(This is my first post. Sorry if anything is out of place)
So I've heard a rumor once or twice about gear in dungeons and the drop rate. Basically its a dps race, that only the highest dps, or those that deal "enough" dps, get loot/the best loot.
I bring this up because I've heard this several times and a healer I ran a group with was mentioning it. I didn't press the issue, but he mentioned it right after a boss kill and I got the impression that he didn't get anything from the boss.
This seems like a crude system; in a serious fight, healers (I would think) don't have time to be blasting heals AND trying to nuke the bosses/trash. Tanks by default do less damage than an actual dps.
Is loot/better loot really tied to who does the most damage and/or if a player does enough damage? Or is it a universal game of chance like I assumed it was (ie everyone has the same oppurtunity for phat lootz)?