Yolokin_Swagonborn wrote: »
To those of you who are just using this thread to express how much you dislike PvP: You are not contributing in any meaningful way to this conversation and are no different than the noncontributing PvP'ers you dislike.
I know I'm not contributing to the solution but, really, the only time you can get PvEers to do something remotely linked to PvP is if you do content like WarhammerOnline where PvE contribution helped PvP.
Problem is, you're looking for community related solutions and, really, there isn't much to work with. Merely being able to see Emperors or Ex-Emperors on the map would be a huge help for random folks to contribute however, spies are a pretty big thorn to organized PvP.
Really, PvEers just don't want to fight other players. The issue is not with them nor is it with the PvPers. Leave them be.
Rook_Master wrote: »If I see anyone with a character in the teens, I'll be sure to get the perfect rotation on them from stealth and completely demoralize them.
I played this game for a whole year damn right my V14 is gonna run you over like a train.
Darklord_Tiberius wrote: »Since this is clearly addressed to me: my answer is 'nothing' I'm afraid.Yolokin_Swagonborn wrote: »An appeal to PvE'ers.
This thread may not seem to be about you but it is. We want you to PvP and experience the same thrills and excitement we do when we play it. What could the PvP community (not ZOS) do for you that would convince you to play more or give cyrodill another try? No, we won't stop using that one ability that kills you, we like that skill - it works well, as you have seen on your kill logs. But we could teach you how to not die from it so much. Or invite you to one of our teamspeak groups and show you the ropes. A lot has changed in Cyrodill in 1.6. What would it take for you to give it another try?
I have zero desire to fight other players, I have zero desire to have to deal with their often toxic behaviour (many of you enjoy 'ganking' and 'corpse camping' which of course is 'virtual bullying' when viewed sociologically), their 'smack' talk, their seriously over-competitive-to-the-point-of-sociopathic-tendencies view of life.
No, I'm not for a minute saying ALL PVPers are like this, but enough are to make it an area of the game I will not go to: which saddens me, there's a lot of good PVE content in Cyrodiil I'll never get to enjoy because I'm not prepared to suffer PVPers in order to do so.
I did PVP, years ago, for a couple of days and realised I'd rather not play on-line games at all if that was the only option.
I see nothing whatsoever appealing about PVP. I play RPGs for exploration, character progression and story telling, aspects which are entirely absent or at best irrelevant to PVP.
I wish PVP didn't exist in this game, I was really saddened when I learned a long time before launch it was going to be a part of the game. ESO is the poorer for it due to the incessant nerfing ZOS do with major negative effects on the PVE side trying (and failing) to appease the PVP QQ about OP this-build/that-build/the-other-build: Eric's justification for the Negate nerf was appallingly PVP-centric with no thought about it's seriously negative effects on PVE.
Its posts like this we need that LOL button back.

Remember, PvE carebears: the Imperial City will open up (someday) and I'd like to help you all experience it, which (especially DC, with by far the lowest population) will require some AvA effort. (Or at least PvDoor...)
Remember, PvE carebears: the Imperial City will open up (someday) and I'd like to help you all experience it, which (especially DC, with by far the lowest population) will require some AvA effort. (Or at least PvDoor...)
You could start by not calling other players carebears, you probably don't realise how elitist and condescending that comes across to most PvEers, yet you expect to draw them to your cause.
Although the original purpose of this topic was an admirable one, between the OP telling those who he's trying to attract to PvP that they're not wanted in this topic if they don't already like PvP, and others who profess to help PvEers new to PvP insultingly calling them carebears, along with the hardcore PvPers openly licking their lips at the prospect of more fresh meat, I can't help wondering if those asking what it would take to bring PvEers into PvP haven't ended up answering their own question, but not in the way they intended?
WarlordGrievous wrote: »
Remember, PvE carebears: the Imperial City will open up (someday) and I'd like to help you all experience it, which (especially DC, with by far the lowest population) will require some AvA effort. (Or at least PvDoor...)
You could start by not calling other players carebears, you probably don't realise how elitist and condescending that comes across to most PvEers, yet you expect to draw them to your cause.
Although the original purpose of this topic was an admirable one, between the OP telling those who he's trying to attract to PvP that they're not wanted in this topic if they don't already like PvP, and others who profess to help PvEers new to PvP insultingly calling them carebears, along with the hardcore PvPers openly licking their lips at the prospect of more fresh meat, I can't help wondering if those asking what it would take to bring PvEers into PvP haven't ended up answering their own question, but not in the way they intended?
All I got to say is thats some deep thinking(.claps) For real though I don't think pvp will pick up a a good solid pace till ZOS looks more at it and this http://forums.elderscrollsonline.com/en/discussion/158755/incoming-cyrodiil-vet-rank-change-and-more/p1 by them doing this many may come back to pvp for leveling hell I may even.
BTW I just sold the Hood of the Voidguide made 5k for a level 18 item!Money,Money,Money!WarlordGrievous wrote: »
Remember, PvE carebears: the Imperial City will open up (someday) and I'd like to help you all experience it, which (especially DC, with by far the lowest population) will require some AvA effort. (Or at least PvDoor...)
You could start by not calling other players carebears, you probably don't realise how elitist and condescending that comes across to most PvEers, yet you expect to draw them to your cause.
Although the original purpose of this topic was an admirable one, between the OP telling those who he's trying to attract to PvP that they're not wanted in this topic if they don't already like PvP, and others who profess to help PvEers new to PvP insultingly calling them carebears, along with the hardcore PvPers openly licking their lips at the prospect of more fresh meat, I can't help wondering if those asking what it would take to bring PvEers into PvP haven't ended up answering their own question, but not in the way they intended?
All I got to say is thats some deep thinking(.claps) For real though I don't think pvp will pick up a a good solid pace till ZOS looks more at it and this http://forums.elderscrollsonline.com/en/discussion/158755/incoming-cyrodiil-vet-rank-change-and-more/p1 by them doing this many may come back to pvp for leveling hell I may even.
Point taken, and I said it simply to be provocative.
I mean it in a self-denigrating and friendly way, however, a leftover in my psyche from way back in the days of Asheron's Call. I myself dye my armor on my characters before every Trial or pledge just to mess with my friends, and love achievements, and collecting weird things (Lire glyphs? Hood of the Voidguide and Voljar's Crescent Dagger?) I threaten to sing The Bangles in TS pretty much every day, and stop to do nice things for people aaaallllllll the time.
I may be a PvPer but I'm a big ole rainbow-hugging carebear, too.
....and stop to do nice things for people aaaallllllll the time.
I may be a PvPer but I'm a big ole rainbow-hugging carebear, too.
I know I'm not contributing to the solution but, really, the only time you can get PvEers to do something remotely linked to PvP is if you do content like WarhammerOnline where PvE contribution helped PvP.
Problem is, you're looking for community related solutions and, really, there isn't much to work with. Merely being able to see Emperors or Ex-Emperors on the map would be a huge help for random folks to contribute however, spies are a pretty big thorn to organized PvP.
Really, PvEers just don't want to fight other players. The issue is not with them nor is it with the PvPers. Leave them be.
....and stop to do nice things for people aaaallllllll the time.
I may be a PvPer but I'm a big ole rainbow-hugging carebear, too.
So 2 quick questions:
1) I am totally new here and was wondering if you could craft me a VR14 LA Nirnhorn set with MAGICKA glyphs. (Just helping a "new" player out right?)
2) If I had a rainbow on my shirt, where would I need to stand to get said hug?
....and stop to do nice things for people aaaallllllll the time.
I may be a PvPer but I'm a big ole rainbow-hugging carebear, too.
So 2 quick questions:
1) I am totally new here and was wondering if you could craft me a VR14 LA Nirnhorn set with MAGICKA glyphs. (Just helping a "new" player out right?)
2) If I had a rainbow on my shirt, where would I need to stand to get said hug?
1) I made someone I'd never met a "congrats on achieving VR 14" present of a greatsword, dagger and sword (blue) and bow (purple) with all purple enchants last night in Steam Room II or whatever it's called (Orgnum's Set)
2) Yes, but there's no hug emote. We can both do the /lookup emote, stand really close to one another, and /e "awkward hug" or ask the vampire ERPers by the fountain in Daggerfall what they do
Remember, PvE carebears: the Imperial City will open up (someday) and I'd like to help you all experience it, which (especially DC, with by far the lowest population) will require some AvA effort. (Or at least PvDoor...)
You could start by not calling other players carebears, you probably don't realise how elitist and condescending that comes across to most PvEers, yet you expect to draw them to your cause.
...
@dawnhawk , yes and no. Players are also content. They are the dynamic part that allows PvP to be PvP. It's in the best interest of all involved to have players want to come to and return to Cyrodiil and the rest of the game.So, you hope many players that support the game you enjoy... leave? Didn't think that one through. Angry money is still money.
As long as they bought it before they leave...technically - the game isn't out anything "money-wise". You'd have to first do a study of whether PVPers especially would subscribe / pay for crowns before making any argument based on that.
@Etaniel , and that's why many feel the way they do and don't come back. It's a war in the warzone parts of Cyrodiil. Give the new guy a taste for that part of the game and it will grow on them, they'll get better, and they'll want to come back for more.Merlin13KAGL wrote: »(I know it's rhetorical) @Rook_Master , only if you consider it a fair fight.Rook_Master wrote: »So you're saying I shouldn't camp Bruma and gank lvl 10s with my legendary geared V14?
There's not much we can do aside from welcoming new players when they enter cyrodil. New players will, and should, get crushed when they start PvP.They will be frustrated. It is up to experienced players to train them, and to turn that frustration into motivation to become better and to start crushing enemies in their turn.
I kill everything in Cyrodil, it's a war, deal with it, and train your newbs.
@Rune_Relic, well put. There needs to be reason to be here other than being someone else's target.Rune_Relic wrote: »Step 1...organise a cross alliance truce in all PVE towns / delves / dolmens.
Many of these are new players making their 1st tiny steps in Cyrodiil.
Step 2 ...there is no training. No one conducts extensive research in best tactics and then trains the troops at the barracks. We then get all the new players out to be wiped with no training and no experience. lfg.....accept...wiped
Ask not what they can do for you, but what you can do for them.
Perhaps the less selfish ones will return the favour instead of take it for granted.
@Shadowcaster_9481 , this. It's not even that new people mind getting their butts handed to them. @ZOS_GinaBruno , how about allowing PvP ranks up to ______ the ability to rez on site after a cooldown? Couple this with kill exemption for an additional cooldown to keep helpful "It's war" types from getting another quick kill. Perhaps additional scaled mitigation for the first few ranks, degrading down to nothing after Rank 3 or 4? The trip on your turtle horse (or on foot) back to the place of your demise ("Battle's over, thanks though.") is probably one of the top things disuading newcomers from Cyrodiil. Heck, give the new guys a Cyro only Horse buff for the first few ranks too, up to a cap?Shadowcaster_9481 wrote: »I recently tried to PVP for the first time since I started playing last spring. It was kinda fun, but what ultimately made me no longer log in to Cyrodiil was running back after getting killed. It just became so tedious. Being new to PVP, I really suck. I don't mind that, I expect it really since I am so used to fighting predictable tactics of PVE enemies. My problem was, running to a battle, get killed off my horse 3/4 of the way there..4-5 minutes to run back. Run back, charge into the fight, die in five seconds...4-5 minutes of running back again.
I died much less when switching to only ranged damage but then I felt cheesy firing two arrows then backing up.
@Zhoyzu spoken in a very toxic manner... It's not automatically one extreme or the other, but it is harder to draw PvE'ers in for the first time. Many are a lot more open to the idea than you seem to think.This thread is pointless. the PvE players are just to toxic to reason with.
A great effort poisoned by the crowd it attempted to appeal, the irony is rich.
Who you call toxic, sir? All we say is: please don't kill newbs 20 lvl below you unless they don't attack you, and don't zerg/gank solo players trying to do quests and minding their own business. And what you say? "Oh c'mon, come to Cyro so we can smash you 'cos we bored". Really?
I don't mind getting killed by a great warrior who respect me and gives me fair chance, but being slauthered by blob of bullies with no honor is not what I call fun.
@CitraBenzoet_ESO , I thought that one was "Look at meh, am jumpin' with mah weapon!"IcyDeadPeople wrote: »CitraBenzoet_ESO wrote: »Merlin13KAGL wrote: »@andreasv , sheath your weapon.I guess some kind of unwritten codex would help reducing the frustration somewhat. I had two occasions where a lower level enemy attacked me whilst picking up / returning a quest. After a minute of fighting and me grinding down his/her hp he/she realized that there's now winning and simply stood still. When I saw that the player gave up I simply sheathed my weapon and returned questing.
I know there are players who are happy to keep on attacking you for another minute just to get the kill, but those will not ruin my experience and make me not experience this part of the game.
On a side note: WTH has just happened to the forum?!!?
Universal sign of "I'm not here to fight you."
Now disregard that, and I don't care what level you are, it ends with you on your back.
I thought the universal sign of "i'm not here to fight you" was hold block and jump up and down?
That gesture means "I want to fight you 1v1."
Merlin13KAGL wrote: »@CitraBenzoet_ESO , I thought that one was "Look at meh, am jumpin' with mah weapon!"IcyDeadPeople wrote: »CitraBenzoet_ESO wrote: »Merlin13KAGL wrote: »@andreasv , sheath your weapon.I guess some kind of unwritten codex would help reducing the frustration somewhat. I had two occasions where a lower level enemy attacked me whilst picking up / returning a quest. After a minute of fighting and me grinding down his/her hp he/she realized that there's now winning and simply stood still. When I saw that the player gave up I simply sheathed my weapon and returned questing.
I know there are players who are happy to keep on attacking you for another minute just to get the kill, but those will not ruin my experience and make me not experience this part of the game.
On a side note: WTH has just happened to the forum?!!?
Universal sign of "I'm not here to fight you."
Now disregard that, and I don't care what level you are, it ends with you on your back.
I thought the universal sign of "i'm not here to fight you" was hold block and jump up and down?
That gesture means "I want to fight you 1v1."
@IcyDeadPeople , really? (No, seriously, is that some duelist's inside code? Come to think of it, I have seen that as the I'm ready - 3 count in videos...)
90% of what players refer to as lag isn’t lag. “Lag” per se is network latency
Remember, PvE carebears:
Lord_Kreegan wrote: »I’ve always enjoyed PvP from UO onward, but PvP in ESO is poorly done.
The only motivation for PvP was fun. Guess what’s missing in ESO PvP?
ESO PvP has all the flaws that make PvP something other than fun rolled into one system design. Get into a battle and Boom! You’re one-shot. The recap says you’ve been hit five times, but it happened all at once and you never had a chance to react. More often than not, you never even saw your opponent(s). Sometimes, someone is multi-boxing and has multiple accounts that triggered an attack from five different characters simultaneously (ever noticed a VR14 attacking with four level 10’s “assisting”?). [This is only one of several hacks in the game.]
That’s not fun at all.
Then you get to resurrect some long distance away because none of your fellows are going to resurrect you… if you even found any other players to work with… and you have to spend an interminable amount of time getting back to the battle… if you ever found a battle… and are quite likely to be ganked enroute, to die again to someone you never see and can’t react to and never get back to the battle you never found.
That’s not fun at all.
A player can look at the map and see – maybe – the yellow flash around a keep or resource center, or crossed sabers indicating a battle. However, when trying to join a group or find out about the battle, nobody answers in chat… and that’s the best case. Often there’s a snarky answer from members of the elitist guilds.
On the other end of the spectrum, there are elitist guilds spamming “Type X for group. Must be VR, must have TS and top gear.” Team Speak? Why? Do we really need Team Speak to zerg? Do we want to listen to some arrogant jerk mentally masturbating in his self-ordained greatness as he tries to dictate tactics? How much bandwidth is needed to type “zerg” in chat? Has the group leader demanding Team Speak ever studied military history? Has he ever been responsible for other people’s lives? Has he ever been shot at?
Does he have a clue? No.
Is he actually doing any real coordination? No.
Why then would we want to listen to his high-pitched girly voice? In most cases, it’s solely a case of the individual massaging his own ego or members of the elite guild yucking it up.
That’s not fun at all.
I like PvP. I’ve always liked PvP. I’ve been a PvP-aficionado since UO. But over time PvP through many games has degraded from a fun environment into what we see now, bringing out the worst of people's behaviors.
And it’s not fun at all.
I don’t blame anyone for not PvP-ing in ESO. It has all the worst aspects of every PvP design out there, primarily because it doesn’t account for human nature. It caters to the worst aspects of human nature.
To the OP: if you want to encourage PvE’ers to come into Cyrodil, police your own environment. If PvP isn’t fun, then there’s no reason for players to do it.
Merlin13KAGL wrote: »@Etaniel , and that's why many feel the way they do and don't come back. It's a war in the warzone parts of Cyrodiil. Give the new guy a taste for that part of the game and it will grow on them, they'll get better, and they'll want to come back for more.Merlin13KAGL wrote: »(I know it's rhetorical) @Rook_Master , only if you consider it a fair fight.Rook_Master wrote: »So you're saying I shouldn't camp Bruma and gank lvl 10s with my legendary geared V14?
There's not much we can do aside from welcoming new players when they enter cyrodil. New players will, and should, get crushed when they start PvP.They will be frustrated. It is up to experienced players to train them, and to turn that frustration into motivation to become better and to start crushing enemies in their turn.
I kill everything in Cyrodil, it's a war, deal with it, and train your newbs.
Train away, new players are going to get crushed when they start PvP. It's a world of difference when you're expecting it to happen in a XvX resource capture or keep seige. It's a completely different response when you're literally just checking out the place and someone goes for lame, easy AP's.
If that's what you have to do to get your points, I feel sorry for you. It's unnecessary in those situations and it does not make them want to come back. Everyone is not going to enter Cyrodiil for the first (few) times on anyone's terms but their own. If you teach them "Do it this way or just don't do it," guess which one they'll pick.
And 'turning frustration into motivation?,' Yeah, pretty sure that's not usually the way it works. Keep kicking the dog to get it to love you more.
Find a fair fight - there are plenty out there. You're getting AP's, but you're proving nothing and ultimately killing your own cause.
@Etaniel , then we misunderstood each other. My apologies.@Merlin13KAGLMerlin13KAGL wrote: »@Etaniel , and that's why many feel the way they do and don't come back. It's a war in the warzone parts of Cyrodiil. Give the new guy a taste for that part of the game and it will grow on them, they'll get better, and they'll want to come back for more.Merlin13KAGL wrote: »(I know it's rhetorical) @Rook_Master , only if you consider it a fair fight.Rook_Master wrote: »So you're saying I shouldn't camp Bruma and gank lvl 10s with my legendary geared V14?
There's not much we can do aside from welcoming new players when they enter cyrodil. New players will, and should, get crushed when they start PvP.They will be frustrated. It is up to experienced players to train them, and to turn that frustration into motivation to become better and to start crushing enemies in their turn.
I kill everything in Cyrodil, it's a war, deal with it, and train your newbs.
Train away, new players are going to get crushed when they start PvP. It's a world of difference when you're expecting it to happen in a XvX resource capture or keep seige. It's a completely different response when you're literally just checking out the place and someone goes for lame, easy AP's.
If that's what you have to do to get your points, I feel sorry for you. It's unnecessary in those situations and it does not make them want to come back. Everyone is not going to enter Cyrodiil for the first (few) times on anyone's terms but their own. If you teach them "Do it this way or just don't do it," guess which one they'll pick.
And 'turning frustration into motivation?,' Yeah, pretty sure that's not usually the way it works. Keep kicking the dog to get it to love you more.
Find a fair fight - there are plenty out there. You're getting AP's, but you're proving nothing and ultimately killing your own cause.
I never said anything about camping someone in quest hubs. You make it sound like i'm standing behind a delve farming a poor lvl 10? What i meant is that if i cross path with someone from another faction, i will engage them, no matter the level. But i will not stay there and camp the place until he/she returns, that would be lame indeed.
'turning frustration into motivation' is actually the way it works. Why would you train yourself to get more skills/better build etc if you don't need to? You kinda need that state of mind to perform ok in PvP imo.
I don't greet PVErs in a toxic manner, in fact i don't treat players as PvErs period.
If there's a noob in my faction that needs advice, i will gladly give it to him/her. I won't train him to go to another door like you said, i'll train him to beat the heck out of the guy camping him.