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A New Weapon For ESO "The Arcane Staff"
The arcane staff is a utility/support magicka based weapon for mages. I mainly had pvp in mind when i came up with the idea for this weapon but still a good addition for pve. Here are the five skills i haven't really given much thought for the morphs however so more ideas are needed same goes for the passives.
DETECT LIFE - instead of a buff like in previous elder scrolls games its a debuff that allows only the caster to see and target invisible enemies it should only last a short duration as to not completely prevent night blades invisibility but still balances out the almost perma invisible night blades in cyrodil ( a little side note pve needs more invisible/stealthy enemies especially if this skill or a skill like this is to be added)
MYSTIC SWAP - this skill simply swaps the location of the caster and their target. like vampires and their drain/feeding skill it cannot be cast on a target who has been targeted by this skill within around 10 seconds. This skill can be used to support allies to get nasty enemies away from them or offensively to force an enemy into your aoe fields e.g. fire rune, wall of elements.
MAGICKA TRANSFER - trade a small portion of your magicka and grant it to the ally within the area around you with the lowest amount of magicka. the amount of magicka your character loses should be minimal and the ally should receive at least double the amount of magicka your character lost. this goes well for someone with a high magicka pool to help healers and tanks to simply heal and tank for longer.
ARCANE GUARDIAN - a support skill that i think should be a toggle buff that causes the casters allies in the area around you to receive 20% less damage but the damage that is reduced is transferred to the caster and then halved ( for example if your ally receives 1000 damage they will only get 800 damage dealt to them and you would receive 100 damage) perfect for tanky spell casters who want to play a support role.
ARCANE TURRET - summons a small immobilized construct for lets say 15 seconds (kind of like the storm atronach) that each second will damage enemies at random with magic missiles enemies in the area of the turret will also have their magicka slowly drained. A good addition for sorcerer minion masters or for an anti magic skill
i really hope this get through to someone at zos so this weapon or a weapon like this is added to the game