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It's time we find a solution to those who are abusing server lag.

RivenEsq
RivenEsq
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Ban them.

Give every person who is found to be spamming abilities in a way to intentionally create lag (i.e. Healing Springs, Meteor, Proximity Det) a 2 week ban. Let them stew and see how they like it.

Their way of "playing the game" is intentionally ruining the game experience for everyone else.

A certain group of EP just took Faregyl in Chillrend and we could not defend because of the crippling lag that they caused with their abilities. It's consistent with this particular group of EP as well that this sort of lag occurs. We all know who they are and, ZoS, if you need some help figuring out who they are, we can give you a *** list.

This is *** ridiculous and if their conduct isn't banworthy, I don't know what is.

2 week bans. I guarantee you that this BS would stop. If it doesn't, permaban them. It is exploiting and it is griefing. Both of those are against your ToS.
Cheers,
Ryan "RivenEsq" Reynolds
CEO & Founder of [KG] Knight Gaming
@RivenEsq
  • Milky
    Milky
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    Yup, I see them doing it all the time. they stack their zerg up, spam healing springs like mad, then run in.The whole map lags out when they do this. They've completely ruined chillrend for me
  • Valner
    Valner
    Soul Shriven
    Very much this.
  • Fatalyis
    Fatalyis
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    I don't know what causes all of the lag and latency issues, but I sure as hell wish ZOS would figure it out. Our group fought EP on the flags in Alessia for a good 15-20 minutes tonight, and it was constant Meteor spam and AoEs going off. I was dead for three minutes and was still showing that I was dealing damage. It's ridiculous.
  • skarvika
    skarvika
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    Agree. Tonight it has been virtually unplayable. They're not only exploiting, but they're also intentionally breaking the game for other players. I would say it's worthy of a permaban honestly, especially because people pay for this game. I DEMAND JUSTICE!
    200549063-001-man-slamming-fist-into-palm-close-up-of-gettyimages.jpg?v=1&c=IWSAsset&k=2&d=O%2BiIGqYTMUXqrXTkoU8KkdT%2BiBQkC1RJmBw3StKq%2Fme6JunhaJ6NnoVEMvaqxc4l1UoveV9FI5nSzxiGy1Yqxg%3D%3D
    Milky wrote: »
    Yup, I see them doing it all the time. they stack their zerg up, spam healing springs like mad, then run in.The whole map lags out when they do this. They've completely ruined chillrend for me
    Chillrend? Kind of sad that I know EXACTLY which group you're talking about...
    Edited by skarvika on April 12, 2015 4:46AM
    QQing is a full time job
  • Galalin
    Galalin
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    Change healing springs to a 30% increased healing buff and get rid of group damage shields... revamp meteor graphic poof lag is gone and so are blob spam grps

    DK SCRUB OUT
  • Flawlless
    Flawlless
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    If they get banned and the lag doesn't stop, what scapegoat will you use then? You'll probably find some new guild to blame. This thread is a breach of the Code of Conduct which states that you are not allowed to engage in conspiracy theories. I'd be careful OP unless you want to get banned yourself.
  • Milky
    Milky
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    Flawlless wrote: »
    If they get banned and the lag doesn't stop, what scapegoat will you use then? You'll probably find some new guild to blame. This thread is a breach of the Code of Conduct which states that you are not allowed to engage in conspiracy theories. I'd be careful OP unless you want to get banned yourself.

    It's not a conspiracy theory, we see it happen every day. You can watch them do it.
  • Flawlless
    Flawlless
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    You see the lag everyday, but you have no evidence to support that it's being done intentionally by these people. Using AoE does not mean they want the server to lag out, it means they want to win fights.
  • Milky
    Milky
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    Flawlless wrote: »
    You see the lag everyday, but you have no evidence to support that it's being done intentionally by these people. Using AoE does not mean they want the server to lag out, it means they want to win fights.

    AoE healing outside of combat while no-one is near them serves no other purpose. They are not buffing up, they are spamming healing springs. Please learn your skills first before commenting.
  • Flawlless
    Flawlless
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    They were probably healing because their group was, you know, taking damage? How about you provide video evidence that clearly shows them doing this without enemies around before commenting, but then you can't because lag doesn't happen without a significant force of at least two factions fighting each other. If you get a vid of this then maybe you've proven intent, until then you're just encouraging slander and conspiracy theories.
  • Milky
    Milky
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    Flawlless wrote: »
    They were probably healing because their group was, you know, taking damage?

    Milky wrote: »
    AoE healing outside of combat while no-one is near them serves no other purpose. They are not buffing up, they are spamming healing springs.
    Milky wrote: »
    AoE healing outside of combat while no-one is near them serves no other purpose.
    Milky wrote: »
    outside of combat while no-one is near them
  • Galalin
    Galalin
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    Milky wrote: »
    Flawlless wrote: »
    They were probably healing because their group was, you know, taking damage?

    Milky wrote: »
    AoE healing outside of combat while no-one is near them serves no other purpose. They are not buffing up, they are spamming healing springs.
    Milky wrote: »
    AoE healing outside of combat while no-one is near them serves no other purpose.
    Milky wrote: »
    outside of combat while no-one is near them

    But the real question is....were they doing it outside of combat?

    Sorry couldn't resist

    DK SCRUB OUT
  • Flawlless
    Flawlless
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    Flawlless wrote: »
    They were probably healing because their group was, you know, taking damage? How about you provide video evidence that clearly shows them doing this without enemies around before commenting, but then you can't because lag doesn't happen without a significant force of at least two factions fighting each other. If you get a vid of this then maybe you've proven intent, until then you're just encouraging slander and conspiracy theories.

    I clearly acknowledged you think they do this when no one is around and I clearly challenged you to prove it.

  • Milky
    Milky
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    Flawlless wrote: »
    Flawlless wrote: »
    They were probably healing because their group was, you know, taking damage? How about you provide video evidence that clearly shows them doing this without enemies around before commenting, but then you can't because lag doesn't happen without a significant force of at least two factions fighting each other. If you get a vid of this then maybe you've proven intent, until then you're just encouraging slander and conspiracy theories.

    I clearly acknowledged you think they do this when no one is around and I clearly challenged you to prove it.

    I am captain internet and I demand proof for everything! I enter every thread and without reading the details. I instantly toss out my favorite catch phrase: "Pics or it didn't happen!" We shall have no discussions of any sort without evidence. If there is evidence, I will analyze unthorougly and create false excuses for every point in said evidence!

    Do you play EP? Sounds like you play EP. I have no video recording software, plus, I also have a level 15 troll shield so I am impervious to your attacks.

    FOR THE GLORY OF AGATHA! FOR ASLAN AND PRINCE CASPIAN!
  • RivenEsq
    RivenEsq
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    It would appear someone is in denial.

    And this isn't a conspiracy theory. If it were, other groups aside from this certain one would generate the lag too. They do not.

    Get over yourself, Flawlless. You can only sling around the "pics or it didn't happen" excuse for so long, especially when everyone else here, even your own faction, knows what the truth is. What a *** joke.
    Cheers,
    Ryan "RivenEsq" Reynolds
    CEO & Founder of [KG] Knight Gaming
    @RivenEsq
  • Flawlless
    Flawlless
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    Yes I'm EP, I've actually ran with said guild and I've never once witnessed what you people seem to be so certain about. Never did they say "okay stack here and spam healing springs so we can win with lagsploit". I'll defend friends when others make false accusations about them every time. Consider the fact that despite all the whining on here about this guild, yet Zos has not banned them, and it isn't because Zos plays on EP, it's that you can't ban people when there isn't any actual evidence. The fact that you don't see why this is wrong shows how little integrity you have.
    Edited by Flawlless on April 12, 2015 6:57AM
  • stefan.gustavsonb16_ESO
    stefan.gustavsonb16_ESO
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    Swinging the banhammer in a little too wide circles will cause some collateral damage, but it might make the game playable. It's something worth considering, at least. There aren't really many options left to try to save PvP before everyone just gives up on it.
  • Septimus_Magna
    Septimus_Magna
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    One of the biggest issues is probably meteor, its strange that the ultimate doesnt deplete when its used in laggy conditions and this causes some people to spam it. If ultimate would deplete normally it wouldnt be spammable which would prevent lag.

    Spamming healing springs is different though and this shouldnt cause this much lag, its a normal ability and its inteneded to be used often.
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  • RivenEsq
    RivenEsq
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    One of the biggest issues is probably meteor, its strange that the ultimate doesnt deplete when its used in laggy conditions and this causes some people to spam it. If ultimate would deplete normally it wouldnt be spammable which would prevent lag.

    Spamming healing springs is different though and this shouldnt cause this much lag, its a normal ability and its inteneded to be used often.

    Just a theory, but the lagging abilities have to do with things that pulse multiple times and/or have a lot of particles, which healing springs does.

    I've also experienced the cast multiple ultimate casts bug (even though it is only the animation and not the skill doing damage) and it has been confined to only the times when we have been fighting this particular group.

    And, as the EP player has done us the service of admitting, he knows the exact group that we are talking about. Doesn't really seem like "naturally occurring large group lag" if he immediately knows who we are discussing that use this exploit. Seems like it would be anyone he ran with if it was so common, given that EP usually has massive zergballs. In fact though, it is not. When it is confined to a singular group causing this, I am going to cry foul.
    Cheers,
    Ryan "RivenEsq" Reynolds
    CEO & Founder of [KG] Knight Gaming
    @RivenEsq
  • skeletorz_ESO
    skeletorz_ESO
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    Just include friendly fire. Goodbye horde of aoe spammers.
    “If you would be a real seeker after truth, it is necessary that at least once in your life you doubt, as far as possible, all things.” -- René Descartes
  • Galalin
    Galalin
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    So many conspiracy theories.... its pointless to try to get ppl banned for using skills over and over no matter what thier intentions.... ZoS intended for these abilities to be spammed or the wouldn't have a 3 sec duration and no cooldown. Nobody is going to get banned for this...

    So stop wasting time crying for bans and get on ZoS' s ass about fixing the mechanics of the skills causing it. E.g. healing springs and meteor

    DK SCRUB OUT
  • WarrioroftheWind_ESO
    WarrioroftheWind_ESO
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    Today in AS combat was fairly balanced in that you had all three factions tugging at each other consistently. Aside from a few dips in FPS I didn't notice any severe lag along the lines of what occurred last week, though I think all three factions brought their A game meaning they had pretty much all their forces on the field and not in delves or hunting shards. Several battles saw significant portions of opposing factions in the same location with minimal lag. Certain groups seemed to have either made a conscious effort to dial back the meteor spam or the ebb and flow of combat just didn't allow for that situation to be replicated as it was those other few times. In any case the particle effects definitely need some fine tuning. It could be the effects in general or just the effects associated with meteor on its own.

    It reminds me an awful lot of how when I used to play LOTRO, there was a zone of the Annuminas instance cluster that every time I set foot in there my fps would go to complete ***. I couldn't make sense of it because my computer was virtually a Rolls Royce of computers. I'd had it specifically built to handle high-graphics games and LOTRO wasn't nearly as high-graphics at its time. I eventually identified the problem as coming from a particular flame effect from the torches in that dungeon as well as dungeons that shared a similar structure setup. I run a much better vidcard now than I did back then so I haven't had that problem since, but at the time for whatever reason my system could not handle that particle effect.

    It might be the case with meteor, as well as other high-particle aoes.As someone's referenced with world textures, there might be some redundancy overlooked in the effects itself. I kind of raised eyebrows when I read a comment from ESO live that they were 'resuming work on content', after all I'd assumed that was something they'd been working on int he background all this time, but I'd rather they get these issues worked out first. It wouldn't matter how blingy the game looks if battles are going to be decided arbitrarily by the game lag rather than player skill.
  • Valnas
    Valnas
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    nice hat riven. you've outdone yourself !

    Please stopp lagging the server with your posts.
    Edited by Valnas on April 12, 2015 10:15AM
    Fluph Head EP sorc dank magus
    valnäs EP nb
    opHotterslol AD dk
  • Phinix1
    Phinix1
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    Milky wrote: »
    Yup, I see them doing it all the time. they stack their zerg up, spam healing springs like mad, then run in.The whole map lags out when they do this. They've completely ruined chillrend for me

    Everyone doing this should be reported in-game, and ZOS should follow them around in invisible GM form to catch them in the act. There is no reason to stand there spamming these abilities BEFORE an attack other than to purposely lag a server. Not since they changed the way ultimate is built.
    Flawlless wrote: »
    If they get banned and the lag doesn't stop, what scapegoat will you use then? You'll probably find some new guild to blame. This thread is a breach of the Code of Conduct which states that you are not allowed to engage in conspiracy theories. I'd be careful OP unless you want to get banned yourself.

    I think people doing this are always quick to hide their own destructive behavior behind the heavy-handed application of forum policies and damage control.

    The fact remains, there is NO reason to spam abilities like this BEFORE a fight, and the people doing it should be banned by ZOS if they have ANY INTEGRITY AT ALL.

    Edited by Phinix1 on April 12, 2015 10:36AM
  • Jauriel
    Jauriel
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    Flawlless wrote: »
    If they get banned and the lag doesn't stop, what scapegoat will you use then? You'll probably find some new guild to blame. This thread is a breach of the Code of Conduct which states that you are not allowed to engage in conspiracy theories. I'd be careful OP unless you want to get banned yourself.

    Pay close attention to the amount of likes the op gets and the amount you get. It isn't a conspiracy "theory" when it is stone cold truth.
    Just include friendly fire. Goodbye horde of aoe spammers.

    This doesn't work when they stack in stealth in towers and spam springs.

    I agree with swinging a wide temporary ban hammer. Kind of like a time out for unruly children. This will at least marginalize the offenders and then let's see if this behavior doesn't stop.
    Edited by Jauriel on April 12, 2015 11:33AM
  • Jauriel
    Jauriel
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    Today in AS combat was fairly balanced in that you had all three factions tugging at each other consistently. Aside from a few dips in FPS I didn't notice any severe lag along the lines of what occurred last week, though I think all three factions brought their A game meaning they had pretty much all their forces on the field and not in delves or hunting shards. Several battles saw significant portions of opposing factions in the same location with minimal lag. Certain groups seemed to have either made a conscious effort to dial back the meteor spam or the ebb and flow of combat just didn't allow for that situation to be replicated as it was those other few times. In any case the particle effects definitely need some fine tuning. It could be the effects in general or just the effects associated with meteor on its own.

    It reminds me an awful lot of how when I used to play LOTRO, there was a zone of the Annuminas instance cluster that every time I set foot in there my fps would go to complete ***. I couldn't make sense of it because my computer was virtually a Rolls Royce of computers. I'd had it specifically built to handle high-graphics games and LOTRO wasn't nearly as high-graphics at its time. I eventually identified the problem as coming from a particular flame effect from the torches in that dungeon as well as dungeons that shared a similar structure setup. I run a much better vidcard now than I did back then so I haven't had that problem since, but at the time for whatever reason my system could not handle that particle effect.

    It might be the case with meteor, as well as other high-particle aoes.As someone's referenced with world textures, there might be some redundancy overlooked in the effects itself. I kind of raised eyebrows when I read a comment from ESO live that they were 'resuming work on content', after all I'd assumed that was something they'd been working on int he background all this time, but I'd rather they get these issues worked out first. It wouldn't matter how blingy the game looks if battles are going to be decided arbitrarily by the game lag rather than player skill.

    Was a lot of fun today on AS. Notice the op is saying the offending Ep group were in Chill today. My DC/AD brethren in Chill you have my sympathies. :(
    Edited by Jauriel on April 12, 2015 11:37AM
  • Flawlless
    Flawlless
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    What do I care how many likes the op gets? Lots of people supported the Salem witch trials too, it doesn't mean they were right.
  • LameoveR
    LameoveR
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    They were right.
  • Calluna
    Calluna
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    Before you ask for a ban why don't people make a video themselves to document lag. Get a big group of your own faction together and stack up and spam skills and see what it does to the server. You might even be able to pinpoint what is triggering the lag and that could help ZoS fix the issue.

    Once ZoS knows what is triggering the lag then they can monitor groups and see if they are doing it on purpose or not. Looking at it from outside like the other factions do it is pretty hard to discern intent. Maybe they are spamming skills to lag the server and maybe that is just the only strategy they know. Or maybe those skills everyone thinks are the source don't have anything to do with it.

    For disclosure I play DC and Chillrend has been my home campaign for at least 6 months. I have however PVP'ed quite a bit on Thorneblade and have seen the lag first hand on both servers. Also I absolutely hate to see that big snakelike zerg of spamming EP coming my way it makes PVP absolutely no fun.


  • Jauriel
    Jauriel
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    Simmer down, Flaw. Nobody is advocating burning players at the stake. I would settle for ZOS performing a cyber stake out on them, though. Watch them for this next campaign.
This discussion has been closed.