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Bound Armaments should reduce blocking cost by 5% each rank

sarttsarttsarttub17_ESO
To better help out sorcs who tank, and it should also increase Light attack damage as well
  • AshySamurai
    AshySamurai
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    And also increase crit chanse and crit damage. lol.
    Edited by AshySamurai on March 13, 2015 3:13PM
    Make sweetrolls, not nerfs!
  • Rydik
    Rydik
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    LOL
  • Dekkameron
    Dekkameron
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    I believe the phrase "Moon on a stick" is relevant for this request.
    - Veteran Combat Librarian -
  • dharbert
    dharbert
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    Awww, did they take away your kevlar bullet proof impenetrable bath robes? No more tanking in a nightgown, sorry.
  • Mettaricana
    Mettaricana
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    i would like it to increase phsyical damage by 11% rather than just heavy attacks. and like atleast rather than 800ish defense more lik 1.5k for the armaments and keep the 880 spell and armor for aegis
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    It got hit pretty hard with the update. I don't think it should be as much as HA but it would be nice if the protection scaled a bit based on magicka or something. I don't feel like it's good enough to justify taking up two spots on my bars.
    :trollin:
  • ArconSeptim
    ArconSeptim
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    To better help out sorcs who tank, and it should also increase Light attack damage as well

    Lets just make them godlike? Is that ok? :) Sorcerers are destined to be gods!
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    To better help out sorcs who tank, and it should also increase Light attack damage as well

    Lets just make them godlike? Is that ok? :) Sorcerers are destined to be gods!
    Sweet. Glad you're on board.
    :trollin:
  • exiledtyrant
    exiledtyrant
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    Bound armor already gives a large boost in magical or physical damage. I don't know why people can't see how powerful 8% of stamina/magicka is. Weapon power and spell damage eventually stop while stamina and magicka scale way higher as the CP system progresses. If your a sorc with 20k magicka and you use Bound aegis you are getting 152 magical power in raw stats along with the 1600 extra resources. The extra 1.3% mitigation is just a bonus.
    Edited by exiledtyrant on March 13, 2015 4:57PM
    If all are brethren
    How could my hands not tremble
    As breath fled my prey?

    What blinds my vision?
    My hands are tools; it must be
    The haze of blossoms

    -Salous the Penitent
  • sarttsarttsarttub17_ESO
    Bound armor already gives a large boost in magical or physical damage. I don't know why people can't see how powerful 8% of stamina/magicka is. Weapon power and spell damage eventually stop while stamina and magicka scale way higher as the CP system progresses. If your a sorc with 20k magicka and you use Bound aegis you are getting 152 magical power in raw stats along with the 1600 extra resources. The extra 1.3% mitigation is just a bonus.
    Bound armor already gives a large boost in magical or physical damage. I don't know why people can't see how powerful 8% of stamina/magicka is. Weapon power and spell damage eventually stop while stamina and magicka scale way higher as the CP system progresses. If your a sorc with 20k magicka and you use Bound aegis you are getting 152 magical power in raw stats along with the 1600 extra resources. The extra 1.3% mitigation is just a bonus.
    :D I'm only talking about BOUND ARMAMENTS not Bound Aegis.


    Bound Armor
    This ability now grants you the buff Minor Resolve, and increases your maximum magicka by 5%.This bonus magicka does affect your ability damage.
    The cost of the ability decreases with each rank of Bound Armor.
    Bound Armaments (morph): This ability now costs Stamina instead of Magicka, gives you a bonus to stamina instead of magicka, and increases the damage done by heavy attacks.
    Bound Aegis (morph): This ability now grants the Minor Warding and Minor Resolve buffs instead of additional armor.
    Edited by sarttsarttsarttub17_ESO on March 14, 2015 6:43PM
  • sarttsarttsarttub17_ESO
    dharbert wrote: »
    Awww, did they take away your kevlar bullet proof impenetrable bath robes? No more tanking in a nightgown, sorry.

    What does this have to do with tanking in pve?
  • exiledtyrant
    exiledtyrant
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    Bound armor already gives a large boost in magical or physical damage. I don't know why people can't see how powerful 8% of stamina/magicka is. Weapon power and spell damage eventually stop while stamina and magicka scale way higher as the CP system progresses. If your a sorc with 20k magicka and you use Bound aegis you are getting 152 magical power in raw stats along with the 1600 extra resources. The extra 1.3% mitigation is just a bonus.
    Bound armor already gives a large boost in magical or physical damage. I don't know why people can't see how powerful 8% of stamina/magicka is. Weapon power and spell damage eventually stop while stamina and magicka scale way higher as the CP system progresses. If your a sorc with 20k magicka and you use Bound aegis you are getting 152 magical power in raw stats along with the 1600 extra resources. The extra 1.3% mitigation is just a bonus.
    :D I'm only talking about BOUND ARMAMENTS not Bound Aegis.


    Bound Armor
    This ability now grants you the buff Minor Resolve, and increases your maximum magicka by 5%.This bonus magicka does affect your ability damage.
    The cost of the ability decreases with each rank of Bound Armor.
    Bound Armaments (morph): This ability now costs Stamina instead of Magicka, gives you a bonus to stamina instead of magicka, and increases the damage done by heavy attacks.
    Bound Aegis (morph): This ability now grants the Minor Warding and Minor Resolve buffs instead of additional armor.

    You conveniently leave out the part of bound armaments increasing max stamina by up to 8%. Did you know sorc are the only ones to have this type of class buff? Solely with this buff they are capable of more physical damage then other classes as the CP system matures because Templar 6% weapon damage passive eventually caps out much faster than stamina will. That and a 11% heavy attack bonus. All for the sake of 1.3% less spell mitigation.

    It's already an excellent DPS buff adding more to it would be to strong.
    If all are brethren
    How could my hands not tremble
    As breath fled my prey?

    What blinds my vision?
    My hands are tools; it must be
    The haze of blossoms

    -Salous the Penitent
  • Valnas
    Valnas
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    You conveniently leave out the part of bound armaments increasing max stamina by up to 8%. Did you know sorc are the only ones to have this type of class buff? Solely with this buff they are capable of more physical damage then other classes as the CP system matures because Templar 6% weapon damage passive eventually caps out much faster than stamina will. That and a 11% heavy attack bonus. All for the sake of 1.3% less spell mitigation.

    It's already an excellent DPS buff adding more to it would be to strong.

    bound armament: 8% mag, 1.5% mit , 2% sp dmg, 20% health regen

    Is it a stronger toggle than:

    inner light (10% spcrit, 7% magicka, 2% mag regen, +20% dmg on next cast)
    inferno morphs (10% spcrit, small dot fire dot , wpn crit or regen)
    siphoning atks ( 3% mag/sta regen per wpn atk, 10% chance of 15% pool regen, -22% sp/wpn dmg, 8% magicka pool +)

    toggles are meant to be stronk
    Fluph Head EP sorc dank magus
    valnäs EP nb
    opHotterslol AD dk
  • exiledtyrant
    exiledtyrant
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    Bound Armaments is stamina and yes it is a very strong stamina toggle.

    Yes Bound aegis the mana variant is stronger than siphon toggle especially with the large 22% loss. You would need a specific example to compare it vs inferno as there are times when 10% crit is slightly better or much worse than the extra damage provided by an 8% damage/ resource boost. There's also no reason for a sorcerer to not be able to use mage light and bound armor so the point is moot. Not to mention they can make use of necropotence set bonus for 12% magicka with a pet which makes bound aegis even more valuable.
    Edited by exiledtyrant on March 15, 2015 2:39AM
    If all are brethren
    How could my hands not tremble
    As breath fled my prey?

    What blinds my vision?
    My hands are tools; it must be
    The haze of blossoms

    -Salous the Penitent
  • Grao
    Grao
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    I am a main sorcerer and even I have to LOL at this thread.

    If anything, Bound Aegis should be buffed as even Magicka Sorcerer DPS feel forced to use Bound Armaments for the extra Heavy attack damage.
  • sarttsarttsarttub17_ESO
    Bound armor already gives a large boost in magical or physical damage. I don't know why people can't see how powerful 8% of stamina/magicka is. Weapon power and spell damage eventually stop while stamina and magicka scale way higher as the CP system progresses. If your a sorc with 20k magicka and you use Bound aegis you are getting 152 magical power in raw stats along with the 1600 extra resources. The extra 1.3% mitigation is just a bonus.
    Bound armor already gives a large boost in magical or physical damage. I don't know why people can't see how powerful 8% of stamina/magicka is. Weapon power and spell damage eventually stop while stamina and magicka scale way higher as the CP system progresses. If your a sorc with 20k magicka and you use Bound aegis you are getting 152 magical power in raw stats along with the 1600 extra resources. The extra 1.3% mitigation is just a bonus.
    :D I'm only talking about BOUND ARMAMENTS not Bound Aegis.


    Bound Armor
    This ability now grants you the buff Minor Resolve, and increases your maximum magicka by 5%.This bonus magicka does affect your ability damage.
    The cost of the ability decreases with each rank of Bound Armor.
    Bound Armaments (morph): This ability now costs Stamina instead of Magicka, gives you a bonus to stamina instead of magicka, and increases the damage done by heavy attacks.
    Bound Aegis (morph): This ability now grants the Minor Warding and Minor Resolve buffs instead of additional armor.

    You conveniently leave out the part of bound armaments increasing max stamina by up to 8%. Did you know sorc are the only ones to have this type of class buff? Solely with this buff they are capable of more physical damage then other classes as the CP system matures because Templar 6% weapon damage passive eventually caps out much faster than stamina will. That and a 11% heavy attack bonus. All for the sake of 1.3% less spell mitigation.

    It's already an excellent DPS buff adding more to it would be to strong.
    Once again, you keep bringing in DPS, where im talking about tanking., and since you want to talk about what classes have unique skills, templars have passive skills that allow them to do more damage to people who are blocking, and they also have a passive that increases their blocking vs enemies attacking them. THAT ARE ALWAYS ACTIVE.

  • sarttsarttsarttub17_ESO
    See ZOS, it's posts like this where we need the LOL button.

    yeah and its post like yours that im going to start reporting for spam.
  • Nihil
    Nihil
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    Bound Armaments is stamina and yes it is a very strong stamina toggle.

    Yes Bound aegis the mana variant is stronger than siphon toggle especially with the large 22% loss. You would need a specific example to compare it vs inferno as there are times when 10% crit is slightly better or much worse than the extra damage provided by an 8% damage/ resource boost. There's also no reason for a sorcerer to not be able to use mage light and bound armor so the point is moot. Not to mention they can make use of necropotence set bonus for 12% magicka with a pet which makes bound aegis even more valuable.

    While i think bound aegis is ok, and doesn't need the request the OP suggest figure i would correct one thinf quick. The % that necropotence gives actually works against the relative strength of bound aegis. Unless things have changed sense i last looked, % increase from skills/passives are addative, thus the more % you obtain the less impactful those % become towards your over all damage increase.

    Quick example: you have 1k magicka base, no other % increases and you put on aegis you get an 8% increase to magicka (1080 modified). Now imagine you still have that 1k magicka base but you have 50% increase to magicka from other sources (other then champion points) and then activate bound aegis. Your stats will now go from 1500 to 1580, which equates to only a 5.3% increase to your magicka, and thus a smaller increase to your over all dps as well.

    Edit: sorc tanks need some love, but don't think it should just pile more onto this skill, as this then would turn this particular skill into a must have and would require bound aegis to get a buff to keep its reltive strength equivalent to that of bound armament.
    Edited by Nihil on March 15, 2015 11:44AM
  • Turelus
    Turelus
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    Or just like other tanks, you could use sword/shield skills, armour sets and jewellery enchantments. :tongue:
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • sarttsarttsarttub17_ESO
    Turelus wrote: »
    Or just like other tanks, you could use sword/shield skills, armour sets and jewellery enchantments. :tongue:
    Yeah... other tanks? like DKs and Templars? who both have passives that help with blocking?
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