Returning to the game and things look much improved, but I have to wonder, when are we getting the PvP portion of the Justice system? It feels like a waste to come back and play when I know this is on the horizon somewhere, and I don't really want to put much time in until the best part of the game has been created.
Does anyone know a time frame?
Ugh. When did the best feature for ESO become a "maybe?" And why are there people complaining about griefing? Don't behave like a criminal, and enforcers won't bother you. Why is that difficult?
Ourorboros wrote: »Ugh. When did the best feature for ESO become a "maybe?" And why are there people complaining about griefing? Don't behave like a criminal, and enforcers won't bother you. Why is that difficult?
'Criminal behavior' is part of the lore of Elder Scrolls. Thieves Guild. Dark Brotherhood. Those ring any bells? I'm not convinced the game needs players with 'cop mentality' to police me when I steal. I can see self-righteous a-holes saying the same as the quote above to justify camping around refuge doors, lockboxes, locked doors, etc. Believe me, the guards already make it tricky to be a criminal, without adding grief from self-appointed deputies. Cyrodil is there if you want PVP. And just to repeat, the current system already mimics the kind of game play that has always been a part of ELder Scrolls. IF they ever add a PVP aspect to Justice System, it should be OPTIONAL.
I agree that the PVP aspect if added should be completely optional. Because you're right, some people absolutely will camp out in the places you describe to get the "easy pickings". I would hope those who want to be Enforcers would want more of a challenge but there are always people who want to get the most in the shortest amount of time so they can brag about it to everyone else.Ourorboros wrote: »Ugh. When did the best feature for ESO become a "maybe?" And why are there people complaining about griefing? Don't behave like a criminal, and enforcers won't bother you. Why is that difficult?
'Criminal behavior' is part of the lore of Elder Scrolls. Thieves Guild. Dark Brotherhood. Those ring any bells? I'm not convinced the game needs players with 'cop mentality' to police me when I steal. I can see self-righteous a-holes saying the same as the quote above to justify camping around refuge doors, lockboxes, locked doors, etc. Believe me, the guards already make it tricky to be a criminal, without adding grief from self-appointed deputies. Cyrodil is there if you want PVP. And just to repeat, the current system already mimics the kind of game play that has always been a part of ELder Scrolls. IF they ever add a PVP aspect to Justice System, it should be OPTIONAL.
main issue with the pvp portion iReturning to the game and things look much improved, but I have to wonder, when are we getting the PvP portion of the Justice system? It feels like a waste to come back and play when I know this is on the horizon somewhere, and I don't really want to put much time in until the best part of the game has been created.
Does anyone know a time frame?
s the level restrictions, cant have a v14 killing lvl 4s now can we. And frankly any form of open world pvp would not be fun on eso, i have seen many games suffer due to morons on there killing low levels. Perhaps some sort of way to arrest said player aka a skill set that allows the guards to catch them or allows us to catch them.
Bfish22090 wrote: »I can't wait to camp strongboxes and the entrances to hideouts with my v14 DK
Defiantly going to be an enforcer
Ourorboros wrote: »Bfish22090 wrote: »I can't wait to camp strongboxes and the entrances to hideouts with my v14 DK
Defiantly going to be an enforcer
Perfect example of why any PVP aspect outside of Cyrodil needs to be optional.
Chuggernaut wrote: »I would also like to know when the enforcer system is added will the godmode guards get converted to zone appropriate levels?
Can understand some of the concerns re. ganking, and I've some humble suggestions:
Enforcers have the ability to kill only players who've murdered NPCs or guards.
All other forms of theft, the enforcers can attack, but an option to yield and pay a fine pops up for the criminal. Of course, turn down that offer, and you're mincemeat.
Ugh. When did the best feature for ESO become a "maybe?" And why are there people complaining about griefing? Don't behave like a criminal, and enforcers won't bother you. Why is that difficult?
Ourorboros wrote: »Bfish22090 wrote: »I can't wait to camp strongboxes and the entrances to hideouts with my v14 DK
Defiantly going to be an enforcer
Perfect example of why any PVP aspect outside of Cyrodil needs to be optional.
Ourorboros wrote: »Ugh. When did the best feature for ESO become a "maybe?" And why are there people complaining about griefing? Don't behave like a criminal, and enforcers won't bother you. Why is that difficult?
'Criminal behavior' is part of the lore of Elder Scrolls. Thieves Guild. Dark Brotherhood. Those ring any bells? I'm not convinced the game needs players with 'cop mentality' to police me when I steal. I can see self-righteous a-holes saying the same as the quote above to justify camping around refuge doors, lockboxes, locked doors, etc. Believe me, the guards already make it tricky to be a criminal, without adding grief from self-appointed deputies. Cyrodil is there if you want PVP. And just to repeat, the current system already mimics the kind of game play that has always been a part of ELder Scrolls. IF they ever add a PVP aspect to Justice System, it should be OPTIONAL.