FPS drops to under 10 and Ping Rate over 180 in major cities

onlinegamer1
onlinegamer1
✭✭✭✭✭
My ping and FPS are fine anywhere else, but in any major city (major being defined as having lots of players. i.e. Rawlka, Wayrest, Elden Root, etc.) I get consistent 30-45 seconds of nearly 0 FPS (fluctuates from 0-10, then finally stabilizes around 20ish) and constant high-ish ping (over 180) until I leave the area.

ZoS, you can't blame Meteors here. Players aren't even causing much in the way of server-side calculations here (no PvP, no AoE spell calculations at all), they are literally just moving around and talking to NPCs (merchants, pledges, bankers, etc.)

FIX THIS LAG.
Edited by onlinegamer1 on April 6, 2015 12:34PM
  • DogFaceInBananaPatch
    DogFaceInBananaPatch
    ✭✭✭✭
    Never went over 80ms latency in this game personally. Don't know why other then I live close to the servers, perhaps? As for FPS I have no idea. It's locked on 100 for some reason though I have seen the occasional 90-something.
  • utbackpacker911b14_ESO
    I turned my graphics down from ultra to high and I haven't had any lag or DC problems.Even in the high traffic areas.
  • Scamandros
    Scamandros
    ✭✭✭✭✭
    I wish I had 180 ping
    Aeryj
    Fantasia
    Blades of Vengeance


    Mighty Eagle by serjustin19 for your viewing convenience.
    Mighty Eagle
    Mighty Eagle.
    I fell out of my nest

    Mighty Eagle
    Mighty Eagle
    I screech I screech
    but no one hears me

    Mighty Eagle
    Mighty Eagle
    I started to wonder off
    I want to come back but lost my way.

    Mighty Eagle
    Mighty Eagle
    I came face to face
    Of Mighty Lion

    Mighty Eagle
    Mighty Eagle
    I came to fall in love with Mighty Lion
    Who's claws is sharp and just

    Mighty Eagle
    Mighty Eagle
    Then suddenly
    Mighty Dragon Came

    Mighty Eagle
    Mighty Eagle
    Mighty Dragon roared aloud
    Who's mighty paws make earthquake
    that quivers underneath our feet

    Mighty Eagle
    Mighty Eagle
    Soon battle rages
    Between the Mighty Lion and Mighty Dragon

    Mighty Eagle
    Mighty Eagle
    My heart grows heavy
    For who do I belong in Scourge PS4 EU

    Mighty Eagle
    Mighty Eagle
    I continue to battle.
    But Battle I must do within myself

    Mighty Eagle
    Mighty Eagle
    I screech, I screech
    Long and hard. I made a fuss

    Mighty Eagle
    Mighty Eagle
    Then suddenly
    As if I was dreaming

    Mighty Eagle
    Mighty Eagle
    I heard a screech
    But suddenly, I attack Mighty Eagle
    Mighty Eagle had to defend

    Mighty Eagle
    Mighty Eagle
    I know I was fighting for Mighty Lion
    So I fought back.

    Mighty Eagle
    Mighty Eagle
    I attack I attack
    But to no avail

    Mighty Eagle
    Mighty Eagle
    The Mighty claws who's mighty claws
    Felt unnatural to me and very clumsy to me

    Mighty Eagle
    Mighty Eagle
    Why I have chosen to not stay with you
    I do not know. I am complicated at that.

    Mighty Eagle
    Mighty Eagle
    I have destroyed Mighty Eagle
    My own kin in Scourge PS4 EU

    Mighty Eagle
    Mighty Eagle
    I crawled into a ball
    Weep to no avail

    Mighty Eagle
    Mighty Eagle
    Lost in my whirling thoughts
    My heart and mind is clouded

    Mighty Eagle
    Mighty Eagle
    I have served Mighty Lion over a year
    I thought Mighty Lion is were I belong anew

    Mighty Eagle
    Mighty Eagle
    I finally contacted
    Mighty Eagle

    Mighty Eagle
    Mighty Eagle
    Mighty Eagle says they love me
    In reality I love them also.

    Mighty Eagle
    Mighty Eagle
    I continued to clash
    At Mighty Eagle however

    Mighty Eagle
    Mighty Eagle
    But clashing with Mighty Eagle
    Just not feel right


    Mighty Eagle
    Mighty Eagle
    I have made a wrong choice I now believe
    Terrible and unjust of what I did

    Mighty Eagle
    Mighty Eagle
    For am I not a monster
    For attacking a faction who loves me instead

    Mighty Eagle
    Mighty Eagle
    I was wrong
    Mighty Eagle was right

    Mighty Eagle
    Mighty Eagle
    Come. Please take me back Mighty Eagle
    For I believe I now know

    Mighty Eagle
    Mighty Eagle
    Were I truly belong
    For indeed I thought

    Mighty Eagle
    Mighty Eagle
    That Mighty Lion
    Is were I belong.

    Mighty Eagle
    Mighty Eagle
    O how I was so wrong Mighty Eagle
    I was gravely wrong and such a fool I was.

    Mighty Eagle
    Mighty Eagle
    You have met
    Princess Justine

    Mighty Eagle
    Mighty Eagle
    Princess Justine who attacked
    Mighty Eagle

    Mighty Eagle
    Mighty Eagle
    I know this was wrong
    And so to does Princess Justine

    Mighty Eagle
    Mighty Eagle
    With our clashing together
    I now know were I truly belong in Scourge PS4 EU I believe.

    Mighty Eagle
    Mighty Eagle
    Have you all not heard
    The famous saying. That is very wise and so very true?

    Mighty Eagle
    Mighty Eagle
    Let me repeat the famous saying
    that is very wise and so true

    Mighty Eagle
    Mighty Eagle
    It is
    My Enemy, Enemy's, Enemy's
    Is my friend

    Mighty Eagle
    Mighty Eagle
    I come to thee Mighty Eagle
    And so to Princess Justine.

    Mighty Eagle
    Mighty Eagle
    Who used to serve Mighty Lion
    But Now serve Mighty Eagle
    For the very first time in her career.

    Mighty Eagle
    Mighty Eagle
    Princess Justine and are one in the same
    Were I go. She will go to. For she believes it is right choice

    Mighty Eagle
    Mighty Eagle
    We are all yours
    O Mighty Eagle

    Mighty Eagle
    Mighty Eagle
    No one else but you
    I feel peaceful. Unafraid

    Mighty Eagle
    Mighty Eagle
    I belong to you O mighty Eagle
    I am so relieved to hear myself to say that

    Mighty Eagle
    Mighty Eagle
    Princess Justine and I


    Mighty Eagle
    Mighty Eagle
    Now flies and fights alongside with Mighty Eagle
    Who's Mighty talons stand for sacred Freedom

    Written by Serjustin19
    Written on this day
    September 27. The day when My troubled mind is not clouded no longer.
    In the year of my troubles end
  • Dudis
    Dudis
    ✭✭✭
    Sounds like it's on your end mate, I've never had or heard of such issues before.

    I sit at a comfortable 60 fps and < 100 ping in wayrest/daggerfall etc and my computer is decent but far from amazing...

    Settings are "high" btw.
    Edited by Dudis on April 6, 2015 12:49PM
  • onlinegamer1
    onlinegamer1
    ✭✭✭✭✭
    Dudis wrote: »
    Sounds like it's on your end mate, I've never had or heard of such issues before.

    I sit at a comfortable 60 fps and < 100 ping in wayrest/daggerfall etc and my computer is decent but far from amazing...

    Settings are "high" btw.

    Ping is not "on my end" its Ping.

    And FPS is fine in the rest of the game, it just drops when there are lots of players around, which is, again, a game issue.
  • Elsonso
    Elsonso
    ✭✭✭✭✭
    ✭✭✭✭✭
    Is this another EU problem? The OP did not specify megaserver, but I was in NA non-vet Rawl yesterday and had no problems, even with 200+ people in and around the bank. I run Ultra and FPS was >60 and latency was normal for me (100-120). I was not feeling like I needed to watch it closely.
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • maryriv
    maryriv
    ✭✭✭✭
    My ping and FPS are fine anywhere else, but in any major city (major being defined as having lots of players. i.e. Rawlka, Wayrest, Elden Root, etc.) I get consistent 30-45 seconds of nearly 0 FPS (fluctuates from 0-10, then finally stabilizes around 20ish) and constant high-ish ping (over 180) until I leave the area.

    ZoS, you can't blame Meteors here. Players aren't even causing much in the way of server-side calculations here (no PvP, no AoE spell calculations at all), they are literally just moving around and talking to NPCs (merchants, pledges, bankers, etc.)

    FIX THIS LAG.

    Easy fix, don't go to rawl'kha.
  • Rune_Relic
    Rune_Relic
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    agreed. is this EU or NA ?
    Anything that can be exploited will be exploited
  • Kahrgan
    Kahrgan
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    My ping and FPS are fine anywhere else, but in any major city (major being defined as having lots of players. i.e. Rawlka, Wayrest, Elden Root, etc.) I get consistent 30-45 seconds of nearly 0 FPS (fluctuates from 0-10, then finally stabilizes around 20ish) and constant high-ish ping (over 180) until I leave the area.

    ZoS, you can't blame Meteors here. Players aren't even causing much in the way of server-side calculations here (no PvP, no AoE spell calculations at all), they are literally just moving around and talking to NPCs (merchants, pledges, bankers, etc.)

    FIX THIS LAG.

    Sounds like you need a better computer. Your FPS has nothing to do with "server side calculations" Stop being ignorant and educate yourself before you go spouting about stuff you have no clue about.


  • bbritton8883525_ESO
    I have similar issues. When I port into Shornhelm or log from one character to another, I spend the next 20 seconds not even moving. I will usually have a ping over 500 and my fps down to around 6.
  • wrlifeboil
    wrlifeboil
    ✭✭✭✭✭
    These types of complaints are too vague. If you know how to ping, you can do a traceroute and pathping. Post the results and then people here have a little more to work with. Crowdsourcing might help you fix the problem. Otherwise, be content with venting to the forums.
  • daktary2001
    daktary2001
    ✭✭✭
    Kahrgan wrote: »
    My ping and FPS are fine anywhere else, but in any major city (major being defined as having lots of players. i.e. Rawlka, Wayrest, Elden Root, etc.) I get consistent 30-45 seconds of nearly 0 FPS (fluctuates from 0-10, then finally stabilizes around 20ish) and constant high-ish ping (over 180) until I leave the area.

    ZoS, you can't blame Meteors here. Players aren't even causing much in the way of server-side calculations here (no PvP, no AoE spell calculations at all), they are literally just moving around and talking to NPCs (merchants, pledges, bankers, etc.)

    FIX THIS LAG.

    Sounds like you need a better computer. Your FPS has nothing to do with "server side calculations" Stop being ignorant and educate yourself before you go spouting about stuff you have no clue about.


    Don't be all aggressive on someone when he's fed up about something that clearly is a problem for LOTS of people, for about a year now.
    You need better computer ??? Come on just look at the forum and the amount of people complaining about lag issue. Don't tell him he just need a better computer.
    There clearly is a big problem here.
    Educate yourself ? I would bet he is far more educated than you on multiple subjects as you must be more educated than him on others. Don't act all mighty when you are the one apparently having no clue as to how address properly someone else. I may look like I am acting with you the way you responded to OP and that is exactly what I am doing to show you how rude you sounded.

    I clearly understand the frustrations about this lag. Take another example. You buy a brand new coffee maker and after a day it doesn't work that well. What do you do ? You go to the customer service and ask for reparation. When you get it back tadaaaa it still does not work ! What do you do ? You go back since you don't have any idea as to how to repair a coffee machine.
    Now after that it still doesn't work. What happens ? Don't you dare tell me you act all calm and cool at the customer service. You are pissed off and demand results or refund.
  • onlinegamer1
    onlinegamer1
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    I'm on NA, fyi.

    And its not my computer or connection, already eliminated those. Its the game/game servers.
  • Audigy
    Audigy
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    ✭✭
    Dudis wrote: »
    Sounds like it's on your end mate, I've never had or heard of such issues before.

    I sit at a comfortable 60 fps and < 100 ping in wayrest/daggerfall etc and my computer is decent but far from amazing...

    Settings are "high" btw.

    Ping is not "on my end" its Ping.

    And FPS is fine in the rest of the game, it just drops when there are lots of players around, which is, again, a game issue.

    This can have several issues, most likely however CPU related and not in the power of the Devs sadly.

    Your CPU can only process a specific type of "commands" a time and since we use DX 11 we can only use one core for this.

    That means any player with low single core performance will suffer, as the CPU is unable to address the necessary "input" from your connected hardware, like the GPU. In theory that means that your 4 or 8 cores are unable to "talk" to your GPUs at the same time, but 1 single core does.
    What we get is a 25% from what we have (4 core example). Mantle fixes this, that's why it gave low end CPU´s such a massive boost. Unfortunately ESO does not use Mantle and most likely never will and if it will use DX12? Who knows... The ESO devs would need to rewrite their game code so that it supports multi core "chatting" with your GPU (s) and I honestly don't know how much work this would be, but I imagine its sadly too late for that.
    Blizzard did it with DX11 (from9) and this changed the single threaded to a single cored communication and we all know what a massive impact this had to the games performance. That said, it made the game more instable too so there are also downsides.

    Running an external soundcard will also help your CPU a bit, so will having a better cooling system with a slight overclock.

    If the problem is related to the ESO file structure, then running an SSD could help. This for instance was the case with D3 for 3 years, the necessary game files were cached so poorly that a lot of effects made the game lag. This is fixed in a future patch now, but if this is also the case at ESO, I don't know.

    The severs are not the problem here, its the game itself and how your own hardware utilizes the game code. I am sorry to say this, but I doubt ESO can just "hotfix" this. Its a limit in the API that we use, just like many don't have dedicated soundcards or SSDs. You can try to fix it on your end, but it wont help you much unless its really the fault of ESO as I explained with the caching. If its the CPU overhead as I assume, then nothing will fix this except lowering your details so that less information from your GPU must be processed by your CPU.
  • daktary2001
    daktary2001
    ✭✭✭
    wrlifeboil wrote: »
    These types of complaints are too vague. If you know how to ping, you can do a traceroute and pathping. Post the results and then people here have a little more to work with. Crowdsourcing might help you fix the problem. Otherwise, be content with venting to the forums.

    It's not our job to do that ! We are paying for a service. I clearly do not want to pay to be a beta tester and a bug/problem finder.

  • onlinegamer1
    onlinegamer1
    ✭✭✭✭✭
    Audigy wrote: »
    Dudis wrote: »
    Sounds like it's on your end mate, I've never had or heard of such issues before.

    I sit at a comfortable 60 fps and < 100 ping in wayrest/daggerfall etc and my computer is decent but far from amazing...

    Settings are "high" btw.

    Ping is not "on my end" its Ping.

    And FPS is fine in the rest of the game, it just drops when there are lots of players around, which is, again, a game issue.

    This can have several issues, most likely however CPU related and not in the power of the Devs sadly.

    Your CPU can only process a specific type of "commands" a time and since we use DX 11 we can only use one core for this.

    That means any player with low single core performance will suffer, as the CPU is unable to address the necessary "input" from your connected hardware, like the GPU. In theory that means that your 4 or 8 cores are unable to "talk" to your GPUs at the same time, but 1 single core does.
    What we get is a 25% from what we have (4 core example). Mantle fixes this, that's why it gave low end CPU´s such a massive boost. Unfortunately ESO does not use Mantle and most likely never will and if it will use DX12? Who knows... The ESO devs would need to rewrite their game code so that it supports multi core "chatting" with your GPU (s) and I honestly don't know how much work this would be, but I imagine its sadly too late for that.
    Blizzard did it with DX11 (from9) and this changed the single threaded to a single cored communication and we all know what a massive impact this had to the games performance. That said, it made the game more instable too so there are also downsides.

    Running an external soundcard will also help your CPU a bit, so will having a better cooling system with a slight overclock.

    If the problem is related to the ESO file structure, then running an SSD could help. This for instance was the case with D3 for 3 years, the necessary game files were cached so poorly that a lot of effects made the game lag. This is fixed in a future patch now, but if this is also the case at ESO, I don't know.

    The severs are not the problem here, its the game itself and how your own hardware utilizes the game code. I am sorry to say this, but I doubt ESO can just "hotfix" this. Its a limit in the API that we use, just like many don't have dedicated soundcards or SSDs. You can try to fix it on your end, but it wont help you much unless its really the fault of ESO as I explained with the caching. If its the CPU overhead as I assume, then nothing will fix this except lowering your details so that less information from your GPU must be processed by your CPU.

    What kind of CPUs are people running who claim they get no FPS or Ping issues?
  • mhmfrogub17_ESO
    mhmfrogub17_ESO
    ✭✭✭
    Stop downloading *** in the background.
  • onlinegamer1
    onlinegamer1
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    Stop downloading *** in the background.

    As soon as you stop posting *** on the forums.

    :D
  • mhmfrogub17_ESO
    mhmfrogub17_ESO
    ✭✭✭
    Background processes take up resources, the more you have going in the background the slower your system goes.
  • bluxwaverwb17_ESO
    Im running 4k stable 40-60 fps

    ping 300-450ms

    half way around the world to servers


    decrease your graphics settings
  • nerevarine1138
    nerevarine1138
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    ✭✭✭✭✭
    Ping is separate, but visual stuttering and lag is 100% on your end.

    How can I be so sure? Because if it were on ZO's end, it wouldn't only happen at entirely predictable times for system lag to hit (entering an area with higher population, etc.). Cities aren't separate zones, so if there were server-side issues, they most likely wouldn't be exclusive to cities.
    ----
    Murray?
  • onlinegamer1
    onlinegamer1
    ✭✭✭✭✭
    Ping is separate, but visual stuttering and lag is 100% on your end.

    How can I be so sure? Because if it were on ZO's end, it wouldn't only happen at entirely predictable times for system lag to hit (entering an area with higher population, etc.). Cities aren't separate zones, so if there were server-side issues, they most likely wouldn't be exclusive to cities.

    My Ping is usually 80-100 using Wykkyd's Toolbar.

    Upon entering a major city, it goes to at LEAST 180, usually 2000+ for a few seconds, then 300-400 for a few seconds, then somewhere over 180. It stays there until I ride out of the city a bit, then returns to 80-100.

    As far as FPS drops, yes, its separate, and I'm trying to figure out what CPUs people run who claim no FPS drops in major cities or high population areas.
  • bluxwaverwb17_ESO
    i5 4460 or greater
  • Audigy
    Audigy
    ✭✭✭✭✭
    ✭✭
    Audigy wrote: »
    Dudis wrote: »
    Sounds like it's on your end mate, I've never had or heard of such issues before.

    I sit at a comfortable 60 fps and < 100 ping in wayrest/daggerfall etc and my computer is decent but far from amazing...

    Settings are "high" btw.

    Ping is not "on my end" its Ping.

    And FPS is fine in the rest of the game, it just drops when there are lots of players around, which is, again, a game issue.

    This can have several issues, most likely however CPU related and not in the power of the Devs sadly.

    Your CPU can only process a specific type of "commands" a time and since we use DX 11 we can only use one core for this.

    That means any player with low single core performance will suffer, as the CPU is unable to address the necessary "input" from your connected hardware, like the GPU. In theory that means that your 4 or 8 cores are unable to "talk" to your GPUs at the same time, but 1 single core does.
    What we get is a 25% from what we have (4 core example). Mantle fixes this, that's why it gave low end CPU´s such a massive boost. Unfortunately ESO does not use Mantle and most likely never will and if it will use DX12? Who knows... The ESO devs would need to rewrite their game code so that it supports multi core "chatting" with your GPU (s) and I honestly don't know how much work this would be, but I imagine its sadly too late for that.
    Blizzard did it with DX11 (from9) and this changed the single threaded to a single cored communication and we all know what a massive impact this had to the games performance. That said, it made the game more instable too so there are also downsides.

    Running an external soundcard will also help your CPU a bit, so will having a better cooling system with a slight overclock.

    If the problem is related to the ESO file structure, then running an SSD could help. This for instance was the case with D3 for 3 years, the necessary game files were cached so poorly that a lot of effects made the game lag. This is fixed in a future patch now, but if this is also the case at ESO, I don't know.

    The severs are not the problem here, its the game itself and how your own hardware utilizes the game code. I am sorry to say this, but I doubt ESO can just "hotfix" this. Its a limit in the API that we use, just like many don't have dedicated soundcards or SSDs. You can try to fix it on your end, but it wont help you much unless its really the fault of ESO as I explained with the caching. If its the CPU overhead as I assume, then nothing will fix this except lowering your details so that less information from your GPU must be processed by your CPU.

    What kind of CPUs are people running who claim they get no FPS or Ping issues?

    I don't think that anyone runs ESO on Ultra with everything maxed out on a CPU at stock core.

    Those that don't have issues most likely run overclocked systems, have their settings lowered or they simply put just lie / have a much bigger tolerance to what lags are.

    For a lot of players, running on 30 FPS is fine, they don't need those magical 60 FPS that others want. To just have the FPS counter active makes a player much more aware of slow downs than when its disabled.

    I once played a game it was perfectly fine, then I checked the FPS and was shocked that it only had 33 FPS ;)

    Right now, AMD CPU´s suffer most under the current limitations of our API, Intel CPU´s have it better there as the single core performance is so much better. This however is a very complex topic and I am sure there are some experts in this forum who can analyze this much better than I do after only talking to some Devs on a convention.

    I also always felt its laziness by the Devs and maybe it is to some degree (why make games so big, if you know it wont run perfect everywhere?), but then again they can only work with what they got. I am not here to hype Mantle or DX12, but ya it seems to definitely revolute gaming on PC´s in the next few years, similar to the first 3Dfx cards in the 90s.
  • SienneYviete
    SienneYviete
    ✭✭✭✭✭
    I get some pretty hefty fps drops in the major cities or around decent keep sieges, running an fx8350 8 core cpu and gtx970's in sli. This games optimization is pretty bad, I used to get similar frames on my old i5 2500k and 7850's crossfired. CPUID HWMonitor gives a pretty good indication of the performance while running eso.
    Edited by SienneYviete on April 6, 2015 2:29PM
    Delta
    Valheru's
  • utbackpacker911b14_ESO
    I use an I5-3570k 3.4 GHz and 1 GTX 660 Ti,with I believe 2 gig of ram in it..I also have 16gig of ram
  • Locust115
    Locust115
    when i started was running a solid 60+, but FPS jumps all over the place now, in big cities it goes down to 20...15 for me, which is atrocious.. i run a 6704gb with an i7 with 16gb of ram. i run bf4 on ultra no problems. but i get serrrious fps drops in eso sometimes.
  • mhmfrogub17_ESO
    mhmfrogub17_ESO
    ✭✭✭
    Just a basic system.

    Gigabyte GA-990FXA-UD3 Motherboard
    AMD Phenom II X6 1100T Black CPU (not overclocked) water cooled
    16gb Ram
    nVidia GeForce 2 gb GTX 550 Ti Video Card
    4 hard drives (1 500gb SSD for System and Games, 3 WD 1tb black drives for storage)
    850w Power supply
  • Palidon
    Palidon
    ✭✭✭✭✭
    Two things that could be causing the problems. One all the vanity pets players are using and two the influx of new players when the game went F2P. ZOS's answer to the lag in Cyrodiil was to take out all the deer and bugs that were adding to the server load. So in PvE now the same thing is happening and it's just going to get worse.
  • Valymer
    Valymer
    ✭✭✭✭✭
    Palidon wrote: »
    Two things that could be causing the problems. One all the vanity pets players are using and two the influx of new players when the game went F2P. ZOS's answer to the lag in Cyrodiil was to take out all the deer and bugs that were adding to the server load. So in PvE now the same thing is happening and it's just going to get worse.

    But Palidon, that would imply that the problem was inherent to to the game's design and not the fault of the players. :|
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