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Champion System and new players

Lifsteinn
Lifsteinn
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Think for a moment about new players 6 months from now, they will start leveling and will realize that even in "level cap" (being VR 14 or level 50, if veteran is removed by the time), they won't be not even close to older players because of this Champion System. And nothing they do will make things even, not for long YEARS of gameplay until all them reach the limit of Champion Points.

Do you like this system? Do you agree with this?

Ok, now think about new players 1 year from now, they will feel like newbies even after level cap.
  • Fleshreaper
    Fleshreaper
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    6 months down the road = "long YEARS"???? No, one will even be capped in CPs for a year or two. By the time the first 5 - 10 % get maxed, it will be nerfed.
  • Lord Xanhorn
    Lord Xanhorn
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    Its funny how so many people on this board worry about champion points and how they make your character 2% better when most people need to spend about 20 minutes researching how their character works which would make them 100% better at what they are doing. SOOO many dps I pug with in vet dungeons are just terrible and they are likely the ones on here worrying about their champion points and how someone else has .2% better light armor mitigation than they do. Woopty do!
    I'm kind of a small deal!
  • Niminion
    Niminion
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    6 months down the road = "long YEARS"???? No, one will even be capped in CPs for a year or two. By the time the first 5 - 10 % get maxed, it will be nerfed.

    A new player today is easily 90+ points behind people who were V14 at the beginning of the month. Assuming each player is gaining points at the same rate, the new player will ALWAYS be 90 points behind, for many YEARS till they are both capped.

    Granted the power level will be fairly equal between a 1200 player and 1290 player after only a "couple years" lol.

    Seriously the system is the most, new player unfriendly thing they could have possibly thought of. Next year when people average over 300 points. A new player will, for example, deal 25% less damage, crit 12% less, receive 25% less healing, and their abilities will cost 33% more In the same gear with the same build, and there is not a damn thing they can do about it!
  • Fleshreaper
    Fleshreaper
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    Niminion wrote: »
    6 months down the road = "long YEARS"???? No, one will even be capped in CPs for a year or two. By the time the first 5 - 10 % get maxed, it will be nerfed.

    A new player today is easily 90+ points behind people who were V14 at the beginning of the month. Assuming each player is gaining points at the same rate, the new player will ALWAYS be 90 points behind, for many YEARS till they are both capped.

    Granted the power level will be fairly equal between a 1200 player and 1290 player after only a "couple years" lol.

    Seriously the system is the most, new player unfriendly thing they could have possibly thought of. Next year when people average over 300 points. A new player will, for example, deal 25% less damage, crit 12% less, receive 25% less healing, and their abilities will cost 33% more In the same gear with the same build, and there is not a damn thing they can do about it!

    You are correct and it will be nerfed.... either new players will get a bonus bag with CPs in it, they will up the rate at which a new player earns CPs, or they nerf the passives.

  • vovus69
    vovus69
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    Relax and play - nobody knows what will happen next 3-6 months. I am not even saying year.
    "If I'll need your opinion, I'll give one to you" - Rivenspire
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