I think it went obsolete for good and mentally fit players when they first tried using it, encountered the awful players that don't even bother to try to play when then rage quit after blaming it on the rest of the group.
I've heard some scary, scary stories about "tanks" with no taunt, just carrying one dagger... *shudder*
I won't even pug. I make friends with friendly and talented people and play with them. Course, there's also a couple guilds I know you're well aware of that will never call people out on their behavior and/or wrecking group pledges or Trials or such and so the halfway decent people in said guilds need to try to use the LFG tool or spam in zone for pugs.
Sad thing is, whether one meets good and/or talented people to hang out with is pretty much just blind luck.
Long ago, I had great experiences with the group finder. I mean they're PuGs, you can't get pretentious about it.
But you're right, those patch notes are a very convincing reason why the group finding tool is now broken. What was nice about how the system was on release was that you could join it, get maybe 2 or 3 of you in a group. And then ask around in chat for the 4th. The game doesn't have the population to support a system that only groups together full groups. Especially now that there's level scaling.
I think it went obsolete for good and mentally fit players when they first tried using it, encountered the awful players that don't even bother to try to play when then rage quit after blaming it on the rest of the group.
I've heard some scary, scary stories about "tanks" with no taunt, just carrying one dagger... *shudder*
I won't even pug. I make friends with friendly and talented people and play with them. Course, there's also a couple guilds I know you're well aware of that will never call people out on their behavior and/or wrecking group pledges or Trials or such and so the halfway decent people in said guilds need to try to use the LFG tool or spam in zone for pugs.
Sad thing is, whether one meets good and/or talented people to hang out with is pretty much just blind luck.
I assume most players in ESO simply put don't care about dungeons. Its not a typical ES feature to rush leaderboards. Players want to explore and see new monsters, encounter hard challenges and not compete for the next Usain Bold award.
Besides that, those who do dungeons are usually very elite in their mind as we see already in this thread, so that a casual just doesn't want to encounter those "prove your worth" people and therefore simply put doesn't queue or only with friends.
The tool is one thing, the target group another, but Elitism and harassment play a huge part as well, players just don't want those rude people in their groups, so they just skip anything where they could encounter them.
I assume most players in ESO simply put don't care about dungeons. Its not a typical ES feature to rush leaderboards. Players want to explore and see new monsters, encounter hard challenges and not compete for the next Usain Bold award.
Besides that, those who do dungeons are usually very elite in their mind as we see already in this thread, so that a casual just doesn't want to encounter those "prove your worth" people and therefore simply put doesn't queue or only with friends.
The tool is one thing, the target group another, but Elitism and harassment play a huge part as well, players just don't want those rude people in their groups, so they just skip anything where they could encounter them.