I too would like to see spears as a weapon implemented. As for the roll a Templar comment, thanks I have 3 already I still want spears as a weapon line.
Some type of +critchance two hand weapon, since dual wield has daggers.
Perhaps a new type of weapon used exclusively for dueling (since everyone always asks "why can't I fight with a weapon in one hand?"). Longsword, longmace, etc.
Player housing utilizing various crafts to make and renovate.
Some use for the various poisons made.
Edited by golfer.dub17_ESO on April 8, 2015 3:34PM
Would like to see Alchemy fleshed out with proper poison crafting.
Would also like to see Spell crafting.
"If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama Wisdom is doing Now that which benefits you later.
I would love to spears, especially if you can throw them.
Spuh-ears? Nope, never heard of them. No such thing. Heresy. To quote M'aiq: "Some people wish to throw their weapons. That seems foolish to M'aiq. If you hold your weapon, you only need one." What do they look like? Wooden staff with a pointy end that you stick into people? Nope, you must've seen someone swapping between a bow and a sword. That's it, no need to go on about these "spears". Case closed.
I think jewellery crafting should be the next crafting addition and should expand the existing crafted item sets to include jewellery pieces, and possibly some 3 piece jewellery sets too to mix it up. You can't go wrong with more variety!
they already have alchemy ingredients in the game with negative effects. They can literally reuse existing assets and re tool the mechanic for negative effect potions to become poisons! It's possibly the least work needed to add a new craft.
the ability to repair my own gear. I mean, if I have "mastered" a craft profession and can make a whole new piece....logic says I would be able to repair as well
If options weren't necessary, and everyone played the same way, no one would use addons. Fix the UI!
"He who fights with monsters should look to it that he himself does not become a monster...when you gaze long into the abyss the abyss also gazes into you..."
Dwemer Automaton Creation (like the ones you see in Dwemer ruins)
I'll be honest, having a new class IE: "Dwemer Automancer" would be amazing. It would be a primarily medium-armor summon class. And if they don't have something like that for Elder Scrolls VI... then advancement in technology since the rising of crossbows hasn't been too fruitful, has it.
Edited by coldreactive_ESO on April 8, 2015 6:54PM
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