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20% AP if you kill a delve boss in Cyradiil - Why???

  • wraith808
    wraith808
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    Sallington wrote: »
    wraith808 wrote: »
    technohic wrote: »
    wraith808 wrote: »
    Aimelin wrote: »
    What people don't realize is if they zone into a delve in a campaign thats pop locked, they won't be able to zone back into the campaign .....

    That is incorrect. They corrected that a while ago, and those that are in delves are counted against pop locks.

    That is what we were told yesterday and people later found out that it was not the case.

    It didn't happen for me, and the campaign was pop locked when I went in, and when I came out. Maybe there's another contributing factor?

    The lock icon doesn't mean the pop is 100% full with a queue

    That sounds counter-intuitive. What does it mean, then?
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  • Attorneyatlawl
    Attorneyatlawl
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    Posted the below when the note was mentioned in the server downtime thread by Gina:

    Incoming complaints about "being forced to pve" inside of Cyrodiil, even though you already have to kill off NPC's to take keeps in the first place and the actual PVP is with players in those areas, just as it will be in delves when people go to get their AP buffs ;). This is actually a clever mechanism to encourage people to go into them more, and naturally spread people out a little more to help the server load as a result since it's unlikely in a group of 50 people that everyone's buff is due to expire at the exact same time :p
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
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  • Attorneyatlawl
    Attorneyatlawl
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    Sylvyr wrote: »
    One hour duration is not long enough to pull me off of breaking face.

    Furthermore, any faction where a large part of their players will break off from the WAR to spend 10-15+ minutes to get this buff every hour will likely get rolled.

    All ZOS has done was added more strife and confusion to the mix.

    Uh, it realllllyyyyy shouldn't take you more than about five minutes, including travel, unless the bosses are dead already in which case you can just move on and try again when there's a lull in the action or otherwise. If it takes you more than five minutes to rapid maneuvers on your mount and then aoe or run past the relatively weak mobs in most of the cyrodiil delves, that's something with your build, playstyle, skill level, or other thing not related to the game. If this isn't the case, then no offense intended but I must question must how much "breaking face" you're doing :).
    Edited by Attorneyatlawl on March 31, 2015 9:01PM
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • Tonnopesce
    Tonnopesce
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    As expected yesterday two my guildmates where stucked death in thornblade into a delve.. They almost ragequit, bad bad mechanich zos
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  • Xupacabra
    Xupacabra
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    Yesterday in my 3 hour session of pvp i went for the buff 3 times and only died 1 time, it was funny, like a litle arena fight we were 2 vs 2 but i was with my r4...
    For those who want arenas and micro pvp, go in delves specialy in enemy zones.
    Edited by Xupacabra on April 1, 2015 7:39AM
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  • bertenburnyb16_ESO
    bertenburnyb16_ESO
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    ITS A TRAP

    since most campains are locked now, not only Thorn, with the influx of new ftp players, Q's are awfull, and guess what, when u enter a delve in CyrOdiil, U LEAVE THE CAMPAIN, meaning when u want to exit the delve...... u get to Q again (and at prime Thron EU Q has been 300+ the last couple of days)

    its-a-trap.jpg
    Edited by bertenburnyb16_ESO on April 1, 2015 7:53AM
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  • Turelus
    Turelus
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    Tors wrote: »
    LOL. This is ZOS-is idea of fixing lag in Cyrodiil - it will spread people out.

    Yep, they think this will stop zerging.


    No, it will stop people farming inside the caves with little to no risk.

    Players could have stopped that long ago, the fact is people don't want to stop that because they want to be doing large scale siege warfare PVP like Cyrodiil is marketed as.
    Sure you might get some more players heading to caves now to try and get a buff and some PVP will happen, it's not going to stop farmers farming caves however.
    @Turelus - EU PC Megaserver
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  • SafiyerAmitora
    SafiyerAmitora
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    ITS A TRAP

    Haha. Maybe. :b
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  • Raash
    Raash
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    I think the bonus is nice for smaller groups that mostly focus on taking farms and want an extra buff. Wouldnt take long for 4-5 people to clear the place and get on with their pvp objectives.
    Hopefully they will come up with a system wich doesnt make the groups delve prisoners.
  • civilizedsavage
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    Its to keep people from grinding XP in Cyrodiil. You try and go to whatever dungeon is closest to home but there's a bunch of <insert faction here> players waiting for you. ANOTHER grind halt.
    Guild Leader | The Ashen Hand
  • wOOOOt_of_SD
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    Great patch - lag in Cyrodiil got a lot worse now =(
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