lolo_01b16_ESO wrote: »Ok, I tested it again today and it seems as if they changed the mechaniks in one of the latest updates.
All enchantments have independent timers. But every action can just activate one enchantment:
Light attack: The enchantment that is on the weapon that visually hits the target is used.
Heavy attack: The weapon that hits first is used.
Blood craze (and probably other morphs): Off-hand weapon enchantment.
Rapid Strikes, Steeltornado, Flying Blade: Main-hand weapon enchantment.
If you use the comon rotation "blood craze, heavy attack, rapid strikes, heavy, rapid, ... blood craze will be the only attack that uses your off hand enchantment and therefor you have to recharge it not that often.
Was looking for that information too
Btw, does the off hand hit at 50% damage before passives and if so, do you know if the off hand weapon enchant is also affected by that -50% damage ? We NEED clarity and transparency on game mechanics ZOS, thanks !
Answer much appreciated !