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Siege Damage Intended to hit for 24k?

  • Charadras
    Charadras
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    ToRelax wrote: »
    I thought scroll gates are wider than 30m... ? You are supposed to get around the siege, eventually go to the other gate if there are fewer enemies, hit them from behind you know.
    And if people go into that tower... I'd like if they just removed the doors at resource towers. But either way, people don't have to go in there, right? Besides that, DC tried to farm EP resource towers a couple times on Thornblade yesterday, wiped in 1-2 minutes every time.

    I don't talk about a scroll gate fight. I talk about 20 peoples overwhelmed by 60+ in open field near a resources with 10+ ballistas fire on us and nowhere to dodge becuase all the terrain was a red circle. I really like this change to siege machine but as someone already say this change, a lot of time, help zerg more than small group. Most of the time lag don't help, yesterday i put a siege on the field and after about 20 sec of waiting my seige was invisible and i can't use that. After yesterday i see that this change don't eliminate zerg. It's just the same game with more siege damage that, when lag don't compromise all, with some "skilled luck" can help to achieve some kill.

    War Inc - EU
    Gilda Italiana PVP
    Apply su www.warinccommunity.com/forum
    Charadras DK vr 14 - Ebonheart Pact
  • Gravord
    Gravord
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    Gravord wrote: »
    Gravord wrote: »

    Funny that i am not a nabbie but you just cant look past my level in there can you?
    Just because i am on my VR2 alt doesn't mean *** dude i kill eunogh VR14 guys with that build.
    First know the people you talking to i cant help it that some people are one shotting you with balistas and firepot trebuchets because you have 0 dodge skills

    That vid shows all i need to know about you - baddie. And your cheerfull laugh when killing ppl with broken stuff, priceless. Happy you posted that too. Feels good to know image in my head about ppl using siege was so accurate.

    Edit: your vr doesnt matter at all. You can be v14 baddie depend only on broken siege or you can be proper player v1 still in levelling process.

    Lol you just see 1 video about some 1 and you think you know everything lmao.
    I personally like PvP more as well but after 1 year i know updates aren't coming that quick.
    I just adapt to the cirumstances and if you dont want to do that thats fine you go PvP like a ''real DEAD man'''and have some fun.
    I make plenty of kills with my VR14 Orc Templar or my VR3 Dragonknight 2handed in PvP with out siege but when there is a group of 20+ people i am not so stupid to jump in with my melee.
    You can jump in the AoE spam and die thats fine i just deploy siege like i Always did its just a tactic perhaps you need to get a look in how that works.

    All i see here is "when im zerging i sometimes use my char skills but prefer use broken siege".

  • DaggerfallTradeMasters
    Gravord wrote: »
    Gravord wrote: »
    Gravord wrote: »

    Funny that i am not a nabbie but you just cant look past my level in there can you?
    Just because i am on my VR2 alt doesn't mean *** dude i kill eunogh VR14 guys with that build.
    First know the people you talking to i cant help it that some people are one shotting you with balistas and firepot trebuchets because you have 0 dodge skills

    That vid shows all i need to know about you - baddie. And your cheerfull laugh when killing ppl with broken stuff, priceless. Happy you posted that too. Feels good to know image in my head about ppl using siege was so accurate.

    Edit: your vr doesnt matter at all. You can be v14 baddie depend only on broken siege or you can be proper player v1 still in levelling process.

    Lol you just see 1 video about some 1 and you think you know everything lmao.
    I personally like PvP more as well but after 1 year i know updates aren't coming that quick.
    I just adapt to the cirumstances and if you dont want to do that thats fine you go PvP like a ''real DEAD man'''and have some fun.
    I make plenty of kills with my VR14 Orc Templar or my VR3 Dragonknight 2handed in PvP with out siege but when there is a group of 20+ people i am not so stupid to jump in with my melee.
    You can jump in the AoE spam and die thats fine i just deploy siege like i Always did its just a tactic perhaps you need to get a look in how that works.

    All i see here is "when im zerging i sometimes use my char skills but prefer use broken siege".

    Yeah i would still zerg because we will see what happens then?
    Or you forgot the video where i got 5KB in 1 shot where you are stil whining about? :wink:
    Its funny how much it annoys you tbh
  • technohic
    technohic
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    Charadras wrote: »
    ToRelax wrote: »
    I thought scroll gates are wider than 30m... ? You are supposed to get around the siege, eventually go to the other gate if there are fewer enemies, hit them from behind you know.
    And if people go into that tower... I'd like if they just removed the doors at resource towers. But either way, people don't have to go in there, right? Besides that, DC tried to farm EP resource towers a couple times on Thornblade yesterday, wiped in 1-2 minutes every time.

    I don't talk about a scroll gate fight. I talk about 20 peoples overwhelmed by 60+ in open field near a resources with 10+ ballistas fire on us and nowhere to dodge becuase all the terrain was a red circle. I really like this change to siege machine but as someone already say this change, a lot of time, help zerg more than small group. Most of the time lag don't help, yesterday i put a siege on the field and after about 20 sec of waiting my seige was invisible and i can't use that. After yesterday i see that this change don't eliminate zerg. It's just the same game with more siege damage that, when lag don't compromise all, with some "skilled luck" can help to achieve some kill.

    A lot of us feel your pain on this. The larger group can blanket the entire area as well as still present a force big enough to zerg in and lock you down with stuns and roots so they hit and can afford having people just spamming executes just in case.
  • Glurin
    Glurin
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    ToRelax wrote: »
    Charadras wrote: »
    I rellay don't know what to think. Yesterday evening in all servers EU (i play on haderus, chillrend and azura) i see this:

    AZURA: from 21:30 to 22:15 (GMT+2) all map controlled by DC and big fight beetwen Farragut and EP Gate. About 60+ DC zerg all with siege. Can pls someone explain me how i can roll dodge/attenuate damage from 10+ ballistas around a 30+ m zone ?

    HADERUS: from 22:15 to 23:00 (GMT+2) same situation, all map controlled by DC. This time about 2 big zerg group with a lot of siege in open field. Again can pls someone explain me how i can roll dodge/attenuate damage from 10+ ballistas around a 30+ m zone ? when i kill 1 siege operators other 3 appears... "they're coming outta the f..ing walls!!!!"

    CHILLREND: from 23:00 to 24:00 (GMT+2) balanced map with more AD this time. Trying to capture a resource, big defense inside the tower, about 30+ AD with 3 ballistas at the base flour that fire at 1 m distance.

    Is this the PVP all of you want ? I prefer to die becuase my enemy use skill better than my guild warband than becuase 60+ enemy use 15+ siege in open field.

    I thought scroll gates are wider than 30m... ? You are supposed to get around the siege, eventually go to the other gate if there are fewer enemies, hit them from behind you know.
    And if people go into that tower... I'd like if they just removed the doors at resource towers. But either way, people don't have to go in there, right? Besides that, DC tried to farm EP resource towers a couple times on Thornblade yesterday, wiped in 1-2 minutes every time.

    Would work better if people would get it through their heads to just destroy the tower before they rush in to take the flag.
    "He who fights with monsters should look to it that he himself does not become a monster...when you gaze long into the abyss the abyss also gazes into you..."
  • Gravord
    Gravord
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    Siege still too strong and used by zergblobs mostly. Tonight fight 6 of us vs 30 enemies, 5 of them pull balistas and trebs like outnumbering 6 to 1 is not enough already. Whole idea with buffing siege was stupid from beginning and still putting skills out of ESO favorizing skillless nabs unable to play their class.
    Edited by Gravord on April 6, 2015 12:17AM
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