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Gold crafting materials are a convenience item?

Muizer
Muizer
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"Gold crafting materials are available in the game world. Obtaining them is pretty much directly related to the time spent harvesting resource nodes. Selling them through the Crown store would only save people time. As such they are convenience items. "

Would you agree with this statement?
Edited by Muizer on April 14, 2015 5:32PM
Please stop making requests for game features. ZOS have enough bad ideas as it is!
  • Latter
    Latter
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    No
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  • MissBizz
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    I'm not a fan of that idea. In essence... this says to me that every single item available in game except for weapons/armor is a convenience item.... and that everything in game should be available on the crown store (with the except of weapons/armor as many people agree those would be P2W)

    In the end I'm afraid ever item in game will be available in the crown store.. but not vice versa.
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  • vovus69
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    This is what I said when saw motifs in store. Gold tempers will be the first, kutas next, end game pvp/pve sets are after that. This is unavoidable. Will see.
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  • golfer.dub17_ESO
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    Bag space is a convenience.
    Mounts are a convenience.
    Respecs are a convenience.

    Something that directly impacts the power of your character...not a convenience.
  • Bfish22090
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    I think gold tempers would be p2w because gold is better than any other level of armor/weapon
  • Muizer
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    Meh, wanted to add a poll, but seems that's not possible unless you create the thread as such. :(

    Thing is, though, IMHO no matter what your opinion in this is, it does fall under the definition of convenience items as given by ZOS. Unless it gets qualified further.
    Edited by Muizer on April 14, 2015 5:41PM
    Please stop making requests for game features. ZOS have enough bad ideas as it is!
  • Aneima
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    Muizer wrote: »
    "Gold crafting materials are available in the game world. Obtaining them is pretty much directly related to the time spent harvesting resource nodes. Selling them through the Crown store would only save people time. As such they are convenience items. "

    Would you agree with this statement?

    Give it 6 months to a year.

    I wonder why the hirelings were nerfed. Makes sense now.

  • Olysja
    Olysja
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    gold items in crown shop = pay to win. totally.

    anyway till they don't put them in crown shop, there is no need to talk about it: ) they perfectly knowns at first p2w *** = -99% subs. so they will loose 1000x the money they doing.
    Edited by Olysja on April 14, 2015 5:45PM
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  • Olysja
    Olysja
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    .

    Edited by Olysja on April 14, 2015 5:45PM
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  • Erock25
    Erock25
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    I'm perfectly fine with Motifs for sale in the store but if they put in gold crafting upgrade material I AM OUTTTAAAAA HEREEEEEEE.
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  • Muizer
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    Olysja wrote: »
    anyway till they don't put them in crown shop, there is no need to talk about it: )

    I'd say that once they do it's definitely too late.

    Please stop making requests for game features. ZOS have enough bad ideas as it is!
  • ItsGlaive
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    No. But I bet the finance team at ZOS do!
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  • Gyudan
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    Convenience? The sky is the limit ... although the sky is falling, so I'm not sure anymore.
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  • xMovingTarget
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    MissBizz wrote: »
    I'm not a fan of that idea. In essence... this says to me that every single item available in game except for weapons/armor is a convenience item.... and that everything in game should be available on the crown store (with the except of weapons/armor as many people agree those would be P2W)

    In the end I'm afraid ever item in game will be available in the crown store.. but not vice versa.

    Thats what i am saying all the time. Convinience can be stretched pretty wide.
  • idk
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    An item that would improve the quality of gear, hence more DPS, is not a convenience item. It's P2W.

    Vote no against P2W. No to gold matts available in the crown store.
  • daemonios
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    Right now gold mats hover around 5k in-game gold, which is reasonable. In order to get 100% chance to improve your gear you need 7x 8 mats for armour, at least 2x 8 for weapons (if you go with 2 two-handed), but let's say 3x 8 mats for weapons. You therefore need 80 gold mats, which will run you around 400k in-game gold if you purchase all of them, to improve all gear slots.

    IF they put gold mats in the store, the in-game gold price had better not increase. 400k gold is a pretty hefty sum, more than that is a mindless grind. If they derail the economy by nerfing gold mat drops while adding them to the crown store, I'll consider they've crossed the boundary into P2W and abandon ESO.
  • seaef
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    As much as I think the answer is 'no', it won't make any difference.

    To all of you who are screaming, "I'll leave if it happens!", good luck with that.

    People have been saying that in games for a decade now and makes very little difference. Look at LOTRO. When they went F2P and opened the store, people threatened a mass exodus. It didn't happen. Thousands of people still play LOTRO and it's basically a shopping mall these days.

    They'll add it, you'll be incensed and leave the game, the game will continue to exist, other people will continue to play, and all will be right with the world.
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  • idk
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    I doubt they add gold tempers any time soon. Not course many will pretend to predict it for the chance to say they told us so.
  • RazzPitazz
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    Muizer wrote: »
    Meh, wanted to add a poll, but seems that's not possible unless you create the thread as such. :(

    Thing is, though, IMHO no matter what your opinion in this is, it does fall under the definition of convenience items as given by ZOS. Unless it gets qualified further.

    It does not fall under convenience because tempers improve stats, that is the entire purpose of their being. They do not simply make a process faster, they actully increase sat caps. For this reason, they are not convenience (such as motifs, sadly) but actual mechanics.
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  • Auricle
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    I believe that is what the kids call a 'slippery slope'.
  • badmojo
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    Everything in the game can be considered convenience, crafted sets, warlock rings, tempers, pvp & trails rewards, they can all be justified in the same way. Convenience items are literally everything currently in-game.

    The problems start if ZOS decides to put things for sale for such a cheap amount that it makes more sense to buy it rather than play the game for it. If they sell warlock vr12 rings for 400 crowns, that would be bad for the game and people would be upset.
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  • idk
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    Exactly!
  • Rune_Relic
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    I really do think anything that can be bought in game with in game gold will be in the store.
    Which means anything guild traders sell can be in the store.
    All of those items have required time to create or harvest...and any timesaver is fair game.
    People go to the traders to get stuff they dont have the time or skill to get.

    IF XP is fair game...what isn't ? [you don't see that in guild stores]
    Edited by Rune_Relic on April 14, 2015 7:55PM
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  • redspecter23
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    Anything can be considered a "convenience item" if ZoS says so. It's a game. By definition, nobody has to play. Being able to log in is a convenience. ZoS could charge you $0.25 to log in faster if they want and it fits their definition just fine.

    Basically, they have the final say on what their definition of convenience is, whether some, none or all of the players also agree with the definition or not.

    It's all innocent right now. It's when they intentionally design inconvenience into new content then allow you to pay to remove the inconvenience that I personally draw the line. If it comes to a nickel and dime scheme to get me to pay every time I want to do something like fast travel, get in cyrodiil, reduce X time to do Y or whatever I start to lose respect.
    Edited by redspecter23 on April 14, 2015 8:01PM
  • Muizer
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    It does not fall under convenience because tempers improve stats, that is the entire purpose of their being. They do not simply make a process faster, they actully increase sat caps. For this reason, they are not convenience (such as motifs, sadly) but actual mechanics.

    Not a bad argument, but I don't think ZOS committed to "time savers" only being things that speed up processes. Anyway, you could circumvent it by selling "treasure maps" rather than the mats themselves. Then you'd still have to go out and harvest a node, except it'd be just one instead of 300 or so. Saves time, eh?



    Please stop making requests for game features. ZOS have enough bad ideas as it is!
  • WraithAzraiel
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    Edited by WraithAzraiel on April 14, 2015 8:06PM
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  • Saltypretzels
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    badmojo wrote: »
    Everything in the game can be considered convenience, crafted sets, warlock rings, tempers, pvp & trails rewards, they can all be justified in the same way. Convenience items are literally everything currently in-game.

    Nailed it! This is why using the word "convenience" is a really really really bad idea.
  • idk
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    Rune_Relic wrote: »
    I really do think anything that can be bought in game with in game gold will be in the store.
    Which means anything guild traders sell can be in the store.
    All of those items have required time to create or harvest...and any timesaver is fair game.
    People go to the traders to get stuff they dont have the time or skill to get.

    IF XP is fair game...what isn't ? [you don't see that in guild stores]

    One could broaden the paradigm to include anything as convenience. That doesn't make it reality.
  • Exstazik
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    I want to see gold tempers in Shop if i can change my tempers for $$$ on my Credit card :D
  • Muizer
    Muizer
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    Rune_Relic wrote: »
    I really do think anything that can be bought in game with in game gold will be in the store.
    Which means anything guild traders sell can be in the store.
    All of those items have required time to create or harvest...and any timesaver is fair game.
    People go to the traders to get stuff they dont have the time or skill to get.

    IF XP is fair game...what isn't ? [you don't see that in guild stores]

    One could broaden the paradigm to include anything as convenience. That doesn't make it reality.

    One could also narrow it down. That doesn't make it a reality either. Basically, atm we know nothing of where the line will be drawn. That's at the heart of the question I asked. It's not just about gold tempers. It's about the fact that people think they've been given assurances when in fact we've been tolds is nothing other than "trust us not to mess this up".

    (in fact, ZOS did commit to not selling stuff that's as good as or better than what you can find in-game. If anything that'd be the reason why we won't see them in the crown store. Not because they wouldn't be "convenience".)

    Edited by Muizer on April 14, 2015 8:17PM
    Please stop making requests for game features. ZOS have enough bad ideas as it is!
This discussion has been closed.