I have a massive list of stuff I would love to see in the game.
Here it be
1) Multiclassing. Or, just the plain removal of classes.
Every time I suggest this, I get eyerolls and "the classes are fine as is! you can do whatever with any class!"
That's true! I understand. But after having played the game for some time, I realize that there's no real reason to be locked into a class choice.
Everything is based on skill lines, right? Before you select any skill points, you're a blank slate.
When you pick a class, all you're really doing is picking 3 skill lines you want to have over the other 3 sets of 3. Why not have them all? I could use skills from the sorcerer's Dark Magic skill line, but also use skills from the templar's Aedric Spear skill line. Technically there would be no templars or dragonknights or sorcerers or nightblades. There would just be adventurers! Freedom! True Elder Scrolls freedom!
2) Level Scaling in zones, like in GW2.
And I mean up and down. After having played through the singleplayer campaigns for every faction, I've realized that the events in each zone don't really require any sort of chronological order. So there's almost no reason that I shouldn't be able to make a new DC character and run all the way from Glenumbra to Bangkorai and still be able to survive hostile enemies. Though, if I was a level 5 that got scaled up to level 30, I'd be notably weaker in comparison to a level 50 that was scaled down to level 30.
3) A mount system overhaul.
If you've played the game Archeage, you know what I'm going for. Right now, your horse just kinda fades in when you need it, and disappears when you dismount.
I thought it would be pretty true to Elder Scrolls if you could get off your horse, but the horse remains where you left it. There could be an option set so that it follows you or stays put, but disappears if you go way too far away from it. Then you can just whistle to call it back. As for other players stealing your mount, that can be debated. I just thought these things would make your mounts seem a little more involved in the game.
3+) Also, the ability to have a friend ride on your mount with you.
You could just buy a 2-person saddle from the stable master for a sum of gold, OR you just unlock the ability to seat 2 people on your mounts once you've leveled your carrying capacity up to a certain level!
Experienced players giving new players rides! Mentors traveling with their newbie friends! Think of the possibilities!
4) Selective phasing (for RP!)
The megaservers, right now, separate players so that they're paired up with their guild members, party members, and friends on their friends list. But let's say a player wants to do some RP. Of course, they're gonna want to be paired with other roleplayers. They could always just RP with their guild, but what if they want to meet new people? There could be an option they select that says "I would like to roleplay," and when they select it, the megaserver would put them in a phase with other people who would like to do RP. Instead of scouring inns and spamming zone chat, they could, by the push of a button, be put into a phase in which every player they come across has the same desires/goals as they do.
5) First-person horseback riding would be cool.
6) Dyeing shields. We need that.
7) Pickpocketing hostile NPC's. They would grant significantly cheaper vendor trash than those in cities (because it's not against the law to steal from a bandit), and grant significantly less Legerdemain exp.
8) Looting equipped items off of NPC's. If I kill a knight, I should be able to loot his armor. It would be stolen, of course.
9) I know everybody wants player housing, so I won't put that here because that's cliche. HOWEVER, if we ever do get player housing, I think it would be neat if we could decorate our homes with things we've stolen and laundered. If I find a priceless vase or an Akatosh statuette, I could launder them and place them in my house!
10) Barber shop. Come on Zenimax. If I get tired of my character's haircut, I'd like to be able to change it.
These were really in no specific order. I would slaughter lambs to remove classes though.