Gandrhulf_Harbard wrote: »Yolokin, a very well thought out and presented opening post.
I have only been playing ESO for 3 weeks, already I am totally in love with the game world, and despite the game now being B2P I am reasonably certain (99%) that I will continue with my subscription. The game really is very good, and although I am - in the main - a solo PvE player what interaction I have had with the in-game community so far has been very positive.
However, I am afraid I agree with Kragorn. There is nothing you could do that would entice me to play PvP. My reasons my differ slightly though. I used to PvP in competitive leagues in FPS (1st Person Shooter) games, I was never better than just above average, and that genuinely didn't bother me - I did it because I enjoyed it; the guys I played with didn't do it to be top of the leagues, they also did it to have fun, we'd be on TS and often we'd be drinking while playing - it was nothing more than a way to let off steam after a week's work.
Then we all kind of grew tired of FPS and took a look at MMORPGs, the first game we tried was SRO (SIlk Road Online) and it had a very cleverly worked out 3 way PvP system. For a while it was fun, but it was never as fun as the FPS games, and so we explored PvE. By the time SRO was swamped with botters we had decided to move on to WOW and it was there that I saw the two things that have totally put me off MMORPG PvP.
1) The very toxic nature of the PvP community; now, I'm not saying all are like that, I know they are not, 95% of PvPers are good guys and gals, but the 5% that aren't are so toxic and vocal as to mask that, and most MMORPG PvP communities are so starved of numbers they won't do what they really need to do to make PvP appeal to more players - kick out the 5%. Don't team with them, if they are on a team together refuse to play against them, don't give them game-time at all. Until either a PvP community and the game company combined are fully prepared to have a zero tolerance approach to these type of players then the majority of people who currently stay away from PvP will continue to stay away. Most people play games like this for fun, the kind of griefing that all too often comes with PvP is just not fun.
You know what would be awesome? Some quests in the regular alliance zones in which you were asked to venture into Cyrodil to achieve some task or collect some items.[...]
IcyDeadPeople wrote: »
Have you tried the PVP in ESO yet? This is my first MMO. Back when I started, I only participated in PVE and took my time doing the quests, exploring the world, etc.
However, after joining PVP the first time, I found it to be quite unlike any other game I ever played before, and the environment of Cyrodiil has a kind of open world sandbox feel that was a lot more fun than the PVE areas.
After a while, PVP became the entire game for me. At this point, I only do the bare minimum PVE stuff to remain competitive in PVP and get back to Cyrodiil as quickly as possible.
As for toxic and vocal players in PVP, can you elaborate on what kind of behavior is causing these issues for you in ESO? Are you referring to people from your own alliance saying dumb stuff in zone chat? You can always add them to your ignore list.
Otherwise, if you haven't visited Cyrodiil yet or want to try it, feel free to contact me in-game (same username), I'd be happy to help if I can.
Yolokin_Swagonborn wrote: »Wow, I wrote this two years ago and someone dug it up. It's actually aged pretty well considering. I still think that if we got more community involvement in PvP, we could get some of the longstanding issues fixed.
This post was written in a time where ZOS had completely neglected PvP, no updates and people were consistently dealing with single digit FPS. A huge portion of our PvP community left during that time.
In the last two years, it seems that instead of PvP getting ignored completely we have had a shift were drastic balance changes are made that are designed to benefit PvP and PvE but end up helping neither.
So I am grateful ZOS finally started paying attention to PvP but I still don't think we are where we need to go. When battlegrounds get released, we will see if cyrodiil or Imperial City gets any improvements or if they get neglected again.
Yolokin_Swagonborn wrote: »
An appeal to PvE'ers.
This thread may not seem to be about you but it is. We want you to PvP and experience the same thrills and excitement we do when we play it. What could the PvP community (not ZOS) do for you that would convince you to play more or give cyrodill another try? No, we won't stop using that one ability that kills you, we like that skill - it works well, as you have seen on your kill logs. But we could teach you how to not die from it so much. Or invite you to one of our teamspeak groups and show you the ropes. A lot has changed in Cyrodill in 1.6. What would it take for you to give it another try?
GreenhaloX wrote: »Yolokin_Swagonborn wrote: »
An appeal to PvE'ers.
This thread may not seem to be about you but it is. We want you to PvP and experience the same thrills and excitement we do when we play it. What could the PvP community (not ZOS) do for you that would convince you to play more or give cyrodill another try? No, we won't stop using that one ability that kills you, we like that skill - it works well, as you have seen on your kill logs. But we could teach you how to not die from it so much. Or invite you to one of our teamspeak groups and show you the ropes. A lot has changed in Cyrodill in 1.6. What would it take for you to give it another try?
Good effort on your part; however no thank you and no sell here. Tried PvP several times with several different toons, and I find no thrill or excitement, but chaotic, non-tactic repetitive killing and being killed. You kill a player(s), then you get swarmed or get killed with just two to three hits and often say, wtf! As least with PvE contents, you can decide how to engage and kill a world boss or any other things without being killed, even when soloing. You can fish in tranquility or roam around without fretting if you will be attacked by other players. You know how damage you can inflict or how much the enemies in PvE can in return. There is nothing hidden or something amidst in PvE, and anything can be killed in PvE; whereas in PvP, there are some dudes that are just questionable. Heck, I went in to PvP just to get Vigor, but soon realized it is just useless for certain toons. So, there is really no need for this PvEer to venture into PvP anymore. However, keep at it. Just like any other sale's pitch, there are those who will bite and some will not.