My V14 does all 6 crafts. I don't use any mules and I don't even have maxed bag or bank space. I don't get how some people have so much trouble, I can only conclude that people with such severe inventory management issues are super hoarders. Especially now that so many things stack up to 200 and the amount of provisioning ingredients has been been reduced so much.
skeletorz_ESO wrote: »pecheckler wrote: »My V14 does all 6 crafts. I don't use any mules and I don't even have maxed bag or bank space. I don't get how some people have so much trouble, I can only conclude that people with such severe inventory management issues are super hoarders. Especially now that so many things stack up to 200 and the amount of provisioning ingredients has been been reduced so much.
You are lying.
I do the same, so it is possible -and accusing him of lying just because he has a different and workable system is a bit rude.
So you and brandalf store in your unmaxed banks over 225 stacks of crafting items? The bank only goes to 240. Either you're using mules or you're lying. The numbers don't add up.
Vulsahdaal wrote: »My V14 does all 6 crafts. I don't use any mules and I don't even have maxed bag or bank space. I don't get how some people have so much trouble, I can only conclude that people with such severe inventory management issues are super hoarders. Especially now that so many things stack up to 200 and the amount of provisioning ingredients has been been reduced so much.
I would just like to know how this is done? Let me explain.. I have 5 characters, an alchemist, a clothier, an enchanter, a blacksmith and a wood worker. And my bank is full..
On quick count, I have:
10 style materials
16 trait materials
21 alchemy
3 wood
33 runes (and my enchanter has to bag some due to lack of bank space)
4 refined ores
7 refined clothing mats
6 tempers
No more than 1 stack of each and none of this includes any unrefined ores, clothing mats or any provisioning materials (how would one fit provisioning mats in here?).. all of these are carried in bags also, taking up room along with trophys, motifs, fishing bait etc filling them also..
To me this list is not exactly 'super hoarding', so when I notice someone has a way to max all crafts on a character with a level that high and not have space issues, of course I am very interested to learn how this is done?
Ourorboros wrote: »I thought this thread would be about the poor Inventory UI, not another whinge about bag space. It's true that this game has severe space limitations, but the 1.6 changes went a long way to correcting this. A few more changes are needed, more on that in a sec. Ultimately, the inventory system is tight by DESIGN. It forces plays to make a choice about character development. You have to choose between having more bag space by limiting crafting abilities, or learning more crafts at the cost of finding where to stuff everything. Complaints about bag space are an excuse not to make decisions about what your game will be.It makes me wonder about your life skills if you can't figure out how to set priorities in the game.
Ourorboros wrote: »Finally, as suggested by the thread title, the UI is poorly designed. It provides very little information and requires too much repetitive mouse clicking. It encourages the use of add-ons to make Inventory Management fun and efficient. I'm a big fan of add-ons and I think we have a fantastic group of add-on developers that add the fun and efficient to many aspects of the game. However, what happens with add-ons in the long run. If this game lasts as long as some other MMOs, will the developers still be there to support there add-on? Even the authors cannot say this for sure, whatever their intentions are....the future is unknown? ZO$ needs to take a hard look at their UI, and give us something that is not only fun and efficient, but guaranteed to be here for the long run.
s7732425ub17_ESO wrote: »Advanced Filters. Bankit.
I do very, very little inventory management. Basically just sell crap items to vendor. Everything else gets auto-deposited and auto-stacked into the bank.
Today I stopped playing because I felt I was working when I was trying to organize my items between my 6 banking alts.
I would have thought the reasoning behind limited bank space was obvious by now. The crown store will sell additional bank and bag space and advertise it as a convenience that can also be purchased in game with gold (though gold can only buy so many slots). I have no doubt bank and bag space are on the microtransaction radar and it actually leads me to think the game may have been slated for BTP status from the start, but they milked the sub model as long as they could. Anyway, that's a bit off topic.
I would like to know exactly why players here are advocating against expanded bank space. How, exactly, will it affect you that you have to come in here and counter those asking for more space?
Why don't you tell us why you don't want us to have more bank space instead of telling us how wonderful you do with the space we have? Tell us how it will affect you?
I found the below player to have an amusing viewpoint, and I wondered if he/she typified the players trying to hinder an increase in bank/bag space.Ourorboros wrote: »I thought this thread would be about the poor Inventory UI, not another whinge about bag space. It's true that this game has severe space limitations, but the 1.6 changes went a long way to correcting this. A few more changes are needed, more on that in a sec. Ultimately, the inventory system is tight by DESIGN. It forces plays to make a choice about character development. You have to choose between having more bag space by limiting crafting abilities, or learning more crafts at the cost of finding where to stuff everything. Complaints about bag space are an excuse not to make decisions about what your game will be.It makes me wonder about your life skills if you can't figure out how to set priorities in the game.
I see, so bag and bank space are design decisions that you agree with which force character development decisions and anyone that doesn't agree is a whiner. Let's see if we can find any design decisions in Mr. Ouro's final paragraph.Ourorboros wrote: »Finally, as suggested by the thread title, the UI is poorly designed. It provides very little information and requires too much repetitive mouse clicking. It encourages the use of add-ons to make Inventory Management fun and efficient. I'm a big fan of add-ons and I think we have a fantastic group of add-on developers that add the fun and efficient to many aspects of the game. However, what happens with add-ons in the long run. If this game lasts as long as some other MMOs, will the developers still be there to support there add-on? Even the authors cannot say this for sure, whatever their intentions are....the future is unknown? ZO$ needs to take a hard look at their UI, and give us something that is not only fun and efficient, but guaranteed to be here for the long run.
Yes, the UI was a design decision that ZOS has stuck with. But I see that they made the wrong decision according to you. What interests me the most is that you disparage the OP for asking for more bank space while you talk out of the other side of your mouth and ask for a better UI. Do you see the contradiction in calling someone a whiner for asking for something while you also ask for something?
Anyway, I doubt we will get any resolution for bank space beyond the crown store.
Still, the game gives you trophies for every public dungeon you do, there are tons of unique items from world bosses, disguises, etc on top of crafting mats / consumables.
It seems a bit silly for them to say on one hand "Here, have this unique collectible stuff to remind you of your adventures!" and then come into a thread like this and have people tell you that you're being foolish for holding onto all this unique collectible stuff to remind you of your adventures.
skeletorz_ESO wrote: »My V14 does all 6 crafts. I don't use any mules and I don't even have maxed bag or bank space. I don't get how some people have so much trouble, I can only conclude that people with such severe inventory management issues are super hoarders. Especially now that so many things stack up to 200 and the amount of provisioning ingredients has been been reduced so much.
9 different types of ore
9 different types of ingots
9 different types of raw cloth
9 different types of refined cloth
9 different types of rough wood
9 different types of sanded wood
52 different types of enchanting glyphs
18 different types of herbs for alchemy
8 different types of solvents for alchemy
12 different types of tempers for various crafts
50 Provisioning Ingredients
16 Trait Materials
15 Style Materials
This totals to 225 bank slots and that's if you only have one stack of each and absolutely nothing in your bank but crafting materials. Sorry, pal, but you're exaggerating profusely.
Edit: and there's likely stuff I'm leaving out, this is just off the top of my head and counting some things up.
skeletorz_ESO wrote: »My V14 does all 6 crafts. I don't use any mules and I don't even have maxed bag or bank space. I don't get how some people have so much trouble, I can only conclude that people with such severe inventory management issues are super hoarders. Especially now that so many things stack up to 200 and the amount of provisioning ingredients has been been reduced so much.
9 different types of ore
9 different types of ingots
9 different types of raw cloth
9 different types of refined cloth
9 different types of rough wood
9 different types of sanded wood
52 different types of enchanting glyphs
18 different types of herbs for alchemy
8 different types of solvents for alchemy
12 different types of tempers for various crafts
50 Provisioning Ingredients
16 Trait Materials
15 Style Materials
This totals to 225 bank slots and that's if you only have one stack of each and absolutely nothing in your bank but crafting materials. Sorry, pal, but you're exaggerating profusely.
Edit: and there's likely stuff I'm leaving out, this is just off the top of my head and counting some things up.
And why the heck do you need to store 9 different types of ore?
are all your characters VR 9+?
Today I stopped playing because I felt I was working when I was trying to organize my items between my 6 banking alts.
You are not the first player to say such a thing before. I heard this same comment back in the closed beta and I remember some Psijic testers who decided not to purchase the game in the first place mainly because the inventory management part of the game was a deterrent to enjoying themselves.
My V14 does all 6 crafts. I don't use any mules and I don't even have maxed bag or bank space. I don't get how some people have so much trouble, I can only conclude that people with such severe inventory management issues are super hoarders. Especially now that so many things stack up to 200 and the amount of provisioning ingredients has been been reduced so much.
Freedom of choice.
Not all playing styles are accommodated to the possibilities currently offered. Needless be better or worse person to be affected by these limitations, also becomes either better or worse person who manages to take advantage.
Obviously, your style of play allows you to enjoy the content while you make efficient use of the abilities given. Others might not prove to them that way.
Everybody has to do the same as you?
Your style of play is a command that should be followed by everyone?
No, everyone is free to choose their style of play and priorities. Having more storage space would not affect you, just is not what you would use. Not having more space still not affect you, but there are other users that maybe if affected.
Those users who have reduced game time sessions and are exploring or doing quests can find very good to have space to go keeping what they find in their path.
Players with a lot of free time, can indulge to interrupt their progress in other areas to stop at a workstation and advance in parallel with the professions.
And just as this example there are many others.
Increase the space harms no one, but can benefit a few.
skeletorz_ESO wrote: »My V14 does all 6 crafts. I don't use any mules and I don't even have maxed bag or bank space. I don't get how some people have so much trouble, I can only conclude that people with such severe inventory management issues are super hoarders. Especially now that so many things stack up to 200 and the amount of provisioning ingredients has been been reduced so much.
9 different types of ore
9 different types of ingots
9 different types of raw cloth
9 different types of refined cloth
9 different types of rough wood
9 different types of sanded wood
52 different types of enchanting glyphs
18 different types of herbs for alchemy
8 different types of solvents for alchemy
12 different types of tempers for various crafts
50 Provisioning Ingredients
16 Trait Materials
15 Style Materials
This totals to 225 bank slots and that's if you only have one stack of each and absolutely nothing in your bank but crafting materials. Sorry, pal, but you're exaggerating profusely.
Edit: and there's likely stuff I'm leaving out, this is just off the top of my head and counting some things up.
@Brandalf just got rekt
skeletorz_ESO wrote: »My V14 does all 6 crafts. I don't use any mules and I don't even have maxed bag or bank space. I don't get how some people have so much trouble, I can only conclude that people with such severe inventory management issues are super hoarders. Especially now that so many things stack up to 200 and the amount of provisioning ingredients has been been reduced so much.
9 different types of ore
9 different types of ingots
9 different types of raw cloth
9 different types of refined cloth
9 different types of rough wood
9 different types of sanded wood
52 different types of enchanting glyphs
18 different types of herbs for alchemy
8 different types of solvents for alchemy
12 different types of tempers for various crafts
50 Provisioning Ingredients
16 Trait Materials
15 Style Materials
This totals to 225 bank slots and that's if you only have one stack of each and absolutely nothing in your bank but crafting materials. Sorry, pal, but you're exaggerating profusely.
Edit: and there's likely stuff I'm leaving out, this is just off the top of my head and counting some things up.
And why the heck do you need to store 9 different types of ore?
Because he plays the game differently than you?
Because he doesn't like to be tied down by arbitrary limits the hurt his play style?
The list could go on and on.
And the list could go on an on about why you don't need it. But whats the point? Your mind is made up.
People need to understand one game can't cater to EVERYONE. Have you read the forums. If they tried to satisfy all those people they would never sleep and go bankrupt.
That is why some of the newer MMO are trying to cater to ONE crowd. Camelot Unchained is a prime example.
I am sure the intent was exactly what this conversation is about. They never intended on you to be able to keep a stack of everything. I don't get it and yes...my mind is made up that we don't need it.
I am so sick of the freedom of choice and play style discussion. We are not discussing human rights here. Then it would matter. This is a game owned by a company that made it a certain way. All system choices are up to them. The only one you have is to play or not.
Sure trying to keep a stack of EVERY resource will kill your space, but why do you even try? I keep a few stacks of the top tier resources and the parts I need to make end game food/drink and dump the rest on the market, and if I ever have to make a lower level item, I buy it from the market.
But there are a few options for extra space
240 bank space
170 inventory space (110 + 60 horse) (up to 8 toons)
150 items 'stored' on guild stores (30 items per guild for sale at prices so they do not sell but just stored)
+5 items per mail.
Plus a 500 items if you have a few mates to help you with your own guild bank
If you refine, you don't need to clog your bank up with 27 different unrefined materials. Similarly, the basic style mats can be picked up from vendor for loose change if you need to free up more space.
skeletorz_ESO wrote: »My V14 does all 6 crafts. I don't use any mules and I don't even have maxed bag or bank space. I don't get how some people have so much trouble, I can only conclude that people with such severe inventory management issues are super hoarders. Especially now that so many things stack up to 200 and the amount of provisioning ingredients has been been reduced so much.
9 different types of ore
9 different types of ingots
9 different types of raw cloth
9 different types of refined cloth
9 different types of rough wood
9 different types of sanded wood
52 different types of enchanting glyphs
18 different types of herbs for alchemy
8 different types of solvents for alchemy
12 different types of tempers for various crafts
50 Provisioning Ingredients
16 Trait Materials
15 Style Materials
This totals to 225 bank slots and that's if you only have one stack of each and absolutely nothing in your bank but crafting materials. Sorry, pal, but you're exaggerating profusely.
Edit: and there's likely stuff I'm leaving out, this is just off the top of my head and counting some things up.
@Brandalf just got rekt
Quite the opposite actually, I laughed. Because listing out every crafting item in the game proved my point, someone who holds all of that is a hoarder, period. @Endurance
skeletorz_ESO wrote: »My V14 does all 6 crafts. I don't use any mules and I don't even have maxed bag or bank space. I don't get how some people have so much trouble, I can only conclude that people with such severe inventory management issues are super hoarders. Especially now that so many things stack up to 200 and the amount of provisioning ingredients has been been reduced so much.
9 different types of ore
9 different types of ingots
9 different types of raw cloth
9 different types of refined cloth
9 different types of rough wood
9 different types of sanded wood
52 different types of enchanting glyphs
18 different types of herbs for alchemy
8 different types of solvents for alchemy
12 different types of tempers for various crafts
50 Provisioning Ingredients
16 Trait Materials
15 Style Materials
This totals to 225 bank slots and that's if you only have one stack of each and absolutely nothing in your bank but crafting materials. Sorry, pal, but you're exaggerating profusely.
Edit: and there's likely stuff I'm leaving out, this is just off the top of my head and counting some things up.
@Brandalf just got rekt
Quite the opposite actually, I laughed. Because listing out every crafting item in the game proved my point, someone who holds all of that is a hoarder, period. @Endurance
WRONG, that means the player is an explorer and crafter and since that is a huge part of what the game is advertised as and that is what everyone who has been an Elderscrolls player expects, then that is what should be in the game.
At a time of chaos and turmoil, children from all across tamriel have been taken by an evil Argonian Thieves guild. They were raised in captivity, forced to learn their captors evil ways and endured the harsh environment of Black Marsh. The intentions of the evil guild is still unknown till this day.
Amisdt the events surrounding the formation of the Ebonheart Pact, a brave few has escaped their captors and ran off as far away as they can, eventually landing on the shores of khenarthi's roost.
Armed with the skills and the scars they have endured during their captivity, these brothers and sisters in chains has vowed revenge on their Argonian captors and their allies.
They kept the names branded to them by the evil reptiles as a reminder of all the pain and torment they have suffered, and have joined the Aldmeri Dominion as a means to an end... Paint Tamriel with Argonian blood.
Most of the problem with this is 1. people not upgrading their banks b/c they think it's too expensive (and b/c they think they should have max bank at low level - work for it) and 2. people holding onto too much crap.
Yes, trophies should be in collections. Potions and food should just stack to 200 since everything else does now.
But, no, they don't need to change everything so people can save a bunch of crap. I craft every profession and have room to hold all the mats needed - its not hard to do and if people are doing to "be driven from the game" by something like that, then they will leave anyway for the next issue that ruffles their feathers. The game is already too easy as is, quit asking for it to be easier.