Maintenance for the week of June 8:
• [IN PROGRESS] PC/Mac: NA and EU megaservers for patch maintenance – June 8, 1:00AM EDT (5:00 UTC) - 12:00PM EDT (16:00 UTC)
• [IN PROGRESS] Xbox: NA and EU megaservers for patch maintenance – June 7, 10:00PM EDT (June 8, 2:00 UTC) - June 8, 12:00PM EDT (16:00 UTC)
• [IN PROGRESS] PlayStation®: NA and EU megaservers for patch maintenance – June 7, 10:00PM EDT (June 8, 2:00 UTC) - June 8, 12:00PM EDT (16:00 UTC)
Maintenance for the week of June 8:
• [COMPLETE] PC/Mac: NA and EU megaservers for patch maintenance – June 8, 1:00AM EDT (5:00 UTC) - 12:00PM EDT (16:00 UTC)
• [EXTENDED] Xbox: NA and EU megaservers for patch maintenance – June 7, 10:00PM EDT (June 8, 2:00 UTC) - June 8, 4:00PM EDT (2000 UTC)
• [EXTENDED] PlayStation®: NA and EU megaservers for patch maintenance – June 7, 10:00PM EDT (June 8, 2:00 UTC) - June 8, 4:00PM EDT (20:00 UTC)
Making the PvE harder, how do YOU do it?
I find the PvE extremely easy in this game. Its not challenging to me. What are some ways to make it harder?
Only ones i could think of are:
- lower level armours
- not investing in passives
- limit to 1 bar/handful of skills
- light/heavy attacks only
- fight higher level mobs
Any others you guys use?
This isnt a discussion about the difficulty of PvE, its about how to make it harder so dont go on tangents please.
Banned for Naming and Shaming exploiters. Great ideology ZOS.
#FreeLeo
Main: Vir Cor | Dragonknight
Alt: Leo Cor | Nightblade
Alt: Leonidas Cor | Templar
Guild: K-Hole
Youtube: CorESO DK PvP Tank/DPS Hybrid Build (2.1+): Cor Leonis