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Vet Darkshade today unplayable.(CRAZY LAGS)

Rydik
Rydik
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Today vet Darkshade totaly unplayable, skills not working, mobs didnt move, no damage doable, lags lags lags. All party have same problem. This happens with 3 different party in different times. And not only today, few weeks crazy laging.
Edited by Rydik on March 27, 2015 10:27PM
  • Rydik
    Rydik
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    One strange moment, all fine if enter dungeon alone, but with group - laging hell, while latency shows only 100-200ms
    Edited by Rydik on March 27, 2015 10:31PM
  • LameoveR
    LameoveR
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    One of mates causes of lag. You need to determine who is it and exclude him/her from group.
    Edited by LameoveR on March 27, 2015 10:55PM
  • Rydik
    Rydik
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    LameoveR wrote: »
    One of mates causes of lag. You need to determine who is it and exclude him/her from group.

    This was with 3 different groups.
  • Rydik
    Rydik
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    On 4th try all lags stoped when we kill giant netch boss(Grobul)=\
  • tengri
    tengri
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    It's not only Vet... if some place is "pledged" usually the whole sub-server handling that particular dungeon is toast.
    Tried doing a normal, noobish L22 Darkshade tonight (EU-prime time evening) and ran into the same non-responsive issues.

    The servers can not handle the massive player spike when everyone and her mon wants to run the pledges the same dungeon. We need moar powah!
  • likewow777
    likewow777
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    We didn't have any issues in DC last night, but a few days ago Spindleclutch was the same. It was just unbelievable. For us, it was definitely combat related. Once we started fighting, the rubberbanding was constant. We all tried restarting routers, relogging, etc. I even used my phone's tethering at one point. Eventually it went away on its own.
    "War doesn't build character, it reveals it."
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