AlienDiplomat wrote: »Right now the 15% XP/CP gain you can get from PVP buffs is the best you can get in the game. It is 50% better than the 10% you get for PAYING $14 a month for a sub! Tell me how THAT makes sense, especially with EP pop-locking 2/3 of the campaigns?
On top of that, Cyrodiil is the only viable/solo grind zone for Champion Points post v14. That means not only do they put all the content to advance in the game in the PVP zone, but they require you to constantly earn the AP to campaign hop so you can maintain that 15% XP/CP buff for Champion leveling/progression.
This is currently giving zerg farmers incentive to obliterate fair competition in order to maintain the buff for themselves and keep other factions from enjoying it and advancing on a competitive level.
It has nothing to do with fairness when one faction outnumbers another more than 2:1.
Either ZOS needs to remove the XP buff altogether, or have it not apply to CP. Keep the rest of the PVP buffs the same, just eliminate the XP buff. Either that, or reduce the max to 5% and make it something everyone gets for having a home campaign.
I am cancelling my subscription, as it is BS a zerg guild on EP gets to roll all the PVP servers and earn a 15% XP bonus when I am paying $14 a month for no new content and only a 10% bonus.
What the hell am I paying for?
Rook_Master wrote: »I thought the Delve Boss Buff only gave a 20% Bonus to AP, not XP.
AlienDiplomat wrote: »Right now the 15% XP/CP gain you can get from PVP buffs is the best you can get in the game. It is 50% better than the 10% you get for PAYING $14 a month for a sub! Tell me how THAT makes sense, especially with EP pop-locking 2/3 of the campaigns?
On top of that, Cyrodiil is the only viable/solo grind zone for Champion Points post v14. That means not only do they put all the content to advance in the game in the PVP zone, but they require you to constantly earn the AP to campaign hop so you can maintain that 15% XP/CP buff for Champion leveling/progression.
This is currently giving zerg farmers incentive to obliterate fair competition in order to maintain the buff for themselves and keep other factions from enjoying it and advancing on a competitive level.
It has nothing to do with fairness when one faction outnumbers another more than 2:1.
Either ZOS needs to remove the XP buff altogether, or have it not apply to CP. Keep the rest of the PVP buffs the same, just eliminate the XP buff. Either that, or reduce the max to 5% and make it something everyone gets for having a home campaign.
I am cancelling my subscription, as it is BS a zerg guild on EP gets to roll all the PVP servers and earn a 15% XP bonus when I am paying $14 a month for no new content and only a 10% bonus.
What the hell am I paying for?
Alphashado wrote: »So a month ago everyone was complaining because Cyrodiil campaigns were dead. Zos makes changes to bring more people in and now people are complaining because the incentive is too good and the campaigns are population capped.
Got it.
Alphashado wrote: »So a month ago everyone was complaining because Cyrodiil campaigns were dead. Zos makes changes to bring more people in and now people are complaining because the incentive is too good and the campaigns are population capped.
Got it.
Uh no. He is complaining that his buff server got rolled and he doesn't have his buffs for trials.
AlienDiplomat wrote: »Alphashado wrote: »So a month ago everyone was complaining because Cyrodiil campaigns were dead. Zos makes changes to bring more people in and now people are complaining because the incentive is too good and the campaigns are population capped.
Got it.
Uh no. He is complaining that his buff server got rolled and he doesn't have his buffs for trials.
Nope. If you all take the time to read the thread instead of assuming I am "crying about trial times" or some such which I actually don't care about, you would see I very specifically spelled out the ONLY buff I was concerned with is the XP buff for Champion Point advancement.
I even went so far as to say "leave the rest how they are."
But that's cool man, if you've got it all figured out, just skim over those pesky words and facts and go with your knee-jerk assumptions about what other people are saying to you. That way it is easier to slot any discrepancy into a pre-conceived world view of "us and them."
Oh, and by the way, for those blowing the "more players is better" trumpet you might hold off. The server hardware can't handle it. More players = lag to death meteor and healing springs spam, which rapidly becomes no fun to play when you can't even weapon swap or siege.
Honestly I don't care about PVP buffs aside from the 15% XP buff. Everything is fine when every faction has a "buff server" for that alone and the hardcore crowd stick to the competitive campaigns with the greater rewards.
The problem here I suspect is the lag is causing them to burn out and seek their second-tier kicks taking the little kids buff balloons away from them. XD
Last I believe you have come up with the new motto for us anti-buff server people - "Take Away Their Balloons". I laughed like crazy when I read that.