f047ys3v3n wrote: »...
I consider my thesis quite intact after these few challenges. PVP should not be a major source of character progression because the AP gained in PVP can be player controlled on both sides of the fight whereas XP and loot in PVP are not. Zenimax made a poor decision with their new skill placement and gear balance changes for this reason. I believe that in the short run it may boost PVP numbers but that rewarding bad behavior always has the long term effect of decreasing interest in the game.
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Make all the Alliance War skills only function in Cyrodiil.
Allows the skills to provide incentive and progression for PvP players without impacting PvE gameplay.
Of course, if you do that then you should logically also remove functionality of Undaunted skills from PvP areas, as those were specifically designed around PvE gameplay and content anyway (specifically group dungeons).If non-PvP players are going to complain that my character is earning progression and development through living out his or her story in the world of Tamriel, then the obvious solution is to simply remove functionality of Alliance War skills from PvE areas. The skills were specifically designed around Cyrodiil gameplay and content anyway.
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Of course, if you do that then you should logically also remove functionality of Undaunted skills from PvP areas, as those were specifically designed around PvE gameplay and content anyway (specifically group dungeons).If non-PvP players are going to complain that my character is earning progression and development through living out his or her story in the world of Tamriel, then the obvious solution is to simply remove functionality of Alliance War skills from PvE areas. The skills were specifically designed around Cyrodiil gameplay and content anyway.
I'm not necessarily advocating that, but it seems that if we shouldn't force PvE players to go and PvP just to get some PvP skills that they can use in PvE, then we likewise shouldn't force PvP players to go and PvE just to get some PvE skills that they can use in PvP.
That's actually my preferred solution tooIt is less than ideal as a solution, and personally prefer the solution of simply ignoring the people who are complaining about either skill line's availability.
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
vyndral13preub18_ESO wrote: »It is a good thing PVE players never use broken skills or messed up mechanics to 'outright game the system'. Only those dirty pvpers would do something so cheap and dishonorable.
In before 'no way!'
In before 'he did it first!'
In before 'other stupid stuff!'
Just to be clear I have always thought having to PvP for pve stuff and pve for pvp stuff is silly. But to come up with a nice hefty post claiming pvpers cheat, and by extension imply that pve players don't, is down right silly.
says the part of the game where you could grind spider in craglorn and go from vet 1 to v14 in 3 days, Oh did I ruin your moment?
timidobserver wrote: »Oh look, something exists that is remotely challenging to obtain. Let me go complain about it.

Dre4dwolfb14_ESO wrote: »timidobserver wrote: »Oh look, something exists that is remotely challenging to obtain. Let me go complain about it.
Imagine if in boxing , they banned you for being too good and only the terrible boxers were allowed to compete, and ontop of that, they had to use rockum sockum boppers , and ontop of that, they were only allowed to strike target dummies.
Thats pretty much the argument that has always been used against pvp.
Thats pretty much what everyone against pvp is fighting for lol
And the subscribers chart for every game that follows the crybaby crowd always endsup looking like this
and the developers of these games never learn.
Lol the great irony is, once the subs get that low, the only people left playing are the carebears and they become "the majority" and they continue to majority vote the game into oblivion. (excuse the pun).