I don't PVP so I can get gear. I get gear so I can PVP...if that makes sense.mike.gaziotisb16_ESO wrote: »
derpsticks wrote: »Not the elite vendor. I didn't say that. Just the bags you can buy for AP. Even if they had a drop rate of 10% they would mostly contain a regular blue vr14 item anyways. The 10% drop rate does not guarantee that a set item will drop, you'd still have to roll the items drop rate from the bag itself. So if an item has a 2% drop rate from a bag, it would have a .2% drop rate overall.
I don't PVP so I can get gear. I get gear so I can PVP...if that makes sense.mike.gaziotisb16_ESO wrote: »
derpsticks wrote: »10% of 10% is 1% not .1%
I never claimed to represent the entire playerbase...mike.gaziotisb16_ESO wrote: »I don't PVP so I can get gear. I get gear so I can PVP...if that makes sense.mike.gaziotisb16_ESO wrote: »
It does make sense, but you don't represent the entire player base if you don't mind me saying. For example I, and a lot of others, do Undaunted Pledges for the gear and the Undaunted passives. Not because we love killing the same AI day after day after day.
If you add a way for players to get gear by easier means than PvPing, then it's a mathematical certainty some will take advantage of that.
I never claimed to represent the entire playerbase...mike.gaziotisb16_ESO wrote: »I don't PVP so I can get gear. I get gear so I can PVP...if that makes sense.mike.gaziotisb16_ESO wrote: »
It does make sense, but you don't represent the entire player base if you don't mind me saying. For example I, and a lot of others, do Undaunted Pledges for the gear and the Undaunted passives. Not because we love killing the same AI day after day after day.
If you add a way for players to get gear by easier means than PvPing, then it's a mathematical certainty some will take advantage of that.
They seem to want PvPers to do PvE, may as well go all the way.
derpsticks wrote: »Don't look at this as a viable option to get the exact piece of gear you are looking for. Its more of a way to at least get something interesting out of a dolmen. Aside from that I've been trying to emphasize that the AP youd get from killing other players at a dolmen would benefit you more than the random item.
You speak the truth.mike.gaziotisb16_ESO wrote: »You mean the average sets you get from emails rewards or the good sets you get from the vendors?
If it's the first, I don't care and it won't make any difference cause no one wants those. If it's the second then it's a definite no for me.
For the first time in exactly a year I make decent money exchanging my AP for gold by selling sets like Ravaging, Cyro Light, Morag Tong etc. It's the only way to make money out of hours and hours of PvPing.
If these items dropped from mobs, PvErs would just go to a dolmen sit there and farm it for gear the easy way.
So with a stroke you:
a) give people very good gear for doing very trivial and boring content (gang up on dolmens, easy peasy)
b) destroy the PvP items market
c) have farmers in pop-locked campaigns keeping PvPers out while they're farming Dolmens instead of helping the faction.
I don't see what good can come of this. Except offer people rewards for no effort?
That would be similar to me asking for PvP email rewards to give you a chance to get trials/DSA. Why would I ever go do that content then?
Edit: The dolmens already have a chance of dropping Martial Knowledge set and a few others. There's already incentive to do them. They should stay as they are: offer something different to vendor sets, not the same item.
But you don't need to have pvp sets to be efficient in pvp, contrary to wow or swtor or whatever. I almost only pvp (and did daylies for heads) and I all my sets are PvE sets (+2 pieces crafted). And I can PvPI don't PVP so I can get gear. I get gear so I can PVP...if that makes sense.mike.gaziotisb16_ESO wrote: »
mike.gaziotisb16_ESO wrote: »You mean the average sets you get from emails rewards or the good sets you get from the vendors?
If it's the first, I don't care and it won't make any difference cause no one wants those. If it's the second then it's a definite no for me.
For the first time in exactly a year I make decent money exchanging my AP for gold by selling sets like Ravaging, Cyro Light, Morag Tong etc. It's the only way to make money out of hours and hours of PvPing.
If these items dropped from mobs, PvErs would just go to a dolmen sit there and farm it for gear the easy way.
So with a stroke you:
a) give people very good gear for doing very trivial and boring content (gang up on dolmens, easy peasy)
b) destroy the PvP items market
c) have farmers in pop-locked campaigns keeping PvPers out while they're farming Dolmens instead of helping the faction.
I don't see what good can come of this. Except offer people rewards for no effort?
That would be similar to me asking for PvP email rewards to give you a chance to get trials/DSA. Why would I ever go do that content then?
Edit: The dolmens already have a chance of dropping Martial Knowledge set and a few others. There's already incentive to do them. They should stay as they are: offer something different to vendor sets, not the same item.