Players in every other MMO I play which has mounts demonstrate that this idea of yours isn't the case.I could just imagen how many people would not really think much of mounts if they couldnt be improved in some manner.
DogFaceInBananaPatch wrote: »I don't get pets at all on any level or perspective... I don't understand why anyone likes them [in any game]. ~shrugs~
Now if they had a mechanical purpose in the game they would be amazing. Even minor stuff, such as:
Canine pets gave a small Stamina gain (morale boost) of 10 + level
Feline could be sent to pounce on your target (stun +0.5 + 0.25 every ten levels) once every 2 minutes.
Guar could absorb one critical hit (1% at 1st level and 50% at 50th level) every minute.
None do damage but have benefits to bringing into battle.
Could even give them levels and have the benefits be applied based on their level and not yours (but could never go higher then your current level).
I like pets. Sure they don't do anything, but they're like costumes or dye, something you can use to customise your character. I've even invented stories for how my characters came to have whichever pet I usually use on them.
If you don't like them you can just not use them. (Although that doesn't solve the issue of not liking to see other peoples pets.)DogFaceInBananaPatch wrote: »I don't get pets at all on any level or perspective... I don't understand why anyone likes them [in any game]. ~shrugs~
Now if they had a mechanical purpose in the game they would be amazing. Even minor stuff, such as:
Canine pets gave a small Stamina gain (morale boost) of 10 + level
Feline could be sent to pounce on your target (stun +0.5 + 0.25 every ten levels) once every 2 minutes.
Guar could absorb one critical hit (1% at 1st level and 50% at 50th level) every minute.
None do damage but have benefits to bringing into battle.
Could even give them levels and have the benefits be applied based on their level and not yours (but could never go higher then your current level).
The problem is pets are currently used like costumes - as rewards for various things and novelty items sold in the crown store, which works because they don't have any practical function.
Adding a benefit in combat from having a pet means we're getting into pay-to-win territory. Anyone who has bought the Imperial Edition, or Explorers/Adventurers pack, had a sub for 3 or 6 months before TU, spent money in the crown store etc. now has an advantage over those who don't. A small advantage sure, but still an advantage.
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
I would prefer a cowering animation to a fighting animation. I mean, they obviously aren't helping, so they might as well be cowering in fear!Would like vanity pets to have animation of fighting, when your character is fighting. It's completely unrealistic to see my character's dog just sit down and stare, while my character fights for his life.
I know it's unrealistic to expect actual combat from said pet, but animation would be nice.
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
And if we have the option to rename our pets, why can't we see our pets' custom names on mouseover?
Pets are indeed pointless in the way that they are purely cosmetic.
True and good as they would start an endless P2W discussion otherwise.
Implement combat-pets? Ok, as a skilline.
Buggy: Yes, mine keep disappearing as well. And I think their default distance they keep from the character is too far.
Very buggy for me. They disappear all the time and I have to re-summon them.
I thought they were supposed to have addressed this.Thought I read a patch note about it not long ago.