jamesharv2005ub17_ESO wrote: »You guys have to remember not everyone is into pvp. To even be competitive you have to be vr14. So I would guess less than 10% of players pvp on a regular basis. Also a snapshot of one time you were logged in and saw this many online doesnt mean thats a number you can base it on as factual.
Extremeties wrote: »WraithAzraiel wrote: »Check the article: https://games.yahoo.com/news/see-awaits-elder-scrolls-online-152430165.htmlYahoo! wrote:The Elder Scrolls Online did not have a glorious first year; while the MMO counts around a million current subscribers, ......
Thoughts?
As much as I like ESO, I find it VERY VERY hard to believe seeing as how most the VR zones, Craglorn included are all practically empty. I have literally gone through every VR zone to see if I could find ANYONE and I came across maybe 15 people MAX, again including Craglorn. Now I know there's different phases of each zone but come on.. 15 ppl max throughout all the VR zones and I check consistantly for my own knowledge. Now, if you go in to the lower non-vr zones, you see people but no where near a million+
My question is - How many devs do we have left actively working on making content for the game compared to what there was at launch?
If that's the case it's an appalling climb-down by ZOS, and one that I can only hope they live to regret.I think the entire conversion was due to Microsoft's refusal to waive their XBL fees. ZOS and Bethesda aren't stupid, they know that their potential playerbase would be crippled on the Xbox platform if players were required to subscribe to both XBL and ESO. So here we are.
If that's the case it's an appalling climb-down by ZOS, and one that I can only hope they live to regret.I think the entire conversion was due to Microsoft's refusal to waive their XBL fees. ZOS and Bethesda aren't stupid, they know that their potential playerbase would be crippled on the Xbox platform if players were required to subscribe to both XBL and ESO. So here we are.
lordrichter wrote: »Extremeties wrote: »WraithAzraiel wrote: »Check the article: https://games.yahoo.com/news/see-awaits-elder-scrolls-online-152430165.htmlYahoo! wrote:The Elder Scrolls Online did not have a glorious first year; while the MMO counts around a million current subscribers, ......
Thoughts?
As much as I like ESO, I find it VERY VERY hard to believe seeing as how most the VR zones, Craglorn included are all practically empty. I have literally gone through every VR zone to see if I could find ANYONE and I came across maybe 15 people MAX, again including Craglorn. Now I know there's different phases of each zone but come on.. 15 ppl max throughout all the VR zones and I check consistantly for my own knowledge. Now, if you go in to the lower non-vr zones, you see people but no where near a million+
My question is - How many devs do we have left actively working on making content for the game compared to what there was at launch?
On any given day, I see more than 15 people just farming Nirncrux. Considerably more than that in the main Craglorn village.
I do, however, wish they would open up Craglorn so that all Alliances are tossed together.
As for employee and staffing information, that will be viewed as none of your business. You are more likely to learn actual subscriber numbers. That is assuming you can find a numerical system where 0 > 0.
If that's the case it's an appalling climb-down by ZOS, and one that I can only hope they live to regret.I think the entire conversion was due to Microsoft's refusal to waive their XBL fees. ZOS and Bethesda aren't stupid, they know that their potential playerbase would be crippled on the Xbox platform if players were required to subscribe to both XBL and ESO. So here we are.
Skyrim sold 60% of total box copies on Xbox 360.
It would be very stupid to keep Sub + Xbox Live, when that is their primary selling platform.
Hell PC was only 15%, I hate to admit it but this being a TES game, we are in a minority here.
Sure I'd like if ESO stayed P2P (I will keep subscribed for months to come), but we were all kinda expecting the Subs to drop because of Console players. I think there is a reason why FFXIV isn't on Xbox.
If that's the case it's an appalling climb-down by ZOS, and one that I can only hope they live to regret.I think the entire conversion was due to Microsoft's refusal to waive their XBL fees. ZOS and Bethesda aren't stupid, they know that their potential playerbase would be crippled on the Xbox platform if players were required to subscribe to both XBL and ESO. So here we are.
Skyrim sold 60% of total box copies on Xbox 360.
It would be very stupid to keep Sub + Xbox Live, when that is their primary selling platform.
Hell PC was only 15%, I hate to admit it but this being a TES game, we are in a minority here.
Sure I'd like if ESO stayed P2P (I will keep subscribed for months to come), but we were all kinda expecting the Subs to drop because of Console players. I think there is a reason why FFXIV isn't on Xbox.
There definitely is a reason, and I think it's a pretty obvious one. Not to mention it's an Eastern MMORPG and Xbox is not a very powerful brand outside of NA/EU.
You clearly have no idea about Square Enix's customer-base nor their experience with FFXI and FFXIV.If that's the case it's an appalling climb-down by ZOS, and one that I can only hope they live to regret.I think the entire conversion was due to Microsoft's refusal to waive their XBL fees. ZOS and Bethesda aren't stupid, they know that their potential playerbase would be crippled on the Xbox platform if players were required to subscribe to both XBL and ESO. So here we are.
Skyrim sold 60% of total box copies on Xbox 360.
It would be very stupid to keep Sub + Xbox Live, when that is their primary selling platform.
Hell PC was only 15%, I hate to admit it but this being a TES game, we are in a minority here.
Sure I'd like if ESO stayed P2P (I will keep subscribed for months to come), but we were all kinda expecting the Subs to drop because of Console players. I think there is a reason why FFXIV isn't on Xbox.
There definitely is a reason, and I think it's a pretty obvious one. Not to mention it's an Eastern MMORPG and Xbox is not a very powerful brand outside of NA/EU.
Could be. But if FFXIV is currently on 3-4mil subs, I'm pretty sure they wouldn't give up on another 1mil+.
Especially when West is used to spending much more for a Sub than East.
You clearly have no idea about Square Enix's customer-base nor their experience with FFXI and FFXIV.If that's the case it's an appalling climb-down by ZOS, and one that I can only hope they live to regret.I think the entire conversion was due to Microsoft's refusal to waive their XBL fees. ZOS and Bethesda aren't stupid, they know that their potential playerbase would be crippled on the Xbox platform if players were required to subscribe to both XBL and ESO. So here we are.
Skyrim sold 60% of total box copies on Xbox 360.
It would be very stupid to keep Sub + Xbox Live, when that is their primary selling platform.
Hell PC was only 15%, I hate to admit it but this being a TES game, we are in a minority here.
Sure I'd like if ESO stayed P2P (I will keep subscribed for months to come), but we were all kinda expecting the Subs to drop because of Console players. I think there is a reason why FFXIV isn't on Xbox.
There definitely is a reason, and I think it's a pretty obvious one. Not to mention it's an Eastern MMORPG and Xbox is not a very powerful brand outside of NA/EU.
Could be. But if FFXIV is currently on 3-4mil subs, I'm pretty sure they wouldn't give up on another 1mil+.
Especially when West is used to spending much more for a Sub than East.
Hint: their biggest FFXIV 'region' isn't Japan and the Far East.
It was a principled decision by SE, they had no intention of 'ghetto-ising' their players based on M$ dictats, and I for one applauded them for putting principles about $$$.
And yes, 3-4m is a sub. number ZOS could only ever have dreamed of.
Also as a sidenote: the game has 4 million registered accounts, that's all we know for sure. We have no idea how many active accounts there are.
Hey some people consider 10,000 subscribers to be "around" a million hehe.
Course with the prudish style the armor designers are taking this game coupled with the destruction of a entire class (Sorc) and the FU they told the community I imagine it's going down.
I love my Sorc, and ZOS stated during the beta phase that the Orc "boob window" was going to be removed, yet they had more important things to do and it got put on the backburner. People need to also keep in mind the redesign came about along with a massive improvement in texture quality for both Redguard and Orc armor(especially Orc medium armor!). ZOS decided to kill two birds with one stone. TES games have always been about function over form when it comes to armor design(for the most part), so this should have come as no surprise to anyone.
Hey some people consider 10,000 subscribers to be "around" a million hehe.
Course with the prudish style the armor designers are taking this game coupled with the destruction of a entire class (Sorc) and the FU they told the community I imagine it's going down.
I love my Sorc, and ZOS stated during the beta phase that the Orc "boob window" was going to be removed, yet they had more important things to do and it got put on the backburner. People need to also keep in mind the redesign came about along with a massive improvement in texture quality for both Redguard and Orc armor(especially Orc medium armor!). ZOS decided to kill two birds with one stone. TES games have always been about function over form when it comes to armor design(for the most part), so this should have come as no surprise to anyone.
I can only assume you have never played other TES games with your "function over design" statement. It is this game that is going the prudish, ugly, boring, "scared of female skin" route, sure all TES games have had some prudish, ugly, boring, "scared of female skin" options for the puritan's out there this is the first TES game that doesn't cater to everyone's idea of "fantasy armor".
I'm not the only one that thinks this either, and I'm not the only one trying to get ZOS to fix this "it's ok to show masculinity in male armor but we're not going to show femininity in female armor, let's keep them looking like nuns!"
Also as a sidenote: the game has 4 million registered accounts, that's all we know for sure. We have no idea how many active accounts there are.
4 million accounts = 4 million sales - that's impressive for a sub based MMORPG.
__________
People who really think that ESO has + 1 million subscribers right now...
Please explain why Zenimax is leaving out $30-40 million on sub fees BEFORE the console version launches.
eventide03b14a_ESO wrote: »I thought we were not allowed to have threads like this.
psicorpb16_ESO wrote: »PS4 & Xbox1 have sold 15million units, just ask yourself what would you do?