Having a daily quest for reviving friendly players would help encourage people to revive each other more. The quest could reward gold and ap like the other daily quests, or maybe even reward 20 empty soul gems. Anything to make reviving more common.
- Spell symmetry+ravage health pots
- Revive friend
- ???????????????
- Profit

- Spell symmetry+ravage health pots
- Revive friend
- ???????????????
- Profit

Having a daily quest for reviving friendly players would help encourage people to revive each other more. The quest could reward gold and ap like the other daily quests, or maybe even reward 20 empty soul gems. Anything to make reviving more common.

You'd have to do something to compensate for the 20 soul gems you used up to do the quest. Plus people would have to die and you'd have to survive in order to do it. Too many other practical concerns IMO.
Having a daily quest for reviving friendly players would help encourage people to revive each other more. The quest could reward gold and ap like the other daily quests, or maybe even reward 20 empty soul gems. Anything to make reviving more common.
Just make it 20 different players.
I heard a story about an major NA AD guild whose leader told them not to rez any friendly player who was not in their guild. I assumed I heard that wrong or misunderstood -- giving priority rezzes to guild/group members is fine. (Not going to try to circumvent naming and shaming rules for that reason). But not rezzing players not in your guild if it is safe to do so, that sort of thing is true it disgusts me.