BugCollector wrote: »Players who play more than others will become more powerful, even with the diminishing returns. There should be a cap for the amount of CP points you can earn. Say 300.
Robotmafia wrote: »well 300 is definetly to low, you couldn't even reach the 120 passives... I agree that there will be an unbalance over the years but im sure they will add or change things so it will be easier for people to catch up once it becomes a bigger problem... like most mmos, at first things are hard to get then after a while the devs make it easier so everyone can get it and they then can introduce a new carrot
I Highlander l wrote: »Yep, just wait for the 1200 champion point boost in the crown store a year from now
BugCollector wrote: »Players who play more than others will become more powerful
I Highlander l wrote: »Yep, just wait for the 1200 champion point boost in the crown store a year from now
BugCollector wrote: »Players who play more than others will become more powerful
Isn't that normal? You put your time and effort to it and you will be more powerful.
Seems people want everyone to be equal no matter have they put 2 days or 2 years of their life into it.
RainfeatherUK wrote: »BugCollector wrote: »Players who play more than others will become more powerful
Isn't that normal? You put your time and effort to it and you will be more powerful.]
Seems people want everyone to be equal no matter have they put 2 days or 2 years of their life into it.
People expect equality to such a degree, they forget about the work and time of others. Ultimately turning every game into an easymode festival of pointlessness that bores everybody. Even themselves.
In the early days of MMO's we played with player rank ladders for class, everyone knew who put the work in and it was a totally different environment. Effort should be rewarded. These days its neutered so nobody gets upset.
What you have is a result of self-entitlement and people having an unwillingness to accept that time is the real investment. They'll try and side step everything in the name of 'I have other commitments, so give me everything now - or im gone', but really they just cant handle someone being better unless they work hard.
Of course they'll say 'its a game not a job' - but an MMO is more than that. Its the nature of people that counts.
It puts companies in a difficult position. Since the mass market is filled with like minded players now. That money talks and they pander to it.
Is it right? No. For me I believe that where you invest your greatest effort, you should receive your greatest reward. Hell they even teach that at Church.
The world is just too afraid to tell people to GTFO anymore. Pathetic really.
Rune_Relic wrote: »RainfeatherUK wrote: »BugCollector wrote: »Players who play more than others will become more powerful
Isn't that normal? You put your time and effort to it and you will be more powerful.]
Seems people want everyone to be equal no matter have they put 2 days or 2 years of their life into it.
People expect equality to such a degree, they forget about the work and time of others. Ultimately turning every game into an easymode festival of pointlessness that bores everybody. Even themselves.
In the early days of MMO's we played with player rank ladders for class, everyone knew who put the work in and it was a totally different environment. Effort should be rewarded. These days its neutered so nobody gets upset.
What you have is a result of self-entitlement and people having an unwillingness to accept that time is the real investment. They'll try and side step everything in the name of 'I have other commitments, so give me everything now - or im gone', but really they just cant handle someone being better unless they work hard.
Of course they'll say 'its a game not a job' - but an MMO is more than that. Its the nature of people that counts.
It puts companies in a difficult position. Since the mass market is filled with like minded players now. That money talks and they pander to it.
Is it right? No. For me I believe that where you invest your greatest effort, you should receive your greatest reward. Hell they even teach that at Church.
The world is just too afraid to tell people to GTFO anymore. Pathetic really.
So why should everyone else suffer so YOU can have a good time ?
and you have the audacity to call everyone who wants parity entitled ?
REALLY ?
Selfish people gonna be selfish.
First step in fixing a problem is recognising you have one.
Exactly why should you be more powerful than everyone else because you have more time to devote (lucky you) to a game ?
The choice is simple...everyone has fun... or you have fun at the expense of everyone else.
Which one is actually selfish and entitled ?
Perhaps games are moving over to casual players because they make up the majority who are sick to deaf of being nothing but cattle fodder to appease a few selfish people with no interest in a games welfare except their own personal gratification
Rune_Relic wrote: »RainfeatherUK wrote: »BugCollector wrote: »Players who play more than others will become more powerful
Isn't that normal? You put your time and effort to it and you will be more powerful.]
Seems people want everyone to be equal no matter have they put 2 days or 2 years of their life into it.
People expect equality to such a degree, they forget about the work and time of others. Ultimately turning every game into an easymode festival of pointlessness that bores everybody. Even themselves.
In the early days of MMO's we played with player rank ladders for class, everyone knew who put the work in and it was a totally different environment. Effort should be rewarded. These days its neutered so nobody gets upset.
What you have is a result of self-entitlement and people having an unwillingness to accept that time is the real investment. They'll try and side step everything in the name of 'I have other commitments, so give me everything now - or im gone', but really they just cant handle someone being better unless they work hard.
Of course they'll say 'its a game not a job' - but an MMO is more than that. Its the nature of people that counts.
It puts companies in a difficult position. Since the mass market is filled with like minded players now. That money talks and they pander to it.
Is it right? No. For me I believe that where you invest your greatest effort, you should receive your greatest reward. Hell they even teach that at Church.
The world is just too afraid to tell people to GTFO anymore. Pathetic really.
So why should everyone else suffer so YOU can have a good time ?
and you have the audacity to call everyone who wants parity entitled ?
REALLY ?
Selfish people gonna be selfish.
First step in fixing a problem is recognising you have one.
Exactly why should you be more powerful than everyone else because you have more time to devote (lucky you) to a game ?
The choice is simple...everyone has fun... or you have fun at the expense of everyone else.
Which one is actually selfish and entitled ?
Perhaps games are moving over to casual players because they make up the majority who are sick to deaf of being nothing but cattle fodder to appease a few selfish people with no interest in a games welfare except their own personal gratification
Rune_Relic wrote: »
So why should everyone else suffer so YOU can have a good time ?
and you have the audacity to call everyone who wants parity entitled ?
REALLY ?
Selfish people gonna be selfish.
First step in fixing a problem is recognising you have one.
Exactly why should you be more powerful than everyone else because you have more time to devote (lucky you) to a game ?
The choice is simple...everyone has fun... or you have fun at the expense of everyone else.
Which one is actually selfish and entitled ?
Perhaps games are moving over to casual players because they make up the majority who are sick to deaf of being nothing but cattle fodder to appease a few selfish people with no interest in a games welfare except their own personal gratification
BugCollector wrote: »Players who play more than others will become more powerful, even with the diminishing returns.
Robotmafia wrote: »well 300 is definetly to low, you couldn't even reach the 120 passives... I agree that there will be an unbalance over the years but im sure they will add or change things so it will be easier for people to catch up once it becomes a bigger problem... like most mmos, at first things are hard to get then after a while the devs make it easier so everyone can get it and they then can introduce a new carrot
Knootewoot wrote: »Robotmafia wrote: »well 300 is definetly to low, you couldn't even reach the 120 passives... I agree that there will be an unbalance over the years but im sure they will add or change things so it will be easier for people to catch up once it becomes a bigger problem... like most mmos, at first things are hard to get then after a while the devs make it easier so everyone can get it and they then can introduce a new carrot
This should be a good thing. Then you cannot get all passives 120 cp passives = more variety between people = taking crucial decisions instead of blindly spending CP's.