Alphashado wrote: »Most fights allow for melee once you learn when to move in and out. The final boss in vet DSC is an exception. You pretty much must use ranged or die.
I thought the whole idea was that you could be whatever you wanted to be...
So... I just turned V1 and started running some vet pledges. They're definitely a step up in difficulty from the normal pledges, that's for sure!
Anyway, I just did one with a V14, who was most helpful about letting a couple of noobs know the fights and so forth. But we just couldn't take down the final boss (Giant Dwarven spider thing... DarkShade Caverns IIRC),and ended up bailing on it. Nothing wrong with that... my first time in there and I obviously need to increase my DPS by quite a bit.
But, the weird thing is, as we left, he basically said that almost all dungeons require a ranged attack of some kind, and that I should get a bow. My character is basically a two-handed nightblade (in medium armor), and I really have no interest in using a bow. I *might*, if pressed, learn to use a sword/shield so I can tank occasionally, but that would be it.
So, my question is, do I really need a bow? Are all the dungeons going to pretty much instagib me at close range?
The first 50 levels of the game have led me to believe that I was doing just fine, and only now I find out that I need a bow?
yes you need a bow. nightblades & thieves dont use 2 handed weapons they use small daggers and bows/crossbows, warriors are the ones that wear 2handed weapons.. dont follow those hybrid builds on the forums they never work out properly (unless its PVP)
Nope. Literally worst mistake ZOS ever made. You can do whatever you want. You will not, and never will have the same results as a min maxer when you do this. So sure, play a magicka based 2 hander user with heavy armor. It is possible. Do not expect to be picked up for many dungeons however.
yes you need a bow. nightblades & thieves dont use 2 handed weapons they use small daggers and bows/crossbows, warriors are the ones that wear 2handed weapons.. dont follow those hybrid builds on the forums they never work out properly (unless its PVP)
Alphashado wrote: »Most fights allow for melee once you learn when to move in and out. The final boss in vet DSC is an exception. You pretty much must use ranged or die.
Good. That's really all I wanted to know. I have no problem moving in and out, dodging, attacking etc. at the right time, but if I can't even get close then I really don't see much point in continuing on.
I don't mind being "flexible" with my skills, but I'm not going to learn a whole new skill set that I have zero interest in, just to be able to compete. I thought the whole idea was that you could be whatever you wanted to be...
So... I just turned V1 and started running some vet pledges. They're definitely a step up in difficulty from the normal pledges, that's for sure!
Anyway, I just did one with a V14, who was most helpful about letting a couple of noobs know the fights and so forth. But we just couldn't take down the final boss (Giant Dwarven spider thing... DarkShade Caverns IIRC),and ended up bailing on it. Nothing wrong with that... my first time in there and I obviously need to increase my DPS by quite a bit.
But, the weird thing is, as we left, he basically said that almost all dungeons require a ranged attack of some kind, and that I should get a bow. My character is basically a two-handed nightblade (in medium armor), and I really have no interest in using a bow. I *might*, if pressed, learn to use a sword/shield so I can tank occasionally, but that would be it.
So, my question is, do I really need a bow? Are all the dungeons going to pretty much instagib me at close range?
The first 50 levels of the game have led me to believe that I was doing just fine, and only now I find out that I need a bow?
Ok, aside from the whole "Nightblades must play like this" nonsense, part of my concern was the mountain of micromanagement I would have to do to incorporate another weapon style. I use both weapon swaps for 2-handed skills where one is for pre-combat buffs and DoTs, and the other is for raw DPS, so I really didn't want to have to fool around with changing all that before each fight.
But, I just found this, which looks like it might be rather awesome and solve quite a lot of the problem: http://www.esoui.com/downloads/info947-SWAPSContinued.html
Also, what's wrong with a 2-handed nightblade in medium armor, with a few assassin and siphoning skills thrown in? Seems kinda straightforward to me... loads of stamina, lots of mobility, decent DPS. Am I doing it wrong? (Aside from the ranged thing of course, but I'm gonna work on that)
Oh, and I never read build guides. Hate them. I don't like painting by numbers.
Also, what's wrong with a 2-handed nightblade in medium armor, with a few assassin and siphoning skills thrown in? Seems kinda straightforward to me... loads of stamina, lots of mobility, decent DPS. Am I doing it wrong? (Aside from the ranged thing of course, but I'm gonna work on that)
Oh, and I never read build guides. Hate them. I don't like painting by numbers.
Ok, aside from the whole "Nightblades must play like this" nonsense, part of my concern was the mountain of micromanagement I would have to do to incorporate another weapon style. I use both weapon swaps for 2-handed skills where one is for pre-combat buffs and DoTs, and the other is for raw DPS, so I really didn't want to have to fool around with changing all that before each fight.
But, I just found this, which looks like it might be rather awesome and solve quite a lot of the problem: http://www.esoui.com/downloads/info947-SWAPSContinued.html
Also, what's wrong with a 2-handed nightblade in medium armor, with a few assassin and siphoning skills thrown in? Seems kinda straightforward to me... loads of stamina, lots of mobility, decent DPS. Am I doing it wrong? (Aside from the ranged thing of course, but I'm gonna work on that)
Oh, and I never read build guides. Hate them. I don't like painting by numbers.
Spottswoode wrote: »
yes you need a bow. nightblades & thieves dont use 2 handed weapons they use small daggers and bows/crossbows, warriors are the ones that wear 2handed weapons.. dont follow those hybrid builds on the forums they never work out properly (unless its PVP)
Hybrid builds work, but you must have an area of emphasis to get anything out of them. Where most people go wrong with them is trying to branch out to too many different emphases. Having a primary and secondary emphasis for roles will make them work a lot better.
OP:
Generally speaking, if you're a major stamina build, you should use a bow. If you're not a heavy stamina build, staff will generally work better. Pick one staff and stick with it, unless you are a major caster.
Play as you want doesn't mean "win as you want." You will have to adapt your build for many situations.
So... I just turned V1 and started running some vet pledges. They're definitely a step up in difficulty from the normal pledges, that's for sure!
Anyway, I just did one with a V14, who was most helpful about letting a couple of noobs know the fights and so forth. But we just couldn't take down the final boss (Giant Dwarven spider thing... DarkShade Caverns IIRC),and ended up bailing on it. Nothing wrong with that... my first time in there and I obviously need to increase my DPS by quite a bit.
But, the weird thing is, as we left, he basically said that almost all dungeons require a ranged attack of some kind, and that I should get a bow. My character is basically a two-handed nightblade (in medium armor), and I really have no interest in using a bow. I *might*, if pressed, learn to use a sword/shield so I can tank occasionally, but that would be it.
So, my question is, do I really need a bow? Are all the dungeons going to pretty much instagib me at close range?
The first 50 levels of the game have led me to believe that I was doing just fine, and only now I find out that I need a bow?
Alphashado wrote: »I get where you are coming from, but refusing to at least have ranged capabilities as back up will only hurt your group. Vet DSC where you were is a good example.