who actually expected it to be Skyrim with friends will be SORELY disappointed

    That is irrelevant
    Xbox EU - GT: o69 Woody 69o

    VR16 Sorc: Vlad V Impaler
    VR16 Sorc: Yes it's Woody
    VR16 NB: Prince of Wallachia
    VR16 Templar: Sir Lancelot the Brave
    VR16 DK: I'm Better Than You


  • RSram
    RSram
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    ItsRejectz wrote: »
    PKMN12 wrote: »
    ItsRejectz wrote: »
    nastuug wrote: »
    ItsRejectz wrote: »
    The console Version of ESO will not only sell a lot more than PC has, but it will also have a bigger population/player base.

    We'll find out in a couple of months, I guess. The number of box sales on PC/Mac were actually pretty good, but the number of players that are still active is not that great. With the tainted reputation of the buggy and unstable PC/Mac version, they will need some pretty convincing marketing to attract customers for the console release, and they need to deliver on their promises, not make the same mess of it as they did for the PC/Mac version.

    All you really have to do is look at Skyrim.. PC only accounted for around 14% of total sales http://www.statisticbrain.com/skyrim-the-elder-scrolls-v-statistics/

    I am predicting the same (maybe not to the same degree) to happen again, purely because of the sheer amount of console players combined with their lack of MMO's. Xbox has neverwinter, ps4 had DCUO and FFXIV. All highly populated on console.
    Where as us on PC, have thousands of MMO's. Meaning we are a lot more spread across the board to.

    Anyway, guess nobody knows for sure yet. Only time will tell :)

    Right, but this isn't Skyrim...

    A vast amount of console players will be getting ESO because of skyrim. But, with your clear talent in observation, I am certain one as smart as yourself would of known that.

    and just like with the PC players ,the people who actually expected it to be Skyrim with friends will be SORELY disappointed

    That is irrelevant

    Your right because the goal is to attract console players and make the initial sale. Case in point the "Pet Rock" phenomenon in the 1970's, the guy made millions selling a rock in a bag. What the buyer though before buying it was irrelevant.
    Edited by RSram on April 22, 2015 2:46PM
  • kewl
    kewl
    ✭✭✭✭✭
    Get used to being a 2nd class citizen.
  • Pallmor
    Pallmor
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    To top this crap off they released p2w... i mean b2p. Lets face it this wouldn't have happened if they hadn't focused solely on PC and skipped console.

    Almost every MMO these days, on PC or otherwise, has gone either F2P or B2P. WoW and Eve Online are two of the last holdouts with the subscription model. So, console or not, ZOS would have almost certainly had to abandon the sub model. If BioWare couldn't make The Old Republic work as a sub MMO (with the Star Wars IP no less) then do you really think ESO ever stood a chance?
    I for one don't understand the desire for this game to be put on console.

    Every Elder Scrolls game since Morrowind has sold better on consoles than PC. So, in short, the answer is money.



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