What's wrong with people going out of their way to find bugs? If it is legit and contributes to fixing the game so everyone has a better game, why not?I understand the idea behind this but I also feel it's obscuring the point of bug reporting.
Bug reports should be filed when a bug is found so it is fixed and everyone's reward is a smoother gaming experience. To introduce rewards encourages players to go out looking for bug or finding false bugs to report so they can get their monthly reward.
The reward is getting the bug fixed .. it never ceases to amaze me how society these days is full of people who think they need to be rewarded for doing 'the right thing', however that expresses itself in a given situation.Just thought of something that could be valuable to ZOS. Players should be rewarded for reporting bugs and especially a bug that is legit.
Exactly my point, society never does anything because it is right unfortunately.. that is were we are at right now.Until we change only then is changing the system worth it. Right now a reward system is more valuable because the majority is not right based but reward based.The reward is getting the bug fixed .. it never ceases to amaze me how society these days is full of people who think they need to be rewarded for doing 'the right thing', however that expresses itself in a given situation.Just thought of something that could be valuable to ZOS. Players should be rewarded for reporting bugs and especially a bug that is legit.
In Anarchy Online, there are many places in game named after players who assisted the dev team with various bugs and anomalies.
Just one idea for a reward.
I always run out of space in the /bug system. Only 4 lines of text isn't enough considering you need to type in where you are, what happened, what you'd expect to happen... It would be nice if your character's location was automatically added to the report so you didn't need to try to explain where you are, especially if you're reporting a broken bit of scenery (such as those rocks in Tempest Island which trap characters to the point where you need to teleport to a Guild mate to get out).CaptainObvious wrote: »1. I would imagine most bug reports don't come with reasonable reproduction steps.
2. The utility of the fix depending on how critical it is.