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Lag in Vet PvP

Daragon
Daragon
To start I'd like to say, I really like pvp, it's not the only thing I do in game but it is a big part of it and for the last few weeks (since 1.6 really) its been pretty much impossible to do any pvp due purely to lag. As an example, yesterday my guild leader asked me to come back to vet pvp and give it a go saying the lag wasn't so bad on Lagbla...uh Thornblade (around 1030pm UK time on a Thursday a little after the core prime time).

Well I spent 25 minutes in the queue managed to finally get in went to the bank in Northern High Rock to grab my siege and bammm.. couldn't even get my siege weapons out of the bank and ping went through the roof. Now according to ZoS we should stay away from big battles spread out etc. I was far away from any battles and there were only 5 or so other players in northern High Rock at the time. So I spent 5 minutes trying to get the bank to open then went "screw it" what's the point and everyone in my guild on mumble and zone chat was just filled with complaints about the lag. So 30 minutes wasted I ported out of cyrodil and logged on an alt.

The previous time I'd tried to enter cyrodil earlier in the week, had an hour and a half wait in the queue finally got in got to the first fight (probably around 40 people all in all from both sides) and then quit.
As I play a melee range/ medium ranged DK it was pointless. I would charge someone get to them and find that I couldn't actually hit them with any skills because all of my skills were out of range although they appeared to be standing right next to me on screen. We spent 20 minutes all running around each other spamming skills that appeared to be doing no damage whatsoever until suddenly you're dead when it appears that actually no-one is hitting you. All to the delightful sounds of Meteors going off and swearing on mumble from guys who've spent 5 minutes hitting their ulti key with no apparent effect.

So the point of all that - Vet pvp is unplayable - unless you're one of those lucky/unlucky few (depending on your point of view) who can get on during the day/early morning hours.

YET....

I've started playing non-vet pvp in the non-vet campaign over the last 6-7 days and man, what a difference. The campaigns are mostly high to full/locked but little queue time. Under a minute if it is locked. You have these huge battles. I'm talking 4-6 full raid groups slugging it out often from all three alliances. Siege weapons going off, healing springs spam, impulse spam, Atro's being dropped, Banners being dropped, the whole lot and most importantly no lag or so little and so infrequently as to be un-noticed.

So what's the difference. I can see only 2 skills that it would be hard to have in non-vet campaign and of course the various undaunted/dsa/raid set items. Pretty much everything else is available to non-vets. And guess what 1 of those skills is? Yup the ftm Meteor/ Shooting Star (the other skill would be Dawnbreaker hard to get unless you pve a fair bit). It's the only skill in vet pvp that is spammed as often as possible that isn't in non-vet.

So I'd suggest that ZoS disbale it at the moment until they find a fix, then hopefully we can all pvp again lag free (or at least reduced). Although I dont know but it may be worth disabling the Skoria set as well although I doubt the meteor from that set is actually causing that much of a problem. It doesn't leave the ground effect and there's no need to calculate the ulti gain in large fights but who knows maybe the meteor graphic effect itself is adding to the problem. Just my thoughts, maybe someone else has some insight into the issue of lag. Oh and in the non-vet campaign I also leave all my settings on full and all addons running, which I cant do in vet campaigns either. Go figure...
  • k2blader
    k2blader
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    I empathize though my lag (?) problem sounds a little different from yours. As a bit of background, I never had what I considered unplayable lag issues in PvP until this past week, or since patch 2.0.4. Due to my time zone, I typically play later than US prime time (~ 3am ET), and the only faction I might see occasionally poplocked has been EP.

    Anyhow, this past week I've noticed a "lag" will happen where my game freezes for several seconds and it seems everyone else is frozen around me. I typically wait for the game to "come back," though I've found this futile as I'll always be booted out to the login screen. There is no error message.

    At first I thought the problem might be due to addons, but a friend who doesn't use any addons started having the same thing happen to him. Since I didn't see anyone else in-game complaining about the problem I then thought, is it my computer/ ISP, but a guildie in an entirely different part of the world says he's been experiencing the same thing. So I have no idea what's causing this lag/disconnectivity, but I think the problem is on Zeni's side (though it may not be happening to a whole lot of people). But if it keeps happening, PvP will be unplayable for me. I mean, what's the point if you're in the middle of a fight then your game just freezes for a long while, when you come back you're dead, and no one else seems to have been affected.

    Maybe more than just a few of us (myself and the couple people I mentioned) are having the same lag-freeze-autoboot problem, but I wouldn't know it reading the forums..
    Disabling the grass may improve performance.
  • OtarTheMad
    OtarTheMad
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    It does bring up the question of: Why can we have huge battles with huge numbers in the non-vet campaign and yet when we try to duplicate the same battles in a vet campaign our pings are 999+? I have my theories but I will refrain from posting them again until I or some others come up with solid evidence. Still... very weird that you can have 100 players on all factions at one keep in non-vet and be fine but in vet no one can do a thing in that same situation.
  • Draxys
    Draxys
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    OtarTheMad wrote: »
    It does bring up the question of: Why can we have huge battles with huge numbers in the non-vet campaign and yet when we try to duplicate the same battles in a vet campaign our pings are 999+? I have my theories but I will refrain from posting them again until I or some others come up with solid evidence. Still... very weird that you can have 100 players on all factions at one keep in non-vet and be fine but in vet no one can do a thing in that same situation.

    the lack of mass AoE usage helps... we ran a group on blackwater NA tonight to crown a friend and the only difference between vet and lowbie as far as I could see is less aoe
    2013

    rip decibel
  • Dekkameron
    Dekkameron
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    It's funny.. Blackwater (not vet campaign) never has any real lag and has many zergs and everything and it is the most balanced of all campaign on both NA and EU..

    I would imagine that about 30% of Cyrodiil pvpers are playing on BB.

    Yet.. The most problems occure on Thornblade (because that's where the action is)

    I know other servers often get hit by lag and server difficulties but if everyone piles on the same one of course that will happen
    - Veteran Combat Librarian -
  • Draxys
    Draxys
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    Dekkameron wrote: »
    It's funny.. Blackwater (not vet campaign) never has any real lag and has many zergs and everything and it is the most balanced of all campaign on both NA and EU..

    I would imagine that about 30% of Cyrodiil pvpers are playing on BB.

    Yet.. The most problems occure on Thornblade (because that's where the action is)

    I know other servers often get hit by lag and server difficulties but if everyone piles on the same one of course that will happen

    I definitely experienced some lag on bwb, but nothing that made it unplayable and it didn't last long... certainly nothing even remotely close to the lag in vet camps
    2013

    rip decibel
  • Dekkameron
    Dekkameron
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    Draxys wrote: »
    OtarTheMad wrote: »
    It does bring up the question of: Why can we have huge battles with huge numbers in the non-vet campaign and yet when we try to duplicate the same battles in a vet campaign our pings are 999+? I have my theories but I will refrain from posting them again until I or some others come up with solid evidence. Still... very weird that you can have 100 players on all factions at one keep in non-vet and be fine but in vet no one can do a thing in that same situation.

    the lack of mass AoE usage helps... we ran a group on blackwater NA tonight to crown a friend and the only difference between vet and lowbie as far as I could see is less aoe

    Major AOE abilities either weapon or class based are level 30-40+ indeed.

    Another thing i would like to add.. because of AOE spamming.. BB ifrom what i have witnessed has a darn sight more of decent pvpers that know how to actual pvp not just some bizarre new FOTM
    - Veteran Combat Librarian -
  • Durham
    Durham
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    Dekkameron wrote: »
    Draxys wrote: »
    OtarTheMad wrote: »
    It does bring up the question of: Why can we have huge battles with huge numbers in the non-vet campaign and yet when we try to duplicate the same battles in a vet campaign our pings are 999+? I have my theories but I will refrain from posting them again until I or some others come up with solid evidence. Still... very weird that you can have 100 players on all factions at one keep in non-vet and be fine but in vet no one can do a thing in that same situation.

    the lack of mass AoE usage helps... we ran a group on blackwater NA tonight to crown a friend and the only difference between vet and lowbie as far as I could see is less aoe

    Major AOE abilities either weapon or class based are level 30-40+ indeed.

    Another thing i would like to add.. because of AOE spamming.. BB ifrom what i have witnessed has a darn sight more of decent pvpers that know how to actual pvp not just some bizarre new FOTM

    Great point
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