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For endgame PvE, how about having a currency similar to alliance points?
Call them say undaunted points, but you don't get them from killing regular mobs. You get them from killing dungeon bosses, turning in quests/pledges, doing achievements etc and they can be used to buy gear sets.
I've been making a load of suggestions the past few days, however it dawned on me that other games have successful PvE reward systems due to it all being currency based. Why not ESO?
yes they can give 2 different points!!! doungeons = Valor Points and raids = Justice Points. rly good & new idea. pvp got alliance points cause there is a pvp rank + pvp equip and, who doesn't wants to enter a *** doungeon can simply farm pvp currencies and dress up: )
Edited by Olysja on March 22, 2015 1:17PM
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I've been making a load of suggestions the past few days, however it dawned on me that other games have successful PvE reward systems due to it all being currency based. Why not ESO?
Because there is a very vocal community who screams no every time this has been mentioned, they don't want ESO to be anything like successful MMO's, with the standard "this isn't wow" answer.
I too was un-wowed, however there is a reason certain things work well in MMO's. I don't have a single "fancy" helm/shoulder set, because I hate random drops/time wasting/resource wasting more than I want to acquire said items.
If options weren't necessary, and everyone played the same way, no one would use addons. Fix the UI!
Yeah neverwinter did this !
And it was sooooooo bad. The game with the thousand different currencies.
Everytime new content would get released new currencies would appear.