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When is the Dungeon Exp Increase happening?

amasuriel
amasuriel
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Over in the dev forums there was mention a little while ago about increasing 4 man dungeon XP, any more info on when we can expect this?

Like many existing players who are still around, I do still want to play the game, but the only content to do is pledges, trials and pvp, all of which give horrible xp right now.

I'm excited that PvP xp is getting increased finally, but I would really like it to be worthwhile to do pledges and farm helms so I can PvE again.
  • PKMN12
    PKMN12
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    at this point, it is likely They meant that they are adding XP pots to increase the XP....
  • AlnilamE
    AlnilamE
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    I don't know about dungeon XP, but they are apparently increasing both PvP and PvE XP in Cyrodiil in the next incremental patch.

    I'm hoping they up group dungeon XP soon. It's a bit pathetic right now...
    The Moot Councillor
  • Darkintellect
    Darkintellect
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    Agreed, this is completely unacceptable that they have ruined something that's so easily fixed. Dungeon/raid experience should be more on average than grinding and soloing. Questing with solo killing should be the highest, but unfortunately, for people who have every quest completed, this leaves grinding and dungeons as the only "viable" way to get champion points.

    I'm afraid they will boost dungeon exp by around 10-20% instead of doubling the rate like they should as 30-40k exp for a dungeon run is pathetic.

    One dungeon run should yield around 70k exp per run and 100k for veteran which would allow you a single champion point for a run with your daily enlightenment.
  • WhiskyBob
    WhiskyBob
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    They allready increased the XP you gain from bosses to around 2k AMAZING RIGHT?
  • Robbmrp
    Robbmrp
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    Here's the actual post from Paul Sage. They are ONLY increasing Cyrodil and Trials(NO DSA) in the next patch.
    As many of you may be aware, Brian Wheeler recently posted an update about XP gains in Cyrodiil, which you can read here. We are also making changes to XP gains in Trials, which include the following:
    • We are fixing an issue where some members of the Trial group would not receive full credit for kills. This was causing group members to get different amounts of XP from encounters.
    • We are increasing the overall amount of XP in Trials by a multiplier greater than 10. We’re still nailing down the exact number.
    Cyrodiil and Trials represented the biggest areas where we wanted to make changes for XP gains, but we will be evaluating other areas of the game for XP changes needed as well (this includes dungeons). Our current plan is that the Trials and Cyrodiil XP changes will happen in our next incremental patch.

    All normal/vet dungeons will NOT be getting an XP increase for the moment.
    NA Server - Kildair
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