i don't see the point. reroll a char grinding from lvl 1 to v14 takes about 4 days. if you wish to do all quests/doungeons/books/contents takes about 14 days. i just rerolled a templar 10 days ago, all cleared to v8 already. why so much complaining about veteran ranks, are easy like hell.and i repeat GRINDING = 400-700kexp/h make your counts.
OrphanHelgen wrote: »What will happen with my gear? Will vr12 gear still be weaker then vr14?
i don't see the point. reroll a char grinding from lvl 1 to v14 takes about 4 days. if you wish to do all quests/doungeons/books/contents takes about 14 days. i just rerolled a templar 10 days ago, all cleared to v8 already. why so much complaining about veteran ranks, are easy like hell.and i repeat GRINDING = 400-700kexp/h make your counts.
NewBlacksmurf wrote: »Completely sounds rational but in essence this requires them to also change or drastically lower the exp gained during the silver n gold quests which should be nightmare for champion levels.
Alexander.lanngb16_ESO wrote: »NewBlacksmurf wrote: »Completely sounds rational but in essence this requires them to also change or drastically lower the exp gained during the silver n gold quests which should be nightmare for champion levels.
Explain to me why this would require them to change quest xp ? The way I see it, there is no need to change anything other than the number 1.000.000 ( the amount of XP currently required for 1 Veteran Rank ) to 400.000 or whatever they should deem appropriate.
The whole point of this "fix" would be to lower the VR leveling time drastically until they can implement a proper removal of the whole system.
NewBlacksmurf wrote: »Alexander.lanngb16_ESO wrote: »NewBlacksmurf wrote: »Completely sounds rational but in essence this requires them to also change or drastically lower the exp gained during the silver n gold quests which should be nightmare for champion levels.
Explain to me why this would require them to change quest xp ? The way I see it, there is no need to change anything other than the number 1.000.000 ( the amount of XP currently required for 1 Veteran Rank ) to 400.000 or whatever they should deem appropriate.
The whole point of this "fix" would be to lower the VR leveling time drastically until they can implement a proper removal of the whole system.
Because doing the silver quests that start at VR1 using this lower exp rate would cause a player to be VR6-VR8 prior to completing the Vr2 areas. Don't you think it'll be odd and silly to quest in a VR1 zone at VR8 with all item drops and quest rewards for NPC VR1 or VR2
Before they can remove Vet ranks, they need to change all Vet gear to require L50 and X champion point to wear.
I guess they are trying to work out what is a good ratio without lots of people screaming?
If your V14 gear had the same stats it does now, but changed from requiring you to be V14 to being L50 and 140 champion points to wear, would you scream?
i don't see the point. reroll a char grinding from lvl 1 to v14 takes about 4 days. if you wish to do all quests/doungeons/books/contents takes about 14 days. i just rerolled a templar 10 days ago, all cleared to v8 already. why so much complaining about veteran ranks, are easy like hell.and i repeat GRINDING = 400-700kexp/h make your counts.
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Mettaricana wrote: »...
Alexander.lanngb16_ESO wrote: »i don't see the point. reroll a char grinding from lvl 1 to v14 takes about 4 days. if you wish to do all quests/doungeons/books/contents takes about 14 days. i just rerolled a templar 10 days ago, all cleared to v8 already. why so much complaining about veteran ranks, are easy like hell.and i repeat GRINDING = 400-700kexp/h make your counts.
The point would be that they are removing them anyway and it is currently deterring people from playing once they hit VR ranks. This has been the reason all my RL friends that started with me at launch stopped playing ESO.
They felt they had completed the game when they hit VR, and did not find the thought of having to go through the leveling again twice over, just to get to the real endgame very enticing, so they stopped.
From just having leveled VR1-14 on an alt, I would say that XP rates of 300k-400k is the more likely rate for grinding VR. The good places I know that gives more than that are usually occupied by a lot of people and thus is limited to few people.
I think the main reason that so many people hate it, including me, is that is feels like a pointless time sink. It feels like it's just there to keep me away from endgame a bit longer. Which it is, and Zenimax's intention to remove the Veteran Ranks proves that.
My personal reason is of course that it's keeping my friends from playing the game, and I imagine there is a lot of people that feel the same. So from a business point of view, I think it's a no brainer if it would lure more people to the game.
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Merlin13KAGL wrote: »I don't understand why threads like this don't just skip the intermediate step and ask for a purchasable max level character from the word "Go."
As a non-VR14, you cannot:That's it. You can do everything else. You can enter every delve, dungeon, and zone.
- Hope to complete the three Trials.
- Enter Vet DSA.
- Enter the Cadwell's Gold faction initially (remedied in a handful of hours, at best.)
You can still Cyro, just probably not on the front lines. You can do every group dungeon. You can enter and possibly complete trials and regular DSA.
The simple truth of the matter is, that other than changing Vet Ranks to be level 50-63 (which is essentially all they are), they're probably going to end up leaving VR levels alone - there are too many potential unforeseen trickle effects by their removal.
Merlin13KAGL wrote: »I don't understand why threads like this don't just skip the intermediate step and ask for a purchasable max level character from the word "Go."
Merlin13KAGL wrote: »As a non-VR14, you cannot:That's it. You can do everything else. You can enter every delve, dungeon, and zone.
- Hope to complete the three Trials.
- Enter Vet DSA.
- Enter the Cadwell's Gold faction initially (remedied in a handful of hours, at best.)
You can still Cyro, just probably not on the front lines. You can do every group dungeon. You can enter and possibly complete trials and regular DSA.
Merlin13KAGL wrote: »The simple truth of the matter is, that other than changing Vet Ranks to be level 50-63 (which is essentially all they are), they're probably going to end up leaving VR levels alone - there are too many potential unforeseen trickle effects by their removal.
Alexander.lanngb16_ESO wrote: »i don't see the point. reroll a char grinding from lvl 1 to v14 takes about 4 days. if you wish to do all quests/doungeons/books/contents takes about 14 days. i just rerolled a templar 10 days ago, all cleared to v8 already. why so much complaining about veteran ranks, are easy like hell.and i repeat GRINDING = 400-700kexp/h make your counts.
The point would be that they are removing them anyway and it is currently deterring people from playing once they hit VR ranks. This has been the reason all my RL friends that started with me at launch stopped playing ESO.
They felt they had completed the game when they hit VR, and did not find the thought of having to go through the leveling again twice over, just to get to the real endgame very enticing, so they stopped.
From just having leveled VR1-14 on an alt, I would say that XP rates of 300k-400k is the more likely rate for grinding VR. The good places I know that gives more than that are usually occupied by a lot of people and thus is limited to few people.
I think the main reason that so many people hate it, including me, is that is feels like a pointless time sink. It feels like it's just there to keep me away from endgame a bit longer. Which it is, and Zenimax's intention to remove the Veteran Ranks proves that.
My personal reason is of course that it's keeping my friends from playing the game, and I imagine there is a lot of people that feel the same. So from a business point of view, I think it's a no brainer if it would lure more people to the game.
There is no point to removing them, in fact the only thing removing them would do is further kill the game, I was level 50 two days into live even with the greenshade roll backs, and Ch being bugged as all h***... I vr ranks did not deter me but what will is having them removed.
That would be like getting your head stomped on while you're laying on the ground... They will never remove this because we've already done it. It really is as simple as that.
they are not gonna remove vet 1 to 14 they will just go no further with it after the v14 its cp only simple.
me and a lot of people have more then 3 vr14! we have put many days of work in this if they just flush this trough the drain there will be mass chaos!
also they want to make money soo if they do this no1 will buy stuff because everything is for nothing.
the xp potions are a waste because i can grind meself to 50 in 3 hours and im done. iv got 150cp acount wide so no rush with them.
only people complaining are low level people who dont wanna work for there rank! if they do change it vr14 should be like 150 cp . then they stilll can make lots of money on xp potions!!
also the 10% xp for sub is useless( only reason i sub btw crownshop garbo is crap)
simple removing vet levels will destroy everything! the whole game will be flipped again. and they have to start over again.
people can cry all day on the forum but it will not change a thing! look at it from the bizznizz side they need money.
AND WE ALL WANNA BUY THESE XP POTIONS ILL PAY LOTS FOR THEM ZOS
Then level your character like everyone else had to.Alexander.lanngb16_ESO wrote: »Merlin13KAGL wrote: »I don't understand why threads like this don't just skip the intermediate step and ask for a purchasable max level character from the word "Go."
Because they are already removing the Veteran Ranks, I am not asking them to do something they are not already planning on doing. Besides, I would not pay for a max level char, I just don't want to be teased with endgame content but not actually being at endgame like the current VR system is doing.Merlin13KAGL wrote: »As a non-VR14, you cannot:That's it. You can do everything else. You can enter every delve, dungeon, and zone.
- Hope to complete the three Trials.
- Enter Vet DSA.
- Enter the Cadwell's Gold faction initially (remedied in a handful of hours, at best.)
You can still Cyro, just probably not on the front lines. You can do every group dungeon. You can enter and possibly complete trials and regular DSA.
And if I want to do trails ?
And if i want to enter Vet DSA?
What the hell would I be doing in a Delve or random Zone ? And the Veteran Dungeons drops lower level gear at lower VR level so there is no point in farming for at it low VR level's. Doing Daily Gold Keys (if you plan on waiting to use them untill VR14) and half assed Cyrodiil play is the only thing you can do at lower VR. There is no point trying to gear up a non VR14 character when you know it will be replaced after the horrendous VR grind. Not to mention the lack of gear options there is untill you get to at least VR12+.Merlin13KAGL wrote: »The simple truth of the matter is, that other than changing Vet Ranks to be level 50-63 (which is essentially all they are), they're probably going to end up leaving VR levels alone - there are too many potential unforeseen trickle effects by their removal.
They just mentioned in the ESO Stream thingy, which i linked to in the OP, that they are still planning on removing the VR system as they have said since the announced the Champion System. I have no reason to doubt they will, eventually.
RIght, they also EXPLICITLY stated they wereAlexander.lanngb16_ESO wrote: »Why are you arguing this point?, they have EXPLICITLY stated that they are planning on removing them. I am not asking them to remove the VR ranks, they are already doing it.
this thread is so full of fail understanding
1. people aren't asking for the Vet ranks to be removed (just the ranks not the content) because they are lazy, they are asking for them to be removed due to the power difference between a level 50 and VR14 which is massive (gear not included)
2. VR14 is pretty much a pre-requisite for not getting absolutely facerolled in pvp, for serious trials and pledges.
3. players want cadwells gold and silver as optional content - something they can do in their own time, when in the mood, for the additional skillpoints, lore, gold etc. not as mandatory content that is required to be completed in order to hit VR10-14 through conventional means. conventional means = questing, delves, dolmens - not grinding.
4. removing VR14 is not going to be converted to level 64 - that accomplishes nothing. it's more likely that the power gain between VR1-14 (numerical values) will be attributed to the new 50+ gearing system, so all those in VR14 will have equivalent gear.
5. the champion system is the replacement for the veteran system but is likely to close the massive power gap in the VR1-14 ranks. so when naked, a VR14 without any champion points spent will be the same power level as a fresh, naked, level 50. champion points and gear will make up the power difference.
what players actually want, is a choice of gameplay options after defeating molag'bal, whereas currently the choice is quest, grind or die doing anything you might dare to attempt.
i'm VR12 and i want the vet ranks removed and the game rebalanced. level 50 was originally the endgame cap with craglorn intended to rraise the VR cap to 2 for lower craglorn and then VR4 for upper craglorn.
the late implementation of cadwells meant that VR1-10 was added far earlier than ever anticipated. whilst this would be fine if everybody levelled through conventional means, within 2 days of launch, there was a handful of players who had grinded to VR10 and dominated pvp. then with craglorn, they magically hit VR14 and you HAD to be VR14 to stand a chance in pvp.
whilst balance between classes, specs and set bonuses played it's part, exploits (both in levelling and playstyle) also exacerbated the situation. which kind of hid the original problem, which was the rushed implementation of the VR1-10 cadwell zones that sent game balance spiralling out of control.
honestly, if the game hadn't gone B2P i'd still be waiting for VR ranks to be removed before coming back.
but ultimately, if the whole VR1-10 fiasco hadn't ensued from the get go, ESO would still be using a subscription payment model. there's been forum threads describing the failure of vet ranks since beta - BETA! this is not a new complaint and it most certainly isn't one of laziness, it's all about options at endgame (which should start when you kill molag'bal, not after finishing cadwells gold and silver).
most of the threads regarding the issue just want a full explanation of how ZoS plans to convert VR to CP and how that impacts all the other aspects of the game.
i can appreciate many people have different ways of playing this game and i have no intentions of removing any of those options from you - but it's amazing how many people are so utterly ignorant of the other players who also play this game and expect them to simply suck it up and grind it out like some bonkers korean grind mmo, when the majority of mmoRPG players play the game for the RPG elements, not the grind.
Merlin13KAGL wrote: »Then level your character like everyone else had to.Alexander.lanngb16_ESO wrote: »Merlin13KAGL wrote: »I don't understand why threads like this don't just skip the intermediate step and ask for a purchasable max level character from the word "Go."
Because they are already removing the Veteran Ranks, I am not asking them to do something they are not already planning on doing. Besides, I would not pay for a max level char, I just don't want to be teased with endgame content but not actually being at endgame like the current VR system is doing.Merlin13KAGL wrote: »As a non-VR14, you cannot:That's it. You can do everything else. You can enter every delve, dungeon, and zone.
- Hope to complete the three Trials.
- Enter Vet DSA.
- Enter the Cadwell's Gold faction initially (remedied in a handful of hours, at best.)
You can still Cyro, just probably not on the front lines. You can do every group dungeon. You can enter and possibly complete trials and regular DSA.
And if I want to do trails ?
And if i want to enter Vet DSA?
What the hell would I be doing in a Delve or random Zone ? And the Veteran Dungeons drops lower level gear at lower VR level so there is no point in farming for at it low VR level's. Doing Daily Gold Keys (if you plan on waiting to use them untill VR14) and half assed Cyrodiil play is the only thing you can do at lower VR. There is no point trying to gear up a non VR14 character when you know it will be replaced after the horrendous VR grind. Not to mention the lack of gear options there is untill you get to at least VR12+.Merlin13KAGL wrote: »The simple truth of the matter is, that other than changing Vet Ranks to be level 50-63 (which is essentially all they are), they're probably going to end up leaving VR levels alone - there are too many potential unforeseen trickle effects by their removal.
They just mentioned in the ESO Stream thingy, which i linked to in the OP, that they are still planning on removing the VR system as they have said since the announced the Champion System. I have no reason to doubt they will, eventually.
If you want a viable character, then make your character viable. Quit asking ZoS to do it for you.RIght, they also EXPLICITLY stated they wereAlexander.lanngb16_ESO wrote: »Why are you arguing this point?, they have EXPLICITLY stated that they are planning on removing them. I am not asking them to remove the VR ranks, they are already doing it.
- Not increasing max level
- Not increasing max level (again)
- Not introducing a cash shop
- Not changing from a subscription based model to a F2P or B2P model.
So your temporary fix is that you need to earn some XP's or wait for them to keep their word.
In short, you want to do end game/max level content without taking the time to become max level!?
What happens first time you enter DSA? You realize it's 10 whole rounds, but you don't want to do the first 9, so ZoS should just let you go straight to the Boss Fight?
If VR's go away, there are two ways they can do it, they either crank you up, or the crank >VR1's down. If they do the latter, they have no choice but to crank down the difficulty level more than they already have.
It's not ZoS's nor anyone else fault you don't want to do any of the other content they have provided.
Level your character or take a seat.