
I can tell the devs have never played Big Game Hunter or even went on a real life hunting trip. The ESO wild life is sorta of a buzz kill to realism. I know this aint really a bigy but never the less its lame as is. All of the wild life should have a much larger aggro range & they should run away faster as well. Also they should run much further away from you. Would be cool if squirrels ran for the nearest tree & went right up it to hide. Mouse and rats would run for cover. Make it so that you have to sneak up to them if you wanna kill them. Again I fully realize this is small stuff I'm talking about here but would be really cool to see that sorta attention to detail & again would really add to the realism of the game!
I can tell the devs have never played Big Game Hunter or even went on a real life hunting trip. The ESO wild life is sorta of a buzz kill to realism. I know this aint really a bigy but never the less its lame as is. All of the wild life should have a much larger aggro range & they should run away faster as well. Also they should run much further away from you. Would be cool if squirrels ran for the nearest tree & went right up it to hide. Mouse and rats would run for cover. Make it so that you have to sneak up to them if you wanna kill them. Again I fully realize this is small stuff I'm talking about here but would be really cool to see that sorta attention to detail & again would really add to the realism of the game!
Hypertionb14_ESO wrote: »
I can tell the devs have never played Big Game Hunter or even went on a real life hunting trip. The ESO wild life is sorta of a buzz kill to realism. I know this aint really a bigy but never the less its lame as is. All of the wild life should have a much larger aggro range & they should run away faster as well. Also they should run much further away from you. Would be cool if squirrels ran for the nearest tree & went right up it to hide. Mouse and rats would run for cover. Make it so that you have to sneak up to them if you wanna kill them. Again I fully realize this is small stuff I'm talking about here but would be really cool to see that sorta attention to detail & again would really add to the realism of the game!
big game hunter oooh..
ya... you have NEVER seen the deer that live near me... the deer in the game are 100% lifelike when compared to the idiot herds around here.
I can tell the devs have never played Big Game Hunter or even went on a real life hunting trip. The ESO wild life is sorta of a buzz kill to realism. I know this aint really a bigy but never the less its lame as is. All of the wild life should have a much larger aggro range & they should run away faster as well. Also they should run much further away from you. Would be cool if squirrels ran for the nearest tree & went right up it to hide. Mouse and rats would run for cover. Make it so that you have to sneak up to them if you wanna kill them. Again I fully realize this is small stuff I'm talking about here but would be really cool to see that sorta attention to detail & again would really add to the realism of the game!
The problem of increasing the area of effect is that if there are many players scattered in the area, they will start to bounce around the screen like pinball.
I can tell the devs have never played Big Game Hunter or even went on a real life hunting trip...
Would be cool if squirrels ran for the nearest tree & went right up it to hide. Mouse and rats would run for cover. Make it so that you have to sneak up to them if you wanna kill them...
AlienDiplomat wrote: »Also, the deer around here are all very cow-like and walk right up to you unafraid.
I can tell the devs have never played Big Game Hunter or even went on a real life hunting trip. The ESO wild life is sorta of a buzz kill to realism. I know this aint really a bigy but never the less its lame as is. All of the wild life should have a much larger aggro range & they should run away faster as well. Also they should run much further away from you. Would be cool if squirrels ran for the nearest tree & went right up it to hide. Mouse and rats would run for cover. Make it so that you have to sneak up to them if you wanna kill them. Again I fully realize this is small stuff I'm talking about here but would be really cool to see that sorta attention to detail & again would really add to the realism of the game!
I can tell the devs have never played Big Game Hunter or even went on a real life hunting trip. The ESO wild life is sorta of a buzz kill to realism. I know this aint really a bigy but never the less its lame as is. All of the wild life should have a much larger aggro range & they should run away faster as well. Also they should run much further away from you. Would be cool if squirrels ran for the nearest tree & went right up it to hide. Mouse and rats would run for cover. Make it so that you have to sneak up to them if you wanna kill them. Again I fully realize this is small stuff I'm talking about here but would be really cool to see that sorta attention to detail & again would really add to the realism of the game!
The problem of increasing the area of effect is that if there are many players scattered in the area, they will start to bounce around the screen like pinball.