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Would you like to see pvp gear added to the dolmen loot tables?

derpsticks
derpsticks
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So the delve boss AP buff is one way to pull players away from each other. I propose that cyrodiil dolmens be given a small chance to drop a pvp set item of appropriate level.

This would draw players to dolmens when they trigger. Players all around could see the big anchor in the sky and would actually go to it to both pvp and have a chance to get a nice pvp item.

Yes, players would be drawn to the same area, but no more than they will be to the delves. There are plenty of dolmens all around so the players would be fairly distributed.
Edited by derpsticks on March 30, 2015 7:22PM

Would you like to see pvp gear added to the dolmen loot tables? 71 votes

Yes, give me pvp gear in dolmen loot tables
42%
cozmon3c_ESOPirhana7_ESOWolfaendrathanneSythiasYolokin_SwagonbornKevinmonskarvikaXsorusTaonnorSimen.askeland89b16_ESONukeAllTheThingsWebBullAminalssaintmurrayAhPook_Is_HereArmethiusderpstickstplink3r1Wyndfoot 30 votes
No, don't put pvp gear in the loot tables
35%
Xeniphlolo_01b16_ESObertenburnyb16_ESOMaulkinAriBohMaximillianDiEhammayolettuceLeovolaos7732425ub17_ESOHuntlerbellanca6561nWeberdaTommy83vortexman11WarraxxRobotmafiaToRelaxSykoticalEirellaDaggerfallTradeMasters 25 votes
Make the dolmens give the AP buff instead
7%
c0rpPanda244leandro.800ub17_ESOEarendal Rust_in_Peace 5 votes
Potato
12%
Nheris76DurandalKeronDraxysRoechaccaSphinx2318Pancake-TragedyCinbriValnas 9 votes
I hate dolmens
0%
I don't care
2%
farrier_ESOFruitdog 2 votes
  • Maulkin
    Maulkin
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    No, don't put pvp gear in the loot tables
    You mean the average sets you get from emails rewards or the good sets you get from the vendors?

    If it's the first, I don't care and it won't make any difference cause no one wants those. If it's the second then it's a definite no for me.

    For the first time in exactly a year I make decent money exchanging my AP for gold by selling sets like Ravaging, Cyro Light, Morag Tong etc. It's the only way to make money out of hours and hours of PvPing.

    If these items dropped from mobs, PvErs would just go to a dolmen sit there and farm it for gear the easy way.

    So with a stroke you:
    a) give people very good gear for doing very trivial and boring content (gang up on dolmens, easy peasy)
    b) destroy the PvP items market
    c) have farmers in pop-locked campaigns keeping PvPers out while they're farming Dolmens instead of helping the faction.

    I don't see what good can come of this. Except offer people rewards for no effort?

    That would be similar to me asking for PvP email rewards to give you a chance to get trials/DSA. Why would I ever go do that content then?

    Edit: The dolmens already have a chance of dropping Martial Knowledge set and a few others. There's already incentive to do them. They should stay as they are: offer something different to vendor sets, not the same item.

    Edited by Maulkin on March 30, 2015 8:21PM
    EU | PC | AD
  • derpsticks
    derpsticks
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    Yes, give me pvp gear in dolmen loot tables
    Yes, I mean the sets from the pvp bags.

    The bags themselves could have a droprate from the final chest of a dolmen. This could be something like 10%, which would mean most of the time the item would be a regular blue item anyways.

    Dolmens don't spawn that often and I don't see this as mucking up the pvp set gear market too much.

    That said, players might even be able to earn more AP to spend on the bags directly by killing those engaged in a dolmen fight. There is risk for the rewards so I don't see how this hurts pvp players.

    Since everyone around a dolmen can see it in the sky they would know to go there and could make it harder for players to easily farm the dolmen.
  • Maulkin
    Maulkin
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    No, don't put pvp gear in the loot tables
    You're entitled to your opinion ofc, but if you don't see how a 10% drop rate on rare items (that you normally have to spend 200k plus AP to even get a chance of getting one) will destroy the PvP items market, then sorry we won't agree on much.

    The risk is lower than the reward. Period.

    You can always find quiet campaigns or quiet hours to do it. Also PvE guilds can go out in force, like they did to protect their server buffs on dead campaigns, to farm sets with little effort. It will still be faster than collecting AP at 10k-15k per hour that is the current average.

    Also, outside of Master's weapons, there is not a set in the game that drops from two different types of content. I cannot get Vicious Ophidian items PvPing. Nor can I get v12 Walrock set farming dolmens.

    Adding a second way to get the same gear will increase the occurrence of the item which alone will have a negative effect on the price. That's simple maths. If this second way is as easy as you suggest, then prices will collapse.

    PS: Some gear (Arch-Mage, Morag Tong, Desert Rose etc) is only available in blue quality anyway. Only the sets available via the Elite Vendor are purple.


    Edited by Maulkin on March 30, 2015 8:40PM
    EU | PC | AD
  • Roechacca
    Roechacca
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    Potato
    Need a lot more detail on what PVP loot would be dropped
  • Maulkin
    Maulkin
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    No, don't put pvp gear in the loot tables
    Roechacca wrote: »
    Need a lot more detail on what PVP loot would be dropped

    He did explain on his 2nd post. Everything that you can get from the Elite Vendor or the lottery boxes.
    EU | PC | AD
  • Roechacca
    Roechacca
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    Potato
    Roechacca wrote: »
    Need a lot more detail on what PVP loot would be dropped

    He did explain on his 2nd post. Everything that you can get from the Elite Vendor or the lottery boxes.

    Ah ya I see . The choice is clearer now .
  • derpsticks
    derpsticks
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    Yes, give me pvp gear in dolmen loot tables
    Not the elite vendor. I didn't say that. Just the bags you can buy for AP. Even if they had a drop rate of 10% they would mostly contain a regular blue vr14 item anyways. The 10% drop rate does not guarantee that a set item will drop, you'd still have to roll the items drop rate from the bag itself. So if an item has a 2% drop rate from a bag, it would have a .2% drop rate overall.
  • Panda244
    Panda244
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    Make the dolmens give the AP buff instead
    If they do that, PvErs and everyone else wanting the PvP sets will sit and farm Dolmens. Breaking the way that PvPers make an income, the AP buff is better, it also encourages Dolmen Scroll Runs. Which are the best Scroll Runs ever, not to mention you don't need to change instances to get the buff from the Dolmen, do it, get the buff, go on your merry way.
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  • AhPook_Is_Here
    AhPook_Is_Here
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    Yes, give me pvp gear in dolmen loot tables
    I think there should be trials loot at dolmans, it's hard for the PVPers to get their vicious ophidian and oopsie-proof aether. That and lots of ravager gear for everyone!
    “Whatever.”
    -Unknown American
  • skarvika
    skarvika
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    Yes, give me pvp gear in dolmen loot tables
    It would be a reason for me to actually do dolmens.
    QQing is a full time job
  • Maulkin
    Maulkin
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    No, don't put pvp gear in the loot tables
    skarvika wrote: »
    It would be a reason for me to actually do dolmens.

    And there wouldn't be a reason for you to PvP, which is part of the reason those sets were introduced in the first place.
    EU | PC | AD
  • derpsticks
    derpsticks
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    Yes, give me pvp gear in dolmen loot tables
    I guess I should emphasize that I mean the dolmens in cyrodiil only.
  • skarvika
    skarvika
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    Yes, give me pvp gear in dolmen loot tables
    skarvika wrote: »
    It would be a reason for me to actually do dolmens.

    And there wouldn't be a reason for you to PvP, which is part of the reason those sets were introduced in the first place.
    I don't PVP so I can get gear. I get gear so I can PVP...if that makes sense.
    QQing is a full time job
  • derpsticks
    derpsticks
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    Yes, give me pvp gear in dolmen loot tables
    This would give players another way to pvp, by killing players who are at dolmens. Giving players more ap from kills and with the bonus of a chance to get a nice item.
  • derpsticks
    derpsticks
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    Yes, give me pvp gear in dolmen loot tables
    How fun would it be to annihilate a group of players doing a dolmen by setting up siege on them.
  • Maulkin
    Maulkin
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    No, don't put pvp gear in the loot tables
    derpsticks wrote: »
    Not the elite vendor. I didn't say that. Just the bags you can buy for AP. Even if they had a drop rate of 10% they would mostly contain a regular blue vr14 item anyways. The 10% drop rate does not guarantee that a set item will drop, you'd still have to roll the items drop rate from the bag itself. So if an item has a 2% drop rate from a bag, it would have a .2% drop rate overall.

    Ah, the way you said it I understood 10% chance to get a set item. Not a 10% chance, to get a a lottery box which has a 10% chance itself to drop a set item.

    Also chances work multiplicatively: So 10% x 10% = 0.1% to get a set item. The chance to get a specific item would be that, divided by the total number of (available sets * number of pieces per set).

    The total chance for a specific item (say Arch-mage gloves) would work out to be below 0.0025%. Or around once every 40,000 runs. Which in itself would mean that no one would actually ever do it.

    Edited by Maulkin on March 30, 2015 9:07PM
    EU | PC | AD
  • Aminals
    Aminals
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    Yes, give me pvp gear in dolmen loot tables
    Yes the more solo players like myself can keep up the better. Had an epic fight last night with some random reds against a single yellow sorc who bolted about a dolmen to great effect. Props to him.

    I would like reason to explore as every new encounter is far more memorable than fighting at castle x again which all seems to blend together.
    Apollos
  • derpsticks
    derpsticks
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    Yes, give me pvp gear in dolmen loot tables
    10% of 10% is 1% not .1%
  • Maulkin
    Maulkin
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    No, don't put pvp gear in the loot tables
    skarvika wrote: »
    skarvika wrote: »
    It would be a reason for me to actually do dolmens.

    And there wouldn't be a reason for you to PvP, which is part of the reason those sets were introduced in the first place.
    I don't PVP so I can get gear. I get gear so I can PVP...if that makes sense.

    It does make sense, but you don't represent the entire player base if you don't mind me saying. For example I, and a lot of others, do Undaunted Pledges for the gear and the Undaunted passives. Not because we love killing the same AI day after day after day.

    If you add a way for players to get gear by easier means than PvPing, then it's a mathematical certainty some will take advantage of that.
    EU | PC | AD
  • Maulkin
    Maulkin
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    No, don't put pvp gear in the loot tables
    derpsticks wrote: »
    10% of 10% is 1% not .1%

    Correct you are. It is 1%.

    I think there are around 5-6 sets per type of armor with more than 5 pieces each. There's at least 100 different set items in PvP loot boxes. I still think with a 1% chance to get a set item and 0.01% to get the item you want is too small to be an actual incentive.

    PS: Did I fook up my maths again? I hope not :astonished:

    Edited by Maulkin on March 30, 2015 9:19PM
    EU | PC | AD
  • skarvika
    skarvika
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    Yes, give me pvp gear in dolmen loot tables
    skarvika wrote: »
    skarvika wrote: »
    It would be a reason for me to actually do dolmens.

    And there wouldn't be a reason for you to PvP, which is part of the reason those sets were introduced in the first place.
    I don't PVP so I can get gear. I get gear so I can PVP...if that makes sense.

    It does make sense, but you don't represent the entire player base if you don't mind me saying. For example I, and a lot of others, do Undaunted Pledges for the gear and the Undaunted passives. Not because we love killing the same AI day after day after day.

    If you add a way for players to get gear by easier means than PvPing, then it's a mathematical certainty some will take advantage of that.
    I never claimed to represent the entire playerbase...
    QQing is a full time job
  • Cody
    Cody
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    Yes, give me pvp gear in dolmen loot tables
    They seem to want PvPers to do PvE, may as well go all the way.
  • Maulkin
    Maulkin
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    No, don't put pvp gear in the loot tables
    skarvika wrote: »
    skarvika wrote: »
    skarvika wrote: »
    It would be a reason for me to actually do dolmens.

    And there wouldn't be a reason for you to PvP, which is part of the reason those sets were introduced in the first place.
    I don't PVP so I can get gear. I get gear so I can PVP...if that makes sense.

    It does make sense, but you don't represent the entire player base if you don't mind me saying. For example I, and a lot of others, do Undaunted Pledges for the gear and the Undaunted passives. Not because we love killing the same AI day after day after day.

    If you add a way for players to get gear by easier means than PvPing, then it's a mathematical certainty some will take advantage of that.
    I never claimed to represent the entire playerbase...

    I never claimed you said you did...

    Edited by Maulkin on March 30, 2015 9:21PM
    EU | PC | AD
  • derpsticks
    derpsticks
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    Yes, give me pvp gear in dolmen loot tables
    Don't look at this as a viable option to get the exact piece of gear you are looking for. Its more of a way to at least get something interesting out of a dolmen. Aside from that I've been trying to emphasize that the AP youd get from killing other players at a dolmen would benefit you more than the random item.
  • Xsorus
    Xsorus
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    Yes, give me pvp gear in dolmen loot tables
    Cody wrote: »
    They seem to want PvPers to do PvE, may as well go all the way.

    You have to look at it this way, I used to enjoy ganking in the quest towns back at the start of the game...

    Now the only AP to be had is in between objectives and routes (which isn't that bad) or at objectives.

    Giving people a reason to hit those Delves/and Dungeons opens up a reason for me to go hunting for players at those spots.



  • Maulkin
    Maulkin
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    No, don't put pvp gear in the loot tables
    derpsticks wrote: »
    Don't look at this as a viable option to get the exact piece of gear you are looking for. Its more of a way to at least get something interesting out of a dolmen. Aside from that I've been trying to emphasize that the AP youd get from killing other players at a dolmen would benefit you more than the random item.

    I see. But don't dolmens already drop interesting stuff? Like v14 Martial Knowledge?
    EU | PC | AD
  • Erondil
    Erondil
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    No, don't put pvp gear in the loot tables
    You mean the average sets you get from emails rewards or the good sets you get from the vendors?

    If it's the first, I don't care and it won't make any difference cause no one wants those. If it's the second then it's a definite no for me.

    For the first time in exactly a year I make decent money exchanging my AP for gold by selling sets like Ravaging, Cyro Light, Morag Tong etc. It's the only way to make money out of hours and hours of PvPing.

    If these items dropped from mobs, PvErs would just go to a dolmen sit there and farm it for gear the easy way.

    So with a stroke you:
    a) give people very good gear for doing very trivial and boring content (gang up on dolmens, easy peasy)
    b) destroy the PvP items market
    c) have farmers in pop-locked campaigns keeping PvPers out while they're farming Dolmens instead of helping the faction.

    I don't see what good can come of this. Except offer people rewards for no effort?

    That would be similar to me asking for PvP email rewards to give you a chance to get trials/DSA. Why would I ever go do that content then?

    Edit: The dolmens already have a chance of dropping Martial Knowledge set and a few others. There's already incentive to do them. They should stay as they are: offer something different to vendor sets, not the same item.
    You speak the truth.
    skarvika wrote: »
    skarvika wrote: »
    It would be a reason for me to actually do dolmens.

    And there wouldn't be a reason for you to PvP, which is part of the reason those sets were introduced in the first place.
    I don't PVP so I can get gear. I get gear so I can PVP...if that makes sense.
    But you don't need to have pvp sets to be efficient in pvp, contrary to wow or swtor or whatever. I almost only pvp (and did daylies for heads) and I all my sets are PvE sets (+2 pieces crafted). And I can PvP

    Edited by Erondil on March 30, 2015 9:33PM
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  • derpsticks
    derpsticks
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    Yes, give me pvp gear in dolmen loot tables
    I think the dolmens just aren't as interesting as they need to be. Im just trying to spice them up. Do you have any different suggestions mike or just keep them as they are?
    Edited by derpsticks on March 30, 2015 9:36PM
  • Aminals
    Aminals
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    Yes, give me pvp gear in dolmen loot tables
    I'm sure they could implement ways to make Cyrodiil PVE interesting. They could make the encounters more difficult, perhaps give the mobs a slight chance to drop a plethora of valuables, like what about refining mats. And if they made the drops somehow pertain to the area even better, like in a mine you're more likely to find tempering alloy. It's a stretch and I'm not sure anything could be done about groups just hanging out there and farming except for other factions coming in and beating it out of them which would be a cool subgame.
    And I don't know if I would want to be pop locked with everyone ignoring the objectives because while I want to check out the map I don't want to start from my gate >.< Plenty of upside and downside.
    Apollos
  • Jbugz97
    Jbugz97
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    You mean the average sets you get from emails rewards or the good sets you get from the vendors?

    If it's the first, I don't care and it won't make any difference cause no one wants those. If it's the second then it's a definite no for me.

    For the first time in exactly a year I make decent money exchanging my AP for gold by selling sets like Ravaging, Cyro Light, Morag Tong etc. It's the only way to make money out of hours and hours of PvPing.

    If these items dropped from mobs, PvErs would just go to a dolmen sit there and farm it for gear the easy way.

    So with a stroke you:
    a) give people very good gear for doing very trivial and boring content (gang up on dolmens, easy peasy)
    b) destroy the PvP items market
    c) have farmers in pop-locked campaigns keeping PvPers out while they're farming Dolmens instead of helping the faction.

    I don't see what good can come of this. Except offer people rewards for no effort?

    That would be similar to me asking for PvP email rewards to give you a chance to get trials/DSA. Why would I ever go do that content then?

    Edit: The dolmens already have a chance of dropping Martial Knowledge set and a few others. There's already incentive to do them. They should stay as they are: offer something different to vendor sets, not the same item.

    i agree wth you all the way
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