To start I'd like to say, I really like pvp, it's not the only thing I do in game but it is a big part of it and for the last few weeks (since 1.6 really) its been pretty much impossible to do any pvp due purely to lag. As an example, yesterday my guild leader asked me to come back to vet pvp and give it a go saying the lag wasn't so bad on Lagbla...uh Thornblade (around 1030pm UK time on a Thursday a little after the core prime time).
Well I spent 25 minutes in the queue managed to finally get in went to the bank in Northern High Rock to grab my siege and bammm.. couldn't even get my siege weapons out of the bank and ping went through the roof. Now according to ZoS we should stay away from big battles spread out etc. I was far away from any battles and there were only 5 or so other players in northern High Rock at the time. So I spent 5 minutes trying to get the bank to open then went "screw it" what's the point and everyone in my guild on mumble and zone chat was just filled with complaints about the lag. So 30 minutes wasted I ported out of cyrodil and logged on an alt.
The previous time I'd tried to enter cyrodil earlier in the week, had an hour and a half wait in the queue finally got in got to the first fight (probably around 40 people all in all from both sides) and then quit.
As I play a melee range/ medium ranged DK it was pointless. I would charge someone get to them and find that I couldn't actually hit them with any skills because all of my skills were out of range although they appeared to be standing right next to me on screen. We spent 20 minutes all running around each other spamming skills that appeared to be doing no damage whatsoever until suddenly you're dead when it appears that actually no-one is hitting you. All to the delightful sounds of Meteors going off and swearing on mumble from guys who've spent 5 minutes hitting their ulti key with no apparent effect.
So the point of all that - Vet pvp is unplayable - unless you're one of those lucky/unlucky few (depending on your point of view) who can get on during the day/early morning hours.
YET....
I've started playing non-vet pvp in the non-vet campaign over the last 6-7 days and man, what a difference. The campaigns are mostly high to full/locked but little queue time. Under a minute if it is locked. You have these huge battles. I'm talking 4-6 full raid groups slugging it out often from all three alliances. Siege weapons going off, healing springs spam, impulse spam, Atro's being dropped, Banners being dropped, the whole lot and most importantly no lag or so little and so infrequently as to be un-noticed.
So what's the difference. I can see only 2 skills that it would be hard to have in non-vet campaign and of course the various undaunted/dsa/raid set items. Pretty much everything else is available to non-vets. And guess what 1 of those skills is? Yup the ftm Meteor/ Shooting Star (the other skill would be Dawnbreaker hard to get unless you pve a fair bit). It's the only skill in vet pvp that is spammed as often as possible that isn't in non-vet.
So I'd suggest that ZoS disbale it at the moment until they find a fix, then hopefully we can all pvp again lag free (or at least reduced). Although I dont know but it may be worth disabling the Skoria set as well although I doubt the meteor from that set is actually causing that much of a problem. It doesn't leave the ground effect and there's no need to calculate the ulti gain in large fights but who knows maybe the meteor graphic effect itself is adding to the problem. Just my thoughts, maybe someone else has some insight into the issue of lag. Oh and in the non-vet campaign I also leave all my settings on full and all addons running, which I cant do in vet campaigns either. Go figure...